SPSTEAMPULSELIVE ANALYTICS
Campfire: One of Us Is the Killer

Campfire: One of Us Is the Killer Steam news

Abstractive Works | Dec 7, 2016 | game

Released

0players observed · 5 October 2026 - 17:39:17 UTC

CasualIndieSurvivalMultiplayerPsychologicalSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak954
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score60% positive

Campfire: One of Us Is the Killer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak954
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score60% positive
  • Total reviews126
  • Release dateDec 7, 2016
  • DeveloperAbstractive Works
  • PublisherHandMade Games

Genres: Casual, Indie

Company pages: Developer: Abstractive WorksPublisher: HandMade Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Campfire: One of Us Is the Killer Steam news

Campfire: One of Us Is the Killer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Steam Trading Cards - 13 January 2017

    We have integrated Steam Trading Cards into Campfire! We tried to make cards that reflect the game as much as possible, so you can remenber the best parts of the game within the cards. It is time to call your friends for a camping. Hope you enjoy.

  • Steam Trading Cards - 13 January 2017

    We have integrated Steam Trading Cards into Campfire! We tried to make cards that reflect the game as much as possible, so you can remenber the best parts of the game within the cards. It is time to call your friends for a camping. Hope you enjoy.

  • Update 12/09/2016 - 9 December 2016

    Heya my fellow crazy murdering psycho campers, I’ve just released the 1.01 Patch. This includes some important fixes and improvements. Here is a short list: - Added a Cancel button, when connecting to a game ( in case it takes too long). - Increase the number of status checks to reduce state disparity between client and hosts (e.g. the killer with the axe in the camp). - Changed the QoS for the game update network channel to reduce disparities. - Refactored the client disconnection handling to suit cancelled connect attempts - Refactored the code for checking connection info for wrong data. - Fixed a bug where sometimes, when choosing Votekill, the red icon displayed on the same person. Felipe

  • Update 12/09/2016 - 9 December 2016

    Heya my fellow crazy murdering psycho campers, I’ve just released the 1.01 Patch. This includes some important fixes and improvements. Here is a short list: - Added a Cancel button, when connecting to a game ( in case it takes too long). - Increase the number of status checks to reduce state disparity between client and hosts (e.g. the killer with the axe in the camp). - Changed the QoS for the game update network channel to reduce disparities. - Refactored the client disconnection handling to suit cancelled connect attempts - Refactored the code for checking connection info for wrong data. - Fixed a bug where sometimes, when choosing Votekill, the red icon displayed on the same person. Felipe

  • Ready for launch - 4 December 2016

    Heya everyone, We have tested out the networking for a while now, and everything seems to be working fine for mostly everyone. During launch I will still keep an eye for it, in case any issues arises. We are ready for launch, lets do it! Felipe

  • Ready for launch - 4 December 2016

    Heya everyone, We have tested out the networking for a while now, and everything seems to be working fine for mostly everyone. During launch I will still keep an eye for it, in case any issues arises. We are ready for launch, lets do it! Felipe

  • Release Delay - 17 November 2016

    Heya my fellow Campers, It has come to my attention that around 40% of the players are having trouble connecting to each other. Most cases it is due to some bad configuration e.g. Router without any open Port to Forwading. I have ordered a Relay solution, so no one will have to change Router settings to connect. To put the relays into work, I have decided to push the release date a little. This will provide a much better product for you. Felipe

  • Release Delay - 17 November 2016

    Heya my fellow Campers, It has come to my attention that around 40% of the players are having trouble connecting to each other. Most cases it is due to some bad configuration e.g. Router without any open Port to Forwading. I have ordered a Relay solution, so no one will have to change Router settings to connect. To put the relays into work, I have decided to push the release date a little. This will provide a much better product for you. Felipe

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.