SPSTEAMPULSELIVE ANALYTICS
The Torus Syndicate

The Torus Syndicate Steam news

Codeate | Nov 22, 2016 | game

Released

0players observed ยท 22 September 2026 - 19:44:27 UTC

ActionAdventureIndieEarly AccessVRSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score71% positive

The Torus Syndicate news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score71% positive
  • Total reviews28
  • Release dateNov 22, 2016
  • DeveloperCodeate
  • PublisherCodeate

Genres: Action, Adventure, Indie, Early Access

Company pages: Developer: CodeatePublisher: Codeate

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The Torus Syndicate Steam news

The Torus Syndicate news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Torus Tuesday #22 - An AI Friend - 23 February 2017

    http://i.giphy.com/3o84U9nu8hkKNSzggU.gif This week's Torus Tuesday A few weeks back, we touched on how we envisioned Torus Syndicate's multiplayer. We continue this week by talking about the player's AI ally.

  • Torus Tuesday #22 - An AI Friend - 23 February 2017

    http://i.giphy.com/3o84U9nu8hkKNSzggU.gif This week's Torus Tuesday A few weeks back, we touched on how we envisioned Torus Syndicate's multiplayer. We continue this week by talking about the player's AI ally.

  • Torus Tuesday #21 - Stealth(ish) Missions - 16 February 2017

    http://i.giphy.com/l3q2HxcrFqzc749u8.gif This week's Torus Tuesday This week, we talk about a new (optional) style of game play we're working on with a mission in Act 2, and offer some ideas and background on how it's achieved.

  • Torus Tuesday #21 - Stealth(ish) Missions - 16 February 2017

    http://i.giphy.com/l3q2HxcrFqzc749u8.gif This week's Torus Tuesday This week, we talk about a new (optional) style of game play we're working on with a mission in Act 2, and offer some ideas and background on how it's achieved.

  • Torus Tuesday #20 - Multiplayer officially underway! - 8 February 2017

    http://i.giphy.com/26xBxdGkxBW1Si49i.gif This week's Torus Tuesday It's offical; Work has started on the multiplayer overhaul of The Torus Syndicate! We are incredibly excited about this and think that it will add immense value to the product. At this point, we can share that the co-op experience will encompass the full campaign, with the current levels modified to allow for a 2 player experience. Finally, Lucas will have some backup; Stay tuned!

  • Torus Tuesday #20 - Multiplayer officially underway! - 8 February 2017

    http://i.giphy.com/26xBxdGkxBW1Si49i.gif This week's Torus Tuesday It's offical; Work has started on the multiplayer overhaul of The Torus Syndicate! We are incredibly excited about this and think that it will add immense value to the product. At this point, we can share that the co-op experience will encompass the full campaign, with the current levels modified to allow for a 2 player experience. Finally, Lucas will have some backup; Stay tuned!

  • Torus Tuesday #18 - Breakdown: Survival Mode - 26 January 2017

    This week's Torus Tuesday This week, we talk about the challenges we faced when dealing with ramping up difficulty in survival style games, and breaking down our solution, a front-based mechanism that drives the new survival mode update.

  • Torus Tuesday #18 - Breakdown: Survival Mode - 26 January 2017

    This week's Torus Tuesday This week, we talk about the challenges we faced when dealing with ramping up difficulty in survival style games, and breaking down our solution, a front-based mechanism that drives the new survival mode update.

  • Torus Tuesday #17 - Act 2 Sneak Peak - 19 January 2017

    http://i.giphy.com/26gZ1aNNgTuAUIfcY.gif This week's Torus Tuesday This week, we have a sneak peak of the beginnings of Act 2.

  • Torus Tuesday #17 - Act 2 Sneak Peak - 19 January 2017

    http://i.giphy.com/26gZ1aNNgTuAUIfcY.gif This week's Torus Tuesday This week, we have a sneak peak of the beginnings of Act 2.

  • Patch Notes 0.5.1 - Feedback One - 14 January 2017

    Patch Notes: 0.5.1 Minor Update - A requisition for higher quality bullets have been approved by the precinct. All standard issue bullets are now faster. - Removed some restrictions leading to sub-optimal runs on locomotion in the proving grounds based on user feedback. - Fixed bug where game used 2 grenades instead of 1 when using the grenade launcher. - Fixed bug where the health power up in Survival cost too much. - Fixed bug in survival mode where some scores were not being reported in the correct unit. - Upgraded to Unity 5.5. - Detectives at the precinct have noticed that the letters in the tItle screeN may hold the key to nEw, untested expeRiences.

  • Patch Notes 0.5.1 - Feedback One - 14 January 2017

    Patch Notes: 0.5.1 Minor Update - A requisition for higher quality bullets have been approved by the precinct. All standard issue bullets are now faster. - Removed some restrictions leading to sub-optimal runs on locomotion in the proving grounds based on user feedback. - Fixed bug where game used 2 grenades instead of 1 when using the grenade launcher. - Fixed bug where the health power up in Survival cost too much. - Fixed bug in survival mode where some scores were not being reported in the correct unit. - Upgraded to Unity 5.5. - Detectives at the precinct have noticed that the letters in the tItle screeN may hold the key to nEw, untested expeRiences.

  • Happy Holidays! - 27 December 2016

    All of us here at Codeate would like to wish all of our players our best for the new year! In the spirit of the holiday, we're offering 10% off The Torus Syndicate during the Winter Sale!

  • Happy Holidays! - 27 December 2016

    All of us here at Codeate would like to wish all of our players our best for the new year! In the spirit of the holiday, we're offering 10% off The Torus Syndicate during the Winter Sale!

  • Update 0.5.0 - Lone Survivor is now available! - 23 December 2016

    Happy Holidays from our team at Codeate! In the spirit of the holidays, we're joining the winter sale and offering 10% off! http://i.giphy.com/3o6ZsTz4KUGHoDwum4.gif We've also updated The Torus Syndicate to 0.5.0, dubbed Lone Survivor. Survival Mode Face off against the syndicate's goons as you fight for survival in the new survival mode, complete with competitive leaderboards! Features - Survive the onslaught as you defeat increasingly difficult waves. - Competitive Leaderboards - Randomized enemies keep the action fresh during each play through. - Collect coins from defeated enemies and spend it on power-ups. Gameplay Changes & Bug fixes Changes - The SMG now operates in full-auto. Bug Fixes - Fixed a bug in the Proving Grounds where the player could drop the pistol - Fixed a bug in the Proving Grounds where the leaderboard does not show your current rank unless in the top 10 places.

  • Update 0.5.0 - Lone Survivor is now available! - 23 December 2016

    Happy Holidays from our team at Codeate! In the spirit of the holidays, we're joining the winter sale and offering 10% off! http://i.giphy.com/3o6ZsTz4KUGHoDwum4.gif We've also updated The Torus Syndicate to 0.5.0, dubbed Lone Survivor. Survival Mode Face off against the syndicate's goons as you fight for survival in the new survival mode, complete with competitive leaderboards! Features - Survive the onslaught as you defeat increasingly difficult waves. - Competitive Leaderboards - Randomized enemies keep the action fresh during each play through. - Collect coins from defeated enemies and spend it on power-ups. Gameplay Changes & Bug fixes Changes - The SMG now operates in full-auto. Bug Fixes - Fixed a bug in the Proving Grounds where the player could drop the pistol - Fixed a bug in the Proving Grounds where the leaderboard does not show your current rank unless in the top 10 places.

  • Torus Tuesday #15 - Emotive Response - 21 December 2016

    http://i.giphy.com/l3vQYgJj7fA4ZR2s8.gif This week's Torus Tuesday This week, we talk about the workings of our new facial features in the 0.4.8 update, Cognitive Science.

  • Torus Tuesday #15 - Emotive Response - 21 December 2016

    http://i.giphy.com/l3vQYgJj7fA4ZR2s8.gif This week's Torus Tuesday This week, we talk about the workings of our new facial features in the 0.4.8 update, Cognitive Science.

  • Patch 0.4.8 - Mini-Update: "Cognitive Science" - 15 December 2016

    This week's update features a small but significant change to the way many of the enemies and NPCs look, as well as some under-the-hood changes that we're very excited about. Enemies and NPCs alike will now react in a more human way with various facial features such as blinking, wincing, and speaking. This is a small detail that we really loved putting in, as it made the characters much more human. Most of the time this week was spent doing some under-the-hood changes to the way the enemy spawning system worked, in preparation for the Survival update next week. Stay tuned!

  • Patch 0.4.8 - Mini-Update: "Cognitive Science" - 15 December 2016

    This week's update features a small but significant change to the way many of the enemies and NPCs look, as well as some under-the-hood changes that we're very excited about. Enemies and NPCs alike will now react in a more human way with various facial features such as blinking, wincing, and speaking. This is a small detail that we really loved putting in, as it made the characters much more human. Most of the time this week was spent doing some under-the-hood changes to the way the enemy spawning system worked, in preparation for the Survival update next week. Stay tuned!

Patch notes and updates

S.noRelease datePatch nameGID number
114 January 2017Patch Notes 0.5.1 - Feedback One84840457401409356
214 January 2017Patch Notes 0.5.1 - Feedback One4249665521686925855
310 December 2016Hotfix 0.4.7a91592690496696065
410 December 2016Hotfix 0.4.7a4249665521686926211
59 December 2016Patch 0.4.7 - Mini-Update: "Pistoleros"4249665521686926281
630 November 2016Patch 0.4.64249665521686926415
724 November 2016Patch Notes 0.4.591591419807872488
824 November 2016Patch Notes 0.4.54249665521686926473
923 November 2016Patch Notes 0.4.491591419805172459
1023 November 2016Patch Notes 0.4.44249665521686926535

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