SPSTEAMPULSELIVE ANALYTICS
Polygod

Polygod Steam metadata

Krafted Games | Aug 17, 2018 | game

Released

0players observed · 22 September 2026 - 13:11:13 UTC

ActionIndieStrategy

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)5,056
  • Revenue (VGI)$39,689
  • Review score87% positive

Polygod metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)5,056
  • Revenue (VGI)$39,689
  • Review score87% positive
  • Total reviews107
  • Release dateAug 17, 2018
  • DeveloperKrafted Games
  • PublisherKrafted Games

Genres: Action, Indie, Strategy

Company pages: Developer: Krafted GamesPublisher: Krafted Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Polygod Steam metadata

Polygod metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/531530/metadata
Steam Communityhttps://steamcommunity.com/app/531530
PCGamingWiki search
IGDB searchSearch IGDB for Polygod

Reviews, pricing, and metadata

Review summary

Very Positive

87% positive, 93 positive, 14 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Mac, Linux

Categories

Single-player, Multi-player, Online PvP, Co-op, Shared/Split Screen Co-op, Shared/Split Screen

Achievements

61

Platform releases
  • Steam 17 August 2018
  • Xbox 17 August 2018

Latest Steam announcements

  • Polygod soon to be removed from sale! - 29 July 2019

    We are no longer able to financially support Polygod and must close our business down. Because of this we will be removing Polygod from the Steam Store.

  • Polygod Launches! - 17 August 2018

    Polygod is live! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26475741%2Ffd74873c812ccd33432965d629cfb02bdfe3e40e.jpg Early Access has finally come to an end. It has been an epic 2 year journey and we could not have done it without such a supportive community. We at Krafted Games thank you! :) Below is a list of all the polish that has been done in the days leading up to launch and includes all the bug fixes, balance changes and added content. Patch Notes Bug Fixes Fixed a bug where the snake boss was on fire when dropping into the first boss fight. Removed NPCs from Online Coop and Splitscreen Coop. Removed Statues from Online Coop and Splitscreen Coop. Fixed "Flawless Victory" text for boss fights 3 and 4. Fixed a bug where enemies fall in Level 4. Fixed gun shadows in splitscreen coop. Fixed a bug where jump pads would occassionally not spawn. Fixed Boss altars. R…

  • Roguelike FPS Polygod leaves Early Access tomorrow - 16 August 2018

    Polygod is a randomly-generated roguelike FPS about a Faceless One, a legendary assassin with one arm who must prove himself to the seven deities by fighting through their arenas and defeating their Holy Champions in order to ascend to godhood. It features a colorful, minimalist visual style and a "brutal difficulty curve," and after nearly two years on Steam Early Access it will go into full release tomorrow.  The Faceless One also only has one gun, but he can improve it (and himself) in numerous interesting ways with Blessings, more than 100 character and weapon upgrades that can be purchased with the souls stolen from your fallen enemies. Co-op and competitive multiplayer modes are supported, and levels (including the Blessings) are "seeded," so they can be shared with other players for leaderboard competition.    And it is as difficult as billed: I played the Early Ac…

  • News from Krafted! - 11 July 2018

    Hello Polygod Community! We at Krafted Games wanted to give an update on where we disappeared to for the last few months. Fear not! We have not forgotten about you. Over the last few months we have had our heads down working on getting Polygod ready for the Xbox One and Nintendo Switch. This unfortunately led to our wonderful Steam build getting neglected. However, this does not mean that Polygod development has been standing still. The game has been continuously worked on in the interim with our team trying our utmost to get this game as balanced and polished as possible. Updates will be coming soon so we ask for a bit more patience. Within the next couple of weeks we will be announcing a release date which we are extremely excited about seeing as it has been a 2 and a half year journey. Thank you for being such a dedicated community! :)

  • Saved seeds + Bug Fixes! - 9 March 2018

    Hey everyone! Today's update is a rather small one with just a few fixes and one new feature: a seed-saving system. You can now save seeds that you like through the pause menu in-game, and the death screen. Your saved seeds are accessible in the Saved Seeds menu which is in the New Game menu. We hope you find this addition useful. As always, any and all feedback is welcome! Patch Notes Bug Fixes Fixed a bug where Second Self would not respawn you at the start of the dungeon in some levels. Fixed a bug where you could not walk under the gun parts at the altars in level 5. Fixed a bug where the level 7 floors were red and white instead of black and white. Fixed a bug where having Indomitable Will and Trigger Happy would double the rate of fire increase when Trigger Happy was active. Fixed a bug in the acquire blessing randomness system. Added Content Added the gun parts to the boss altars…

  • NPC Update + Bug Fixes - 26 February 2018

    Hey everyone! Today’s update has something special in store for any player who’s ever been curious about the strange little folk in the Polyverse… That’s right, we’d added new NPC content! Dr Dando, everyone’s favourite nutty Zoologist, has some new information about the creatures in Polygod, and if you’re lucky, a tale about the origins of Faceless the First. It turns out he’s quite a chatty guy. Maya’s got some new musings, too, on her preferred topic of... you guessed it: FREEDOM! But will she ever actually be free as a bee? (Hint: yes. We game devs took pity on her and made it so.) If you care to chat to the other NPCs, I’m sure you’ll spot a new line here or there, or perhaps a pun that would even make Faceless facepalm. We've also changed the sizes of the levels: they no longer get bigger as you progress through the game. They're all the same size as the first level. Let us know h…

  • Small Update with some fixes. - 13 December 2017

    Just a small patch with some bug fixes and one small addition. Patch Notes Bug Fixes Fixed a bug where using a controller in the Death Screen would not show what the player has selected. Fixed a bug where Blessed are the Meek would show up incorrectly in the pause menu. Fixed a bug where Simple Sinner would not show up in Levels 2 and beyond. Fixed a bug wheree Simple Sinner would not activate correctly in normal Boss Fights. Fixed a bug in Splitscreen where the Mouse Sensitivity would default to 0. Added Content All blessings now add a part to your gun when bought.

  • Watch a new trailer for Polygod, a 'minimalist rogue-like FPS' coming next year - 6 December 2017

    Polygod, a "minimalist rogue-like FPS," reminds me a lot of Lovely Planet , with two scoops of Heavy Bullets thrown in for good measure—and a lot more bullets flying around. The gameplay is fairly straightforward: Battle as far as you can through randomly generated levels, empower your avatar with various good/bad upgrades, die, and do it again. But I really like its bright, untextured visual style (the music is pretty great too), and while it starts off fairly slowly, the action becomes frantic in a real hurry.    There's a narrative element to it as well that I find interesting. You play as "Faceless the Blessed," an assassin caught up in the brutal Trial of the Gods. There's a sheen of mysticism to it, including a handful of oddball characters to chat with (although some of them aren't terribly social) and profound-sounding messages here and there, tha…

  • Balance Changes and Special Blessings! - 6 December 2017

    Today's patch is quite a large one where we have fixed a few bugs, improved the balance of the game and added two special state blessings which cannot be bought and can only be achieved by meeting specific requirements. However we are very excited to introduce the new content and fixes to the community! Blessed are the Meek Blessed are the Meek is a blessings bestowed to you by Truth who will increase your damage if your are on a level with a particularly under-powered weapon. We implemented this change to balance for players who received unfair or unworkable seeds due to a lack of base fire power. this also allows players to ride out weaker builds to a later stage in the game where they can acquire the damage at which blessed are the meek will no longer be active. Simple Sinner Simple sinner was created to encourage hardcore player and speed runners. After beating the first Holy Champi…

  • New Artstyle and Boss Fight Fixes! - 6 October 2017

    Hello everyone, in today's patch we added a subtle outline to many of the objects to give the art style a more polished feel. This feature can be turned off in the main menu if you don't like it and prefer the previous look. We also added after images to the final boss fight in order to make predicting the teleportation patterns more readable. Patch Notes Bug Fixes Changed the Killing Sprint icon to the correct colour in the Pause Menu. Fixed Victory text for Level 4 Boss Fight. Fixed a bug where the timer would still increment in the 6th and 7th Room of Rest. Changed "Press E to travel to the Holy Champion of Gaia" to "Press E to travel to the Holy Champion of Harenam" in Level 4. Added Content Added in GUI indicators for the Power Pills. Added weather effect for fountains in Level 1. Added more Polygod Lore to the Death Screen. Added in afterimages to the Level 7 Boss Fight. Redesigne…

  • Truth Level! Level 7 Update! - 29 September 2017

    Hello everyone I'm very excited to introduce level 7. We've been working very long and hard on it and are excited to get community input. We have also added the last 12 blessings to the game giving us a total of 100 in game blessings! Patch Notes Bug Fixes Fixed a bug where the Turret's stun animation would not show. Fixed an issue with the music layer on multiple levels. Fixed a bug where the player's character would not show up in the Pause Menu. Fixed a bug where Kanox's colliders were not functioning correctly. Fixed a bug with Ark in Level 2 where he had achieved powers of levitation. Fixed a bug where the animation for Hand of Gaia was not being displayed for the Jawbreaker and the Sphere O'. Fixed a bug in Splitscreen Coop where the descriptiions of powerups were not displaying correctly when choosing/destroying Blessings. Fixed a bug in Splitscreen Coop where some of the charact…

  • Bug Fixes and Quality of Life - 9 August 2017

    Today's patch is mostly bug fixes with some typo corrections and some quality of life. We just wanted to fix some issues and get the build into a relatively stable condition before launching the seventh level and boss fight (which are almost ready). Patch Notes Bug Fixes Fixed a bug where the visual effect for Frozen Core was not appearing on the Jawbreaker and Submarine. Fixed a bug where the Grasschopper would not indicate when it was taking damage. Fixed a bug where the Flying Thunder God after-image would not appear correctly in Level 2. Fixed a bug where the icon of Flying Thunder God had not been updated. Fixed a bug where Stun Shot would affect Chaos Collossus (Chaos Holy Champion). Fixed a visual error where the Unstable Concoction shrapnel trail colour would not update as your damage increased. Fixed walls in Level 4 which were missing colliders. Fixed jumppads in Level 6 which…

  • Big Balance Changes + Bug Fixes and some Polish! - 4 August 2017

    Hello everyone, today's patch has a bunch of balance changes designed to make some of the blessings which are chosen less often more viable. We have also added a bunch of new visual effects to make the results of what a blessing does more clear. Patch Notes Bug Fixes Fixed a bug with Chaotic Corruption where only the original bullets get the damage increase. Fixed a bug with Ark's narrative where the player would not keep the reward going into the next level. Took away the steam particle effects in Level 3 as they were causing needless lag. Balance Changes The max attack speed for the player has been changed from 20 bullets per second to 10 bullets per second. Increased the bullet size of the Pill. Changed the bullet colour of the Jawbreaker. Changed the bullet colour of the Eyevern. Changed the bullet colour and decreased the bullet size of the Zeppelin. Changed the bullet colour of th…

  • Multiplayer Bug Fixes - 27 June 2017

    Hello everyone, todays update is mostly filled with bug fixes to the multiplayer system as well as some increased variance to the random generation algorithm. Patch Notes Bug Fixes Fixed a bug in Single-player where Exploding Core would instant kill enemies. Fixed a bug in Single-player where the Sphere O' would not agro the player if shot. Fixed a bug in Single-player where interacting with Bran in Level 3 would result in a GUI error. Fixed a bug in Single-player character selection where using a controller would only allow selection of the first 8 characters. Fixed a bug in Online Coop where the cursor would show after the player died. Fixed a bug in Online Coop where players could start a game without having other players connected. Fixed a bug in Online Coop where Mosquitos would not damage players with Life Insurance and 0 health. Fixed a bug in Online Coop where a player in close…

  • Massive Multiplayer Update! - 6 June 2017

    Today I'm very excited to bring you our largest and longest in development update yet! This update is all about Jolly Co-operation as we've finally completed the much requested Co-Op multiplayer option while also improving and polishing our multiplayer versus mode and other multiplayer features. Co-operative Multiplayer Players must work together to gather souls and acquire blessings in order to defeat the Holy Champions. The gods will offer the same blessings to players at a particular altar however if another player takes a particular blessing it will not be removed from the blessings on offer from the god. This is because the Gods can bestow infinite blessings and are not limited by mortals choices. Up to 4 players can play together in Co-Operative mode. The following blessings have been left out of Co-Op for complexity reasons and will be added in a future update: Whirlwind Shot, St…

  • Small Bug Fixes! - 8 May 2017

    This update includes a couple of small bug fixes pertaining to the most recent patch. Patch Notes Bug Fixes Fixed a bug where the new Faceless characters were not showing up on the Leaderboard. Fixed a bug where the statue in Level 6 would not activate correctly. Fixed a bug where the Mosquitos in Raika's Rainforest would track player height regardless of how far away the player was. Fixed a bug where the player would automatically exit a Boss Fight after choosing a Boss Blessing. Fixed a bug where some Level 6 jump pads were not working correctly. Added Content Added an altar drone to all Boss Altars. Added unlock-able Faceless one statues to the Red Portal Boss Fights. Balance Changes The cost of Unstable Concoction has been increased from 10 souls to 20 souls. The cost of Blood Tithe has been decreased from 15 souls to 10 souls. The cost of Hand of Mazu has been decreased to from 15…

  • New Characters! - 5 May 2017

    Hello everyone, today's update contains 7 new Faceless Ones that can be unlocked through two new sacrificial altars and the other 5 through beating the red various red portal bosses. Our primary focus has been on completing the multiplayer which is not quite finished yet but will definitely be ready next week. Instead we have this small content update with some new Faceless Ones to unlock. Patch Notes Bug Fixes Fixed pessimistic Bran (he always assumed Brontes was dead). In the Level 4 Boss Fight, the additional pylons no longer do damage once the Boss is dead. Fixed a bug where the Hand of Chaos and Hand of Wrath Blessings had the incorrect icon in the Pause Menu. Fixed a bug where Boss Altars would only offer Hand of Wrath. Added Content Seven new Faceless characters have been added. They can be acquired through sacrifices at statues and Red Portal challenges. Added more Polygod Lore…

  • GUI Update and Bug Fixes! - 21 April 2017

    Hello everyone, today's patch comes with a lot of bug fixes and some improvements to the GUI. The biggest GUI change is that the blessings bestowed upon thee in the pause menu now features icons for which blessings you have instead of just text. Patch Notes Bug Fixes When choosing a blessing at an altar in Mortal Mode, the hotkeys have been disabled. Fixed a bug which made the player's aiming inaccurate. Altars lose their drone once a Blessing has been bestowed upon the player. Fixed a bug in the 3rd Boss Fight where the music settings would reset after the first stage of the fight. Fixed a bug where certain flying enemies would spin above the player. Fixed a bug where exiting the Level 6 Room of Rest would not save your progress. Fixed a bug where Faceless the Heavy would not awaken when given the proper sacrifice. Fixed a bug where Chaotic Corruption would cause Proximity Mines and La…

  • Post Patch Balance and Bug Fixes! - 17 April 2017

    After every large update there are inevitably some bugs that we need to fix. Today's patch includes a lot of fixes and a small change to the balance. EDIT: The first upload we did for this patch was corrupted. We have since uploaded a clean build which should fix any of the earlier wonkiness. We apologise for any inconvenience caused. Patch Notes Bug Fixes Fixed a bug where when doing the Daily Dungeon the game would take you to the leaderboard after level 5 instead of 6. Fixed a bug where acquiring too many of the whirlwind shot blessing while having the laser shots blessing would cause whirlwind shot to turn off Fixed a bug where Catch22 would not correctly display on the GUI when active. Fixed a bug where if you are able to knock the 6th Boss out of his arena he would fall indefinitely. He will now fall back into the arena if this happens. Fixed a bug where Soul Core causing you to l…

  • The Chaotic Update! - 12 April 2017

    After far too long of a delay we are proud to introduce our biggest update yet, the Chaotic Update. In this update we have added the sixth level and boss fight, updated the random generation system, daily dungeon leaderboard, updated all the boss fights and prepared the servers for the upcoming online co-operative multiplayer update which has been a major undertaking. Level 6 Chaos the Abyss The most notable part of this update is the addition of level 6 and its respective boss fight. This level is called the Abyss of Chaos. New Boss Power ups with Chaos' Holy Champion! Chaotic Corruption Adds a damage multiplier to your bullets based on the distance the bullet has travelled. The shorter the distance the higher the multiplier. Does not stack. Chaos Armour Gives a 25% damage reduction. Acquiring additional Chaos Armour blessings will increase the percentage of damage reduction. Arm of Ch…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID531530
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateAug 17, 2018
DeveloperKrafted Games
PublisherKrafted Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent87%
Positive reviews93
Negative reviews14
Total reviews107
Steam recommendationsNot available
Achievements61
Average playtime forever1,032 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLNot available on Steam Store

Short description

Polygod is a rogue-like, randomly generated, single & multiplayer FPS with a brutal difficulty curve.

About this game

Description Polygod is a rogue-like, randomly generated, single & multiplayer FPS with a brutal difficulty curve! Blending a fast-paced, Quake-esque feel with randomness, difficulty and our handcrafted power-up system, Polygod is a hardcore gamer and speedrunner's dream. Only the most skilled and strategic players will defeat the Trial of the Gods. You are a Faceless One: a one-armed, gun-wielding assassin of legend. The seven deities of Polygod will test your skill with randomly generated arenas of hostile minions, followed by a boss fight against a ruthless Holy Champion. Each of the arenas features five Altars of Worship, offering you Blessings in exchange for Souls you have collected along your journey. Blessings combine and stack to create unique gun effects, but each has consequences, so choose wisely if you wish to survive each wicked challenge. And don’t forget, death is permanent in this purgatory of the gods! The art style is inspired by the meta-physical surrealist artist Giorgio de Chirico who is famously revered for his eerie mood and strange artificiality of cityscapes. Main Features A UNIQUE, RANDOMLY GENERATED EXPERIENCE EVERY TIME. Randomise the levels, blessings offered and enemy placement with our seed system, or challenge others on specific seeds! Polygod offers full leaderboard support using a universal daily seed. GUN CUSTOMISATION WITH 100 UNIQUE BLESSINGS. Each seed will offer you a different selection of blessings as you progress through the levels. Strategically combine and stack them to fit your personal playstyle. Ever wondered what it would be like if your bullets were bubbles? Well, what if they were bubbles AND proximity mines? And you shot 3 of them at once? AT THE SPEED OF LIGHT? The options are endless! Do you choose a lethal sniper build, or a bullet wall of death? How will you survive: lifesteal, jump-strafe dodging, tank-like health? How do you want to navigate the environment: double jump, helicopter boots, teleportation? Additional Features Online co-op Splitscreen co-op Versus multiplayer Integrated controller support 35 unique enemies 15 unlockable playable characters 7 epic boss fights against Holy Champions…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
36Online PvP
9Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
22Steam Achievements
29Steam Trading Cards
18Partial Controller Support
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Polygod's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Polygod's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Polygod at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Rust97,24822 September 2026 - 15:16:26 UTC259,6461,359,516Facepunch Studios
HELLDIVERS™ 280,79822 September 2026 - 15:35:05 UTC458,2081,150,310Arrowhead Game Studios
The Binding of Isaac: Rebirth76,26922 September 2026 - 14:56:02 UTC156,156391,633Nicalis, Inc., Edmund McMillen
War Thunder75,99622 September 2026 - 14:30:50 UTC125,317781,076Gaijin Entertainment

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS210,80722 September 2026 - 13:05:15 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Wallpaper Engine101,81922 September 2026 - 14:43:17 UTC150,2711,008,495Wallpaper Engine Team
Rust97,24822 September 2026 - 15:16:26 UTC259,6461,359,516Facepunch Studios
Slay the Spire 293,48922 September 2026 - 14:12:47 UTC574,638199,438Mega Crit
TBH: Task Bar Hero89,73622 September 2026 - 13:10:57 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld74,91722 September 2026 - 14:55:22 UTC2,101,535451,088Pocketpair
Stardew Valley65,23822 September 2026 - 13:05:08 UTC236,6141,016,067ConcernedApe
Project Zomboid49,45022 September 2026 - 13:54:50 UTC122,811467,999The Indie Stone
Don't Starve Together41,26222 September 2026 - 13:14:19 UTC122,662531,182Klei Entertainment
Terraria39,04822 September 2026 - 13:05:08 UTC486,9181,521,492Re-Logic

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2824,64222 September 2026 - 15:34:41 UTC1,291,3282,758,031Valve
Slay the Spire 293,48922 September 2026 - 14:12:47 UTC574,638199,438Mega Crit
Baldur's Gate 348,00622 September 2026 - 15:02:30 UTC875,343836,282Larian Studios
Don't Starve Together41,26222 September 2026 - 13:14:19 UTC122,662531,182Klei Entertainment
Hearts of Iron IV39,48322 September 2026 - 12:42:50 UTC93,196366,107Paradox Development Studio
Arena Breakout: Infinite36,19422 September 2026 - 14:48:27 UTC65,94478,112Morefun Studios
Sid Meier’s Civilization® VI35,18922 September 2026 - 13:05:15 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord33,30522 September 2026 - 14:38:46 UTC248,034297,199TaleWorlds Entertainment
Football Manager 2632,31522 September 2026 - 13:05:09 UTC82,75035,608Sports Interactive
RimWorld31,31422 September 2026 - 13:28:42 UTC95,851239,107Ludeon Studios
Total War: WARHAMMER III27,83822 September 2026 - 15:19:26 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Once Human23,70822 September 2026 - 15:22:41 UTC231,343179,110Starry Studio

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