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Little Kingdom 2

Little Kingdom 2 Steam news

Andreil Game | Dec 15, 2016 | game

Released

0players observed · 5 October 2026 - 21:40:11 UTC

StrategyRTS2DCasualSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Little Kingdom 2 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews7
  • Release dateDec 15, 2016
  • DeveloperAndreil Game
  • PublisherAndreil Game

Genres: Strategy

Company pages: Developer: Andreil GamePublisher: Andreil Game

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Little Kingdom 2 Steam news

Little Kingdom 2 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • V1.35 - 13 June 2019

    Some small improvements :​ - AI won't destroy usefull tower anymore - trade change : 250 become 1 tower worth, all resource become half - circular menu icons are now colored (depending why you can't use it) - circular menu additional info are now always accessible, even if you can't use the action - Repair the tutorial​ Enjoy!

  • Multiplayer is back! - 24 December 2017

    While I was porting LK2 on XboxOne, I've discovered that the multiplayer wasn't working anymore... In 1.32 it's working again! (with ingame help) So if you have a friend at home, he can play with the keyboard or with a pad ! Also, the x4 (symetric for 4 players) map generation have also been speed up Merry Christmas!

  • Multiplayer is back! - 24 December 2017

    While I was porting LK2 on XboxOne, I've discovered that the multiplayer wasn't working anymore... In 1.32 it's working again! (with ingame help) So if you have a friend at home, he can play with the keyboard or with a pad ! Also, the x4 (symetric for 4 players) map generation have also been speed up Merry Christmas!

  • v1.31 Linux + Mac support! - 27 November 2017

    Hello! A big update, now LK2 use OpenGl instead of DirectX. So it's playable on Linux and Mac ^^ It's my first OpenGl release and my first linux and Mac release, I'm pretty proud! But I may have missed some bugs. So sorry If you encounter any problem. mail me at "[email protected]" I'll answer as soon as I can. (it should be in a few days) By the way, some small problem have also been corrected : - "Full screen / windowed" option is now keeped when you quit the game - "trade rate" and "bribe rate" can't be bigger than 100 -> 50 Laurent

  • v1.31 Linux + Mac support! - 27 November 2017

    Hello! A big update, now LK2 use OpenGl instead of DirectX. So it's playable on Linux and Mac ^^ It's my first OpenGl release and my first linux and Mac release, I'm pretty proud! But I may have missed some bugs. So sorry If you encounter any problem. mail me at "[email protected]" I'll answer as soon as I can. (it should be in a few days) By the way, some small problem have also been corrected : - "Full screen / windowed" option is now keeped when you quit the game - "trade rate" and "bribe rate" can't be bigger than 100 -> 50 Laurent

  • v1.3 Crash fixe + 16/9 - 21 February 2017

    Hi all! First, I've learned about a critical bug this morning. For some of you the game was impossible to launch since a month. Sorry guys! I found it, and now everybody should be able to play again. Other changes : - When I've made my engine when 4/3 screen were common, but now... So now it is made for 16/9, it means more place for the HUD elements. - I've improved the title picture resolution. It should be less blurry on big screen. - It's not possible to gift 0 iron anymore. - More player are allowed in randomed map (for really dense map) - More detail in score graph (result menu) New look of the game. On a mirrored *6 map with 24 players. By the way, most of my games are based on a single game engine. And I'm expand it all the times. Even if LK2 is mainly finished, when I upgrade the engine, it will benefit LK2. So when it improve LK2, I will release a new version. Actually, I'm add…

  • v1.3 Crash fixe + 16/9 - 21 February 2017

    Hi all! First, I've learned about a critical bug this morning. For some of you the game was impossible to launch since a month. Sorry guys! I found it, and now everybody should be able to play again. Other changes : - When I've made my engine when 4/3 screen were common, but now... So now it is made for 16/9, it means more place for the HUD elements. - I've improved the title picture resolution. It should be less blurry on big screen. - It's not possible to gift 0 iron anymore. - More player are allowed in randomed map (for really dense map) - More detail in score graph (result menu) New look of the game. On a mirrored *6 map with 24 players. By the way, most of my games are based on a single game engine. And I'm expand it all the times. Even if LK2 is mainly finished, when I upgrade the engine, it will benefit LK2. So when it improve LK2, I will release a new version. Actually, I'm add…

  • LK2 v1.2 - 25 January 2017

    A new version is online! I've made it based on user feedback (from inside and outside steam) - No more text bleeding out of the screen - More information on the end game graphic - Correct some text mistakes - No more streching in full screen (a black border instead) - Add water animation and random ground decoration By the way, I love reading steam review. It's great to see what players think of my games. And I also use them to improve the games. So the more there is, the best it is! Enjoy ^^.

  • LK2 v1.2 - 25 January 2017

    A new version is online! I've made it based on user feedback (from inside and outside steam) - No more text bleeding out of the screen - More information on the end game graphic - Correct some text mistakes - No more streching in full screen (a black border instead) - Add water animation and random ground decoration By the way, I love reading steam review. It's great to see what players think of my games. And I also use them to improve the games. So the more there is, the best it is! Enjoy ^^.

Patch notes and updates

S.noRelease datePatch nameGID number
113 June 2019V1.352408777766637508141
227 November 2017v1.31 Linux + Mac support!4249665521686971547
321 February 2017v1.3 Crash fixe + 16/94249665521686971639
425 January 2017LK2 v1.24249665521686971724

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