Blameless news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players2 · 24 September 2026 - 18:32:59 UTC
- SteamPulse tracked peak8
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score84% positive
- Total reviews5,096
- Release dateOct 13, 2016
- DeveloperVaclav Hudec
- PublisherBlameless Games
Genres: Adventure, Free To Play, Indie
Company pages: Developer: Vaclav HudecPublisher: Blameless Games
Blameless Steam news
Blameless news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Language Patch 1.3.7 - Turkish - 13 October 2017
Turkish localization has been added. Thank you Soykan Ataman for your help.
- Language Patch 1.3.7 - Turkish - 13 October 2017
Turkish localization has been added. Thank you Soykan Ataman for your help.
- Language Patch 1.3.6 - 12 July 2017
Two languages added: Brazilian Portuguese Ukrainian Thanks to Sandro Junior and Yuriy Mosiychuk respectively for making this happen.
- Language Patch 1.3.6 - 12 July 2017
Two languages added: Brazilian Portuguese Ukrainian Thanks to Sandro Junior and Yuriy Mosiychuk respectively for making this happen.
- Check out my new game, a physics-based gravity puzzle adventure. - 6 March 2017
Vote and comment https://steamcommunity.com/sharedfiles/filedetails/?id=876504387
- Check out my new game, a physics-based gravity puzzle adventure. - 6 March 2017
Vote and comment https://steamcommunity.com/sharedfiles/filedetails/?id=876504387
- Update Patch 1.3.5 - 25 October 2016
First off, don't let the size of the update fool you, I changed a couple of models and had to re-bake the lightmaps, hence there is around 73MB update. But it mostly contains fixes. If you have previous progress, I highly recommend starting a new game instead so that all these fixes can properly propagate to the checkpoints feature. Fixes: Environment clipping should work fine Interactions (that allowed this previously) can no longer be triggered through the wall Yard fence should no longer let the player go through Removed the scaffolding diagonal pole (to avoid any remaining confusion) The state of the game should be restored correctly upon loading from checkpoint Hopefully, falling through the ground upon load should be no issue any more Updated character models Known issues still present: Flashlight resets upon loading from checkpoint - my recommendation, avoid picking it back up :)…
- Update Patch 1.3.5 - 25 October 2016
First off, don't let the size of the update fool you, I changed a couple of models and had to re-bake the lightmaps, hence there is around 73MB update. But it mostly contains fixes. If you have previous progress, I highly recommend starting a new game instead so that all these fixes can properly propagate to the checkpoints feature. Fixes: Environment clipping should work fine Interactions (that allowed this previously) can no longer be triggered through the wall Yard fence should no longer let the player go through Removed the scaffolding diagonal pole (to avoid any remaining confusion) The state of the game should be restored correctly upon loading from checkpoint Hopefully, falling through the ground upon load should be no issue any more Updated character models Known issues still present: Flashlight resets upon loading from checkpoint - my recommendation, avoid picking it back up :)…
- Update Patch 1.3.4 - 21 October 2016
Fixes: Fixed clipping bug in the yard by the fence The checkpoints should no longer fail to finish saving the data Equipped items no longer clip through world objects Fixed multiple clipping bugs Final garage scene will no longer glitch No more falling through the ground upon loading from checkpoint While previous progress should be kept intact, I recommend starting a new game instead.
- Update Patch 1.3.4 - 21 October 2016
Fixes: Fixed clipping bug in the yard by the fence The checkpoints should no longer fail to finish saving the data Equipped items no longer clip through world objects Fixed multiple clipping bugs Final garage scene will no longer glitch No more falling through the ground upon loading from checkpoint While previous progress should be kept intact, I recommend starting a new game instead.
- Update Patch 1.3.3 - 16 October 2016
More bugs fixed in this update. Fixes: Keys no longer disappear while unlocking the door Fuse box opener no longer disappears while opening the fuse box Added collisions to large objects that were missing it Items in the inventory work normally after loading from checkpoint Equipped items no longer stretch Interaction detection suspended during checkpoint
- Update Patch 1.3.3 - 16 October 2016
More bugs fixed in this update. Fixes: Keys no longer disappear while unlocking the door Fuse box opener no longer disappears while opening the fuse box Added collisions to large objects that were missing it Items in the inventory work normally after loading from checkpoint Equipped items no longer stretch Interaction detection suspended during checkpoint
- Mac OS X version working! - 16 October 2016
To all you Mac people out there who have been meaning to play Blameless, it finally seems to be downloading the files. I have players confirming the Mac version is up and running.
- Mac OS X version working! - 16 October 2016
To all you Mac people out there who have been meaning to play Blameless, it finally seems to be downloading the files. I have players confirming the Mac version is up and running.
- Update Patch 1.3.2 - 15 October 2016
The latest patch adds requested features and fixes more of the reported bugs. Added features: Mouse can be inverted (Settings -> Controls -> Mouse) Keys to all actions can be re-mapped Global volume controls (Settings -> Gameplay) Fixes: Collisions should appear correctly now Wirecutter should not crawl on the floor after load anymore Wirecutter minigame should now work correctly Experimental (I was not able to reproduce, but made a few changes): Keys should no longer disappear after opening the garage door The scaffolding should work fine now Note: The diagonal rod resting against the scaffolding is really NOT to be climbed. It is not a bug if you fall down from it.
- Update Patch 1.3.2 - 15 October 2016
The latest patch adds requested features and fixes more of the reported bugs. Added features: Mouse can be inverted (Settings -> Controls -> Mouse) Keys to all actions can be re-mapped Global volume controls (Settings -> Gameplay) Fixes: Collisions should appear correctly now Wirecutter should not crawl on the floor after load anymore Wirecutter minigame should now work correctly Experimental (I was not able to reproduce, but made a few changes): Keys should no longer disappear after opening the garage door The scaffolding should work fine now Note: The diagonal rod resting against the scaffolding is really NOT to be climbed. It is not a bug if you fall down from it.
- Update Patch 1.3.1 - 14 October 2016
I have compiled a list of fixes that address issues and bugs that the players have been experiencing since release. These include: No more rod jumping to climb the scaffolding Flashlight, if equipped, should no longer hang in the air Added restriction to block the character from entering undefined space Garage floor should no longer let go No more jumping on items the player should not reach Floating shadow of picked items is gone The title menu should no longer start without the sound There is another patch 1.3.2 coming soon to add requested features, like inverted mouse or full key re-binding options.
- Update Patch 1.3.1 - 14 October 2016
I have compiled a list of fixes that address issues and bugs that the players have been experiencing since release. These include: No more rod jumping to climb the scaffolding Flashlight, if equipped, should no longer hang in the air Added restriction to block the character from entering undefined space Garage floor should no longer let go No more jumping on items the player should not reach Floating shadow of picked items is gone The title menu should no longer start without the sound There is another patch 1.3.2 coming soon to add requested features, like inverted mouse or full key re-binding options.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 25 October 2016 | Update Patch 1.3.5 | 4249665521686826917 |
| 2 | 21 October 2016 | Update Patch 1.3.4 | 4249665521686826977 |
| 3 | 16 October 2016 | Update Patch 1.3.3 | 4249665521686827036 |
| 4 | 16 October 2016 | Mac OS X version working! | 4249665521686827095 |
| 5 | 15 October 2016 | Update Patch 1.3.2 | 4249665521686827156 |
| 6 | 14 October 2016 | Update Patch 1.3.1 | 4249665521686827218 |
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
