SPSTEAMPULSELIVE ANALYTICS
The Frontier

The Frontier Steam metadata

Nikku Nomura | Oct 24, 2016 | game

Released

0players observed · 11 October 2026 - 10:08:34 UTC

AdventureIndieRPGSimulationEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)153
  • Revenue (VGI)$1,110
  • Review score100% positive

The Frontier metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)153
  • Revenue (VGI)$1,110
  • Review score100% positive
  • Total reviews3
  • Release dateOct 24, 2016
  • DeveloperNikku Nomura
  • PublisherNikku Nomura

Genres: Adventure, Indie, RPG, Simulation, Early Access

Company pages: Developer: Nikku NomuraPublisher: Nikku Nomura

Top Steam chartsTop 100 gamesGame directorySteam Store page

The Frontier Steam metadata

The Frontier metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/541760/metadata
Steam Storehttps://store.steampowered.com/app/541760/
Steam Communityhttps://steamcommunity.com/app/541760
PCGamingWiki search
IGDB searchSearch IGDB for The Frontier

Reviews, pricing, and metadata

Review summary

3 user reviews

100% positive, 3 positive, 0 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 24 October 2016

Latest Steam announcements

  • Ver. 0.17.0 Change Log - 6 February 2021

    Hey everyone. Sorry it took a while to get this out, but the newest version 0.17.0 has been released on the beta branch. As mentioned in previous posts, new releases will be made to the new beta branch for the time being. Once I'm able to fix the save functionality and bring the game back to a more stable state, then releases will switch back to the default branch. For those of you who would like to play the newest version anyway, you can switch to the beta branch by doing the following: - Right click on The Frontier in your Steam library and select "Properties..." - Select "BETAS" from the menu - Then from the dropdown, select "beta - Public beta branch" (no password is required) Now on to the changes for this version. Change log: - Updated Java version to 11 - Updated libGDX framework version to 1.9.8 - Implemented my own ECS (entity component system) game framework/engine (a small po…

  • Patreon Launch - 2 February 2021

    Hey everyone. I'm happy to announce that my Patreon page is up and running. You can check it out here: https://www.patreon.com/nikkunomura. If you're interested in supporting my game development for The Frontier (and other games) more directly, then please go ahead and have a look. Among other benefits like access to the latest playable versions, your contributions can earn Steam keys for The Frontier (if you haven't picked up a copy yet or maybe one for a friend), as well as keys for future titles. I also have plans for expanding the benefits further as I'm able to secure more development time. If you have any questions regarding the Patreon, feel free to ask in the comments. Thanks for reading, and I hope everyone keeps safe. Nikku

  • Quick Update on the Next Release and Patreon - 19 January 2021

    Hey everyone. It's a little late, but Happy New Year. I sure hope this year turns out to be much better for everyone than the last. As it's been a little while since my last post, I wanted to give a quick update on some of the things I mentioned I was working on. So first off, Patreon. I've been spending some time setting up my page, and I plan to make an announcement about it early next month. If you're interested in becoming a patron and supporting my game development directly, please do keep an eye out for that. Also, if you have any rewards you might be interested in seeing, please let me know in the comments. As for the next release, the new update I mentioned last time is ready to go. However, I'll be releasing it on Steam as a beta branch, so it'll take me a bit of time to figure out how to get that to work. The reason for this is that the save/load system no longer works in the…

  • Update on The Frontier's Development Status - 14 December 2020

    Hey everyone. It's been a really long time since I last posted anything about The Frontier (over 3 years, in fact). I can't apologize enough for the long silence, and I owe everyone an explanation as to what's been going on these past years. Some of you may have seen me comment about this over in the forums, but one of the reasons for a lack of updates is that I ran out of money shortly after releasing the game, and had to go back to working full-time (which I had been doing until earlier this year, more on that later). However, working a full-time job was really only part of the problem. The biggest issue was the terrible state/quality of the game's source code. Those of you that have been following The Frontier since its early days may be aware that I started this project as a way to practice and learn how to program in Java. I had no previous programming experience at the time, but a…

  • Ver. 0.16.01 Change Log - 24 September 2017

    Hey everyone. I just released a small update for The Frontier with a few changes and some bug fixes. You can check out the change log below. I plan on working on housing for Workers next, but unfortunately, I can't make any promises regarding a timeline. The next update shouldn't take as long as this one did though, since I finally have a consistent amount of time on my weekends to work on it. Change log: - Increased the max capacity for all storage chests. - Thread has been changed to Vine as an item you can get as a random secondary resource (the CHECK icon). - Rare Resource Bundles are no longer required for the City's population to grow. Bugs: - Fixed Bundle Seller and Bundle Buyer exp categories to properly gain exp. - Edited the message displayed when unlocking the Long Distance Trader skill. - Fixed exp category bug that caused them to level up only once even if you gained enough…

  • Ver. 0.16.01 Change Log - 24 September 2017

    Hey everyone. I just released a small update for The Frontier with a few changes and some bug fixes. You can check out the change log below. I plan on working on housing for Workers next, but unfortunately, I can't make any promises regarding a timeline. The next update shouldn't take as long as this one did though, since I finally have a consistent amount of time on my weekends to work on it. Change log: - Increased the max capacity for all storage chests. - Thread has been changed to Vine as an item you can get as a random secondary resource (the CHECK icon). - Rare Resource Bundles are no longer required for the City's population to grow. Bugs: - Fixed Bundle Seller and Bundle Buyer exp categories to properly gain exp. - Edited the message displayed when unlocking the Long Distance Trader skill. - Fixed exp category bug that caused them to level up only once even if you gained enough…

  • Quick Post on The Frontier's Stalled Progress - 12 March 2017

    Hey everyone! I'm sorry for not posting anything in a long time. Unfortunately, and as you might have noticed, progress on The Frontier has been stalled for the past few months. I wanted to post a quick update to let everyone know what the current status of the game's progress is. So first off, the easiest explanation for why progress has stalled is that I ran out of money. After leaving my previous job, I was using my own savings to work on The Frontier. I'm happy that I was able to release the game, but unfortunately, I don't have the money to keep working on it full-time. This doesn't mean the game will be cancelled though, or that I'll stop making updates; however, progress will be a lot slower going forward as I'll have to divert most of my time to other work. I'm not sure when I'll be able to start working on The Frontier again, but when I do, I plan on working on the following up…

  • Quick Post on The Frontier's Stalled Progress - 12 March 2017

    Hey everyone! I'm sorry for not posting anything in a long time. Unfortunately, and as you might have noticed, progress on The Frontier has been stalled for the past few months. I wanted to post a quick update to let everyone know what the current status of the game's progress is. So first off, the easiest explanation for why progress has stalled is that I ran out of money. After leaving my previous job, I was using my own savings to work on The Frontier. I'm happy that I was able to release the game, but unfortunately, I don't have the money to keep working on it full-time. This doesn't mean the game will be cancelled though, or that I'll stop making updates; however, progress will be a lot slower going forward as I'll have to divert most of my time to other work. I'm not sure when I'll be able to start working on The Frontier again, but when I do, I plan on working on the following up…

  • Ver. 0.16.00 Change Log - 31 December 2016

    Hey everyone! Apologies again for the wait. It took me longer to get to this than I expected. Here's the full change log for the Ver. 0.16.00 update. First off though, I have a warning for any players that are loading saves from a previous version of the game. Your save files will still work, but due to the changes in this update, the following data will be lost. - Any hired Workers and their production. - Any workers available for hire at the Town Hall. - Any items being crafted at Specialists. Change Log: - Removed Specialist crafting times and increased the crafting fee to 10% of crafted value. (Items will now be crafted instantly.) - Adjusted the requirements for all unlockable skills to be easier. - Added new tutorial quests for Harvesters and Couriers. - Moved the Workshop tutorials to the Harvester tutorial branch (unlock path). - Adjusted text and rewards for some tutorials. - I…

  • Ver. 0.16.00 Change Log - 31 December 2016

    Hey everyone! Apologies again for the wait. It took me longer to get to this than I expected. Here's the full change log for the Ver. 0.16.00 update. First off though, I have a warning for any players that are loading saves from a previous version of the game. Your save files will still work, but due to the changes in this update, the following data will be lost. - Any hired Workers and their production. - Any workers available for hire at the Town Hall. - Any items being crafted at Specialists. Change Log: - Removed Specialist crafting times and increased the crafting fee to 10% of crafted value. (Items will now be crafted instantly.) - Adjusted the requirements for all unlockable skills to be easier. - Added new tutorial quests for Harvesters and Couriers. - Moved the Workshop tutorials to the Harvester tutorial branch (unlock path). - Adjusted text and rewards for some tutorials. - I…

  • Update Ver. 0.16.00 is now live - 28 December 2016

    Hey everyone. Sorry for the wait. The new Ver. 0.16.00 update is now live! I'll post the full change log sometime tomorrow. Nikku

  • Update Ver. 0.16.00 is now live - 28 December 2016

    Hey everyone. Sorry for the wait. The new Ver. 0.16.00 update is now live! I'll post the full change log sometime tomorrow. Nikku

  • Preview for Ver. 0.16.00 update - 16 December 2016

    Hey everyone! I uploaded a short video showing off the new changes to workers that'll be coming in the new 0.16.00 update. You can watch it here. The new update isn't quite ready for release yet, but I should be able to get it out in the next week or so. I hope you're looking forward to it. If you have any questions or comments, please let me know, and if you're interested in seeing more WIP pics and videos of what I'm working on, you should check out my twitter account @nikku_nomura. Thanks for reading!

  • Preview for Ver. 0.16.00 update - 16 December 2016

    Hey everyone! I uploaded a short video showing off the new changes to workers that'll be coming in the new 0.16.00 update. You can watch it here. The new update isn't quite ready for release yet, but I should be able to get it out in the next week or so. I hope you're looking forward to it. If you have any questions or comments, please let me know, and if you're interested in seeing more WIP pics and videos of what I'm working on, you should check out my twitter account @nikku_nomura. Thanks for reading!

  • Ver. 0.15.02 Change Log - 14 November 2016

    Hey everyone. The Frontier has been updated to ver. 0.15.02. This is another smaller update with some fixes to help further improve the controls, as well as make the game more enjoyable to play. Please see the details below. Change Log: - An icon and an amount is now displayed when the player gains an item in the field. - Improved the bundle making system and UI to make it easier to make bundles. - Tutorial quests are now automatically accepted when they're unlocked. (This won't apply to tutorial quests that are already unlocked in your save file.) - Changed "Exit" to "Close" for UIs. - Added the pick up SFX to fishing and gathering water. - Added a simple autosave system (just in case the game crashes). The game will now autosave every 10 minutes and keep the three most recent autosaves. (Please note that the current setup is just a temporary solution. I plan on expanding on it in a fu…

  • Ver. 0.15.02 Change Log - 14 November 2016

    Hey everyone. The Frontier has been updated to ver. 0.15.02. This is another smaller update with some fixes to help further improve the controls, as well as make the game more enjoyable to play. Please see the details below. Change Log: - An icon and an amount is now displayed when the player gains an item in the field. - Improved the bundle making system and UI to make it easier to make bundles. - Tutorial quests are now automatically accepted when they're unlocked. (This won't apply to tutorial quests that are already unlocked in your save file.) - Changed "Exit" to "Close" for UIs. - Added the pick up SFX to fishing and gathering water. - Added a simple autosave system (just in case the game crashes). The game will now autosave every 10 minutes and keep the three most recent autosaves. (Please note that the current setup is just a temporary solution. I plan on expanding on it in a fu…

  • Ver. 0.15.01 Change Log / アップデート内容 - 30 October 2016

    Hey everyone! The Frontier has been updated to ver. 0.15.01. This small update has some fixes to help improve the controls for the game. Please see the details below. Change Log: - Can now click on any tile adjacent the character and interact with only that object. - Can click anywhere on a building to interact with it (must be adjacent to the building). - Improved the tile selection logic when using the DOWN/UP keys to interact with objects. - Changed the log message when losing HP due to no Energy. - Extended the display time of the red flash in the top-left corner of the screen when losing HP. - Fixed the Steam settings for the "save_path.txt" file in the install folder so it won't get overwritten by updates. (This file can be used to designate the location you would like the game's save files to go.) アップデート内容 ・キャラクターに隣接しているどのタイルにでもクリックし、そのタイルにあるオブジェクトにだけアクションをおこす様に修正。 ・ビルのどこにクリックしても…

  • Ver. 0.15.01 Change Log / アップデート内容 - 30 October 2016

    Hey everyone! The Frontier has been updated to ver. 0.15.01. This small update has some fixes to help improve the controls for the game. Please see the details below. Change Log: - Can now click on any tile adjacent the character and interact with only that object. - Can click anywhere on a building to interact with it (must be adjacent to the building). - Improved the tile selection logic when using the DOWN/UP keys to interact with objects. - Changed the log message when losing HP due to no Energy. - Extended the display time of the red flash in the top-left corner of the screen when losing HP. - Fixed the Steam settings for the "save_path.txt" file in the install folder so it won't get overwritten by updates. (This file can be used to designate the location you would like the game's save files to go.) アップデート内容 ・キャラクターに隣接しているどのタイルにでもクリックし、そのタイルにあるオブジェクトにだけアクションをおこす様に修正。 ・ビルのどこにクリックしても…

Patch notes and updates

S.noRelease datePatch nameGID number
124 September 2017Ver. 0.16.01 Change Log4249665521686884613
231 December 2016Ver. 0.16.00 Change Log4249665521686884741
314 November 2016Ver. 0.15.02 Change Log4249665521686884928
430 October 2016Ver. 0.15.01 Change Log / アップデート内容4249665521686884996

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID541760
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateOct 24, 2016
DeveloperNikku Nomura
PublisherNikku Nomura
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review type3 user reviews
Positive review percent100%
Positive reviews3
Negative reviews0
Total reviews3
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/541760/

Short description

The Frontier is a blend between business simulation and survival, exploration games. Starting from nothing: explore, gather resources, craft items, and try to survive your world — all while building up your business empire and great fortune.

About this game

[Important: Please read before purchasing] Due to financial constraints, I'm currently unable to work on The Frontier full-time. I have no plans to cancel or stop working on the game; however, this will result in much slower and more inconsistent progress. If you're thinking about buying The Frontier, please bear this in mind and base your decision on how much you think you will enjoy the game in its current state. The Frontier is a blend between business simulation and survival, exploration games. Starting from nothing: explore, gather resources, craft items, and try to survive your world — all while building up your business empire and great fortune. Current Features Business Simulation: Foreign trade markets — buy/sell bundles, manage warehouses, and make shipments Town populations affect supply, demand, and prices Workshops — hire workers to help scale your production Harvester Huts — hire Harvesters to automatically gather resources Hire Couriers to transport items in your production chain Specialists offer helpful services and item crafting Survival and Exploration: Character experience and leveling system Character skill points and acquired skills Large, randomly generated maps to explore 5 different biomes to gather resources from Survival — the player must secure food to survive Permanent Death — running out of money will also result in game over Farming and fishing Resource surveys, growth and decay

Supported languages

English

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 11, 2026 to Oct 11, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

The Frontier's USD price history spans from Oct 11, 2026 to Oct 11, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

The Frontier's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Oct 11, 2026 through Oct 11, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records The Frontier at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-11$9.99$9.99No discountSteam Store

Most visited Steam Store games

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3Once Human16,68411 October 2026 - 08:17:40 UTC231,343
4Escape From Duckov5,58811 October 2026 - 09:42:52 UTC301,322
5Wallpaper Engine100,98511 October 2026 - 11:05:38 UTC150,271
6Battle Teams 26610 October 2026 - 21:39:15 UTC7,966
7LoveChoice50511 October 2026 - 10:02:36 UTC1,139

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Stardew Valley72,31811 October 2026 - 11:12:41 UTC236,6141,016,067ConcernedApe
TBH: Task Bar Hero68,64211 October 2026 - 11:14:09 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 267,60411 October 2026 - 10:36:44 UTC574,638199,438Mega Crit
Palworld60,46211 October 2026 - 11:24:13 UTC2,101,535451,088Pocketpair
Project Zomboid59,92511 October 2026 - 11:11:31 UTC122,811486,203The Indie Stone
The Outlast Trials53,23711 October 2026 - 09:20:26 UTC147,771101,323Red Barrels
Geometry Dash49,05311 October 2026 - 09:53:37 UTC108,707646,789RobTop Games

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS117,51611 October 2026 - 10:44:37 UTC399,748Not availableBULKHEAD
Valheim102,37411 October 2026 - 10:55:25 UTC498,478533,888Iron Gate AB
Slay the Spire 267,60411 October 2026 - 10:36:44 UTC574,638199,438Mega Crit
Palworld60,46211 October 2026 - 11:24:13 UTC2,101,535451,088Pocketpair
Project Zomboid59,92511 October 2026 - 11:11:31 UTC122,811486,203The Indie Stone
VRChat43,17311 October 2026 - 11:25:13 UTC74,217269,026VRChat Inc.
ARK: Survival Ascended25,73011 October 2026 - 10:05:27 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
BeamNG.drive23,66011 October 2026 - 11:23:40 UTC44,232392,944BeamNG
Path of Exile 222,48011 October 2026 - 09:39:46 UTC578,562226,998Grinding Gear Games
The Isle16,81411 October 2026 - 05:58:24 UTC27,916121,501Afterthought LLC
R.E.P.O.12,88811 October 2026 - 09:55:02 UTC266,908427,626semiwork
Schedule I12,76011 October 2026 - 11:14:58 UTC455,652297,022TVGS

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat180,63511 October 2026 - 11:12:52 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS117,51611 October 2026 - 10:44:37 UTC399,748Not availableBULKHEAD
Stardew Valley72,31811 October 2026 - 11:12:41 UTC236,6141,016,067ConcernedApe
Project Zomboid59,92511 October 2026 - 11:11:31 UTC122,811486,203The Indie Stone
EA SPORTS FC™ 2758,75711 October 2026 - 10:46:52 UTC90,706842EA CANADA, EA Romania
War Thunder52,53311 October 2026 - 07:05:05 UTC125,317781,076Gaijin Entertainment
Hearts of Iron IV51,31111 October 2026 - 11:10:13 UTC93,196377,014Paradox Development Studio
Don't Starve Together45,26411 October 2026 - 08:53:22 UTC122,662531,182Klei Entertainment
Farming Simulator 2544,71111 October 2026 - 10:46:35 UTC135,88359,322GIANTS Software
VRChat43,17311 October 2026 - 11:25:13 UTC74,217269,026VRChat Inc.
Euro Truck Simulator 236,06611 October 2026 - 08:52:11 UTC73,289940,058SCS Software
Escape from Tarkov35,75011 October 2026 - 11:09:11 UTC46,24966,597Battlestate Games

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