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Marlene Betwixt

Marlene Betwixt Steam news

Uzi Games | Oct 25, 2016 | game

Released

0players observed · 9 October 2026 - 02:47:53 UTC

ActionAdventureCasualIndieVRSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score56% positive

Marlene Betwixt news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score56% positive
  • Total reviews18
  • Release dateOct 25, 2016
  • DeveloperUzi Games
  • PublisherUzi Games

Genres: Action, Adventure, Casual, Indie

Company pages: Developer: Uzi GamesPublisher: Uzi Games

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Marlene Betwixt Steam news

Marlene Betwixt news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • French VR translation has been updated for the latest patch - 28 February 2017

    The French VR translation has now been updated for the latest patch. Apologies for this oversight.

  • French VR translation has been updated for the latest patch - 28 February 2017

    The French VR translation has now been updated for the latest patch. Apologies for this oversight.

  • Oculus Rift - 360 thumbstick turn added. - 17 February 2017

    A turn control has now been added to help Oculus owners that may be experiencing issues with 2 sensor tracking. I have mapped it to holding the right grip down before using the right thumbstick to turn. Having to hold the grip will help stop the player from turning accidentally as it can be disconcerting if you are unprepared.

  • Oculus Rift - 360 thumbstick turn added. - 17 February 2017

    A turn control has now been added to help Oculus owners that may be experiencing issues with 2 sensor tracking. I have mapped it to holding the right grip down before using the right thumbstick to turn. Having to hold the grip will help stop the player from turning accidentally as it can be disconcerting if you are unprepared.

  • PERMANENT PRICE DROP! NOW ONLY $9.99 / £6.99! - 4 February 2017

    Marlene act 1 Betwixt is now even more affordable with a permanent 10% price reduction. Marlene has recently been updated with non-vr support, a checkpoint save system and a VR gfx menu with higher options available to test those gfx cards out. Act 2 is now in full-scale development.

  • PERMANENT PRICE DROP! NOW ONLY $9.99 / £6.99! - 4 February 2017

    Marlene act 1 Betwixt is now even more affordable with a permanent 10% price reduction. Marlene has recently been updated with non-vr support, a checkpoint save system and a VR gfx menu with higher options available to test those gfx cards out. Act 2 is now in full-scale development.

  • VR CHECKPOINT SYSTEM & GFX OPTIONS MENU NOW LIVE! - 2 February 2017

    VR players can now continue the game from set checkpoints. VR GFX menu added - optional higher settings are now available.

  • VR CHECKPOINT SYSTEM & GFX OPTIONS MENU NOW LIVE! - 2 February 2017

    VR players can now continue the game from set checkpoints. VR GFX menu added - optional higher settings are now available.

  • VR checkpoint save system & graphics settings update - 31 January 2017

    Hi all, just a quick update to let you know that a VR gfx menu & checkpoint save system are now in testing. All going well it will be patched in very soon!

  • VR checkpoint save system & graphics settings update - 31 January 2017

    Hi all, just a quick update to let you know that a VR gfx menu & checkpoint save system are now in testing. All going well it will be patched in very soon!

  • CHECKPOINT SAVE/CONTINUE SYSTEM IS NOW LIVE (non-vr) - 27 January 2017

    As requested a save/continue system has been implemented and is available now for non-vr players. A VR save/continue system will follow slightly later as I am also adding a VR menu system with gfx options.

  • CHECKPOINT SAVE/CONTINUE SYSTEM IS NOW LIVE (non-vr) - 27 January 2017

    As requested a save/continue system has been implemented and is available now for non-vr players. A VR save/continue system will follow slightly later as I am also adding a VR menu system with gfx options.

  • Save/continue game option. - 26 January 2017

    Hi, I am receiving requests for a save/continue game option to be added to the game which I am very happy to oblige. I will patch this option into the game asap and update you all as soon as it is available.

  • Save/continue game option. - 26 January 2017

    Hi, I am receiving requests for a save/continue game option to be added to the game which I am very happy to oblige. I will patch this option into the game asap and update you all as soon as it is available.

  • Patch now available to fix the Oculus crash at start up. - 23 January 2017

    If you opted into the beta branch to play in the Rift, you can now play the updated version by going back into properties, beta tab and change the drop down box to opt out of betas. The release version will start downloading. Thank you for your patience.

  • Patch now available to fix the Oculus crash at start up. - 23 January 2017

    If you opted into the beta branch to play in the Rift, you can now play the updated version by going back into properties, beta tab and change the drop down box to opt out of betas. The release version will start downloading. Thank you for your patience.

  • Oculus Rift - Crash at game start up issue - 22 January 2017

    It has come to my attention that the game is crashing at start up when an Oculus Rift is being used (the Vive works fine). While I narrow down the cause of this issue I have uploaded a working Rift build to the Beta branch. This can be accessed by navigating to Marlene in your library, right click and go to properties, click on the Beta tab and enter Jungleboogy101 as the code, press check code then change the drop down menu to Beta build. The beta should then begin downloading. Apologies for any inconvenience, I will update you when this issue is fixed.

  • Oculus Rift - Crash at game start up issue - 22 January 2017

    It has come to my attention that the game is crashing at start up when an Oculus Rift is being used (the Vive works fine). While I narrow down the cause of this issue I have uploaded a working Rift build to the Beta branch. This can be accessed by navigating to Marlene in your library, right click and go to properties, click on the Beta tab and enter Jungleboogy101 as the code, press check code then change the drop down menu to Beta build. The beta should then begin downloading. Apologies for any inconvenience, I will update you when this issue is fixed.

  • The Non VR Version is now live! - 20 January 2017

    If you have any issues or feedback please post here or in the forums at http://steamcommunity.com/app/536530/discussions/5/ Please note that HMD with Joypad control is not available in this build and will follow shortly.

  • The Non VR Version is now live! - 20 January 2017

    If you have any issues or feedback please post here or in the forums at http://steamcommunity.com/app/536530/discussions/5/ Please note that HMD with Joypad control is not available in this build and will follow shortly.

Patch notes and updates

S.noRelease datePatch nameGID number
128 February 2017French VR translation has been updated for the latest patch4249665521686859580
217 February 2017Oculus Rift - 360 thumbstick turn added.4249665521686859644
32 February 2017VR CHECKPOINT SYSTEM & GFX OPTIONS MENU NOW LIVE!4249665521686859772
427 January 2017CHECKPOINT SAVE/CONTINUE SYSTEM IS NOW LIVE (non-vr)4249665521686859902
523 January 2017Patch now available to fix the Oculus crash at start up.4249665521686860027
617 December 2016Patch 2.14249665521686860621
711 December 2016EXIT GAME KNOWN ISSUE - Use Space bar or ESC to quit out.4249665521686860846
829 November 2016NEW PATCH 1.24249665521686861194
914 November 2016New patch 1.054249665521686861433
1010 November 2016Eyeball patch4249665521686861488
117 November 2016Patch 1.044249665521686861546
1228 October 2016Patch 1.03 - No peeking.4249665521686862017
1326 October 2016PATCH 1.01 Available now.4249665521686862079

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