SPSTEAMPULSELIVE ANALYTICS
0 Day

0 Day Steam metadata

Zero Day Games | Nov 15, 2016 | game

Released

0players observed · 23 September 2026 - 02:54:46 UTC

ViolentActionAdventureIndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)120
  • Revenue (VGI)$537
  • Review score50% positive

0 Day metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)120
  • Revenue (VGI)$537
  • Review score50% positive
  • Total reviews2
  • Release dateNov 15, 2016
  • DeveloperZero Day Games
  • PublisherZero Day Games

Genres: Violent, Action, Adventure, Indie, Strategy

Company pages: Developer: Zero Day GamesPublisher: Zero Day Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

0 Day Steam metadata

0 Day metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/554920/metadata
Steam Storehttps://store.steampowered.com/app/554920/
Steam Communityhttps://steamcommunity.com/app/554920
PCGamingWiki search
IGDB searchSearch IGDB for 0 Day

Reviews, pricing, and metadata

Review summary

2 user reviews

50% positive, 1 positive, 1 negative

Price and discount

$6.99

Platforms

Windows

Categories

Single-player, Tracked Controller Support, VR Only, Family Sharing

Achievements

Not available

Platform releases
  • Steam 16 November 2016

Latest Steam announcements

  • MAJOR Update #1 Coming, Free Key Contest, The Release State, Roadmap Preview - 23 July 2017

    Several Months of Catchup: (Short summary of all the text at the bottom) Been busy, the contest is still going on, so there is still time to get in the top 20. The next update is getting close to being ready, there are a few rare bugs that end up dropping performance that need to be addressed to maintain the experience smoothly. We had a trailer available, but it got left on a laptop that is getting repaired, so to give you a small idea of what to expect, here is the patch notes so far explaining what is coming up, and an idea of what will be coming along in the near future, and more useful information. (Trailer coming soon, lol) Upcoming Update's Patch Notes: Cities are now populated with added military allies and terrorists who are engaged in a firefight. Your best interest would be to help the military, who will help you kill the terrorists and the zombies. Tactical AI: Soldiers(Incl…

  • MAJOR Update #1 Coming, Free Key Contest, The Release State, Roadmap Preview - 23 July 2017

    Several Months of Catchup: (Short summary of all the text at the bottom) Been busy, the contest is still going on, so there is still time to get in the top 20. The next update is getting close to being ready, there are a few rare bugs that end up dropping performance that need to be addressed to maintain the experience smoothly. We had a trailer available, but it got left on a laptop that is getting repaired, so to give you a small idea of what to expect, here is the patch notes so far explaining what is coming up, and an idea of what will be coming along in the near future, and more useful information. (Trailer coming soon, lol) Upcoming Update's Patch Notes: Cities are now populated with added military allies and terrorists who are engaged in a firefight. Your best interest would be to help the military, who will help you kill the terrorists and the zombies. Tactical AI: Soldiers(Incl…

  • Free Game Keys and Major Updates around the Corner - 28 June 2017

    If you haven't already, check the beta branches for a chance to get a taste of some of the things that will be added in or changed and give your feedback on some of the mechanics before they get pushed to the game in the next couple weeks! As a thank you for your patience and support as 0 day early testers and the top killers, we will be giving out game keys to the top 20 on the leaderboard when this next update gets published as the leaderboard and point system will be changing. In the future we will give out more notice, invite more people, and offer an oportunity to get additional keys if you show us your top score videos, but this time, due to the number of fixes and additions, we will just take your word for it! http://steamcommunity.com//stats/554920/leaderboards/1573267?sr=1 to check your scores. Thank you

  • Free Game Keys and Major Updates around the Corner - 28 June 2017

    If you haven't already, check the beta branches for a chance to get a taste of some of the things that will be added in or changed and give your feedback on some of the mechanics before they get pushed to the game in the next couple weeks! As a thank you for your patience and support as 0 day early testers and the top killers, we will be giving out game keys to the top 20 on the leaderboard when this next update gets published as the leaderboard and point system will be changing. In the future we will give out more notice, invite more people, and offer an oportunity to get additional keys if you show us your top score videos, but this time, due to the number of fixes and additions, we will just take your word for it! http://steamcommunity.com//stats/554920/leaderboards/1573267?sr=1 to check your scores. Thank you

  • Mechanic Overhaul and new Features Preview - 30 April 2017

    Here is a small trailer of some of the improvements made in things like throwing weapons and ziplines! We are still putting on some finishing touches, but if you would like to check it out, an early version is available in the beta branches. https://youtu.be/NKvUGm3DrrU Much more coming soon!

  • Mechanic Overhaul and new Features Preview - 30 April 2017

    Here is a small trailer of some of the improvements made in things like throwing weapons and ziplines! We are still putting on some finishing touches, but if you would like to check it out, an early version is available in the beta branches. https://youtu.be/NKvUGm3DrrU Much more coming soon!

  • New Map, Game Mode Prototype, Mechanics Overhaul, and more! - 11 April 2017

    We just recently released a test version of our mechanics overhaul to the beta branch to make sure there are no gamebreaking bugs before we push the full update to everyone. This includes optimized weapon throwing physics. Weapons react in a more realistic way when striking. Ziplines Ladders Climbing ability Physics added to Level Objects(physics based damage coming soon) This can be tested on the office building across from the strip club in brawl mode by using the grip buttons and the strip club itself is climbable. (Dancers coming soon!) Brawl mode is still in a prototype phase, and there will be more maps and game modes following. Now that some of the core mechanics are being improved, and the game has been upgraded to the Unity 5.6 engine, the features leading to a full strategy mode along with mini-games and differant experiences will be more enjoyable and refined. At the moment,…

  • New Map, Game Mode Prototype, Mechanics Overhaul, and more! - 11 April 2017

    We just recently released a test version of our mechanics overhaul to the beta branch to make sure there are no gamebreaking bugs before we push the full update to everyone. This includes optimized weapon throwing physics. Weapons react in a more realistic way when striking. Ziplines Ladders Climbing ability Physics added to Level Objects(physics based damage coming soon) This can be tested on the office building across from the strip club in brawl mode by using the grip buttons and the strip club itself is climbable. (Dancers coming soon!) Brawl mode is still in a prototype phase, and there will be more maps and game modes following. Now that some of the core mechanics are being improved, and the game has been upgraded to the Unity 5.6 engine, the features leading to a full strategy mode along with mini-games and differant experiences will be more enjoyable and refined. At the moment,…

  • Happy Holidays, Fixes, Updates, and What's to Come - 24 December 2016

    First I would like to wish everyone a happy Christmas Eve and Happy Holidays if you celebrate this season in another way. I have a few patch notes on some fixes and additions that were made recently along with what to expect in the next couple months. Weapon rate of fire and style improvements. Advanced Active Ragdoll Physics - melee and firearm performance improvements, which will pave the way to use explosives and future features without dropping below 90fps, even with tons of enemies running around! Local High Scores - basic scoring for now, defending your allies will allow you to get points based on their kills as well. Leaderboards - (still a bit buggy, reloading the game will update score, the problem has been tracked down, and will be fixed in the upcoming major update. Score will still be recorded, in-game leaderboards will come with the update along with additional ones as maps…

  • Happy Holidays, Fixes, Updates, and What's to Come - 24 December 2016

    First I would like to wish everyone a happy Christmas Eve and Happy Holidays if you celebrate this season in another way. I have a few patch notes on some fixes and additions that were made recently along with what to expect in the next couple months. Weapon rate of fire and style improvements. Advanced Active Ragdoll Physics - melee and firearm performance improvements, which will pave the way to use explosives and future features without dropping below 90fps, even with tons of enemies running around! Local High Scores - basic scoring for now, defending your allies will allow you to get points based on their kills as well. Leaderboards - (still a bit buggy, reloading the game will update score, the problem has been tracked down, and will be fixed in the upcoming major update. Score will still be recorded, in-game leaderboards will come with the update along with additional ones as maps…

  • Leaderboards are Up and Infected Santa lost his Hat! - 12 December 2016

    Basic Leaderboards are now tracking for the current game mode. You can check them on steam at http://steamcommunity.com//stats/554920/leaderboards/1573267 Note: As this game is in very early access, there may be resets if required for game modes and mechanics. Local highscore tracking, and global leaderboard access from in-game coming soon. Infected Mall Santa added. More coming, stay tuned!

  • Leaderboards are Up and Infected Santa lost his Hat! - 12 December 2016

    Basic Leaderboards are now tracking for the current game mode. You can check them on steam at http://steamcommunity.com//stats/554920/leaderboards/1573267 Note: As this game is in very early access, there may be resets if required for game modes and mechanics. Local highscore tracking, and global leaderboard access from in-game coming soon. Infected Mall Santa added. More coming, stay tuned!

  • TouchPad Movement Options Added - 6 December 2016

    As requested, we have added additional movement options for the current game mode. The options now include the default, jetpack mode, touchpad only, and the flight mode with touchpad support added. Please give us feedback on how well you like the movement. More updates coming soon!

  • TouchPad Movement Options Added - 6 December 2016

    As requested, we have added additional movement options for the current game mode. The options now include the default, jetpack mode, touchpad only, and the flight mode with touchpad support added. Please give us feedback on how well you like the movement. More updates coming soon!

  • More Performance Updates and Allies! - Minor Update - 5 December 2016

    If you have been running a stable 90fps you may not notice it, but 0 Day has been converted to the final version of Unity 5.5 to take advantage of the latest features of the engine along with performance and stability updates. The conversion to lastest version is important to the long term scope of the game as we will be pushing out updates that will be taking advantage of the latest developments and capabilities for vr experiences mixed in with a lot of features that haven't been mentioned yet. Allies have been introduced, a bit ahead of schedule to give players who have been having trouble a little more assistance and ability to explore a bit. These are rough, and dont yet have the tactical awareness to utilize cover or do some parkour that we intend to be pushing out in the near future as we introduce the more in depth game modes, like a strategy mode, etc. Other feedback about more…

  • More Performance Updates and Allies! - Minor Update - 5 December 2016

    If you have been running a stable 90fps you may not notice it, but 0 Day has been converted to the final version of Unity 5.5 to take advantage of the latest features of the engine along with performance and stability updates. The conversion to lastest version is important to the long term scope of the game as we will be pushing out updates that will be taking advantage of the latest developments and capabilities for vr experiences mixed in with a lot of features that haven't been mentioned yet. Allies have been introduced, a bit ahead of schedule to give players who have been having trouble a little more assistance and ability to explore a bit. These are rough, and dont yet have the tactical awareness to utilize cover or do some parkour that we intend to be pushing out in the near future as we introduce the more in depth game modes, like a strategy mode, etc. Other feedback about more…

  • Content Updates Coming Soon! - 3 December 2016

    We will be putting out incremental updates over the next few weeks. This will include a performance and stability increase, allies, configuration option, new movement style, weapon angle adjustment, and a bunch of background updates as we work towards more interactive objects that the AI will recognize and for additional game modes. Leaderboards will follow after the first set of updates are pushed onto the testing branch (check forums for how to access updates earlier), along with a more in depth stats system for the leaderboard following as the depth will be needed for future feature updates. In the meantime, deaths caused by environment, allies, or each other, will count as a kill. There will be a point system included in hardcore mode that will give you points based on the circumstances. Thank you to those who have decided to support this game in this early stage. There is a lot com…

  • Content Updates Coming Soon! - 3 December 2016

    We will be putting out incremental updates over the next few weeks. This will include a performance and stability increase, allies, configuration option, new movement style, weapon angle adjustment, and a bunch of background updates as we work towards more interactive objects that the AI will recognize and for additional game modes. Leaderboards will follow after the first set of updates are pushed onto the testing branch (check forums for how to access updates earlier), along with a more in depth stats system for the leaderboard following as the depth will be needed for future feature updates. In the meantime, deaths caused by environment, allies, or each other, will count as a kill. There will be a point system included in hardcore mode that will give you points based on the circumstances. Thank you to those who have decided to support this game in this early stage. There is a lot com…

  • We Are Live and Just Getting Started! - 16 November 2016

    Fixes: Enemies no longer shoot through objects. (the nerve!) Gun angle corrected. (when feedback saves ur wrists) Major performance boost in busy scenes.(To make it busier!) Fixed sound issues.(....) Current Known Bugs: They are hiding after what happened to the others. Features Coming Soon(0-2 weeks): Leaderboards for the current game mode(will be later called Hardcore), allies, more configuration options, more things to do in the city(objects you can interact with, random events), a new map for hardcore mode, and strategy mode will begin public testing. Configuration Options will include:Differant flight styles, movement options, weapon angle adjustment, sound, and graphics as we add more effects and improve the ones that are there A little further down (2-4 weeks) Polish on details,additional focus on base building and management for strategy mode, additional game modes, detailed sta…

  • We Are Live and Just Getting Started! - 16 November 2016

    Fixes: Enemies no longer shoot through objects. (the nerve!) Gun angle corrected. (when feedback saves ur wrists) Major performance boost in busy scenes.(To make it busier!) Fixed sound issues.(....) Current Known Bugs: They are hiding after what happened to the others. Features Coming Soon(0-2 weeks): Leaderboards for the current game mode(will be later called Hardcore), allies, more configuration options, more things to do in the city(objects you can interact with, random events), a new map for hardcore mode, and strategy mode will begin public testing. Configuration Options will include:Differant flight styles, movement options, weapon angle adjustment, sound, and graphics as we add more effects and improve the ones that are there A little further down (2-4 weeks) Polish on details,additional focus on base building and management for strategy mode, additional game modes, detailed sta…

Patch notes and updates

S.noRelease datePatch nameGID number
112 December 2016Leaderboards are Up and Infected Santa lost his Hat!4249665521686974690
216 November 2016We Are Live and Just Getting Started!4249665521686975051

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID554920
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$6.99
Free to playNo
Discount0%
Original price USD$6.99
Current price USD$6.99
Release dateNov 15, 2016
DeveloperZero Day Games
PublisherZero Day Games
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review type2 user reviews
Positive review percent50%
Positive reviews1
Negative reviews1
Total reviews2
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/554920/

Short description

Fight for control of the city against terrorists, the infected, and more! Use your jet pack, touch pad, or teleport and kill them all! Help shape the game and give us feedback in the early stages of development as the game evolves.

About this game

Freedom of movement with flight, touch pad, and teleportation! Move through the city hunting down your enemies with a growing assortment of weapons from home-made spears to assault rifles! Sneak up on armed targets to catch them off guard! Or maneuver at full speed around bullets and bat their head off into the distance! Can you take back control of the city from the terrorist and infected? Help shape the game and give us feedback as we work to make the game just how you want it! We encourage you to read our early access plans before purchasing! As development continues, more scenarios, features, and content will be added including a more in-depth rts mode and active cities! ALL customer feedback gets taken into account in decision making, so we can promise you that you will be heard!

Supported languages

English

Steam categories

Category IDCategory
2Single-player
52Tracked Controller Support
54VR Only
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $6.99
  • Highest observed: $6.99

0 Day's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $6.99, the highest is $6.99, and the first visible tracked price is $6.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

0 Day's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $6.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $6.99. The latest run records $6.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $6.99
  • Current list price: $6.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records 0 Day at $6.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$6.99$6.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $6.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$6.99$6.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $6.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$6.99$6.99No discountSteam Store

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Rust44,45623 September 2026 - 04:00:33 UTC259,6461,359,516Facepunch Studios
Path of Exile 240,86022 September 2026 - 21:33:06 UTC578,562209,717Grinding Gear Games
Baldur's Gate 337,47623 September 2026 - 03:55:07 UTC875,343836,282Larian Studios

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Bongo Cat133,20323 September 2026 - 01:34:35 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim131,53423 September 2026 - 02:56:05 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 254,77323 September 2026 - 01:57:03 UTC574,638199,438Mega Crit
Wallpaper Engine52,41123 September 2026 - 02:02:58 UTC150,2711,008,495Wallpaper Engine Team
Palworld48,73823 September 2026 - 03:43:43 UTC2,101,535451,088Pocketpair
Project Zomboid45,38323 September 2026 - 02:23:18 UTC122,811467,999The Indie Stone
Rust44,45623 September 2026 - 04:00:33 UTC259,6461,359,516Facepunch Studios
Stardew Valley38,83823 September 2026 - 01:35:48 UTC236,6141,016,067ConcernedApe
Geometry Dash37,02422 September 2026 - 22:22:31 UTC108,707590,977RobTop Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Valheim131,53423 September 2026 - 02:56:05 UTC498,478533,888Iron Gate AB
Slay the Spire 254,77323 September 2026 - 01:57:03 UTC574,638199,438Mega Crit
Palworld48,73823 September 2026 - 03:43:43 UTC2,101,535451,088Pocketpair
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
Project Zomboid45,38323 September 2026 - 02:23:18 UTC122,811467,999The Indie Stone
Path of Exile 240,86022 September 2026 - 21:33:06 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds22,71723 September 2026 - 03:44:24 UTC39,10324,686Jagex Ltd
The Isle15,55522 September 2026 - 21:55:48 UTC27,916111,695Afterthought LLC
ARK: Survival Ascended14,35323 September 2026 - 03:45:31 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
R.E.P.O.12,45423 September 2026 - 03:55:13 UTC266,908420,693semiwork
Schedule I11,11323 September 2026 - 02:37:45 UTC455,652297,022TVGS

Violent

GameLatest observed playersTracked peakReviewsDeveloper
Art of War: Red Tides2822 September 2026 - 14:53:04 UTC4,0146,954Game Science
You Deserve2022 September 2026 - 13:46:13 UTC24269TGA Company LLC
Vampire: The Masquerade - Redemption523 September 2026 - 03:46:01 UTC20991Nihilistic Software
Beast Battle Simulator422 September 2026 - 01:16:46 UTC81,289DOG HOGGLER
Hello Charlotte Demo413 May 2026 - 15:15:59 UTC45etherane
X-Blades322 September 2026 - 20:34:23 UTC9,9813,202Gaijin Entertainment
Welcome to the Game322 September 2026 - 16:30:15 UTC532,534Reflect Studios
Demon's Rise - Lords of Chaos223 September 2026 - 01:01:13 UTC2156Wave Light Games Inc.
Rage Wars123 September 2026 - 02:13:48 UTC2122,151Lemondo Games
Nihilist Simulator122 September 2026 - 22:26:04 UTC137118hyperboreanGames
Office Battle122 September 2026 - 07:46:55 UTC97958Black Lime Studio
Ino123 September 2026 - 00:58:21 UTC2150L Rod

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