SPSTEAMPULSELIVE ANALYTICS
CuVRball

CuVRball Steam news

Hypergolic Games | Nov 26, 2022 | game

Released

0players observed · 25 September 2026 - 15:17:49 UTC

ActionCasualIndieSports

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive

CuVRball news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive
  • Total reviews20
  • Release dateNov 26, 2022
  • DeveloperHypergolic Games
  • PublisherHypergolic Games

Genres: Action, Casual, Indie, Sports

Company pages: Developer: Hypergolic GamesPublisher: Hypergolic Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

CuVRball Steam news

CuVRball news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Free to play demo and more updates - 17 February 2017

    Hello all, The big announcement is that I have reworked my game structure. The base game is now free to play for 2 hours. There will occasionally be free weekends as well. After the trial expires, you can still make games, join games, and spectate, but you can no longer join a team. If you want to support further game development, please buy the DLC which provides unlimited game access. If you have already purchased the game, then you automatically have the DLC, so you don't need to buy it again. Expect the changes to go live some time this afternoon. Beyond that, some improvements and fixes: -added re-centering and floor level compensation tools. So if your play space in steam VR doesn't match your room, you can adjust it in game. -added super sampling option under visuals -did a bit more work with grenade launching and minimum ball hold times. The game should now feel a bit faster, an…

  • Free to play demo and more updates - 17 February 2017

    Hello all, The big announcement is that I have reworked my game structure. The base game is now free to play for 2 hours. There will occasionally be free weekends as well. After the trial expires, you can still make games, join games, and spectate, but you can no longer join a team. If you want to support further game development, please buy the DLC which provides unlimited game access. If you have already purchased the game, then you automatically have the DLC, so you don't need to buy it again. Expect the changes to go live some time this afternoon. Beyond that, some improvements and fixes: -added re-centering and floor level compensation tools. So if your play space in steam VR doesn't match your room, you can adjust it in game. -added super sampling option under visuals -did a bit more work with grenade launching and minimum ball hold times. The game should now feel a bit faster, an…

  • First big patch of Early Access - 5 February 2017

    Hello, So there have been a couple small patches, and one big one, but I will role them all together. Added: -New outline for ball, so you can see it even when blocked by Pod -New tutorials -Better Discord integration Balance changes: -Limit on launching if you are too far outside Pod -Increased boost effect on grenade -Removed boost while holding ball -Added half second minimum hold time to ball, to give players more time to blow ball owner up Bug fixes: Fixed bug where grenade wouldn't detonate Fixed bug where rapidly passing ball would make you unable to pick up ball Fixed bug where you couldn't make a grenade Fixed bug with game clock not starting with full players Fixed bug where boosts would sometimes appear out of place That's all for now, next patch will probably be out some time later this week.

  • First big patch of Early Access - 5 February 2017

    Hello, So there have been a couple small patches, and one big one, but I will role them all together. Added: -New outline for ball, so you can see it even when blocked by Pod -New tutorials -Better Discord integration Balance changes: -Limit on launching if you are too far outside Pod -Increased boost effect on grenade -Removed boost while holding ball -Added half second minimum hold time to ball, to give players more time to blow ball owner up Bug fixes: Fixed bug where grenade wouldn't detonate Fixed bug where rapidly passing ball would make you unable to pick up ball Fixed bug where you couldn't make a grenade Fixed bug with game clock not starting with full players Fixed bug where boosts would sometimes appear out of place That's all for now, next patch will probably be out some time later this week.

Patch notes and updates

S.noRelease datePatch nameGID number
117 February 2017Free to play demo and more updates4249665521686874131
25 February 2017First big patch of Early Access4249665521686874229

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.