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Binary Impact | Oct 16, 2019 | game

Released

0players observed · 21 September 2026 - 23:16:27 UTC

CasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score90% positive

Tunnel VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score90% positive
  • Total reviews10
  • Release dateOct 16, 2019
  • DeveloperBinary Impact
  • PublisherBinary Impact

Genres: Casual, Indie

Company pages: Developer: Binary ImpactPublisher: Binary Impact

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Tunnel VR Steam news

Tunnel VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch 1.0.2 - 23 October 2019

    Crossed a bunch of things of our todo list and fixed a lot due to your wonderful feedback. Keep it coming! What we actually did: Improved - No more click is needed in the non vr mode. Just move the mouse. We know those clicks are expensive! Added - We added the promised audio slider. Which really should have been there in the first place. Fixed - Difficulty settings all screwed up. Now it is actully pretty hard on hard! Improved - You can tunr slightly faster on greater speeds. Improved - There is now a non moving visual aid in the non vr mode. Improved - We finally got new coffee pads in the office!!!! Improved - Being on max speed now gives more points. Improved - A little bit more points for your efforts. As we said we are really glad about all those reports and the feedback. Keep it coming. Even though it is not the biggest game we will keep it updated and hopefully bugfree!

  • Patch 1.0.1 - 21 October 2019

    After the launch and reaching a much wider test audience than our few devs in our small and dark office, we could see that we are not without flaw. So this patch should get rid of a few! What we actually did: Removed - All splash screens. As if someone would be actually interested in our logos. pffff Fixed - A bug where the collider of the obstacles were in the wrong location. Oopsies! Fixed - Having more then one collision on the same obstacle. But who is counting? Fixed - Game Over in VR was to big now actually fits the view. Fixed - Achievement "How did I not hit that?" not triggering correctly. Added - Max number of obstacles in hard mode is now five. Added - Version number to the menus, so you see when we update and fix our mistakes. Added - A volume audio slider in the settings ... to our ToDo list. Sorry will definitely be in the next update. Just happened because in the beginnin…

Patch notes and updates

S.noRelease datePatch nameGID number
123 October 2019Patch 1.0.22504491307400177409
221 October 2019Patch 1.0.12404285581875457721

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