SPSTEAMPULSELIVE ANALYTICS
Tales of the Elements

Tales of the Elements Steam metadata

Last BeNeVoLeNcE | Oct 7, 2016 | game

Released

0players observed · 24 September 2026 - 17:06:06 UTC

ActionAdventureCasualIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak16
  • Units sold (VGI)114,000
  • Revenue (VGI)$527,000
  • Review score70% positive

Tales of the Elements metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak16
  • Units sold (VGI)114,000
  • Revenue (VGI)$527,000
  • Review score70% positive
  • Total reviews33
  • Release dateOct 7, 2016
  • DeveloperLast BeNeVoLeNcE
  • PublisherRandomBeats Music

Genres: Action, Adventure, Casual, Indie, RPG

Company pages: Developer: Last BeNeVoLeNcEPublisher: RandomBeats Music

Top Steam chartsTop 100 gamesGame directorySteam Store page

Tales of the Elements Steam metadata

Tales of the Elements metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/540640/metadata
Steam Storehttps://store.steampowered.com/app/540640/
Steam Communityhttps://steamcommunity.com/app/540640
PCGamingWiki search
IGDB searchSearch IGDB for Tales of the Elements

Reviews, pricing, and metadata

Review summary

Mixed

70% positive, 23 positive, 10 negative

Price and discount

$6.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Steam Achievements

Achievements

15

Platform releases
  • Steam 13 October 2016

Latest Steam announcements

  • Hotfix - 22 April 2025

    I put out a small update to fix the following issues: - Crescendos Industries security panel having "health" lasting longer than a single activation "shot." - Crescendos Industries guard dialogue mentioning the door to the elevator being open when it hasn't happened yet - Crescendos Radio Station Boss respawning infinitely. - After-credits looping infinitely. - After credits displaying the final scene over the game when choosing "continue." - Moved a tree in Arpeggios woods so that a certain character wouldn't blend into it - Small dialogue fix in Arpeggios woods. - LB

  • Pre-make Update #2!!! - 25 January 2024

    Hey, guys. Last BeNeVoLeNcE, here... I know this is WAY earlier than expected but I SOMEHOW pulled it off just YESTERDAY... https://media.giphy.com/media/v1.Y2lkPTc5MGI3NjExa3BsN3J6dHN2bWJoNjE3YnprMWw1bWtleGQ0YnEzcnMxYmJueDcxaCZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/Fqcjg5EACFK6zwFYHi/giphy-downsized-large.gif WIDESCREEN IS HERE!!! To get it working, I blended some modified scripts from the Prologue Demo for "The T.O.T.E." and ran some tests! When I found that it was working, I just had to adjust different story scenes and graphics used for certain parts of the game and then it just worked! I've been testing it since yesterday and it seems to work pretty well--even better than the Prologue Demo. https://media.giphy.com/media/WOGfBmT6ATKAueJ7pW/giphy.gif It's not perfect, and it probably never will be but it sure is better than those ugly black bars on the side. Lol Plus, if you have a…

  • Pre-make Update #1 - 23 January 2024

    Hey, guys. Last BeNeVoLeNcE here-- I just released an update for Tales of the Elements that you may find interesting! Details below! ~ SINGLE MODE ADDED ~ Are you TIRED of your AI members constantly running off into their deaths? Can't seem to figure out how to configure them to heal and keep themselves alive? Well, in this new update, I added a quality-of-life feature called "Single Mode." This mode is a single-player mode that DISABLES your party members in areas where there are enemies so that the selected character that you are controlling is the only one one the map during battles. Any character in your current party can still be selected from the character select menu. Whoever is in your party at the time will also still gain experience. Single mode can be toggled from the in-game sub menu. IMPORTANT: When toggled ON, this feature will ONLY become activate at the next time an area…

  • T.O.T.E. - The Tales of The Elements is NOW FULLY FUNDED ON KICKSTARTER!!! - 13 November 2021

    Hey, everyone! As you might already know, I have a Kickstarter running for the new version of Tales of the Elements and I'm pleased to announce that the project has ALREADY PASSED ITS GOAL!!!! You can check out the Kickstarter campaign page here: https://www.kickstarter.com/projects/lastbenevolence/tote As mentioned previously in the current event update here on Steam covering the campaign, this new enhanced remake will be called "T.O.T.E: The Tales Of The Elements" and it will feature: - All of the improvements from the update on the original version - True Widescreen fullscreen - A remixed OST - An enhanced and more fleshed out story - New environmental art and new character art as well - New game systems to enhance the overall experience I also have stretch goals for even more features that I'd like to add to the new version of the game with the help of backers. I haven't revealed th…

  • T.O.T.E. just launched on Kickstarter today with more than 36% funding! - 3 November 2021

    So, I have a couple of exciting things to announce here. 1. There's a pretty BIG update coming to Tales of the Elements in the near future! This update will feature more fleshed out fixes, improvements and general polish to the overall game. Changes and enhancements that are planned are: - Improvements in compatibility between the game engine and battle systems - AI Improvement with the option to turn off AI-controlled part members - Stat Rebalancing 2. Also, there's a NEW version of the game that is planned to be released as a separate game here on Steam and it will also see a release on mobile (iPhone and Android platforms) as well! This new enhanced remake will be called "T.O.T.E: The Tales Of The Elements" and it will feature: - All of the improvements from the update - True Widescreen fullscreen - A remixed OST - An enhanced and more fleshed out story - New environmental art and ne…

  • My NEW game, Astraverse, is LIVE on Kickstarter! - 22 July 2021

    Hey, guys! For the past 3 years, I've been working on a new game called Astraverse! It's a cooperative Sci-fi Action RPG where you can explore different planets and it's HEAVILY inspired by my favorite game series, Phantasy Star! It just launched on Kickstarter and you can check it out here: https://www.kickstarter.com/projects/lastbenevolence/astraverse Astraverse has gameplay similar to classic arcade beat 'em ups like Double Dragon, Golden Axe, Streets of Rage or Final Fight. But, it has features that are common in RPGs such as character creation, leveling up stats and loot grinding. I talk about the features in this video: I HIGHLY recommend to check out the Kickstarter, pledge whatever you can--there are rewards for even $1 pledges! And if you can't pledge, that's okay! Tell someone who you think might be interested! You'd be surprised how much that helps! Looking forward to contin…

  • Tales of the Elements 2nd Chapter is HERE! - 9 February 2018

    Hey, guys! Last BeNeVoLeNcE-- I'm really pleased to announce the release of the 2nd Chapter of Tales of the Elements! You can find it on the Steam Store right here: http://store.steampowered.com/app/779720/Tales_of_the_Elements__2nd_Chapter/ If you're curious to know what this 2nd Chapter is about--No problem! But, first--It might be a little easier for me to share a bit of the story behind the project as a whole, first. So, here's what we got: Tales of the Elements was produced and recorded back in 2015 as 2 separate Hip Hop albums. The concept of it was that each album would be like a separate "disc" that made up a full JRPG like they did with most JRPG games back on the first Playstation. Once we finished we decided to make them into 2 episodic games but after some time, those games turned into a single game with the second part being DLC for the main game. Why would I recommend 2nd…

  • Tales of the Elements 2nd Chapter is HERE! - 9 February 2018

    Hey, guys! Last BeNeVoLeNcE-- I'm really pleased to announce the release of the 2nd Chapter of Tales of the Elements! You can find it on the Steam Store right here: http://store.steampowered.com/app/779720/Tales_of_the_Elements__2nd_Chapter/ If you're curious to know what this 2nd Chapter is about--No problem! But, first--It might be a little easier for me to share a bit of the story behind the project as a whole, first. So, here's what we got: Tales of the Elements was produced and recorded back in 2015 as 2 separate Hip Hop albums. The concept of it was that each album would be like a separate "disc" that made up a full JRPG like they did with most JRPG games back on the first Playstation. Once we finished we decided to make them into 2 episodic games but after some time, those games turned into a single game with the second part being DLC for the main game. Why would I recommend 2nd…

  • Tales of the Elements 2nd Chapter Coming Soon! (Big FC Update, too!) - 9 January 2018

    Hello, everyone! This is Last BeNeVoLeNcE and I have some great news! First off, the issue that some of us were experiencing with the game installing itself as an empty folder has been fixed! So, the new update for the game is fully tested and working! I apologize for any inconvenience that issue may have caused in the last couple of days. Second, Tales of the Elements 2nd Chapter is finally coming out on February 9th and you can even check out the trailer and screenshots in the store!: http://store.steampowered.com/app/779720/Tales_of_the_Elements__2nd_Chapter/ The 2nd Chapter will include a bunch of new content--The second half of the story, 2 new playable characters, new locations, new special stages, several different endgame sidequests, and secret bosses! That's not even the best part--even though it will DOUBLE the content of the base game, the price is set to be only $3.99! How c…

  • Tales of the Elements 2nd Chapter Coming Soon! (Big FC Update, too!) - 9 January 2018

    Hello, everyone! This is Last BeNeVoLeNcE and I have some great news! First off, the issue that some of us were experiencing with the game installing itself as an empty folder has been fixed! So, the new update for the game is fully tested and working! I apologize for any inconvenience that issue may have caused in the last couple of days. Second, Tales of the Elements 2nd Chapter is finally coming out on February 9th and you can even check out the trailer and screenshots in the store!: http://store.steampowered.com/app/779720/Tales_of_the_Elements__2nd_Chapter/ The 2nd Chapter will include a bunch of new content--The second half of the story, 2 new playable characters, new locations, new special stages, several different endgame sidequests, and secret bosses! That's not even the best part--even though it will DOUBLE the content of the base game, the price is set to be only $3.99! How c…

  • Technical issues (Update) - 9 January 2018

    Hey, everyone! LB here-- We have some good news: I was able to fix the issue with the game files and I'm uploading it all right now. For anyone who may be curious about what happened: The issue was caused by the build that I had uploaded with the DLC overwriting the main game files and deleting them for players who did not have the DLC. The next announcement I post will be about the release of Tales of the Elements 2nd Chapter and the new update to the First Chapter--I'll be posting that announcement once the new WORKING build is live! Again, thanks for all of your patience while I've been handling this issue. - LB PS. Whoever sent in a report or complaint about this issue will be receiving a FREE key for 2nd Chapter.

  • Technical issues (Update) - 9 January 2018

    Hey, everyone! LB here-- We have some good news: I was able to fix the issue with the game files and I'm uploading it all right now. For anyone who may be curious about what happened: The issue was caused by the build that I had uploaded with the DLC overwriting the main game files and deleting them for players who did not have the DLC. The next announcement I post will be about the release of Tales of the Elements 2nd Chapter and the new update to the First Chapter--I'll be posting that announcement once the new WORKING build is live! Again, thanks for all of your patience while I've been handling this issue. - LB PS. Whoever sent in a report or complaint about this issue will be receiving a FREE key for 2nd Chapter.

  • Technical issues - 9 January 2018

    Last BeNeVoLeNcE, here: I just recently put an update on the game but there appears to be an issue with the game folder showing up empty in the last update. We may have found out what the issue is--but it will take some time to fix. I'm currently working on the solution right now but in the meantime--I appreciate your patience as I'll need a bit of time to get the game's folders up again. I'll have an update within an hour! - LB

  • Technical issues - 9 January 2018

    Last BeNeVoLeNcE, here: I just recently put an update on the game but there appears to be an issue with the game folder showing up empty in the last update. We may have found out what the issue is--but it will take some time to fix. I'm currently working on the solution right now but in the meantime--I appreciate your patience as I'll need a bit of time to get the game's folders up again. I'll have an update within an hour! - LB

  • Big Changes (Free update!) - 19 October 2017

    Hey, everybody! Last BeNeVoLeNcE, here: In the recent months, I've began working on Tales of the Elements 2C. The story's already written, the album is already recorded, and all of the new features and gameplay enhancements for 2C are already complete! So, while working on those new features, I decided it would be a good idea to make all of the new features and gameplay balances available in FC as part of a FREE update! This update's big because it's really taking all of the new ideas that will be used in 2C and completely giving FC a makeover with them. Aside from some minor bug fixes--here's what's new: In-depth (but completely optional) tutorials for important game features. Eight (8) "special stages" (mini-games) to unlock special inspiration. Voice grunts for dialogue from main characters as well as some NPCs. Battle voiceovers for playable characters. Breakable boxes, barrels, and…

  • Big Changes (Free update!) - 19 October 2017

    Hey, everybody! Last BeNeVoLeNcE, here: In the recent months, I've began working on Tales of the Elements 2C. The story's already written, the album is already recorded, and all of the new features and gameplay enhancements for 2C are already complete! So, while working on those new features, I decided it would be a good idea to make all of the new features and gameplay balances available in FC as part of a FREE update! This update's big because it's really taking all of the new ideas that will be used in 2C and completely giving FC a makeover with them. Aside from some minor bug fixes--here's what's new: In-depth (but completely optional) tutorials for important game features. Eight (8) "special stages" (mini-games) to unlock special inspiration. Voice grunts for dialogue from main characters as well as some NPCs. Battle voiceovers for playable characters. Breakable boxes, barrels, and…

  • Getting ready for the 2nd Chapter! - 15 August 2017

    Hey, everyone! Last BeNeVoLeNcE, here-- First off, I'd like to sincerely thank everyone who's supported this release as developing this game was a real "life achievement" for me to personally unlock. It was always a goal since I was young to get into game development and I never thought it would have been possible to develop games on my own. So, seriously, thank you all for your support! There's more to come! But, that's not what this announcement is about-- I'm happy to reveal that Tales of the Elements - 2nd Chapter is currently in development! Actually, to be honest, it's been in-development for quite some time now! You're probably wondering what you can look forward to seeing in 2nd Chapter and as I can't say too much just yet--I can share a few quick points: - Tales of the Elements - 2nd Chapter is the second HALF of the story while FC was the first half. That means that when FC an…

  • Getting ready for the 2nd Chapter! - 15 August 2017

    Hey, everyone! Last BeNeVoLeNcE, here-- First off, I'd like to sincerely thank everyone who's supported this release as developing this game was a real "life achievement" for me to personally unlock. It was always a goal since I was young to get into game development and I never thought it would have been possible to develop games on my own. So, seriously, thank you all for your support! There's more to come! But, that's not what this announcement is about-- I'm happy to reveal that Tales of the Elements - 2nd Chapter is currently in development! Actually, to be honest, it's been in-development for quite some time now! You're probably wondering what you can look forward to seeing in 2nd Chapter and as I can't say too much just yet--I can share a few quick points: - Tales of the Elements - 2nd Chapter is the second HALF of the story while FC was the first half. That means that when FC an…

  • TOTEFC Steam Update Patch Notes - 22 December 2016

    Here's everything that was changed, fixed, and added in this update: Added a system menu with options for volume, auto-dashing, and fullscreen. Pre-edited .ini file to run the game at fullscreen automatically at first start-up for new players. Fixed a time-system issue with the Snowberry date. Fixed a bug where the player could still play the record smash mini-game after the date. Improved the ai so that ranged attackers and healers distance themselves from enemies. Weakened Mega Ran's hookshot damage. Fixed Mega Ran's normal attack so that he can only shoot through walls with charged attacks Changed Mega Ran's Skills so that they all require TP. Rebalanced the Fenix Down drops at the beginning of the game to indirectly fix an issue where the player could possibly get stuck forever between two boulders if Mega Ran died and the game was saved. Raised the health stat on a number of late-g…

  • TOTEFC Steam Update Patch Notes - 22 December 2016

    Here's everything that was changed, fixed, and added in this update: Added a system menu with options for volume, auto-dashing, and fullscreen. Pre-edited .ini file to run the game at fullscreen automatically at first start-up for new players. Fixed a time-system issue with the Snowberry date. Fixed a bug where the player could still play the record smash mini-game after the date. Improved the ai so that ranged attackers and healers distance themselves from enemies. Weakened Mega Ran's hookshot damage. Fixed Mega Ran's normal attack so that he can only shoot through walls with charged attacks Changed Mega Ran's Skills so that they all require TP. Rebalanced the Fenix Down drops at the beginning of the game to indirectly fix an issue where the player could possibly get stuck forever between two boulders if Mega Ran died and the game was saved. Raised the health stat on a number of late-g…

Patch notes and updates

S.noRelease datePatch nameGID number
122 April 2025Hotfix1797185861810823
223 January 2024Pre-make Update #15510784213115245040
322 December 2016TOTEFC Steam Update Patch Notes91593954391834991
422 December 2016TOTEFC Steam Update Patch Notes4249665521686880182

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID540640
Live current players0
SteamPulse tracked peak16
Live count (today's peak floor)0
Price$6.99
Free to playNo
Discount0%
Original price USD$6.99
Current price USD$6.99
Release dateOct 7, 2016
DeveloperLast BeNeVoLeNcE
PublisherRandomBeats Music
Owners estimatedNot available
SteamSpy owner estimate minimum50,000
SteamSpy owner estimate maximum100,000
Review typeMixed
Positive review percent70%
Positive reviews23
Negative reviews10
Total reviews33
Steam recommendationsNot available
Achievements15
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/540640/

Short description

Tales of the Elements, a game adaption of the album of the same name, is a mixture of Hip Hop, JRPG, & party-style goodness! Featuring Mega Ran, K-Murdock, and Last BeNeVoLeNcE, experience a fast-paced 2D Japanese-style action RPG for up to 4 players!

About this game

What do you get when you mix Hip Hop, JRPGs, fast-paced action, and 4-player couch co-op? Tales of the Elements is an indie action role-playing game adaptation of the album of the same name, developed by the album's producer and recording artist, Last BeNeVoLeNcE. While similar to the classic style of Japanese RPGs of the 90s, TotEFC blends Hip Hop music and culture with the characteristics and setting of a traditional JRPG to create a world of fantasy and style! Starring music producer and recording artist Last BeNeVoLeNcE, the legendary “Chip Hop” pioneer Mega Ran, and Panacea producer K-Murdock! Key Features: - Based on the Hip Hop album of the same name - Japanese-style RPG storytelling like the classics of the 90’s - True 4-player co-op action battle system with X-Box 360 gamepad support - A great soundtrack that features a unique blend of Hip Hop and RPG music - Hip Hop themed mechanics that are rewarding but optional - Highly challenging gameplay that features light puzzle-solving progression--No maps or quest markers! - Secret bosses and a hidden unlockable that literally breaks the 4th wall - Developed by the artist who produced and recorded the album Tales of the Elements has also been updated with additional features (as of 2018) such as: - 8 Speed-based 3D Special Stages for unlocking secrets - Main Cast Character Voiceovers (along with additional supporting cast voiceovers) - Hand-drawn character dialogue portraits and map sprites. A free copy of the Tales of the Elements FC album is available when purchasing the game!

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
22Steam Achievements
28Full controller support
29Steam Trading Cards
60Gamepad Recommended
23Steam Cloud
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany12Verbrechen
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $6.99
  • Highest observed: $6.99

Tales of the Elements's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $6.99, the highest is $6.99, and the first visible tracked price is $6.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Tales of the Elements's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $6.99, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $6.99. The latest run records $6.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $6.99
  • Current list price: $6.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Tales of the Elements at $6.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$6.99$6.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $6.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$6.99$6.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $6.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$6.99$6.99No discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.