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Blocks by Google

Blocks by Google Steam news

Google | Jul 6, 2017 | game

Released

0players observed · 24 September 2026 - 20:55:41 UTC

Free To PlayDesign & IllustrationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive

Blocks by Google news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive
  • Total reviews164
  • Release dateJul 6, 2017
  • DeveloperGoogle
  • PublisherGoogle

Genres: Free To Play, Design & Illustration

Company pages: Developer: GooglePublisher: Google

Top Steam chartsTop 100 gamesGame directorySteam Store page

Blocks by Google Steam news

Blocks by Google news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Publishing to Poly - Current Issues - 16 March 2018

    Hello All, We just wanted to inform you that we are currently experiencing some issues when publishing models from Blocks to Poly. Our team is on top of the problem and hopes to release a fix soon. We will post here again once this is resolved. At this time, you will also be able to to retry publishing anything you attempted to publish while the issue was present. We will report back here soon! Best, Brittany, on behalf of the Blocks Team

  • Publishing to Poly - Current Issues - 16 March 2018

    Hello All, We just wanted to inform you that we are currently experiencing some issues when publishing models from Blocks to Poly. Our team is on top of the problem and hopes to release a fix soon. We will post here again once this is resolved. At this time, you will also be able to to retry publishing anything you attempted to publish while the issue was present. We will report back here soon! Best, Brittany, on behalf of the Blocks Team

  • Blocks v4.0.1 - 1 February 2018

    There was an issue preventing users from logging into Blocks. This issue has now been resolved.

  • Blocks v4.0.1 - 1 February 2018

    There was an issue preventing users from logging into Blocks. This issue has now been resolved.

  • Blocks v4.0 - 29 January 2018

    Blocks v4 is officially here with some of your most-requested features to make creating in Blocks even more precise and easier: - New environments: We’ve added alternative environments to include a dark environment, a plain white environment, and a plain black environment, along with the option to switch between environments. Just head to the Blocks menu and you’ll see a new environments tab, which looks like an image of a landscape. - Better snapping: We’ve improved the experience around snapping to be more predictable when being used. Lightly press the alternate trigger to see a line showing where one object will snap to another. A full press of the trigger will snap the object to the place it’s pointing. - Consistent alignment: We’ve added more consistency in alignment behaviors so that regardless of the tool you are using, alignment will always be consistent. - Welcome to Labs! We’v…

  • Blocks v4.0 - 29 January 2018

    Blocks v4 is officially here with some of your most-requested features to make creating in Blocks even more precise and easier: - New environments: We’ve added alternative environments to include a dark environment, a plain white environment, and a plain black environment, along with the option to switch between environments. Just head to the Blocks menu and you’ll see a new environments tab, which looks like an image of a landscape. - Better snapping: We’ve improved the experience around snapping to be more predictable when being used. Lightly press the alternate trigger to see a line showing where one object will snap to another. A full press of the trigger will snap the object to the place it’s pointing. - Consistent alignment: We’ve added more consistency in alignment behaviors so that regardless of the tool you are using, alignment will always be consistent. - Welcome to Labs! We’v…

  • Blocks v3.0.1 - 20 December 2017

    The save selected feature, introduced in our v3.0 release, caused the application to crash when saving selected objects in specific scenarios. We have since added a fix for this crash.

  • Blocks v3.0.1 - 20 December 2017

    The save selected feature, introduced in our v3.0 release, caused the application to crash when saving selected objects in specific scenarios. We have since added a fix for this crash.

  • Blocks v3.0 - 29 November 2017

    Blocks v3 is here with some brand new features to make your modeling even more powerful: - We’ve improved the experience around selecting multiple objects to make your selections easier to see. Now if you select multiple objects they will become very transparent when your controller is close to them to make it easier to distinguish between selected and unselected meshes. - You can now save just a portion of your scene as its own model. Make a selection using the grab tool and then look for the “Save selected” option in the save menu. This is especially helpful if you are modeling from a kit! - You can now rotate faces while reshaping (previously only available while extruding). -. If you’re tired of waiting for the intro sequence to finish, you can now hold down both triggers to skip. - And plenty of performance improvements to make your complex model and scene creation smoother.

  • Blocks v3.0 - 29 November 2017

    Blocks v3 is here with some brand new features to make your modeling even more powerful: - We’ve improved the experience around selecting multiple objects to make your selections easier to see. Now if you select multiple objects they will become very transparent when your controller is close to them to make it easier to distinguish between selected and unselected meshes. - You can now save just a portion of your scene as its own model. Make a selection using the grab tool and then look for the “Save selected” option in the save menu. This is especially helpful if you are modeling from a kit! - You can now rotate faces while reshaping (previously only available while extruding). -. If you’re tired of waiting for the intro sequence to finish, you can now hold down both triggers to skip. - And plenty of performance improvements to make your complex model and scene creation smoother.

  • Blocks v2.0.2 - 4 October 2017

    FBX exports, introduced in our v2.0 release, caused issues for a small group of users, causing the app to crash. We apologize for the breakage, and have since pushed a fix!

  • Blocks v2.0.2 - 4 October 2017

    FBX exports, introduced in our v2.0 release, caused issues for a small group of users, causing the app to crash. We apologize for the breakage, and have since pushed a fix!

  • Blocks v2.0 - 28 September 2017

    Blocks v2 is now live with a focus on making the end to end creation workflow easier: - You asked us for more export formats, we’re happy to deliver! Blocks will now export an .fbx file and a triangulated .obj file along with our existing obj file. Find options to download these formats in the Blocks gallery for your models, as well as others’ remixable models. - We’ve fixed a number of small issues around how our exported files can be interpreted by other tools. Our 3D exports should now work seamlessly in other tools, but let us know in the comments if any newly-saved models present issues in other programs. - Reference images are now easier to grab, show a highlight when hovered, can be snapped to the grid, and have a satisfying smash when thrown away. - We’ve made a number of performance improvements: Blocks should run much more smoothly when viewing and manipulating complex scenes.…

  • Blocks v2.0 - 28 September 2017

    Blocks v2 is now live with a focus on making the end to end creation workflow easier: - You asked us for more export formats, we’re happy to deliver! Blocks will now export an .fbx file and a triangulated .obj file along with our existing obj file. Find options to download these formats in the Blocks gallery for your models, as well as others’ remixable models. - We’ve fixed a number of small issues around how our exported files can be interpreted by other tools. Our 3D exports should now work seamlessly in other tools, but let us know in the comments if any newly-saved models present issues in other programs. - Reference images are now easier to grab, show a highlight when hovered, can be snapped to the grid, and have a satisfying smash when thrown away. - We’ve made a number of performance improvements: Blocks should run much more smoothly when viewing and manipulating complex scenes.…

  • Blocks v1.0.5 - 28 July 2017

    Version 1.0.5 is now live with a few enhancements to make creating in Blocks easier: - Improvements for OBJ export: groups will be retained in the OBJ file, and dummy UVs have been added for easier import into Unity and other programs - Models imported into your scene and later deleted will no longer count as having been remixed on vr.google.com/objects - Small fixes for grid mode to prevent objects from sometimes failing to line up - Multi-selected faces will be retained when switching between reshape and extrude - Additional performance improvements to help the app run more smoothly with complex models We look forward to seeing what you create with these improvements!

  • Blocks v1.0.5 - 28 July 2017

    Version 1.0.5 is now live with a few enhancements to make creating in Blocks easier: - Improvements for OBJ export: groups will be retained in the OBJ file, and dummy UVs have been added for easier import into Unity and other programs - Models imported into your scene and later deleted will no longer count as having been remixed on vr.google.com/objects - Small fixes for grid mode to prevent objects from sometimes failing to line up - Multi-selected faces will be retained when switching between reshape and extrude - Additional performance improvements to help the app run more smoothly with complex models We look forward to seeing what you create with these improvements!

  • Blocks v1.0.4 - 11 July 2017

    We've just released version 1.0.4 which contains the following: - A fix for reference image insertion. A previous bug would render the app unusable if you selected to insert a reference image while in the app but did not choose to actually do so. - A fix for OBJ exports containing specific types of subdivided cylinders. Faces were missing from a small set of OBJs due to this issue. It should be resolved for all similar models saved in the future. - Additional performance improvements to make the app run more smoothly.

  • Blocks v1.0.4 - 11 July 2017

    We've just released version 1.0.4 which contains the following: - A fix for reference image insertion. A previous bug would render the app unusable if you selected to insert a reference image while in the app but did not choose to actually do so. - A fix for OBJ exports containing specific types of subdivided cylinders. Faces were missing from a small set of OBJs due to this issue. It should be resolved for all similar models saved in the future. - Additional performance improvements to make the app run more smoothly.

  • Now Available on Steam - Blocks by Google - 6 July 2017

    Blocks by Google is Now Available on Steam for HTC Vive and Oculus Rift! Blocks lets you easily create 3D objects in virtual reality, no matter your modelling experience. Using six simple tools, you can bring your applications to life, create a volumetric masterpiece, or simply let your imagination run wild.

Patch notes and updates

S.noRelease datePatch nameGID number
14 October 2017Blocks v2.0.24249665521686846176
211 July 2017Blocks v1.0.44249665521686846380

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