SPSTEAMPULSELIVE ANALYTICS
Witanlore: Dreamtime

Witanlore: Dreamtime Steam metadata

Druid Gameworks Studio LLC | Jan 24, 2017 | game

Released

0players observed · 22 September 2026 - 12:48:16 UTC

AdventureIndieRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)3,236
  • Revenue (VGI)$14,857
  • Review score46% positive

Witanlore: Dreamtime metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)3,236
  • Revenue (VGI)$14,857
  • Review score46% positive
  • Total reviews67
  • Release dateJan 24, 2017
  • DeveloperDruid Gameworks Studio LLC
  • PublisherDruid Gameworks Studio LLC

Genres: Adventure, Indie, RPG, Early Access

Company pages: Developer: Druid Gameworks Studio LLCPublisher: Druid Gameworks Studio LLC

Top Steam chartsTop 100 gamesGame directorySteam Store page

Witanlore: Dreamtime Steam metadata

Witanlore: Dreamtime metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/554570/metadata
Steam Storehttps://store.steampowered.com/app/554570/
Steam Communityhttps://steamcommunity.com/app/554570
PCGamingWiki search
IGDB searchSearch IGDB for Witanlore: Dreamtime

Reviews, pricing, and metadata

Review summary

Mixed

46% positive, 31 positive, 36 negative

Price and discount

$0.99

Platforms

Windows

Categories

Single-player, Partial Controller Support, Family Sharing

Achievements

Not available

Platform releases
  • Steam 24 January 2017

Latest Steam announcements

  • Witanlore: Dreamtime - Development Suspended - 18 July 2019

    https://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/SteamPages/Clutter_zpsszczheym.jpg Hail Witanfam, Cole here for another progress report, probably the last for a little while. There's no easy way to do this, I've agonized over this for months, rewritten it a thousand times, so I'll just jump in short and sweet. Development on Witanlore: Dreamtime is currently SUSPENDED At this point most of the dev team has disbanded and moved on to other things. The game really failed to catch any sort of main stream interest. As time marched on, sales stagnated quickly, and morale got very low. It's hard to pour so much time, money, passion, and effort into something you love for years and feel like it doesn't count for anything. So one by one, our core crew bowed out. Those who remained tried to regroup, some of our diehard fam suggested Patreon to support the remaining devs…

  • [Update] Patch 17.0 Release Notes - 3 July 2018

    http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/SteamPages/Header_Notes_zpsp4hpju4t.png With each update, the notes in this section will offer some need to know notes for the latest build. Save Games May be Broken- Some folks will be able to play older saves without issue, others will have to restart sadly. It depends on where your avatar was located in the world when you saved as we culled part of the game map in this build. Idle Enemy Bug- We are actively tracking a bug that has delayed this launch long enough. Enemies sometimes stand idle. Just defeat them to progress. We will patch this as soon as we get it pinned down for good! (This should be fixed in v17.1) Map Non Functional- This build introduces a new world map UI but the math and art are off sync, so it doesn't quite function. It's a decent reference at times just not super helpful. This will be full…

  • [Progress Report] Build 17, Summer Sale, Project Dead? - 21 June 2018

    http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/SteamPages/Hunting_zpsb4wlmbrc.jpg Hail Witanlore Fans, Cole here checking in with a loooooong overdue update on the project. Development is quite slow but sure at this stage, the team is much smaller now (only about six of us at the moment) and our time is split between Dreamtime and other jobs we've had to take to maintain some kind of income for things like roofs and food. However, the project is still alive and making steady progress. Our updates on Twitter are much more regular, so if you want to stay up to date with Witanlore and all things Druid Gameworks, follow us on Twitter @DruidGameworks or @Witanlore for more regular news. These Steam updates just take a lot of time and we don't always have significant enough news to share to fill out a news worthy post! A time may be fast approaching when we will hav…

  • [Update] Patch 16.2 Release Notes - 18 December 2017

    http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/SteamPages/Header_Notes_zpsp4hpju4t.png With each update, the notes in this section will offer some need to know notes for the current build. Optimization in WIP- We have improved frame rates in this build, however, you should not expect finished optimization yet. Proper optimizing tools are new to the latest engine builds and we're still working to reverse optimize the game. Performance will continue to improve with every build. Main Quest Incomplete-You will not be able to reach the Dreamworld yet, the MQ will end after the Dreaming Ritual chapter. This is due to finishing AI in the Dreamworld so progression will be available soon. Control/Setting Oddities- We're still in the process of remapping some of the controls so the schematics in the main menu have a couple keys that are out of date, we'll be updating th…

  • [Update] Patch 16.2 Release Notes - 18 December 2017

    http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/SteamPages/Header_Notes_zpsp4hpju4t.png With each update, the notes in this section will offer some need to know notes for the current build. Optimization in WIP- We have improved frame rates in this build, however, you should not expect finished optimization yet. Proper optimizing tools are new to the latest engine builds and we're still working to reverse optimize the game. Performance will continue to improve with every build. Main Quest Incomplete-You will not be able to reach the Dreamworld yet, the MQ will end after the Dreaming Ritual chapter. This is due to finishing AI in the Dreamworld so progression will be available soon. Control/Setting Oddities- We're still in the process of remapping some of the controls so the schematics in the main menu have a couple keys that are out of date, we'll be updating th…

  • [Progress Report] IndieGoGo, Updates, & the Future of Witanlore - 28 November 2017

    http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/SteamPages/Delayed_zpsvqaxi7eo.jpg Hail Witanfans, time for another progress report! We have a few things happening all at once so we'll try to get you all caught up here! Thunderclap Our Thunderclap campaign tipped tonight and sent our story out to 50,000+ followers on social media! We're really grateful to everyone who took the time to click support and share our campaign, you guys are awesome! Hopefully the extra coverage will bring in some funding in our last hours on IndieGoGo too so that's a bonus! IndieGoGo 2 days remain on IndieGoGo and we're camped at 2% funded. We will keep all the funds raised but we're only breaking even since we invested that much into the promoting and marketing of our IndieGoGo efforts. We really need someone with some pull in the gaming industry, media, youtuber, or reviewer, to sa…

  • [Progress Report] IndieGoGo, Updates, & the Future of Witanlore - 28 November 2017

    http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/SteamPages/Delayed_zpsvqaxi7eo.jpg Hail Witanfans, time for another progress report! We have a few things happening all at once so we'll try to get you all caught up here! Thunderclap Our Thunderclap campaign tipped tonight and sent our story out to 50,000+ followers on social media! We're really grateful to everyone who took the time to click support and share our campaign, you guys are awesome! Hopefully the extra coverage will bring in some funding in our last hours on IndieGoGo too so that's a bonus! IndieGoGo 2 days remain on IndieGoGo and we're camped at 2% funded. We will keep all the funds raised but we're only breaking even since we invested that much into the promoting and marketing of our IndieGoGo efforts. We really need someone with some pull in the gaming industry, media, youtuber, or reviewer, to sa…

  • [Progress Report] Thunderclap & Discord! - 9 November 2017

    http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/SteamPages/Thunder_zpsrtc24ue1.jpg Just a quick note to keep everyone up on the latest Witanlore News! We're Now on Thunderclap! A Thunderclap allows folks to join their social media networks to our campaign and on November 22, all linked accounts will automatically tweet/post the same message to create one loud voice together! Please follow the link and join us on Thunderclap! CLICKY http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/SteamPages/ThunderclapHeader_zps9jsljcd8.jpg Come Play on Discord! We've also opened a Discord sever! CLICK HERE It's free to join and you can interact with the team, with other Witanlore fans, ask questions, even catch some behind the scenes development notes and images! Come on by and hang out! ːsteamhappyː We hope you'll join us in our efforts to build the h…

  • [Progress Report] Thunderclap & Discord! - 9 November 2017

    http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/SteamPages/Thunder_zpsrtc24ue1.jpg Just a quick note to keep everyone up on the latest Witanlore News! We're Now on Thunderclap! A Thunderclap allows folks to join their social media networks to our campaign and on November 22, all linked accounts will automatically tweet/post the same message to create one loud voice together! Please follow the link and join us on Thunderclap! CLICKY http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/SteamPages/ThunderclapHeader_zps9jsljcd8.jpg Come Play on Discord! We've also opened a Discord sever! CLICK HERE It's free to join and you can interact with the team, with other Witanlore fans, ask questions, even catch some behind the scenes development notes and images! Come on by and hang out! ːsteamhappyː We hope you'll join us in our efforts to build the h…

  • [MEDIA] New Cinematic Trailer! - 10 October 2017

    https://www.youtube.com/watch?v=RohvsM_baMg Check out our new cinematic promo trailer for Witanlore: Dreamtime! Give us a LIKE and Subscribe to our channel to get notified on all future video releases!

  • [MEDIA] New Cinematic Trailer! - 10 October 2017

    https://www.youtube.com/watch?v=RohvsM_baMg Check out our new cinematic promo trailer for Witanlore: Dreamtime! Give us a LIKE and Subscribe to our channel to get notified on all future video releases!

  • [Progress Report] Druid Gameworks Heading to IndieGoGo! - 10 October 2017

    http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/SteamPages/Indie_zpsk7histau.jpg Hail Witanlore Fans, Cole here for another update on how things are progressing with the project and the latest Druid Gameworks news! I know some of you have been concerned by the lack of progress reports lately, never fear the game is alive and well. We’ve just been hard at work on the next build which is bigger than the previous updates and also had our hands full getting ready for IndieGoGo! So we have some updating to make up for, let’s dive right into what you want to know most: how’s the build coming along?! Current Development Progress Build 17 is progressing well, slowly but surely, with lots of new features and content getting ready to roll out. The programmers are working on AI for some of Dreamtime's most complicated and challenging enemies which can be found lurking in…

  • [Progress Report] Druid Gameworks Heading to IndieGoGo! - 10 October 2017

    http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/SteamPages/Indie_zpsk7histau.jpg Hail Witanlore Fans, Cole here for another update on how things are progressing with the project and the latest Druid Gameworks news! I know some of you have been concerned by the lack of progress reports lately, never fear the game is alive and well. We’ve just been hard at work on the next build which is bigger than the previous updates and also had our hands full getting ready for IndieGoGo! So we have some updating to make up for, let’s dive right into what you want to know most: how’s the build coming along?! Current Development Progress Build 17 is progressing well, slowly but surely, with lots of new features and content getting ready to roll out. The programmers are working on AI for some of Dreamtime's most complicated and challenging enemies which can be found lurking in…

  • [Update] Build 16 Release Notes - 25 July 2017

    http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/SteamPages/Header_Notes_zpsp4hpju4t.png With each update, the notes in this section will offer some need to know notes for the current build. Optimization in WIP- We have improved frame rates in this build, however, you should not expect finished optimization yet. Proper optimizing tools are new to the latest engine builds and we're still working to reverse optimize the game. Performance will continue to improve with every build. Main Quest Incomplete-You will not be able to reach the Dreamworld yet, the MQ will end after the Dreaming Ritual chapter. This is due to finishing AI in the Dreamworld so progression will be available soon. Existing Saves May Break- We're working really hard to make sure save data doesn't break between updates, but in this first update to Build 16, saves may break and may require players…

  • [Update] Build 16 Release Notes - 25 July 2017

    http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/SteamPages/Header_Notes_zpsp4hpju4t.png With each update, the notes in this section will offer some need to know notes for the current build. Optimization in WIP- We have improved frame rates in this build, however, you should not expect finished optimization yet. Proper optimizing tools are new to the latest engine builds and we're still working to reverse optimize the game. Performance will continue to improve with every build. Main Quest Incomplete-You will not be able to reach the Dreamworld yet, the MQ will end after the Dreaming Ritual chapter. This is due to finishing AI in the Dreamworld so progression will be available soon. Existing Saves May Break- We're working really hard to make sure save data doesn't break between updates, but in this first update to Build 16, saves may break and may require players…

  • [Progress Report] Next Update Coming Soon! - 10 June 2017

    http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/SteamPages/Night_zpsqcjc2rim.jpg Hi Folks, Cole here! Hope you are all enjoying the start of the summer season, apologies for the long weird silence here, we've been working hard on the back to back updates we mentioned back in April but we've also been juggling some challenges in real life that unfortunately took some time away from the game's progress for a bit. We're getting back on track now so the next update should be rolling soon; we just need to run it passed our testers first. Hopefully when we launch our IndieGoGo campaign shortly we'll gain more exposure for the game, and more funding to keep our developers from losing their homes. It's too late for me sadly, as of June 1, my family and I are without a place to call home as many of you may know (the story seems to be making rounds in the Elder Scrolls m…

  • [Progress Report] Next Update Coming Soon! - 10 June 2017

    http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/SteamPages/Night_zpsqcjc2rim.jpg Hi Folks, Cole here! Hope you are all enjoying the start of the summer season, apologies for the long weird silence here, we've been working hard on the back to back updates we mentioned back in April but we've also been juggling some challenges in real life that unfortunately took some time away from the game's progress for a bit. We're getting back on track now so the next update should be rolling soon; we just need to run it passed our testers first. Hopefully when we launch our IndieGoGo campaign shortly we'll gain more exposure for the game, and more funding to keep our developers from losing their homes. It's too late for me sadly, as of June 1, my family and I are without a place to call home as many of you may know (the story seems to be making rounds in the Elder Scrolls m…

  • [Progress Report] Engine Changes, Events, & Upcoming Updates - 21 April 2017

    http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/SteamPages/Nepheniri_zpsy6v6qhh1.jpg Hail Witanlore Fans! Wanted to post an update on how things are progressing just to keep everyone in the loop on what to expect next and what we're up to. We'll try to do these more frequently, to be honest the last few weeks have been a little crazy for the Druid team. ːsteamhappyː Engine Update http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/SteamPages/UE4_LogoSplash_zpsy6u7s61x.jpg For those who followed our progress through Greenlight you may recall that updating Unreal Engine 4 tends to cause some major growing pains for Dreamtime. The game's structure, to manage all the detailed levels of data, is quite complex and whenever the engine authors make major changes the impact tends to ripple outward for us. After our last update here we upgraded the…

  • [Progress Report] Engine Changes, Events, & Upcoming Updates - 21 April 2017

    http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/SteamPages/Nepheniri_zpsy6v6qhh1.jpg Hail Witanlore Fans! Wanted to post an update on how things are progressing just to keep everyone in the loop on what to expect next and what we're up to. We'll try to do these more frequently, to be honest the last few weeks have been a little crazy for the Druid team. ːsteamhappyː Engine Update http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/SteamPages/UE4_LogoSplash_zpsy6u7s61x.jpg For those who followed our progress through Greenlight you may recall that updating Unreal Engine 4 tends to cause some major growing pains for Dreamtime. The game's structure, to manage all the detailed levels of data, is quite complex and whenever the engine authors make major changes the impact tends to ripple outward for us. After our last update here we upgraded the…

  • [Update] Build 15 Release Notes - 13 February 2017

    http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/SteamPages/Header_Notes_zpsp4hpju4t.png With each update, the notes in this section will offer some need to know notes for the current build. Optimization in WIP- We have improved frame rates in this build, however, you should not expect finished optimization yet. Proper optimizing tools are new to the latest engine build and we're still working to reverse optimize the game. Performance will continue to improve with every build. Main Quest Incomplete-You will not be able to reach the Dreamworld yet, the MQ will end after the Dreaming Ritual chapter. This is due to finishing AI in the Dreamworld so progression will be available soon. Existing Saves Will Break- We're working really hard to make sure save data doesn't break between updates, but in this first update to Build 15, saves are expected to break and will re…

Patch notes and updates

S.noRelease datePatch nameGID number
13 July 2018[Update] Patch 17.0 Release Notes2499943313672645799
218 December 2017[Update] Patch 16.2 Release Notes4249665521686971391
318 December 2017[Update] Patch 16.2 Release Notes2442505391485048812
425 July 2017[Update] Build 16 Release Notes4249665521686971796
525 July 2017[Update] Build 16 Release Notes2093463643446316874
613 February 2017[Update] Build 15 Release Notes75835955403836119
713 February 2017[Update] Build 15 Release Notes4249665521686972053
824 January 2017[Patching] Build 144249665521686972154

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID554570
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$0.99
Free to playNo
Discount0%
Original price USD$0.99
Current price USD$0.99
Release dateJan 24, 2017
DeveloperDruid Gameworks Studio LLC
PublisherDruid Gameworks Studio LLC
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent46%
Positive reviews31
Negative reviews36
Total reviews67
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/554570/

Short description

Guided by your spirit totem animal, assume the role of a young ursine brave whose fate has not yet been determined and embark on an astral journey into the dream world where the shadows of an ancient conflict are on the rise and destiny awaits.

About this game

In Witanlore: Dreamtime, you assume the role of a young Ursine brave whose destiny has not yet been determined. Guided by a spirit totem animal, you embark on an astral journey into the spirit world to stand before your patron deity and receive divine messages about your destiny. However, there is something far less benevolent than a goddess waiting for you in the mists... Find yourself swept up in the chaos of an ancient battle for power, the outcome of which hinges on your decisions and a weapon that could lead us all to salvation or ruin. The path you take and the choices you make will determine the story’s outcome and alter the very fabric of the world. Witanlore: Dreamtime is a single player, story-driven, Adventure RPG for Windows PC, being developed on Unreal Engine 4. Detailed, Realistic Open World to Explore Story-driven, Role-playing Focus Totem System - Level Up Your Spirit Guide for Buffs & Bonuses! Choices & Consequences - What Players Say & Do Matters! Voiced, Non-linear Dialogue Extensive Main Quest & Numerous Side Quests Rich Cultural Histories & Lore to Discover In-depth Player Character Customization Recruit Companions & Allies Unique Dungeon Diving & Rewards - No Pointless Loot Dungeons! Multiple Weapon Styles with Tribal Bonuses Please see the Early Access section for detailed lists of current game features! Our pledge is to always be honest, transparent, and respectful to our growing community as we navigate the inevitable hurdles we’ll encounter on the road to completion together. We will listen to your comments, with an open and willing spirit, and keep communication at the forefront of our development so that each of you feels your voice is heard and that you are part of something awesome.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
18Partial Controller Support
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.99
  • Highest observed: $0.99

Witanlore: Dreamtime's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.99, the highest is $0.99, and the first visible tracked price is $0.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Witanlore: Dreamtime's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.99. The latest run records $0.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.99
  • Current list price: $0.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Witanlore: Dreamtime at $0.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.99$0.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.99$0.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.99$0.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,025,43722 September 2026 - 12:46:40 UTC1,818,368
2Mechabellum2,13722 September 2026 - 02:49:46 UTC5,341
3Dota 2689,96822 September 2026 - 12:46:40 UTC1,291,328
4Once Human20,34322 September 2026 - 12:42:33 UTC231,343
5下一站江湖Ⅱ9522 September 2026 - 01:22:30 UTC4,637
6Gems of War - Puzzle RPG94922 September 2026 - 12:42:32 UTC2,965
7Human Fall Flat1,09622 September 2026 - 03:39:41 UTC127,516
8Conqueror's Blade2,77222 September 2026 - 11:52:43 UTC18,921
9Wallpaper Engine91,60822 September 2026 - 12:42:37 UTC150,271

Related Steam games by tag and genre

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS630,52122 September 2026 - 12:46:41 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™198,64722 September 2026 - 12:42:23 UTC624,4731,047,228Respawn
Valheim113,27922 September 2026 - 12:42:24 UTC498,478533,888Iron Gate AB
Delta Force106,16222 September 2026 - 12:42:37 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Rust78,10722 September 2026 - 12:42:24 UTC259,6461,359,516Facepunch Studios
Palworld63,07722 September 2026 - 12:42:48 UTC2,101,535451,088Pocketpair
Grand Theft Auto V Enhanced61,84522 September 2026 - 12:42:49 UTC161,805217,159Rockstar North
Grand Theft Auto V Legacy53,68222 September 2026 - 12:42:34 UTC360,7612,058,145Rockstar North
NARAKA: BLADEPOINT50,63622 September 2026 - 12:42:33 UTC385,770302,33024 Entertainment
Monster Hunter Wilds46,64122 September 2026 - 12:42:49 UTC1,179,869317,835CAPCOM Co., Ltd.
VRChat40,52122 September 2026 - 12:42:49 UTC74,217261,953VRChat Inc.

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim113,27922 September 2026 - 12:42:24 UTC498,478533,888Iron Gate AB
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
TBH: Task Bar Hero88,55122 September 2026 - 12:42:24 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust78,10722 September 2026 - 12:42:24 UTC259,6461,359,516Facepunch Studios
Palworld63,07722 September 2026 - 12:42:48 UTC2,101,535451,088Pocketpair
Stardew Valley59,09622 September 2026 - 12:42:49 UTC236,6141,016,067ConcernedApe
Warframe55,24622 September 2026 - 12:42:48 UTC181,509676,031Digital Extremes
Monster Hunter Wilds46,64122 September 2026 - 12:42:49 UTC1,179,869317,835CAPCOM Co., Ltd.
Project Zomboid41,88922 September 2026 - 12:42:48 UTC122,811467,999The Indie Stone
Diablo® IV40,45422 September 2026 - 12:42:26 UTC64,51869,242Blizzard Entertainment, Inc.
Path of Exile 239,84422 September 2026 - 12:42:34 UTC578,562209,717Grinding Gear Games
Baldur's Gate 338,27222 September 2026 - 12:42:32 UTC875,343836,282Larian Studios

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS197,96122 September 2026 - 12:42:23 UTC399,748Not availableBULKHEAD
Bongo Cat161,23122 September 2026 - 12:42:24 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim113,27922 September 2026 - 12:42:24 UTC498,478533,888Iron Gate AB
Wallpaper Engine91,60822 September 2026 - 12:42:37 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero88,55122 September 2026 - 12:42:24 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust78,10722 September 2026 - 12:42:24 UTC259,6461,359,516Facepunch Studios
Slay the Spire 274,06322 September 2026 - 12:42:24 UTC574,638199,438Mega Crit
Palworld63,07722 September 2026 - 12:42:48 UTC2,101,535451,088Pocketpair
Stardew Valley59,09622 September 2026 - 12:42:49 UTC236,6141,016,067ConcernedApe
Project Zomboid41,88922 September 2026 - 12:42:48 UTC122,811467,999The Indie Stone
Don't Starve Together37,75322 September 2026 - 12:42:49 UTC122,662531,182Klei Entertainment
Terraria35,44822 September 2026 - 12:42:25 UTC486,9181,521,492Re-Logic

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS197,96122 September 2026 - 12:42:23 UTC399,748Not availableBULKHEAD
Valheim113,27922 September 2026 - 12:42:24 UTC498,478533,888Iron Gate AB
Slay the Spire 274,06322 September 2026 - 12:42:24 UTC574,638199,438Mega Crit
Palworld63,07722 September 2026 - 12:42:48 UTC2,101,535451,088Pocketpair
Project Zomboid41,88922 September 2026 - 12:42:48 UTC122,811467,999The Indie Stone
VRChat40,52122 September 2026 - 12:42:49 UTC74,217261,953VRChat Inc.
Path of Exile 239,84422 September 2026 - 12:42:34 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended21,58122 September 2026 - 12:46:09 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle16,43522 September 2026 - 12:01:37 UTC27,916111,695Afterthought LLC
RuneScape: Dragonwilds12,72422 September 2026 - 12:42:25 UTC39,10324,686Jagex Ltd
BeamNG.drive10,66222 September 2026 - 03:32:01 UTC44,232392,944BeamNG
R.E.P.O.10,03022 September 2026 - 11:20:41 UTC266,908420,693semiwork

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.