SPSTEAMPULSELIVE ANALYTICS
Icity - a Flight Sim ... and a City Builder

Icity - a Flight Sim ... and a City Builder Steam metadata

Raymond Lewis | Oct 19, 2016 | game

Released

0players observed · 22 September 2026 - 15:14:09 UTC

CasualIndieSimulationEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)273
  • Revenue (VGI)$3,648
  • Review score40% positive

Icity - a Flight Sim ... and a City Builder metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)273
  • Revenue (VGI)$3,648
  • Review score40% positive
  • Total reviews5
  • Release dateOct 19, 2016
  • DeveloperRaymond Lewis
  • PublisherRaymond Lewis

Genres: Casual, Indie, Simulation, Early Access

Company pages: Developer: Raymond LewisPublisher: Raymond Lewis

Top Steam chartsTop 100 gamesGame directorySteam Store page

Icity - a Flight Sim ... and a City Builder Steam metadata

Icity - a Flight Sim ... and a City Builder metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/534740/metadata
Steam Storehttps://store.steampowered.com/app/534740/
Steam Communityhttps://steamcommunity.com/app/534740
PCGamingWiki search
IGDB searchSearch IGDB for Icity - a Flight Sim ... and a City Builder

Reviews, pricing, and metadata

Review summary

5 user reviews

40% positive, 2 positive, 3 negative

Price and discount

$4.99

Platforms

Windows, Mac

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 19 October 2016

Latest Steam announcements

  • July 2026 Update - 27 July 2026

    Hello - I made some code improvements to help things work smoothly.

  • Upgraded Main Menu - 17 June 2026

    Upgraded the main menu. June 16/ 2026

  • Icity Re-released June 2026 - 16 June 2026

    Hi everyone - just a quick note to let you know that "Icity: a Flight Sim and a City Builder" is now available again on STEAM. It's the same Beta version as the July 2017 release, upgraded to work on 64-bit operating systems. The plan is to continue development within the Early-Access program, making steady improvements to game play, artwork, and the code base. I intend to embrace this as a passion-project, and I welcome your positive suggestions and improvements! Please reach out or comment on the Community Discussion board on Icity's store page.

  • 2019 - a Great Time to Reorganize - 21 January 2019

    Happy New Year everyone ... and big news fellow pilots, we're moving Icity to a new studio Hangar! During the transition phase, the ability to purchase new licenses for the Icity game will be unavailable. Players with existing licenses may continue to play the game via their Steam library, and will continue to have access to the game after the transition is completed. Thank you for your patience during this time, and of course for the awesome support we have received.

  • July 2017 Update now Available - 1 July 2017

    The July 2017 update is now available for Icity ... a Flight Sim and a City Builder. As you know, Icity is just completing a 2-month mid-term review of the game’s progress and future directions, which we’ve posted as a separate announcement. However, we do have a small update this month which includes mostly code improvements and some adjustments to the procedural terrain system. Happy flying everyone!

  • July 2017 Update now Available - 1 July 2017

    The July 2017 update is now available for Icity ... a Flight Sim and a City Builder. As you know, Icity is just completing a 2-month mid-term review of the game’s progress and future directions, which we’ve posted as a separate announcement. However, we do have a small update this month which includes mostly code improvements and some adjustments to the procedural terrain system. Happy flying everyone!

  • Mid-term Review has Landed - 1 July 2017

    Thank you to everyone who participated in our mid-term reviews! The results are now in, though before we let fly, we would like to first to thank everyone who participated and those who provided feedback. We would also like to emphasize that we continue to seek and incorporate feedback, suggestions, and ideas about how to make Icity into a great game … the midterm reviews were to make sure we were on the right heading, but as every pilot knows, flexibility is a key ingredient, so we are eager to keep learning about your ideas for the game! With that in mind, here are a few of the big things we have learned so far, and our ideas for their implementation: Aircraft and Aircraft Systems The number 1 request is the desire to increase the complexity (sophistication) of the aircraft and their flight control systems. While the current generation of aircraft successfully present a level of futur…

  • Mid-term Review has Landed - 1 July 2017

    Thank you to everyone who participated in our mid-term reviews! The results are now in, though before we let fly, we would like to first to thank everyone who participated and those who provided feedback. We would also like to emphasize that we continue to seek and incorporate feedback, suggestions, and ideas about how to make Icity into a great game … the midterm reviews were to make sure we were on the right heading, but as every pilot knows, flexibility is a key ingredient, so we are eager to keep learning about your ideas for the game! With that in mind, here are a few of the big things we have learned so far, and our ideas for their implementation: Aircraft and Aircraft Systems The number 1 request is the desire to increase the complexity (sophistication) of the aircraft and their flight control systems. While the current generation of aircraft successfully present a level of futur…

  • June 2017 News - 2 June 2017

    Hello Everyone - in the May 2017 update we mentioned that the next update is scheduled for July, as Icity is now in a planned 2-month testing and review process. We're now half way through, and we have some very early results to share! The big idea is to take a step back and look at the big picture, to see where the game development should be focused, based upon testing and community feedback. We're evidence-based here, and we like a crowd. So far, the top 3 things identified: 1. bump up the level of flight-sim sophistication, which may include things like: - more aircraft (both mission specific and general purpose) - increase in technical sophistication for aircraft systems (things like landing gear, exhaust vents, flaps) - ability to customize aircraft (colours, upgraded parts) 2. integrate the city building aspects of the game into a game economy, and strengthen the connection betwee…

  • June 2017 News - 2 June 2017

    Hello Everyone - in the May 2017 update we mentioned that the next update is scheduled for July, as Icity is now in a planned 2-month testing and review process. We're now half way through, and we have some very early results to share! The big idea is to take a step back and look at the big picture, to see where the game development should be focused, based upon testing and community feedback. We're evidence-based here, and we like a crowd. So far, the top 3 things identified: 1. bump up the level of flight-sim sophistication, which may include things like: - more aircraft (both mission specific and general purpose) - increase in technical sophistication for aircraft systems (things like landing gear, exhaust vents, flaps) - ability to customize aircraft (colours, upgraded parts) 2. integrate the city building aspects of the game into a game economy, and strengthen the connection betwee…

  • May 2017 Update Now Available - 1 May 2017

    The May 2017 update is now available for Icity ... a Flight Sim and a City Builder. It’s May already, and though there’s still a fair amount of snow lingering around the ol’ hangar (we are in Canada, after all), the days are getting longer and it’s a great time to set ones’ sights a bit farther afield than the woodpile next to the stove. To help with the wanderlust, we’re introducing a few new features this month, including procedural terrain, Seed Node upgrades, greenhouses, and presets for the day-night cycle. A very early-prototype of a new infinite, procedural terrain system is now available to try out in the Game Options > Terrain Options menu (press ‘G’ with the default keyboard layout). Did we mention it’s a very early prototype? There are no terrain textures available yet, and it does not support the Building printer module, though it does open the hangar-door a bit so pilots ca…

  • May 2017 Update Now Available - 1 May 2017

    The May 2017 update is now available for Icity ... a Flight Sim and a City Builder. It’s May already, and though there’s still a fair amount of snow lingering around the ol’ hangar (we are in Canada, after all), the days are getting longer and it’s a great time to set ones’ sights a bit farther afield than the woodpile next to the stove. To help with the wanderlust, we’re introducing a few new features this month, including procedural terrain, Seed Node upgrades, greenhouses, and presets for the day-night cycle. A very early-prototype of a new infinite, procedural terrain system is now available to try out in the Game Options > Terrain Options menu (press ‘G’ with the default keyboard layout). Did we mention it’s a very early prototype? There are no terrain textures available yet, and it does not support the Building printer module, though it does open the hangar-door a bit so pilots ca…

  • April Update now Available !!! - 2 April 2017

    The April 2017 update is now available for Icity ... a Flight Sim and a City Builder. April means that Spring will soon touchdown at our studio, and that means it’s time to clean out the ol’ cobwebs in the hangar, so to speak. To help speed things along, this month we’ve focussed on cleaning up the ol’ code in preparation for new developments, so most of the changes are out-of-sight under the hood. However, there are a few visible upgrades to help keep the information flowing smoothly, including a few new Smart Display panels for the resource modules, a re-designed interface on the co-pilot’s Payload Module screen (for the cube transport module), and a new RPM gauge on the pilot’s Avionics screen. The Smart Displays are special pop-up panels which show when the Base Aircraft is attached to a cargo module, which are useful for controlling payload module functions when the camera view is…

  • April Update now Available !!! - 2 April 2017

    The April 2017 update is now available for Icity ... a Flight Sim and a City Builder. April means that Spring will soon touchdown at our studio, and that means it’s time to clean out the ol’ cobwebs in the hangar, so to speak. To help speed things along, this month we’ve focussed on cleaning up the ol’ code in preparation for new developments, so most of the changes are out-of-sight under the hood. However, there are a few visible upgrades to help keep the information flowing smoothly, including a few new Smart Display panels for the resource modules, a re-designed interface on the co-pilot’s Payload Module screen (for the cube transport module), and a new RPM gauge on the pilot’s Avionics screen. The Smart Displays are special pop-up panels which show when the Base Aircraft is attached to a cargo module, which are useful for controlling payload module functions when the camera view is…

  • March Update Now Available - 2 March 2017

    The March 2017 update is now available for Icity ... a Flight Sim and a City Builder. Flying can get busy at times, so to help smooth things out over the ice field, we've added a few new ways to place Ice City on cruise-control and to keep an eye on all the action. New seed nodes and factories can now be "auto-generated" in the Game Options panel. With the press of a button, up to 5 seed nodes can be auto-generated in a random pattern centred upon the airport, and up to 3 factories centred upon the crystal mine. Additional seed nodes and factories can still be printed at the Workyard Printer, and then be placed is specific locations using the Relocator Hoist module. To help manage factories, a new Automat route is now available. Automat 2 transfers Refined Cubes from the Crystal Mine to factories, then collects their Crystal Cube products for storage at the Airport Warehouse. These new…

  • March Update Now Available - 2 March 2017

    The March 2017 update is now available for Icity ... a Flight Sim and a City Builder. Flying can get busy at times, so to help smooth things out over the ice field, we've added a few new ways to place Ice City on cruise-control and to keep an eye on all the action. New seed nodes and factories can now be "auto-generated" in the Game Options panel. With the press of a button, up to 5 seed nodes can be auto-generated in a random pattern centred upon the airport, and up to 3 factories centred upon the crystal mine. Additional seed nodes and factories can still be printed at the Workyard Printer, and then be placed is specific locations using the Relocator Hoist module. To help manage factories, a new Automat route is now available. Automat 2 transfers Refined Cubes from the Crystal Mine to factories, then collects their Crystal Cube products for storage at the Airport Warehouse. These new…

  • February Update Now Available - 1 February 2017

    Good News! The February 2017 update is now available for Icity ... a Flight Sim and a City Builder. February can be a very busy month, so to help with the flying we've introduced a new system to automate the transporation of resources. Introducing the Automat, a new type of aircraft which can help transport workers and slurry, and which is now available for testing on a route between the new Operations Centre, at the airport, and the Crystal Mine facility. The Automat can be activated via the Logistics Panel, and can help supply the Mine while pilots are busy doing other things ... like city building and coffee drinking. Happy flying!

  • February Update Now Available - 1 February 2017

    Good News! The February 2017 update is now available for Icity ... a Flight Sim and a City Builder. February can be a very busy month, so to help with the flying we've introduced a new system to automate the transporation of resources. Introducing the Automat, a new type of aircraft which can help transport workers and slurry, and which is now available for testing on a route between the new Operations Centre, at the airport, and the Crystal Mine facility. The Automat can be activated via the Logistics Panel, and can help supply the Mine while pilots are busy doing other things ... like city building and coffee drinking. Happy flying!

  • January 2017 Update - 5 January 2017

    Happy New Year everyone from Icity ... a flight sim and a city builder! The January 2017 update is now available with some big changes ... new aircraft and new buildings!!! Pilots can now try out the zippy little Firefly Mark.I and the larger Dirigible Mark.I, two new aircraft which can be accessed via the Game Options menu (while in-game, type 'G' with the default keyboard layout). They share the BA3's control layouts and startup procedures which means the Ice-City pilots are now cross-certified. Awesome. The Building Printer module can now make 2 new houses, 2 new offices, and 2 new factories, which will help Ice City develop with style. A great way to start the new year, with new aircraft and new buildings!

  • January 2017 Update - 5 January 2017

    Happy New Year everyone from Icity ... a flight sim and a city builder! The January 2017 update is now available with some big changes ... new aircraft and new buildings!!! Pilots can now try out the zippy little Firefly Mark.I and the larger Dirigible Mark.I, two new aircraft which can be accessed via the Game Options menu (while in-game, type 'G' with the default keyboard layout). They share the BA3's control layouts and startup procedures which means the Ice-City pilots are now cross-certified. Awesome. The Building Printer module can now make 2 new houses, 2 new offices, and 2 new factories, which will help Ice City develop with style. A great way to start the new year, with new aircraft and new buildings!

Patch notes and updates

S.noRelease datePatch nameGID number
127 July 2026July 2026 Update1839041357034608
217 June 2026Upgraded Main Menu1835871199299598
316 June 2026Icity Re-released June 20261835871199299052

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID534740
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateOct 19, 2016
DeveloperRaymond Lewis
PublisherRaymond Lewis
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type5 user reviews
Positive review percent40%
Positive reviews2
Negative reviews3
Total reviews5
Steam recommendationsNot available
AchievementsNot available
Average playtime forever399 minutes
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/534740/

Short description

Icity is a Flight Sim ... and a City Builder! And like nuts and gum, they're together at last. Transport workers, deliver supplies, make buildings and help your city grow ... or just fly around and explore. Icity puts the pilot in charge of everything.

About this game

1 Week, 1 Dozen Countries!!! Thank you Everyone for making our 1st week on the Steam Store a Worldwide success! December Update Now Available Icity is a flight sim … and a city builder , and we have good news! Our first game update is now available, and is based on the great feedback that we’re receiving via our website, social media, and the Icity Community Hub on Steam. There are many improvements and new features for flying and city building, including: A key-mapping system with new keyboard layouts. A “hot-key” for attaching and releasing Cargo Modules. A “hot-key” to centre aircraft flight controls and hold position. A major overhaul of the Fine-Adjustment system for thrusters. Data-overlays on the Satellite Map view. New velocity indicator on the HUD. A “buddy drone” camera view. And perhaps most important of all … the pilot seats now have adjustable armrests and cup-holders! Building a city can be hard work, even while sitting in the BA3’s comfortable pilot seats (and the cupholders were a popular request). We’re also getting ready to introduce multiple building styles, and have included an early look at the upgraded Building Printer controls to try out ahead of time, along with a new House style. A nice slideshow on the Main Menu presents more updates. Thank you everyone for your feedback and suggestions! January Update Now Available Happy New Year from everyone at Icity - a flight sim … and a city builder . The January 2017 update is now available with some big changes ... new aircraft and new buildings!!! Pilots can now try out the zippy little Firefly Mark.I and the larger Dirigible Mark.I, two new aircraft which can be accessed via the Game Options menu (while in-game, type 'G' with the default keyboard layout). They share the BA3's control layouts and startup procedures which means the Ice-City pilots are now cross-certified. Awesome. The Building Printer module can now make 2 new houses, 2 new offices, and 2 new factories, which will help Ice City develop with new style! About the Game So ... you're a brand new pilot with dreams to take on the world? How about building one of your own? You've always thought that things would be much bet…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Icity - a Flight Sim ... and a City Builder's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Icity - a Flight Sim ... and a City Builder's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Icity - a Flight Sim ... and a City Builder at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$4.99$4.99No discountSteam Store

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Stardew Valley65,23822 September 2026 - 13:05:08 UTC236,6141,016,067ConcernedApe
VRChat52,93422 September 2026 - 14:38:45 UTC74,217261,953VRChat Inc.
Project Zomboid49,45022 September 2026 - 13:54:50 UTC122,811467,999The Indie Stone
EA SPORTS FC™ 2646,67222 September 2026 - 15:22:27 UTC159,35063,186EA Canada, EA Romania
Hearts of Iron IV39,48322 September 2026 - 12:42:50 UTC93,196366,107Paradox Development Studio
Euro Truck Simulator 233,66222 September 2026 - 14:07:21 UTC73,289940,058SCS Software
Mount & Blade II: Bannerlord33,30522 September 2026 - 14:38:46 UTC248,034297,199TaleWorlds Entertainment
Football Manager 2632,31522 September 2026 - 13:05:09 UTC82,75035,608Sports Interactive
Escape from Tarkov32,01222 September 2026 - 14:13:46 UTC46,24962,122Battlestate Games

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Slay the Spire 274,19522 September 2026 - 16:01:03 UTC574,638199,438Mega Crit
Palworld67,30322 September 2026 - 16:04:48 UTC2,101,535451,088Pocketpair
VRChat52,93422 September 2026 - 14:38:45 UTC74,217261,953VRChat Inc.
Path of Exile 249,48322 September 2026 - 16:03:53 UTC578,562209,717Grinding Gear Games
Project Zomboid49,45022 September 2026 - 13:54:50 UTC122,811467,999The Indie Stone
ARK: Survival Ascended21,58122 September 2026 - 12:46:09 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
BeamNG.drive20,93922 September 2026 - 15:32:24 UTC44,232392,944BeamNG
The Isle16,43522 September 2026 - 12:01:37 UTC27,916111,695Afterthought LLC
RuneScape: Dragonwilds12,72422 September 2026 - 12:42:25 UTC39,10324,686Jagex Ltd
Schedule I10,14222 September 2026 - 16:09:46 UTC455,652297,022TVGS

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