- Patch notes v1.5.1 - 13 May 2021
Hi! This updates includes several small fixes, with some more important gameplay bug fixes in the mix. One change I wanted to point out especially is the "Pet Charming Multiplier" bug. As it turns out, the pet mini-game has been far more difficult than we intended, because the timed-hit and interest multipliers were broken! With this update, the interest level and timed-hits will make a significant difference in how quickly animals can be befriended! The patch also addresses a few important UI usability issues, some camera adjustments, a few issues that could cause a puzzle to become stuck and unfinished, and some minor performance improvements. Release Notes FIXES Fixed pet charming timed-hit multipliers not always displaying Fixed pet charming timed-hit multipliers not taking full effect Fixed lit fuses getting stuck mid-animation after it has been reactivated while the end animation…
- One Year Anniversary - 27 February 2021
Happy Birthday to Dwarrows! February 28th 2021 is the 1 year anniversary since release. We released the game just before the pandemic really hit Canada. While the launch party was the last time we've seen most of our peers, friends, and family in person (and we miss their company terribly), it was also an incredibly memorable day for us. This huge day when we finally release the game we'd worked so hard on for so many years, and we didn't know if anyone would care. But so many of these lovely people showed up to be more supportive than we had any right to expect, and it meant the world to us. We've been equally grateful for all of you reading this, all of you who have been such a positive bunch! While it is a small community, you have all been wonderfully kind and helpful to new players trying to learn the game, solve a difficult puzzle, or to find the last Spirit Sprite by creating tut…
- Major Pet Update! - 14 September 2020
Hey everyone! We have an exciting update for you all with some fun changes and new features! The main theme of this update: PETS! NEW PET TRAINING MINI-GAME As the many tutorial videos and guides have made clear, the original Pet Training game was tricky to explain and didn't quite achieve its purpose in the game, so we've completely overhauled it! This mini-game makeover follows the same principles of gaining the animal's Trust, but with a shiny new look and feel that's easier to learn and fun to play. NEW PETS & BADGES How is it even legal to have shipped this game without DOGS?! That's right, Dwarrows now has dogs and puppies, several breeds to choose from! We didn't want the dogs getting bored, so we thought we'd give them something to chase: Squirrels of course! These new pets carry with them the secret to keeping the interest of animals and gaining their trust. PETS ACCESSORIES La…
- Dwarrows on NVIDIA GeForce NOW - 4 April 2020
Hey everyone, We're happy to announce that Dwarrows is newly available to play on NVIDIA GeForce NOW! If you own Dwarrows on Steam, you can search for it and play it on GFN ːsteamhappyː https://www.nvidia.com/en-us/geforce-now/ What is GeForce NOW? If you don't know what GeForce NOW is, it's a cloud gaming service that allows you to play the games you've purchased on supported stores (eg. Steam), through their computers over the internet. What this means is if your computer struggles to run some of your games or you want to play them on your non-gaming device, if they're available on GFN, you'll be able to play them without needing to upgrade, and without needing to even install the game. You can play PC games on devices that weren't meant to play them, so long as they have a good internet connection and can play HD video, your non-gaming devices could play games. How much is this servi…
- Performance and Resource Update - 1 April 2020
Hi everyone! In this version, 1.3, I've spent a lot of time improving late game performance and there was quite a gain in my testing. In our test game, we managed to solve a frequent stuttering problem, and increased the framerate from 35fps to 60fps. I've also shaved off some time when loading games with many structures (though it still takes longer than I'd like). Hopefully these changes improve the performance of some of your games too :) There are also some town fixes in here, like removing the annoying grass in the middle of our town structures and paths, and fixing edge path tiles not properly re-snapping to the grid on game load. ...annnnddd something else that I managed to squeeze are a few new upgrades for Dwilben's tools, sold by Blake Smith, and some changes & fixes for resource spawns that should make late game resource gathering easier. The rest of the team is working on a…
- Puzzle Difficulty Update - 21 March 2020
Hello everyone! This is update 1.2 and is mainly focused on providing accessibility/preference options for adjusting the game's platforming difficulty. The changes provide several new game options for scaling the difficulty of the puzzles: The options greatly reduce the speed of moving platforms and increase the duration of timed things (like torches or races). Additionally, some platforms also change size to make it easier. We've managed to squeeze in a few more bug fixes for some of the more severe issues, like Mayor Schtick and Faavi puzzle elements going missing. NEW Added new accessibility/preference options for Puzzle Difficulty controls in Options -> Game (Normal | Easier | Easiest ). Added checkered flags near Race Attendants, so they can easily be spotted CHANGES AND IMPROVEMENTS The number of required stars in The Archives has been reduced by 1, making the, difficult to find,…
- Release Notes: v1.1 Hotfix 2 - 12 March 2020
Just a quick hotfix to fix a few critical issues in version 1.1. Fixed missing guide NPC at the Kegnade barn in breezy river farm for some players Fixed a crash when loading from some save games Fixed a serious issue that breaks The Archives trial, teleporting the character back to town at one of the last steps in the puzzle. (You should be able to resume from a save game where all of your characters were still in the trial, or at least one player can teleport them all back to it from a friendship fountain.) - NOTE: If all of your characters were teleported outside of the archive by this bug, that save game will be difficult to recover; use an older auto-save or email us at [email protected] with your save game so we could help you out.
- Dwarrows - In the beginning there were bugs... - 8 March 2020
Hi everyone! Thank you! The three of us have been so excited to see everyone playing the game! We're so grateful that you gave it a chance and that so many of you are enjoying it! We really appreciate all of the feedback, community involvement, kind words, tutorial vids, etc.. A BIG shout out to all of you who have taken the time on the forums and discord to help out other players. We now know that there are some areas in the game which can be clearer (and we're hard at work about it!) but seeing all you all help each other out is so genuinely amazing. We couldn't have asked for a kinder, more considerate community! Your positive responses so far have been absolutely humbling for our small team. We've been tuning into streams, reading the comments, checking out your screenshots, and watching your videos and the overall response has been so wonderful! The Dwarrows Wiki Needs You! The Dwa…
- Dwarrows Launched!! - 28 February 2020
I can’t believe that I am typing this, but we’re here! Dwarrows is launched and available for purchase RIGHT NOW! You can buy it, you can play it!! If you backed it--you should already have your key so reach out to me on Kickstarter if you don’t. It probably went to your spam filter (like two years ago). Also, to any of our esteemed backers awaiting their extra pet rewards or custom characters, we will slowly be sending those out asap! Again. Thank you all from the bottom of my heart for your support, patience, kindness and belief in us! It is difficult to describe the journey that we have been on in the development of the game and I can’t express how grateful that I am that so many of you have stuck around and followed us on it. Oh! Also, also... Come hang out with us on Discord! https://discord.gg/jvy8Szj We now also have A WIKI! It has only just begun to be filled out so if you start…
- New Patch Update - Final Launch Version - 28 February 2020
We've finally arrived at the final release version of Dwarrows, version 1.0! This update comes with a small set of changes, important changes, which fix several critical issues. A bonus addition in this version, are the rebindable Hotkeys for Stamina potions and Transportation Scrolls. I expect this change to improve the enjoyability of exploration with Horbir by making Stamina management more convenient! Should you have any issues or suggestions of your own, please let us know! Leave us a forum post or find us on Discord (https://discord.gg/dwarrows). The full list of changes below: FIXES Fixed several achievements not completing correctly (Town Rating, Town Tier, Pet training, and puzzle zones) Fixed a bug in the second and third Trial dungeon when loading a saved game that could cause some of the puzzle elements to block the solution path completely Fixed bug where if you interacted…
- Dwarrows Patch Update [1.0 RC3] - 17 February 2020
Folks! Another update :D This patch focuses on bug fixes in anticipation of the final launch in a few days, as well as add a bit of polish and some missing features. I've taken the liberty to highlight the important things in the full list of changes below. FIXES Fixed an issue with Mac where the game would crash when launched through Steam Fixed some quest logs not being marked as complete once all tasks were done Fixed a bug that would cause some structures to be unusable by citizens on game load Fixed townsfolk sometimes getting trapped waiting for a really slow stat to grow Fixed townsfolk sometimes getting stuck in buildings while trying to walk somewhere else Fixed an issue that would cause some save games in the Trials to break the boss puzzle and could never get out of the dungeon Fixed an issue with pet charming that would inversely scale the pet's actions by attention, causing…
- Dwarrows Patch Update - RC2 - 20 January 2020
Hey there folks! We've been receiving feedback and bug reports, and we've been watching all of the wonderful gameplay videos. This update is to fix some issues that were caught by you or that we've noticed while watching (some major, some minor), as well as making improvements based on the feedback! If you find a bug, please let us know on the forums or discord ( https://discord.gg/dwarrows ). We're keeping track of some known and reported issues here: https://steamcommunity.com/app/532750/discussions/0/1470841715931525643/ Complete list of changes: FIXES Fixed a blocking issue with Clyde the Fish, causing the game to get trapped in a sequence when returning the crab apples Fixed a bug in the Sacred Garden causing all items in the region to be non-interactive Fixed the Clairvoyance ability which was displaying empty squares on the map Made a change to some of the Mayor dialogues to (hop…
- Dwarrows Update - Release Candidate 1 - 10 January 2020
Hello everyone! This is another major update for Dwarrows and it is expected to be the last major update before release. Don't worry, there will be more after release :P There are a lot of changes since the last version and the full list of changes is below if you'd like to know the details. To summarise the list, this version includes the usual bug fixes, balance changes, and performance improvements. We've also made many gameplay changes (based on your very helpful feedback!), added many new pets (25+), new stat badges (15+), Steam Achievements (70ish) and a bunch of other things to help us call the game ready for release. Unfortunately, this version of the game is NOT compatible with beta versions of Dwarrows (and this is the last time this will happen). If you would like to continue playing your old save game, a new product beta branch has been created on steam with the BETA 25 vers…
- Beta 25 Patch notes | Mac & Linux Support added - 30 August 2019
Hey everyone, A new patch beta 25 is now available on Steam for Backers, with more fixes and improvements. Additionally, this update is the first available for Linux and Mac! We've tested it to the best of our abilities, but please be on the lookout for any issues and let us know about it! Complete list of changes: Added support for Mac (OsX Sierra and up) Added support for Linux (Ubuntu - OpenGL 4 and Vulkan ) Fixed a bug that would cause the kegnade quest to lock up Fixed broken gamepad r-analogue scrolling Fixed broken key rebinding menu; It should now be possible to re-bind inputs Fixed characters getting stuck in a loop climbing at the top of ladders Slightly adjusted some cameras in the pet charming mini-game, to avoid being too close to the animals and clipping through the ground Fixed a bug where multiple pet charming sessions could be active at a time Fixed characters being stu…
- New update Beta 24 - Release Notes - 16 August 2019
Hey everyone! This new update is a patch that addresses some small bugs and a few improvements. We're keeping an eye on your responses to the survey to see where we should focus our attention next. Thank you to those of you who have filled out the survey so far and please keep them coming! Patch Notes: Fixed a crash when gathering resources (I think. It is a difficult one to reproduce, so please let us know if you are still crashing in beta 24!) Fixed some misplaced foliage that would block parts of some outdoor puzzles Disabled camera collision on invisible blocking volume on undiscovered friendship stones Moved some rocks slightly at the entrance of the first trial dungeon to make it easier to exit Music during the Queen's introduction is now controllable by the music volume slider Fixed some dialogue typos Fixed Foreman Ike not speaking to Horbir Changed the jarring Foreman Ike intro…
- BETA Update is live! - 11 August 2019
Hi everyone! As some of you might have seen on Kickstarter, we've updated Dwarrows to a very new version and we have entered into a "Beta" stage. If you are a backer, your game will be updated on Steam and you'll have access to all of the new areas and content in Dwarrows! Since the number of changes are in the thousands since our last Steam build, we're not going to attach traditional release notes for this build. For more info on this update, check out the Kickstarter update: https://www.kickstarter.com/projects/lithicentertainment/dwarrows-an-adventure-and-town-builder-game/posts/2591356
- A Progress Update in March - 1 March 2019
Heya folks! :lunar2019wavingpig: We have another quick progress update on our recent activities, have a read at the link below! https://www.kickstarter.com/projects/lithicentertainment/dwarrows-an-adventure-and-town-builder-game/posts/2430282
- An End of the Year Update - 30 December 2018
Hi Everyone! We haven't been posting Kickstarter updates on Steam, but since we're not making public updates to the build, we thought we should let you all know what we've been up to! Looking at the last update on steam it's not evident that Dwarrows is still in active development, but here's the good news: It is! The 3 of us are deep in development, creating and filling out the rest of the world with new pets, puzzles, and characters! Here are the most recent updates we've communicated with our Kickstarter backers: Update #20 Update #21 See you in 2019 ːsteamhappyː Happy New Year!
- Fresh Update 0.4! - 20 January 2018
Hello everyone! This update is centred around the town portion of the game. A couple of new structures, performance improvements, new citizen thoughts, and new townsfolk behaviour are among the changes! The new Outhouse structure is a 1x1 tile item that fits only 1 person at a time. It aims to help with your citizens' Restroom need. When a citizens' house is too far or doesn't have a built in washroom, this little cabin will really help your citizens stay happy! The new Bathhouse structure doubles as a Social activity and the place for your citizens to manage their Hygiene. While some more expensive homes have built in showers and Wood Elves will use these while at home, the Bathhouse is still an experience your townsfolk will enjoy. We've also spent some time balancing the citizen's needs, how quickly they are used up, and how much structures provide. We feel it's at a fairly good poin…
- Fresh Update 0.4! - 20 January 2018
Hello everyone! This update is centred around the town portion of the game. A couple of new structures, performance improvements, new citizen thoughts, and new townsfolk behaviour are among the changes! The new Outhouse structure is a 1x1 tile item that fits only 1 person at a time. It aims to help with your citizens' Restroom need. When a citizens' house is too far or doesn't have a built in washroom, this little cabin will really help your citizens stay happy! The new Bathhouse structure doubles as a Social activity and the place for your citizens to manage their Hygiene. While some more expensive homes have built in showers and Wood Elves will use these while at home, the Bathhouse is still an experience your townsfolk will enjoy. We've also spent some time balancing the citizen's needs, how quickly they are used up, and how much structures provide. We feel it's at a fairly good poin…