- Gobbo Games is Shutting Down - 19 March 2025
Dear Gobbo Games Community, We regret to announce that Gobbo Games is shutting down, and as part of this process, all our games will be permanently removed and retired from Steam. This was not an easy decision, but after much consideration, we have decided to close this chapter. We sincerely appreciate everyone who has supported and enjoyed our games over the years. Thank you for being part of the Gobbo Games journey. We appreciate you all. Sincerely, The Gobbo Games Team
- Version 1.2 Released... - 24 September 2017
In an attempt to ensure the game is as bug free and enjoyable as possible we have adopted a policy of updating the game as rapidly as possible. This is the next release of such an update and includes a new Easy Mode option for new Biking Vikings: BRANCHED - Code to version 1.2 ADDED - Auto Transfer and Easy Mode text to HUD when those options are activated. (Bottom-left and Top-Right of HUD) ADDED - New In-Game Hints and Tutorial Screens to include the new EASY MODE. ADDED - New EASY MODE to the game that helps the player keep up their speed if they don't land a jump perfectly. This can be activated in the Option Menu. Should you encounter issues with the game, please contact us here through the Discussions page or via our support email at [email protected]. Please also feel free to provide us with any feedback as we want to make the game the best game we possibly can.
- Version 1.2 Released... - 24 September 2017
In an attempt to ensure the game is as bug free and enjoyable as possible we have adopted a policy of updating the game as rapidly as possible. This is the next release of such an update and includes a new Easy Mode option for new Biking Vikings: BRANCHED - Code to version 1.2 ADDED - Auto Transfer and Easy Mode text to HUD when those options are activated. (Bottom-left and Top-Right of HUD) ADDED - New In-Game Hints and Tutorial Screens to include the new EASY MODE. ADDED - New EASY MODE to the game that helps the player keep up their speed if they don't land a jump perfectly. This can be activated in the Option Menu. Should you encounter issues with the game, please contact us here through the Discussions page or via our support email at [email protected]. Please also feel free to provide us with any feedback as we want to make the game the best game we possibly can.
- Version 1.1.2 Hotfix Released... - 30 June 2017
We have released a small hotfix for the game. We discovered that there were some physics issues in the latest version of the game and have applied a quick hotfix to sort the issue out. Basically your bike would react a bit oddly on some of the maps when traversing over the terrain, this has now been resolved. Should you encounter issues with the game, please contact us here through the Discussions page or via our support email at [email protected]. Please also feel free to provide us with any feedback as we want to make the game the best game we possibly can.
- Version 1.1.2 Hotfix Released... - 30 June 2017
We have released a small hotfix for the game. We discovered that there were some physics issues in the latest version of the game and have applied a quick hotfix to sort the issue out. Basically your bike would react a bit oddly on some of the maps when traversing over the terrain, this has now been resolved. Should you encounter issues with the game, please contact us here through the Discussions page or via our support email at [email protected]. Please also feel free to provide us with any feedback as we want to make the game the best game we possibly can.
- Version 1.1.1 Released... - 28 June 2017
In an attempt to ensure the game is as bug free and enjoyable as possible we have adopted a policy of updating the game as rapidly as possible. This is the next release of such an update and includes the following as well as a host of performance updates: BRANCHED - Code to version 1.1.1 CHANGED - Upgraded project to UE 4.16. SWITCHED - To forward renderer. ADJUSTED - Layouts and ramp rotations on Forest, Village, Shipyard and Highseas levels, to work better with 4.16's updated physics. ADJUSTED - Lighting and fog on The Worldmap, Forest, Village, Shipyard and Highseas, to make it look better with 4.16's new tone mapper, and fix minor issues that came up in switching to Forward Shading. ADJUSTED - Shadow fade out settings to show dynamic shadows from greater distances. ADJUSTED - Ramp angles on the floating hills for new Physics. ADJUSTED - Player stats to work better with new Physics.…
- Version 1.1.1 Released... - 28 June 2017
In an attempt to ensure the game is as bug free and enjoyable as possible we have adopted a policy of updating the game as rapidly as possible. This is the next release of such an update and includes the following as well as a host of performance updates: BRANCHED - Code to version 1.1.1 CHANGED - Upgraded project to UE 4.16. SWITCHED - To forward renderer. ADJUSTED - Layouts and ramp rotations on Forest, Village, Shipyard and Highseas levels, to work better with 4.16's updated physics. ADJUSTED - Lighting and fog on The Worldmap, Forest, Village, Shipyard and Highseas, to make it look better with 4.16's new tone mapper, and fix minor issues that came up in switching to Forward Shading. ADJUSTED - Shadow fade out settings to show dynamic shadows from greater distances. ADJUSTED - Ramp angles on the floating hills for new Physics. ADJUSTED - Player stats to work better with new Physics.…
- Version 1.0.9 Released... - 29 May 2017
In an attempt to ensure the game is as bug free and enjoyable as possible we have adopted a policy of updating the game as rapidly as possible. This is the next release of such an update and includes the following: BRANCHED - Code to v1.0.9. ADDED - 2 new bonus levels to the game. On the menu where you select Single or Multiplayer, you will now see a Bonus Levels button. CHANGED - the Change Camera Button to D-Pad Up, as players was pressing the left stick accidentally. FIXED - Bug where player could get stuck just after the canyon in The Forest. FIXED - Bug where lane transferring could mess up on one ramp in The Dark Woods. FIXED - Bug where local High scores for Challenge and Survival modes was not being set in later levels. This did not affect the leaderboards. FIXED - Bug where Shared/Not Shared on Twitter prompt was not aligning right. Should you encounter issues with the game, pl…
- Version 1.0.9 Released... - 29 May 2017
In an attempt to ensure the game is as bug free and enjoyable as possible we have adopted a policy of updating the game as rapidly as possible. This is the next release of such an update and includes the following: BRANCHED - Code to v1.0.9. ADDED - 2 new bonus levels to the game. On the menu where you select Single or Multiplayer, you will now see a Bonus Levels button. CHANGED - the Change Camera Button to D-Pad Up, as players was pressing the left stick accidentally. FIXED - Bug where player could get stuck just after the canyon in The Forest. FIXED - Bug where lane transferring could mess up on one ramp in The Dark Woods. FIXED - Bug where local High scores for Challenge and Survival modes was not being set in later levels. This did not affect the leaderboards. FIXED - Bug where Shared/Not Shared on Twitter prompt was not aligning right. Should you encounter issues with the game, pl…
- Win 1 of 10 Keys... - 17 May 2017
We have teamed up with our friends at Geek Node and they are running a competition where you can stand a chance to win 1 of 10 Steam keys for Riders of Asgard. http://www.geeknode.co.za/2017/05/win-1-10-riders-asgard-steam-keys/ Terms and Conditions apply, please see the competition page for more information.
- Win 1 of 10 Keys... - 17 May 2017
We have teamed up with our friends at Geek Node and they are running a competition where you can stand a chance to win 1 of 10 Steam keys for Riders of Asgard. http://www.geeknode.co.za/2017/05/win-1-10-riders-asgard-steam-keys/ Terms and Conditions apply, please see the competition page for more information.
- Come Join Us At Geek Fest 2017... - 10 May 2017
We will be attending Geek Fest 2017 on the weekend of the 13th and 14th May 2017 at Montecasino in South Africa. Come and find us at the Geek Node stand who are graciously hosting us for the weekend and say hi. We will have the game available to play and you can stand a chance to win some prizes. http://www.geekfest.co.za/ http://www.geeknode.co.za/
- Come Join Us At Geek Fest 2017... - 10 May 2017
We will be attending Geek Fest 2017 on the weekend of the 13th and 14th May 2017 at Montecasino in South Africa. Come and find us at the Geek Node stand who are graciously hosting us for the weekend and say hi. We will have the game available to play and you can stand a chance to win some prizes. http://www.geekfest.co.za/ http://www.geeknode.co.za/
- Geek Node Review... - 22 April 2017
Geek Node (who initially did a preview review of the game) have now followed up with a whole new review ... and we think they like it. http://www.geeknode.co.za/2017/04/riders-of-asgard/ "Riders of Asgard is a very quirky game that offers a new perspective on BMX sports games."
- Geek Node Review... - 22 April 2017
Geek Node (who initially did a preview review of the game) have now followed up with a whole new review ... and we think they like it. http://www.geeknode.co.za/2017/04/riders-of-asgard/ "Riders of Asgard is a very quirky game that offers a new perspective on BMX sports games."
- Version 1.0.8 Released... - 22 April 2017
In an attempt to ensure the game is as bug free and enjoyable as possible we have adopted a policy of updating the game as rapidly as possible. This is the next release of such an update and includes the following: Wait, what happened to version 1.0.7? After we built the 1.0.7 release, we picked up some bugs and instead of releasing it, we decided to fix the bugs and release a new version instead. BRANCHED - game to version 1.0.8. FIXED - bug where the Chest hunter achievements were not being triggered. FIXED - bug where player could lane-transfer too far when on a loop. FIXED - bug where player could transfer into empty hole in The Shipyard by adding new ramps. FIXED - bug where camera was not adjusting to the correct height in The Floating Hills. FIXED - bug where Helmet 5 and 6, and Shield 5 and 6 was not being loaded as Owned if the player purchased it. FIXED - bug in The Village wh…
- Version 1.0.8 Released... - 22 April 2017
In an attempt to ensure the game is as bug free and enjoyable as possible we have adopted a policy of updating the game as rapidly as possible. This is the next release of such an update and includes the following: Wait, what happened to version 1.0.7? After we built the 1.0.7 release, we picked up some bugs and instead of releasing it, we decided to fix the bugs and release a new version instead. BRANCHED - game to version 1.0.8. FIXED - bug where the Chest hunter achievements were not being triggered. FIXED - bug where player could lane-transfer too far when on a loop. FIXED - bug where player could transfer into empty hole in The Shipyard by adding new ramps. FIXED - bug where camera was not adjusting to the correct height in The Floating Hills. FIXED - bug where Helmet 5 and 6, and Shield 5 and 6 was not being loaded as Owned if the player purchased it. FIXED - bug in The Village wh…
- Version 1.0.6 Released... - 9 April 2017
In an attempt to ensure the game is as bug free and enjoyable as possible we have adopted a policy of updating the game as rapidly as possible. This is the next release of such an update and includes the following: BRANCHED - game to version 1.0.6. ADDED - support for all native resolutions detected on the PC. ADDED - default resolution check to ensure the game starts up in a suitable resolution. ADDED - the option to go directly to the Profile Page from the Pause Menu. CHANGED - all the menus with chains to ensure the Chains are long enough in all resolutions. CHANGED - the DPI scaling a little to work with the new Menu layouts. CHANGED - placement of some of the gold in The Dark Woods. CHANGED - some of the plugins no longer required for the project. CHANGED - auto-transfer path for The DarkWoods. FIXED - bug where player could get stuck in cloud on The Floating Hills. FIXED - bug whe…
- Version 1.0.6 Released... - 9 April 2017
In an attempt to ensure the game is as bug free and enjoyable as possible we have adopted a policy of updating the game as rapidly as possible. This is the next release of such an update and includes the following: BRANCHED - game to version 1.0.6. ADDED - support for all native resolutions detected on the PC. ADDED - default resolution check to ensure the game starts up in a suitable resolution. ADDED - the option to go directly to the Profile Page from the Pause Menu. CHANGED - all the menus with chains to ensure the Chains are long enough in all resolutions. CHANGED - the DPI scaling a little to work with the new Menu layouts. CHANGED - placement of some of the gold in The Dark Woods. CHANGED - some of the plugins no longer required for the project. CHANGED - auto-transfer path for The DarkWoods. FIXED - bug where player could get stuck in cloud on The Floating Hills. FIXED - bug whe…
- Version 1.0.5 Released... - 2 April 2017
In an attempt to ensure the game is as bug free and enjoyable as possible we have adopted a policy of updating the game as rapidly as possible. This is the first release of such an update and includes the following: BRANCHED - game to version 1.0.5 FIXED - bug where player could get stuck on the fire in The Village. FIXED - bug where player could get stuck on rock in Shipwrecked. FIXED - bug where the angles of 2 ramps in The Village could prevent the player from over jumping too easily and losing all their speed. FIXED - minor code and widget bug fixes. Should you encounter issues with the game, please contact us here through the Discussions page or via our support email at [email protected]. Please also feel free to provide us with any feedback as we want to make the game the best game we possibly can.