SPSTEAMPULSELIVE ANALYTICS
Tales of a Spymaster

Tales of a Spymaster Steam metadata

Gerard Morris | May 17, 2019 | game

Released

0players observed · 26 September 2026 - 05:15:03 UTC

ActionCasualIndieRPGSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)1,052
  • Revenue (VGI)$7,743
  • Review score55% positive

Tales of a Spymaster metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)1,052
  • Revenue (VGI)$7,743
  • Review score55% positive
  • Total reviews31
  • Release dateMay 17, 2019
  • DeveloperGerard Morris
  • PublisherGerard Morris

Genres: Action, Casual, Indie, RPG, Simulation

Company pages: Developer: Gerard MorrisPublisher: Gerard Morris

Top Steam chartsTop 100 gamesGame directorySteam Store page

Tales of a Spymaster Steam metadata

Tales of a Spymaster metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/530110/metadata
Steam Storehttps://store.steampowered.com/app/530110/
Steam Communityhttps://steamcommunity.com/app/530110
PCGamingWiki search
IGDB searchSearch IGDB for Tales of a Spymaster

Reviews, pricing, and metadata

Review summary

Mixed

55% positive, 17 positive, 14 negative

Price and discount

$11.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Steam Trading Cards, Steam Cloud, Family Sharing

Achievements

23

Platform releases
  • Steam 17 May 2019

Latest Steam announcements

  • Next Update - 24 November 2019

    Hey All! So the latest build of the game is here: The main change in this build is the inclusion of various small spots around the map which will be gaining history and significance in future updates. For right now atleast they will add a bit more variety to the map. Expect to see more of these kinds of things in the future! :) I have also upgraded the game engine version so hopefully that should help resolve some issues users are seeing. Thanks for your time and playing the game! :)

  • Festive Updates - Due this weekend - 25 October 2019

    Hey All, Just to let you know I hope to release another few minor updates by Monday which will be purely superficial, it will contain lots of pumpkins, skulls, grave changes and spooky trees. After all it will be Halloween soon! These will only appear in the game for a few weeks at which point everything will revert back to normal, well almost everything hehe. So the first update will be going live in a half hour and with this update the graveyards will change more visually as more people are buried there. The soil will change and the trees and roses will die. I personally rather like this one visually so it may stay in the game long term. Anyways hopefully you will enjoy this update. Thanks again for playing!

  • A new Update - Graveyard UI - 24 October 2019

    Hey All! Another new update will be going live in a few minutes. This update contains a UI update for the graveyards. The graveyards are now clickable and they will bring up a UI showing a list of how many people are buried here and of what gender/age. In time this aspect will be built on more, but for now the next few updates will concentrate on other features in the game. Thanks again for playing! :)

  • Update 0.46a - What's New? - 19 October 2019

    Hey All! Sorry for the delay getting this latest update out to you but hopefully I can become more frequent with my updates going forward. Having started a new job with a daily commute, it took some getting used to. So what can you expect in this update? Updated to the latest version of Unity. There is a new graveyards tile associated with each location, it will grow in size as the game progresses and more people die at these locations. Another attempt at fixes the armies getting stuck. I rewrote a lot of code and hope this resolves the issue. Fixed a rare but potential crash when armies meet while mid siege. Fixed various other minor issues to do with UI alignment. I hope to release another update within the next week which allows users to click the graveyards and show a simple UI detailing all who are buried there. Now you may ask why I am adding in Graveyard tiles, well with Hallowee…

  • Next update - what to expect? - 9 August 2019

    Hello Everyone! So I just wanted to make you aware of what to expect with the next update for the game. In this I hope to do 2 things. Finish the new graveyards features. Fix the armies getting stuck issues. As I have recently learned the armies getting stuck issue is still present sadly, so I will try to address this in the next update. Thanks again everyone for trying out Tales of a Spymaster and hopefully in time with a lot of extra content and fixes it will become a great game 😊

  • Update 0.46 Incoming - Big Stability Improvements and Bug Fixes! :) - 30 July 2019

    Hey All, You will all be happy to hear I am releasing a new update in the coming hour which focuses purely on bug fixes and fixes for crashes which users have been encountering. Fixes Linux - Crashes when failing to call the Steam API or missing dll Crash when going to events and certain conditions are met Crash during startup of campaign when assigning faction Crash when failing to put camera over location Crash when the rain is starting Crash at end of turn and a certain combination of actions are queued up Crash when advising action to a dead king before new one is appointed Crash when king dies mid negotiation of peace/trust Crash when granting a certain achievement Crash when going through the resolutions Crash when fetching the save files Crash when getting detailed info on a family member Crash when failing to load a localized piece of text for the UI Crash when creating a mercen…

  • Update Live! - 28 July 2019

    Hey All! Been a bit since my last post but I have been busy with this latest update and hopefully it is an important one for a number of you. Features Added name tiles beside every location also saying the known population there. Added a new option to control the game audio level in the game options Updated to a newer version of Unity, hopefully resolving various issues. Added back support for the launch screen dialog, if the user holds alt. Bugs When someone become a traitor, their loyalty was not updating. I shall keep the update coming slowly but surely! :) Thanks again for trying the game out and reporting any issues you see.

  • Next Update - What to expect, any thoughts? - 10 July 2019

    Hey All! I have got a lot of suggestions from players for features they would like to see. I am more than happy to try address all of these suggestions and with the next update I hope to address 2 in particular. Master volume control from main menu settings and in game options Tile identifiers for locations Now that second item may be something new to some of you but very important to others. The approach I am taking can be seen below: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34238558%2F299062e5c98f3df648991d6c3d541d8b29c00505.png I am thinking of adding these tiles to every location in the map. That way you can see the name and general idea of the population size without having to click a location. Anything about it you would like me to change? :) Thanks for all your feedback!

  • Update Going Live! - 8 July 2019

    Hey All! Hope you are all well and you will be happy to know the update I spoke of is now going live. Took me a while longer than I expected. Hopefully there will be no issues anyways. So what can you expect with this update? :) Features No launcher when you click play Ability to change quality settings from within options Ability to change resolution from within options Ability to make game fullscreen or not from within options Removal of some more unused elements from various scenes If you do encounter issues, please do post and let me know. All of these are based around the game startup mainly anyways. Make sure to keep those requests and general bug reports coming. I shall fix everything I can as soon as I can :) Thanks again!

  • Next Update - What to expect? - 5 July 2019

    Hey All! So I am just finishing up on another update for a feature that has been requested by a number of you. Removal of the launcher and more controls in the options menu! :) So what shall you expect overall with this update? Features No launcher when you click play Ability to change quality settings from within options Ability to change resolution from within options Ability to make game fullscreen or not from within options Removal of some more unused elements from various scenes This update will hopefully release tomorrow to you all anyways! Make sure to keep those requests and bug reports coming. I shall fix everything I can as soon as I can :)

  • Update 0.45d - Release Notes - 30 June 2019

    Hey All! So another small update is going live there now which contains a few changes based around the camera, as per user feedback on the discussion pages. Features Remove navigate boundary limits, so users can now navigate into the darkness. When a user clicks close on a location, the camera returns to the previous position. The coat of arms on the minimap is a bit larger and more visible. Various minor UI alignment fixes Keep that feedback coming! Always happy to make changes for people :) Thanks again!

  • Update Going Live! - 29 June 2019

    Hey All! Hope you are all well and you will be happy to hear another small update is going live now! :) I have spent most of the morning playing with Unity3d settings trying to remove unused components from the build and disable a lot of things that I and you do not care for. In turn, the install folder is slightly smaller, but more importantly, the game should run a tiny bit smoother as I have removed a lot of overhead telemetry that Unity is performing. On a side note, I aim to release another update tomorrow which will make some changes to the camera based upon user feedback. Thanks again for trying out the game! :)

  • Update 0.45c - Gone Live - 28 June 2019

    Hey All! So another update has gone live there now. It may not look like much to see, but I have added extra support so there can be default ones, sharing a bit more of the world history. In a previous update, I added the clickable skeletons that are left after battles, well I have extended this to have skeletons dotted around the world map upon launch of the game. They are clickable too and this code can also be applied to ruins, which I will add in a future update. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34238558%2Fa56e1e171d24adfeba41eb57bbbd86aff1a570c0.png Right now there are only a handful, but going forward I shall add more of them and add more varieties, such as ruins of buildings and so on. Anyways, thanks again to everyone who is trying out my little game! :)

  • Update Live! - 26 June 2019

    Hey All! Just wanted to let you know, I have made a new update available in the past few minutes which contains some useful little features for all you Spymasters :) Features Shortcut to wedding events from notifications Shortcut to black market from notifications Shortcut to birth event from notifications Shortcut to hostages screen when a new hostage is taken Fixes Seeing the word Placeholder when you are meant to see plague information Issues with saving of wedding details Removed some useful logging statements I shall keep the updates coming as quick as I can and thank everyone who is reporting issues and presenting ideas. I am always happy to hear feedback. Thanks! :)

  • Next Update - What to expect? - 24 June 2019

    Hey All! So I will have another update going out in the next day or so. This related back to what is seen in previous updates, but to let you all know what to expect. Features Shortcut to open black market for plague/poison available notifications Shortcut to wedding event for upcoming weddings Shortcut to funeral event Shortcut to coronation event Shortcut to birth event for upcoming royal births Shortcut to volcano for the volcano eruption event Shortcut to hostages screen when a new hostage is taken Some of these shortcuts are proving rather slow to implement, so apologies for the time between updates! But by the end of all this, hopefully it will make navigating between events a lot simpler and I can start implementing other change requests :)

  • Update 0.45c - Release Notes - 18 June 2019

    Hey All! So I have a rather useful update coming later today which took a good deal of time to implement. This update focuses on adding those shortcut click buttons on notifications to a lot more types of events! :) Features Shortcut to defeat notification - multiple sources Shortcut to defeat notification - single source Shortcut to mercenaries raid location notification Shortcut to mercenaries finished defending location notification Shortcut to mercenaries arrived to defend location notification Shortcut to plague at border location notification Shortcut to plague in enemy lands notification Shortcut to plague in player lands notification Shortcut to poison in enemy lands notification Shortcut to poison in player lands notification Shortcut to raid location notification Shortcut to reinforce notification Shortcut to relocate notification Shortcut to saboteur success, failed, nothing…

  • Update Going Live! - 15 June 2019

    Hey All Thanks to everyone who is reporting the issues they are seeing, you will be glad to know another update is going live now with some important fixes! Fixes Fixed incorrectly showing loan paid off notification Fixed armies getting stuck when going between close locations Fixed some armies ignoring truce declarations and in turn ruining the truce Various small UI fixes This may not be a huge update in terms of content, but those fixes should help make the game more stable for you all! :) In the next update I hope to add some more fixes, but I am also adding some more shortcut links from the notifications. Thanks again for all your comments and feedback! :)

  • Update Incoming! - A good few bug fixes :) - 12 June 2019

    Hey All! Busy week, sorry for being so quiet on here! So I have a new update going live in the next few minutes which contains a lot of bug fixes for you all. I have also added a number of extra error alerts for myself, so it will help me deal with issues in the future. Fixes Correctly storing whether nobility has secrets during load / save Correctly storing whether military has secrets during load / save Correctly storing whether household has secrets during load / save Correctly storing whether clergy has secrets during load / save Fixed lost roles upon reload of court members Correctly storing who has blackmailed nobility members during load / save Correctly storing who has blackmailed military members during load / save Correctly storing who has blackmailed household members during load / save Correctly storing who has blackmailed clergy members during load / save Fixed various alig…

  • Another Update Today! :) - 7 June 2019

    Hey All! So I am releasing another update now to fix some issues with the diplomacy screen. Fixes One of the factions does not show up consistently The screen can get stuck if closed in a certain manner Thanks again to everyone who is reporting the issues! :)

  • Update Live! - 7 June 2019

    Hey All! Just letting you know another update has just gone live with various bug fixes all relating to loading a saved game. Various values such as gold were not being loaded correctly and lost in future saves. There are still a few more known issues relating to the load game which I shall fix between tonight and tomorrow and I shall let you know once the update is live! :) Thanks again for reporting all the issues!

Patch notes and updates

S.noRelease datePatch nameGID number
130 June 2019Update 0.45d - Release Notes2436926440577513981
218 June 2019Update 0.45c - Release Notes2408777766655555600
317 May 2019Update 0.44a - Early Access Release Notes2905297189250376554
416 May 2019Update 0.43d - Release Notes2905297189246963200
512 May 2019Update 0.43c - Release Notes2405396896219831369
610 May 2019Update 0.43b - Release Notes2405396896212538653
75 May 2019Update 0.43a - Release Notes2404270358333322696
82 May 2019Update 0.42c - Release Notes2404270358322915843
930 April 2019Update 0.42b Release Note2432417221754198212
1024 April 2019Update 0.42a Release Notes2432417221732535115
1123 April 2019Update 0.41e - Release Notes2434668385565366339
1220 April 2019Update 0.41d - Release Notes2434668385553955750
1318 April 2019Update 0.41c Release Notes2434668385546419574
1412 April 2019Tales of a Spymaster - Update v0.41b Release Notes3763229740646149005
154 April 2019Tales of a Spymaster - Update v0.41a Release Notes2508976515644042627
1629 March 2019Tales of a Spymaster - Update v0.40c Release Notes2465065785302210268
1728 March 2019Tales of a Spymaster - Update 0.40b Release Notes2465065785298373933
1826 March 2019Tales of a Spymaster - Update 0.40a Release Notes2543878145190323491
1925 March 2019Tales of a Spymaster - Update 0.39c Release Notes2543878145186568922
2023 March 2019Tales of a Spymaster - Update 0.39b Release Notes2543878145179952029

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID530110
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$11.99
Free to playNo
Discount0%
Original price USD$11.99
Current price USD$11.99
Release dateMay 17, 2019
DeveloperGerard Morris
PublisherGerard Morris
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent55%
Positive reviews17
Negative reviews14
Total reviews31
Steam recommendationsNot available
Achievements23
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/530110/

Short description

Break from the traditional role of ruler and take up a new set of tools within Tales of a Spymaster, a turn-based strategy set in a fictional world, filled with threats and opportunities. Choose your kingdom and guide your ruler to victory, in whatever manner you deem fit.

About this game

Advise the Monarch to attack, defend, improve relations, and invest. Over 200+ conquerable locations. Compete with the royal court for the trust of your Monarch. Use agents to perform blackmail, sabotage, assassination, theft. Unleash poisons and plagues upon your enemies. Build taverns, inns, brothels and more to help fuel your ventures. Investigate kingdom histories and try to uncover the secrets of the past. Combat the elements with seasons and random events like storms and volcanic eruptions. All players & AI take their turn at the same time in secret. No traditional Round Robin system here. Tales of a Spymaster is a turn-based strategy game taking place within the fictional land of Elas, where 8 kingdoms vie for control, and the time has come for you to play the part of the trusted right-hand as you take on the mantle of Spymaster. As the Spymaster, you must maintain the trust and good favour of your monarch, allowing you to influence their choices and guide them to victory. It is up to you to make the correct choices, when to be bold by raiding and attacking your enemies, and when to exercise caution, by bolstering defences or favouring diplomatic relations. But be wary, for poor advice leads to mistrust meaning future advice could go unheeded at a time where it is imperative. Your monarch will turn to the other members of the court if they have to, who could even be under the influence of a rival Spymaster. If information is power, then money is the key to unlocking it, so you can construct Brothels, Inns, Taverns and more in order to grease the wheels of espionage and fund your enterprises, but still, that will not be enough to ensure victory. The very best Spymasters know how to effectively use all of the assets at their disposal, so assassins, mercenaries, saboteurs, spies, and the subtle dispatch of misinformation all have parts to play in your counter-espionage efforts. Use them wisely. Using population growth algorithms which take into account factors like age, gender, seasonal sickness, accidents, conscription and others, Tales of a Spymaster brings layers of complexity to a game world and how it affects your endeavours. For example, a hea…

Supported languages

English * , French * , German * , Spanish - Spain * , Russian * , Swedish * , Portuguese - Brazil * , Spanish - Latin America * , Simplified Chinese * , Japanese * , Turkish * , Traditional Chinese * , Polish * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
29Steam Trading Cards
23Steam Cloud
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 26, 2026 to Sep 26, 2026
  • Lowest observed: $11.99
  • Highest observed: $11.99

Tales of a Spymaster's USD price history spans from Sep 26, 2026 to Sep 26, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $11.99, the highest is $11.99, and the first visible tracked price is $11.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Tales of a Spymaster's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $11.99, from Sep 26, 2026 through Sep 26, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $11.99. The latest run records $11.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $11.99
  • Current list price: $11.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Tales of a Spymaster at $11.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$11.99$11.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $11.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$11.99$11.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $11.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-26$11.99$11.99No discountSteam Store

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Project Zomboid42,93626 September 2026 - 06:11:43 UTC122,811467,999The Indie Stone
Path of Exile 230,59426 September 2026 - 06:58:31 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds22,96326 September 2026 - 05:09:32 UTC39,10324,686Jagex Ltd
R.E.P.O.18,07226 September 2026 - 04:20:49 UTC266,908420,693semiwork
ARK: Survival Ascended17,26526 September 2026 - 06:19:30 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle15,73326 September 2026 - 07:13:00 UTC27,916111,695Afterthought LLC
BeamNG.drive13,44126 September 2026 - 06:46:01 UTC44,232392,944BeamNG

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2526,18626 September 2026 - 07:12:48 UTC1,291,3282,758,031Valve
Slay the Spire 265,26126 September 2026 - 06:59:09 UTC574,638199,438Mega Crit
Total War: WARHAMMER III56,06726 September 2026 - 05:10:28 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Baldur's Gate 337,91226 September 2026 - 06:18:45 UTC875,343836,282Larian Studios
Hearts of Iron IV36,42026 September 2026 - 07:09:26 UTC93,196377,014Paradox Development Studio
Sid Meier’s Civilization® VI31,60926 September 2026 - 06:29:30 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
RimWorld27,50126 September 2026 - 07:08:31 UTC95,851239,107Ludeon Studios
Don't Starve Together24,53426 September 2026 - 04:36:15 UTC122,662531,182Klei Entertainment
Mount & Blade II: Bannerlord23,56926 September 2026 - 06:43:34 UTC248,034297,199TaleWorlds Entertainment
7 Days to Die22,45226 September 2026 - 06:42:13 UTC124,449398,822The Fun Pimps
Football Manager 2620,55226 September 2026 - 06:52:52 UTC82,75036,155Sports Interactive
Once Human18,64626 September 2026 - 05:25:28 UTC231,343179,110Starry Studio

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS217,57826 September 2026 - 05:10:15 UTC399,748Not availableBULKHEAD
Bongo Cat139,32426 September 2026 - 06:35:28 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim103,02526 September 2026 - 07:06:51 UTC498,478533,888Iron Gate AB
Wallpaper Engine86,55026 September 2026 - 07:11:04 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero74,44826 September 2026 - 06:16:32 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 265,26126 September 2026 - 06:59:09 UTC574,638199,438Mega Crit
Rust62,83826 September 2026 - 06:04:17 UTC259,6461,359,516Facepunch Studios
Palworld56,75326 September 2026 - 06:10:55 UTC2,101,535451,088Pocketpair
Stardew Valley47,97126 September 2026 - 05:19:47 UTC236,6141,016,067ConcernedApe
Project Zomboid42,93626 September 2026 - 06:11:43 UTC122,811467,999The Indie Stone
Terraria35,35726 September 2026 - 06:20:55 UTC486,9181,521,492Re-Logic
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS217,57826 September 2026 - 05:10:15 UTC399,748Not availableBULKHEAD
Bongo Cat139,32426 September 2026 - 06:35:28 UTC193,859108,446Marcel Zurawka, Julius Krüger
VRChat55,39226 September 2026 - 05:51:26 UTC74,217261,953VRChat Inc.
War Thunder51,48626 September 2026 - 06:48:49 UTC125,317781,076Gaijin Entertainment
Stardew Valley47,97126 September 2026 - 05:19:47 UTC236,6141,016,067ConcernedApe
Project Zomboid42,93626 September 2026 - 06:11:43 UTC122,811467,999The Indie Stone
Hearts of Iron IV36,42026 September 2026 - 07:09:26 UTC93,196377,014Paradox Development Studio
EA SPORTS FC™ 2734,52226 September 2026 - 05:10:38 UTC59,714842EA CANADA, EA Romania
Graveyard Keeper 230,01026 September 2026 - 05:13:01 UTC51,7011,240Lazy Bear Games
RimWorld27,50126 September 2026 - 07:08:31 UTC95,851239,107Ludeon Studios
EA SPORTS FC™ 2625,25326 September 2026 - 07:11:06 UTC159,35063,186EA Canada, EA Romania
Don't Starve Together24,53426 September 2026 - 04:36:15 UTC122,662531,182Klei Entertainment

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2709,79726 September 2026 - 07:12:48 UTC1,818,3689,826,471Valve
Dota 2526,18626 September 2026 - 07:12:48 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS411,43626 September 2026 - 07:12:48 UTC3,236,0272,744,193PUBG Corporation
WARDOGS217,57826 September 2026 - 05:10:15 UTC399,748Not availableBULKHEAD
Apex Legends™137,68026 September 2026 - 06:13:32 UTC624,4731,047,228Respawn
Valheim103,02526 September 2026 - 07:06:51 UTC498,478533,888Iron Gate AB
Delta Force93,45226 September 2026 - 06:56:38 UTC246,418192,933Team Jade
Aniimo91,40426 September 2026 - 05:10:18 UTC140,219Not availablePawprint Studio
Warframe66,04826 September 2026 - 06:11:31 UTC181,509676,031Digital Extremes
Marvel Rivals65,74126 September 2026 - 06:19:06 UTC642,333409,518NetEase Games
Rust62,83826 September 2026 - 06:04:17 UTC259,6461,359,516Facepunch Studios
Palworld56,75326 September 2026 - 06:10:55 UTC2,101,535451,088Pocketpair

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