SPSTEAMPULSELIVE ANALYTICS
NeonBall

NeonBall Steam news

Nelium Games | Feb 23, 2018 | game

Released

0players observed · 22 September 2026 - 18:32:53 UTC

CasualIndieFamily FriendlyDifficultFree to PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score57% positive

NeonBall news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score57% positive
  • Total reviews83
  • Release dateFeb 23, 2018
  • DeveloperNelium Games
  • PublisherNelium Games

Genres: Casual, Indie

Company pages: Developer: Nelium GamesPublisher: Nelium Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

NeonBall Steam news

NeonBall news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Goodbye Steam - 12 September 2023

    Greetings from the entire NeonBall development team. We wanted to announce that NeonBall is going to be removed from the Steam store (Don't worry if you already have it in your library you can still play it). This is due to Unity's new abusive policies towards developers and is something we don't want to support, we hope Unity thinks about their new policies as the only thing they get is to annoy indie developers with great ideas. Also Neonball stopped having support years ago, the team separated and each one is working on a different and much bigger thing with better equipment. NeonBall was a test of our beginnings as developers that we wanted to offer free to everyone and we are very proud of what we achieved. We hope you enjoyed it and sorry for all the bugs it probably had hahaha. A pleasure and we say goodbye one last time as a team to everyone. Keep playing and remember to say goo…

  • Update 1.1a - 26 March 2018

    After fixing an important bug, the new update is now available. - Added 2 new arenas - Fixed a bug that would make Labyrinth 4 unbeatable. - Minor fixes in some levels. - Added Quick reset with R key. - Added FPS cap options based on actual refresh rate. - Implemented save compatibility with more than one account per pc. - Fixed Neonballs passing through the floor from previous update - Fixed a minor bug that was slowing the game. - Fixed a bug impeding the unlock of new levels without playing the previous one while meeting the requirements. - Fixed a bug with control options. - Fixed a bug related to changing options while in-game. - Fixed a bug related to FPS. - Fixes and corrections in some menus. - Other fixes and improvements.

  • Update 1.1a - 26 March 2018

    After fixing an important bug, the new update is now available. - Added 2 new arenas - Fixed a bug that would make Labyrinth 4 unbeatable. - Minor fixes in some levels. - Added Quick reset with R key. - Added FPS cap options based on actual refresh rate. - Implemented save compatibility with more than one account per pc. - Fixed Neonballs passing through the floor from previous update - Fixed a minor bug that was slowing the game. - Fixed a bug impeding the unlock of new levels without playing the previous one while meeting the requirements. - Fixed a bug with control options. - Fixed a bug related to changing options while in-game. - Fixed a bug related to FPS. - Fixes and corrections in some menus. - Other fixes and improvements.

  • Update 1.0b - 24 February 2018

    Changelog: - Minor language fixes. - Fixed a bug while selecting resolution. - Fixed a bug on Arena 2 were players could exploit jumping on the wall. - Fixed a texture bug. - Fixed a bug on level 10. - Fixed some settings that would make the game dont receive inputs from a gamepad for some users. - Inactive NeonBalls now willl have a darker tone so they can be distinguished easily from active ones. - There would now be more tone differences between active and inactive platforms. - Fixed being able to move the camera while completing a level. Hotfix: - Fixed a bug within the leaderboards that caused them to only show entries for the 50 top scores. - Fixed a bug where cursor would be able go to other screens on multimonitor setups. - Fixed some missing text. - Fixed minor bugs on some levels. - Minor improvements.

  • Update 1.0b - 24 February 2018

    Changelog: - Minor language fixes. - Fixed a bug while selecting resolution. - Fixed a bug on Arena 2 were players could exploit jumping on the wall. - Fixed a texture bug. - Fixed a bug on level 10. - Fixed some settings that would make the game dont receive inputs from a gamepad for some users. - Inactive NeonBalls now willl have a darker tone so they can be distinguished easily from active ones. - There would now be more tone differences between active and inactive platforms. - Fixed being able to move the camera while completing a level. Hotfix: - Fixed a bug within the leaderboards that caused them to only show entries for the 50 top scores. - Fixed a bug where cursor would be able go to other screens on multimonitor setups. - Fixed some missing text. - Fixed minor bugs on some levels. - Minor improvements.

  • NeonBall F2P [English] - 23 February 2018

    NeonBall is coming in a few hours and it's going to be Free to Play for everyone, at the end we decided the game to be F2P because we though that everyone should enjoy our first game. NeonBall won't have microtransactions or other methods of payment because we believe this is the best for the player. We decided to open a Patreon and support us is your decision, the money we earn on patreon it's going to be used to keep giving support to NeonBall and create future projects. Access our Patreon or Social Networks on our steam community/forum. We hope you enjoy the game.

  • NeonBall F2P [English] - 23 February 2018

    NeonBall is coming in a few hours and it's going to be Free to Play for everyone, at the end we decided the game to be F2P because we though that everyone should enjoy our first game. NeonBall won't have microtransactions or other methods of payment because we believe this is the best for the player. We decided to open a Patreon and support us is your decision, the money we earn on patreon it's going to be used to keep giving support to NeonBall and create future projects. Access our Patreon or Social Networks on our steam community/forum. We hope you enjoy the game.

Patch notes and updates

S.noRelease datePatch nameGID number
126 March 2018Update 1.1a4249665521686921771
226 March 2018Untitled4249665521686921829
324 February 2018Update 1.0b4249665521686921893
424 February 2018Untitled4249665521686921953

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