- New Potion: Fuzz Sight - Update 0.1.5 - 7 May 2018
Good evening, Potioneers! A new potion is available in Sundry Forest for you to brew: fuzz sight! It's the first potion that affects your view and sets the stage for many more to come in the future. To brew it, grind as many Marmo seeds as you can and pour them into your container via the funnel. Fill with water, shake, then drink! It makes your sight appear snowy, as though the signal isn't quite coming through. Who knows what other effects it will have in the future when used against other objects than your stomach? https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26635377%2F3f956c70812deefbdec15a5e8a2ccb1de56e0f98.png The sky has changed. Eagle-eyed Potioneers will have noticed that there are true clouds in the sky that shift with time, combined with a misty morning fog that rolls in during the early hours of the day. Speaking of days: the next few updates will deal s…
- Update 0.1.4 - Potions! - 27 February 2018
Good day, Potioneers! This is it... Today is the day that you can finally become a "Potioneer." It's been a long time coming, but the system is now in place to support the creation of any number of potions from any number of recipes. Already there are a few recipes in the works and one is included in this update. Each update to Potioneer, moving forward, is going to expand the number of potions you can make. Primarily this is limited by the number of available plants in the game. As the number of plants grows, so do the combinations you can try to see what works! To make a potion, you'll need a few things: Mortar Pestle Container Seeds Funnel Water Since Potioneer is currently in creative mode (all access to all in-game items is provided), you start with these things. Eventually, you'll be expected to complete quests, buy, or find them on your own as part of the story mode, but for now…
- Update 0.1.4 - Potions! - 27 February 2018
Good day, Potioneers! This is it... Today is the day that you can finally become a "Potioneer." It's been a long time coming, but the system is now in place to support the creation of any number of potions from any number of recipes. Already there are a few recipes in the works and one is included in this update. Each update to Potioneer, moving forward, is going to expand the number of potions you can make. Primarily this is limited by the number of available plants in the game. As the number of plants grows, so do the combinations you can try to see what works! To make a potion, you'll need a few things: Mortar Pestle Container Seeds Funnel Water Since Potioneer is currently in creative mode (all access to all in-game items is provided), you start with these things. Eventually, you'll be expected to complete quests, buy, or find them on your own as part of the story mode, but for now…
- Graphics Upgrade - Update 0.1.3 - 24 July 2017
Happy day, Potioneers! It's been a very busy month for Potioneer! First, let's welcome all of the new Potioneers who have purchased the game since our last update, the Super Duper Trowel update. Welcome to the town of Sundry. Get ready for adventure! The area surrounding the Sundry Forest has become more detailed. The backstories planned for the Potioneer townsfolk have been fully written. Each character in the story lives either in the forest or the nearby area. So, the lots around yours have begun to be fleshed out in preparation for their arrival in the game. In addition to more fleshed out lots (still lots of work to be done, here ), the water has received a significant upgrade. It now looks like delicious liquid and glows a beautiful blue. It also performs much better even though it's of higher quality (figure that one out!). Sundry is a town not many people know the history of, ev…
- Graphics Upgrade - Update 0.1.3 - 24 July 2017
Happy day, Potioneers! It's been a very busy month for Potioneer! First, let's welcome all of the new Potioneers who have purchased the game since our last update, the Super Duper Trowel update. Welcome to the town of Sundry. Get ready for adventure! The area surrounding the Sundry Forest has become more detailed. The backstories planned for the Potioneer townsfolk have been fully written. Each character in the story lives either in the forest or the nearby area. So, the lots around yours have begun to be fleshed out in preparation for their arrival in the game. In addition to more fleshed out lots (still lots of work to be done, here ), the water has received a significant upgrade. It now looks like delicious liquid and glows a beautiful blue. It also performs much better even though it's of higher quality (figure that one out!). Sundry is a town not many people know the history of, ev…
- Super Duper Trowel - Update 0.1.2 - 12 June 2017
Happy day, Potioneers! Just a tiny update today (didn’t want to make you wait for this one!): Your trowel now has super powers! During the Consumer VR Expo and the more recent VR expo at THEMUSEUM in Kitchener, Canada, players often tried to fill their planter boxes with the dirt on the ground as opposed to using the box of dirt provided. Confusion arose after it was unclear to these new Potioneers that digging the earth with the trowel didn’t work as expected. Now, it does! Dig yourself some dirt to fill your planters. This is the first step toward being able to place planters everywhere and anywhere, not just in the basic spots provided when you arrive at your lot! https://gfycat.com/GoodnaturedCreamyBushbaby A few small changes have been made to improve the Potioneer experience, as well, including reducing the music volume on a few of the daily tracks. Be well.
- Super Duper Trowel - Update 0.1.2 - 12 June 2017
Happy day, Potioneers! Just a tiny update today (didn’t want to make you wait for this one!): Your trowel now has super powers! During the Consumer VR Expo and the more recent VR expo at THEMUSEUM in Kitchener, Canada, players often tried to fill their planter boxes with the dirt on the ground as opposed to using the box of dirt provided. Confusion arose after it was unclear to these new Potioneers that digging the earth with the trowel didn’t work as expected. Now, it does! Dig yourself some dirt to fill your planters. This is the first step toward being able to place planters everywhere and anywhere, not just in the basic spots provided when you arrive at your lot! https://gfycat.com/GoodnaturedCreamyBushbaby A few small changes have been made to improve the Potioneer experience, as well, including reducing the music volume on a few of the daily tracks. Be well.
- Quality of Life - Update 0.1.1 - 19 May 2017
Happy day, Potioneers! As some of you may know, the Consumer VR Expo took place two weeks ago in beautiful Vancouver, Canada. Potioneer was there, giving everyone a chance to get their crafting on. Thank you to everyone who stopped by and gave fantastic feedback on how to improve the Potioneer. That feedback directly resulted in the update today. More from that event is on its way, but let’s take a look at what we’ve got so far… Trackpad movement is immensely better (and less vomit inducing!). To move, press the trackpad button in the direction you’d like to walk. It has to click in order for you to move. This is a change compared to the last version which did not require the trackpad to actually click before you’d start moving, leaving many players whipping across maps in a flurry. Trackpad movement is also slower when moving with just one hand, giving you Potioneers much better contro…
- Quality of Life - Update 0.1.1 - 19 May 2017
Happy day, Potioneers! As some of you may know, the Consumer VR Expo took place two weeks ago in beautiful Vancouver, Canada. Potioneer was there, giving everyone a chance to get their crafting on. Thank you to everyone who stopped by and gave fantastic feedback on how to improve the Potioneer. That feedback directly resulted in the update today. More from that event is on its way, but let’s take a look at what we’ve got so far… Trackpad movement is immensely better (and less vomit inducing!). To move, press the trackpad button in the direction you’d like to walk. It has to click in order for you to move. This is a change compared to the last version which did not require the trackpad to actually click before you’d start moving, leaving many players whipping across maps in a flurry. Trackpad movement is also slower when moving with just one hand, giving you Potioneers much better contro…
- Trackpad Locomotion - Update 0.1.0 - 25 April 2017
Happy day, Potioneers! Many of you have been asking for this... and now, your prayers have been answered! Potioneer can now be controlled using the HTC Vive’s trackpad! Simply place and drag your thumb along the trackpad to move in the direction the controller is facing. This locomotion method follows other major games which have released with this locomotion method on the Vive, such as Onward (which is a lot of fun and you should buy it if you haven’t already). Be aware, though, that some users may experience motion sickness when using the trackpad locomotion method. If that’s you, the stick with the tried, tested, and true teleportation method which has been in the game since launch by holding the grip button, pointing at the ground where you want to travel to, then releasing. Along with trackpad movement, some other tasty new upgrades have been added to Potioneer: New radio model. No…
- Trackpad Locomotion - Update 0.1.0 - 25 April 2017
Happy day, Potioneers! Many of you have been asking for this... and now, your prayers have been answered! Potioneer can now be controlled using the HTC Vive’s trackpad! Simply place and drag your thumb along the trackpad to move in the direction the controller is facing. This locomotion method follows other major games which have released with this locomotion method on the Vive, such as Onward (which is a lot of fun and you should buy it if you haven’t already). Be aware, though, that some users may experience motion sickness when using the trackpad locomotion method. If that’s you, the stick with the tried, tested, and true teleportation method which has been in the game since launch by holding the grip button, pointing at the ground where you want to travel to, then releasing. Along with trackpad movement, some other tasty new upgrades have been added to Potioneer: New radio model. No…
- Potioneer Wiki - User Registration Re-enabled - 2 April 2017
Happy day, Potioneers! A few months ago, I had to disable new user registration on the official Potioneer homepage (our wiki) due to spam users signing up en masse. I’m very happy to announce that I’ve installed a new CAPTCHA plugin which has successfully solved the problem! This morning, I’ve re-enabled new user registration on our wiki. Please visit the site and create some edits if you find it’s missing information or is out of date! Be well.
- Potioneer Wiki - User Registration Re-enabled - 2 April 2017
Happy day, Potioneers! A few months ago, I had to disable new user registration on the official Potioneer homepage (our wiki) due to spam users signing up en masse. I’m very happy to announce that I’ve installed a new CAPTCHA plugin which has successfully solved the problem! This morning, I’ve re-enabled new user registration on our wiki. Please visit the site and create some edits if you find it’s missing information or is out of date! Be well.
- Creative Crafting - Update 0.0.9 - 27 March 2017
Happy day, Potioneers! Such good news: a major milestone in the life of Potioneer has been reached! Ever since the launch of Potioneer, I’ve wanted players to be able to make their own home. Not just a prefabricated home that looks like everyone else’s, not just a home that grows as you pay for upgrades, but a true home crafted by your own hands. Using planks, nails, and the hammer, the kinds of things you can build are limitless. How about a watch tower? Or a mansion? Or a dry docked boat? Express your creativity! Share a screenshot of what you built by pressing F12 on your keyboard. It’ll upload right to Steam and show up in the Screenshots tab in the Potioneer store page. I am so excited to see what you build! Reach out and touch the spawning squares to get the materials you need. In the future, these will be craftable, but for now, they’re free and unlimited. No constraints! If you…
- Creative Crafting - Update 0.0.9 - 27 March 2017
Happy day, Potioneers! Such good news: a major milestone in the life of Potioneer has been reached! Ever since the launch of Potioneer, I’ve wanted players to be able to make their own home. Not just a prefabricated home that looks like everyone else’s, not just a home that grows as you pay for upgrades, but a true home crafted by your own hands. Using planks, nails, and the hammer, the kinds of things you can build are limitless. How about a watch tower? Or a mansion? Or a dry docked boat? Express your creativity! Share a screenshot of what you built by pressing F12 on your keyboard. It’ll upload right to Steam and show up in the Screenshots tab in the Potioneer store page. I am so excited to see what you build! Reach out and touch the spawning squares to get the materials you need. In the future, these will be craftable, but for now, they’re free and unlimited. No constraints! If you…
- Quality of Life 2 - Update 0.0.8 - 31 January 2017
Happy day, Potioneers! It’s time for a surprise update! While many of you are aware that hard work has been happening on the crafting update, it’s taken a fair bit longer than intended to finish up with the level of polish that’s required as game development progresses. During the work, several important fixes and gameplay improvements have made, and it wouldn’t be fair to make you wait for the fixes until the crafting update is done. So, I’ve backported the improvements into the current build! Here are some of the things you can expect to see in this update: Box-o-Dirt now has a label to make it obvious that it’s dirt and not fertilizer. All tools no longer fall through the ground if dragged in a strange way. Trowel can shovel dirt into the planter cells (feels natural). All tools which are lost will appear in your mailbox after some time (15 seconds). Potioneer now uses a 24-hour cloc…
- Quality of Life 2 - Update 0.0.8 - 31 January 2017
Happy day, Potioneers! It’s time for a surprise update! While many of you are aware that hard work has been happening on the crafting update, it’s taken a fair bit longer than intended to finish up with the level of polish that’s required as game development progresses. During the work, several important fixes and gameplay improvements have made, and it wouldn’t be fair to make you wait for the fixes until the crafting update is done. So, I’ve backported the improvements into the current build! Here are some of the things you can expect to see in this update: Box-o-Dirt now has a label to make it obvious that it’s dirt and not fertilizer. All tools no longer fall through the ground if dragged in a strange way. Trowel can shovel dirt into the planter cells (feels natural). All tools which are lost will appear in your mailbox after some time (15 seconds). Potioneer now uses a 24-hour cloc…
- Live Stream Dev Vlog #4 - Tonight - 24 January 2017
Live Stream Dev Vlog #4 - Tonight Happy day, Potioneers! Just a friendly reminder that the weekly live stream starts at 1930 EST tonight! Most run for 20-30 minutes and are archived on the Focus on Fun YouTube channel afterwards. Focus on Fun Twitch Channel URL https://www.twitch.tv/focusonfungames Focus on Fun YouTube Live Stream Playlist URL https://www.youtube.com/playlist?list=PL4fVE5HGQOgAWDLrYF81HZIWK04Q0zrES Besides the live stream, it’s important to note that, due to spam, I’ve had to disable the registration on the wiki. Potioneers are more than welcome to contribute (and it’s encouraged, please!) but in order to get you set up, please email [email protected] with your username and I’ll approve you manually. Hope to see you on the stream! If you miss it, set a calendar event for each Tuesday at 1930 EST!
- Live Stream Dev Vlog #4 - Tonight - 24 January 2017
Live Stream Dev Vlog #4 - Tonight Happy day, Potioneers! Just a friendly reminder that the weekly live stream starts at 1930 EST tonight! Most run for 20-30 minutes and are archived on the Focus on Fun YouTube channel afterwards. Focus on Fun Twitch Channel URL https://www.twitch.tv/focusonfungames Focus on Fun YouTube Live Stream Playlist URL https://www.youtube.com/playlist?list=PL4fVE5HGQOgAWDLrYF81HZIWK04Q0zrES Besides the live stream, it’s important to note that, due to spam, I’ve had to disable the registration on the wiki. Potioneers are more than welcome to contribute (and it’s encouraged, please!) but in order to get you set up, please email [email protected] with your username and I’ll approve you manually. Hope to see you on the stream! If you miss it, set a calendar event for each Tuesday at 1930 EST!
- Twitch Dev Vlog #2 - Chopping Wood - 16 January 2017
Happy day, Potioneers! Work on craftable homes moves ever closer to completion. In this livestream, I cover some of the mechanics behind how the axe will function. It’s still quite buggy, but you will get the idea. This video brings to light a question which I’ll tackle during this upcoming livestream: There are enough features in the game now to begin implementation of the story elements. How soon would you, the players, like to be introduced to the Axe, the Arrowhead Glue, Crafting, the Mortar and Pestle, and the Mailbox, i.e., should I wait to release the crafting upgrade as a whole or release what I’ve got done and get you to try it? One option to consider is releasing the functional gameplay elements on a different “beta creative” branch which you can switch to via Steam. This will let you build whatever you want without having to wait to be introduced over time to the ideas organi…