- Update v1.2 Out with important fixes - 21 March 2018
Hello everyone, we have just released a new version of aMAZEing adventures which contains several important fixes. Mainly we have fixed some serious crashes and also removed some bugs that were preventing some players to finish some levels in certain situations. Take a look at the patch notes. Update v1.2 Bugfix: Let me think about it - Gold sphere somitimes did not work correctly Bugfix: Let me think about it - Doors collison sometimes was blocking the sphere Bugfix: Help Screen Fixes Bugfix: Player start points better positioned Bugfix: General improvements and stability New: Help Screen Descriptions Added New: Splash screen particle added Cheers! ASC
- Update v1.2 Out with important fixes - 21 March 2018
Hello everyone, we have just released a new version of aMAZEing adventures which contains several important fixes. Mainly we have fixed some serious crashes and also removed some bugs that were preventing some players to finish some levels in certain situations. Take a look at the patch notes. Update v1.2 Bugfix: Let me think about it - Gold sphere somitimes did not work correctly Bugfix: Let me think about it - Doors collison sometimes was blocking the sphere Bugfix: Help Screen Fixes Bugfix: Player start points better positioned Bugfix: General improvements and stability New: Help Screen Descriptions Added New: Splash screen particle added Cheers! ASC
- Release of 1.0 version of aMAZEing adventures! - 21 December 2017
Hi everyone, we are very happy to announce release of 1.0 version of aMAZEing adventures! Since the very first alpha version of the game there have been several important updates which brought us to this important one. This version of the game includes 5 enviroments and 29 mazes. That gives solid several hours gameplay for every labyrinth enthusiast. This update is a bit bigger one since there are many new things in the game, Here is a short list of changes from the previous update: Update v1.0 Steam Achievements Added New gameplay for level 24 - Double trap All steampunk mazes now have new look New steam particle New sounds for steam particle Collectibles counter displayed in level selection screen After finishing level collectibles information displayed Performance improvements in level loading Visual helpers in each level - can be activated by pressing shoudler button on the controll…
- Release of 1.0 version of aMAZEing adventures! - 21 December 2017
Hi everyone, we are very happy to announce release of 1.0 version of aMAZEing adventures! Since the very first alpha version of the game there have been several important updates which brought us to this important one. This version of the game includes 5 enviroments and 29 mazes. That gives solid several hours gameplay for every labyrinth enthusiast. This update is a bit bigger one since there are many new things in the game, Here is a short list of changes from the previous update: Update v1.0 Steam Achievements Added New gameplay for level 24 - Double trap All steampunk mazes now have new look New steam particle New sounds for steam particle Collectibles counter displayed in level selection screen After finishing level collectibles information displayed Performance improvements in level loading Visual helpers in each level - can be activated by pressing shoudler button on the controll…
- Update v0.8.1 Out now with new Effects and UI elements - 30 June 2017
Hello everyone, the latest update to aMAZEing adventures is out and it includes some nice changes. We wanted to improve some UI elements and effects and give players better overview what is going on in maze. To stay up to date with the dev team make sure to follow our official Twitter account Here is a list of some of the changes. Update v0.8.1 Some 2D elements were replaced with 3D elements Rumble Controller added for many situations during gameplay Game over when ball leaves maze added New sound when picking up health Counter now shows remaining amount of collectibles needed for finishing level Particles and efects added when maze is changing - moving walls, traps, doors Level 17 environment updated with enhanced steampunk ship interior To grab a maze it is possible to hold grip buttons now Cheers! ASC
- Update v0.8.1 Out now with new Effects and UI elements - 30 June 2017
Hello everyone, the latest update to aMAZEing adventures is out and it includes some nice changes. We wanted to improve some UI elements and effects and give players better overview what is going on in maze. To stay up to date with the dev team make sure to follow our official Twitter account Here is a list of some of the changes. Update v0.8.1 Some 2D elements were replaced with 3D elements Rumble Controller added for many situations during gameplay Game over when ball leaves maze added New sound when picking up health Counter now shows remaining amount of collectibles needed for finishing level Particles and efects added when maze is changing - moving walls, traps, doors Level 17 environment updated with enhanced steampunk ship interior To grab a maze it is possible to hold grip buttons now Cheers! ASC
- Update v0.7.5 released - 19 May 2017
Hello everyone, Update v0.7.5 is out and includes some cool new things to explore. Make sure you check level 20 where you can see WIP of the upgraded environment and first iteration of new maze. This update includes: -Doors and walls now have sound -In full sail! gameplay redesigned -Let me think about it level updated with new enviroment and maze -Steampunk levels environment improved -New 3D UI elements added for better experience -Gameplay for Man-O-War shortened -To finish level you will need to collect certain amount of collectibles in the maze -Minor bugfixes and general improvements Cheers, ASC
- Update v0.7.5 released - 19 May 2017
Hello everyone, Update v0.7.5 is out and includes some cool new things to explore. Make sure you check level 20 where you can see WIP of the upgraded environment and first iteration of new maze. This update includes: -Doors and walls now have sound -In full sail! gameplay redesigned -Let me think about it level updated with new enviroment and maze -Steampunk levels environment improved -New 3D UI elements added for better experience -Gameplay for Man-O-War shortened -To finish level you will need to collect certain amount of collectibles in the maze -Minor bugfixes and general improvements Cheers, ASC
- New Levels, New Mazes, New Adventures - 27 February 2017
Hello Adventurers, we are very happy to bring you whole new set of mazes to explore. In the latest aMAZEing adventures update we are releasing 11 new levels. You will start where you have left after the fight with the airship. We are now moving on this airship so we can continue. In this new environment there are many new things awaiting. First of all we are introducing steam traps, pipes, switches, golden balls and moving walls. Second there is new type of maze. We call it Verical as it is in front of you and the ball is always falling down. This means you have to be very careful as many times you will have just one shot. Most of the mazes in this new section are even more puzzle oriented. Since we have introduced moving walls you will need to think about how to adjust the maze to allow your ball to reach finish line. Another big addition are pipes. These are meant to move your ball fr…
- New Levels, New Mazes, New Adventures - 27 February 2017
Hello Adventurers, we are very happy to bring you whole new set of mazes to explore. In the latest aMAZEing adventures update we are releasing 11 new levels. You will start where you have left after the fight with the airship. We are now moving on this airship so we can continue. In this new environment there are many new things awaiting. First of all we are introducing steam traps, pipes, switches, golden balls and moving walls. Second there is new type of maze. We call it Verical as it is in front of you and the ball is always falling down. This means you have to be very careful as many times you will have just one shot. Most of the mazes in this new section are even more puzzle oriented. Since we have introduced moving walls you will need to think about how to adjust the maze to allow your ball to reach finish line. Another big addition are pipes. These are meant to move your ball fr…
- Badges, Trading Cards, Emoticons and Backgrounds Released - 8 February 2017
We are happy to announce that we have added support for Steam Trading Cards. From now on you can collect Cards and craft badges. There are five Trading Cards and five levels for regular badge and one level for foil. To collect foil badge you will have to collect separate set of foil cards. There are also five profile Backgrounds and five Emoticons. You will get one each time you craft a badge. Cheers, ASC
- Badges, Trading Cards, Emoticons and Backgrounds Released - 8 February 2017
We are happy to announce that we have added support for Steam Trading Cards. From now on you can collect Cards and craft badges. There are five Trading Cards and five levels for regular badge and one level for foil. To collect foil badge you will have to collect separate set of foil cards. There are also five profile Backgrounds and five Emoticons. You will get one each time you craft a badge. Cheers, ASC
- Update v0.2.0 - 2 February 2017
-Doors collision adjusted in some mazes -Maze collision reworked for (A02) -Crab behaviour adjustments -Main menu optimized for better performance -Next button image in level selection menu when pressed fixed -Splash screen added
- Update v0.2.0 - 2 February 2017
-Doors collision adjusted in some mazes -Maze collision reworked for (A02) -Crab behaviour adjustments -Main menu optimized for better performance -Next button image in level selection menu when pressed fixed -Splash screen added
- Update v0.1.2 - 17 January 2017
We have released small update which contains some fixes and improvements. What's new? -Ball when rolling sounds tuned -Added confirmation for New Game -Levels selection menu position adjusted -Level finished screen - Continue button rendering fixed -Resume button in Shoulder menu fuctionality fixed -Continue button in main menu fixed -Added support for Next levels for upcoming update
- Update v0.1.2 - 17 January 2017
We have released small update which contains some fixes and improvements. What's new? -Ball when rolling sounds tuned -Added confirmation for New Game -Levels selection menu position adjusted -Level finished screen - Continue button rendering fixed -Resume button in Shoulder menu fuctionality fixed -Continue button in main menu fixed -Added support for Next levels for upcoming update
- Update v0.1.1 - 22 December 2016
There has been small performance update. -Performance update -Materials for some mazes have been updated -Hands materials updated
- Update v0.1.1 - 22 December 2016
There has been small performance update. -Performance update -Materials for some mazes have been updated -Hands materials updated
- aMAZEing adventures Early Access Out now - 22 December 2016
We are very happy to release Early Access version of aMAZEing adventures! The game is ready to be played for everyone now. Please try it out and let us know in forums about the gameplay or any issues you might find. In upcoming days and weeks we will release bugfixes and performance updates followed by big update with additional levels, mazes and enviroments. The first release of the game now includes 15+3 levels with unique maze designs and features. You will start your adventure on a small island from where you will move to a pirate ship. Final level of this section will tease you for what is coming. Our next content update will contain many new mazes and puzzles to solve. Please note the game is primarily optimized for HTC Vive. We are already working on other platforms as well. Stay tuned and don't get lost! ASC
- aMAZEing adventures Early Access Out now - 22 December 2016
We are very happy to release Early Access version of aMAZEing adventures! The game is ready to be played for everyone now. Please try it out and let us know in forums about the gameplay or any issues you might find. In upcoming days and weeks we will release bugfixes and performance updates followed by big update with additional levels, mazes and enviroments. The first release of the game now includes 15+3 levels with unique maze designs and features. You will start your adventure on a small island from where you will move to a pirate ship. Final level of this section will tease you for what is coming. Our next content update will contain many new mazes and puzzles to solve. Please note the game is primarily optimized for HTC Vive. We are already working on other platforms as well. Stay tuned and don't get lost! ASC