SPSTEAMPULSELIVE ANALYTICS
Magnificent Ships: Volume 1

Magnificent Ships: Volume 1 Steam metadata

VROOM | Nov 28, 2016 | game

Released

0players observed · 21 September 2026 - 23:13:09 UTC

CasualIndieVRFirst-PersonNavalSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)798
  • Revenue (VGI)$6,722
  • Review score88% positive

Magnificent Ships: Volume 1 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)798
  • Revenue (VGI)$6,722
  • Review score88% positive
  • Total reviews16
  • Release dateNov 28, 2016
  • DeveloperVROOM
  • PublisherVROOM

Genres: Casual, Indie

Company pages: Developer: VROOMPublisher: VROOM

Top Steam chartsTop 100 gamesGame directorySteam Store page

Magnificent Ships: Volume 1 Steam metadata

Magnificent Ships: Volume 1 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/557850/metadata
Steam Storehttps://store.steampowered.com/app/557850/
Steam Communityhttps://steamcommunity.com/app/557850
PCGamingWiki search
IGDB searchSearch IGDB for Magnificent Ships: Volume 1

Reviews, pricing, and metadata

Review summary

Positive

88% positive, 14 positive, 2 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Full controller support, Tracked Controller Support, VR Only, Steam Trading Cards, Family Sharing

Achievements

Not available

Platform releases
  • Steam 29 November 2016

Latest Steam announcements

  • v1.42 - Small Update - 31 October 2021

    Just a small update to address a couple of issues: - Fixed mixed-up materials on small Queen Mary. - Fixed some UV mapping on RMS Queen Mary. - Moved some portholes on USS Iowa. - Remote-control ship inputs are now framerate independent. (Ships were faster/slower with high/low framerates before.)

  • v1.41: Small Update - 31 December 2020

    Just a small update to address a few issues: - To reduce confusion with pre/post-stretch SSN-23, the Seawolf class was re-christened SSN-21 Seawolf. - Less metallic Seawolf textures. - Bow steering thrusters now toggle based on forward velocity instead of throttle. - RMS Queen Mary's lettering is now period-appropriate gold. - Oculus Quest 2 controllers via Link no longer display misaligned textures. - Adjusted bikini buoyancy. ;)

  • RMS Queen Mary's Verandah Grill - 21 February 2020

    I took a break from my current project to put together this little gem: a VR version of RMS Queen Mary's Verandah Grill! It was fun to play with Unity's new High-Definition Render Pipeline, which as you can see produces some lovely results. It's a separate download/executable from Magnificent Ships, but I thought it worth mentioning for the fans of her here. You can download it from my website: https://vroom.space/verandahgrill/ Enjoy!

  • New Feature: Remotely Control Your Ships! - 27 October 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26987219%2F9ea51252b0a99a7d73edb809db7e8c5bb70db144.jpg Announcing a new "boating lake" feature! You can now remotely pilot each ship in "model scale" upon the surface of a physically-responsive lake that reacts to ship movement. I've taken care to ensure each craft physically operates as much like a real-world version would, which was a challenge given current VR-rendering framerate requirements. The ships are spread around the edges of the lake to keep performance high, and only two are allowed on its surface at once (one per controller). You just grab a ship with a controller (or "tractor-beam" it to your hand from across the lake) and toss it in to begin controlling it using Vive's touchpad or Rift's thumbstick. I also added a few fun interactive elements on the lake, including a mini-game where you compete against a "…

  • Sneak Peek: Upcoming Feature - 2 September 2018

    Progress continues on a new feature. Not ready to discuss details, but here's a teaser. Did I forget anything obvious? https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26987219%2F204e6e34bd184343296daf6a9edd91ef919bb376.jpg

  • Steam Trading Cards! - 28 June 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26987219%2F60908f27b16f5866b12fae309506e98a654be663.png I didn't particularly care for Steam's Trading Cards until playing-around with them this weekend. Turns out they're kind of fun! So, I just had to make some for both volumes of Magnificent Ships! I'm happy to report that they are now live on Steam! Enjoy!

  • Added Oculus & Touch Support! - 12 June 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26987219%2F063638c532c52b5e4d2ef884c8723b770e319af1.jpg Oculus and Touch are now fully supported (via SteamVR)! Here's the full list of changes: - Added Oculus and Touch support. - Improved galleon model, added mermaid crest to stern, better cloth sails. - USS Iowa's deck and radar now properly match her World War 2 configuration. - Slowed USS Iowa turret rotation before and after firing. - Reduced player momentum when stopping using only one controller. - Fixed a few geometry and texture details. - Reduced installation size and loading speed by crunching textures and compressing objects. - Enabled global fog on the horizon. Apologies for the delay; real life has a way of interfering with one's hobbies. I'm still hoping to finish the "top secret super cool feature", but am unable to provide an ETA as my financial situation…

  • Coming Soon: Oculus Touch support and more... - 25 February 2018

    I'm busy adding Oculus and Touch support, as well as a large new feature that takes the experience to a whole new level! Also, check-out The Mermaid's new billowy sails and improved shader! (Note the shadows and light illuminating the backside of the cloth.) https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26987219%2F063638c532c52b5e4d2ef884c8723b770e319af1.jpg

  • Coming Soon: Oculus Touch support and more... - 25 February 2018

    I'm busy adding Oculus and Touch support, as well as a large new feature that takes the experience to a whole new level! Also, check-out The Mermaid's new billowy sails and improved shader! (Note the shadows and light illuminating the backside of the cloth.) https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26987219%2F063638c532c52b5e4d2ef884c8723b770e319af1.jpg

  • Update v1.2 - 23 May 2017

    Fairly large structural update here, with a few bug-fixes, bringing Volume 1 into feature-parity with Volume 2: Switched to improved lighting model and shaders. Increased time-of-day change-rate. Improved buoyancy realism. Smoothed controller input; no more shaky hands while holding ships! Fixed issue where rotating camera via mouse wasn't aligned properly to the headset. Updated code to match MS:V2. Better ocean sounds. Iowa's radar corrected to match WW2 configuration. Increased detail of Iowa's Bofors guns. Adjusted smoothing normals on some Zumwalt features. ABQAIQ's bow-thrusters no longer obscured. The Mermaid's mesh is now much less blocky. Desktop mirror fades in/out when headset does. Added Oculus audio spatializer. Fixed issue with some edges not drawing correctly underwater. Camera shake from gunfire now decreases with distance. Ships now always appear in front of camera when…

  • Update v1.2 - 23 May 2017

    Fairly large structural update here, with a few bug-fixes, bringing Volume 1 into feature-parity with Volume 2: Switched to improved lighting model and shaders. Increased time-of-day change-rate. Improved buoyancy realism. Smoothed controller input; no more shaky hands while holding ships! Fixed issue where rotating camera via mouse wasn't aligned properly to the headset. Updated code to match MS:V2. Better ocean sounds. Iowa's radar corrected to match WW2 configuration. Increased detail of Iowa's Bofors guns. Adjusted smoothing normals on some Zumwalt features. ABQAIQ's bow-thrusters no longer obscured. The Mermaid's mesh is now much less blocky. Desktop mirror fades in/out when headset does. Added Oculus audio spatializer. Fixed issue with some edges not drawing correctly underwater. Camera shake from gunfire now decreases with distance. Ships now always appear in front of camera when…

  • Celebration Sale! - 14 April 2017

    In celebration of Magnificent Ships:Volume 2 nearing completion, Volume 1 is now on sale! V2 should be out in the next week or two, with some of its engine improvements being rolled-into a V1-patch soon thereafter. Happy Spring everybody!

  • Celebration Sale! - 14 April 2017

    In celebration of Magnificent Ships:Volume 2 nearing completion, Volume 1 is now on sale! V2 should be out in the next week or two, with some of its engine improvements being rolled-into a V1-patch soon thereafter. Happy Spring everybody!

  • Added Oculus Rift Support via SteamVR - 1 March 2017

    This update adds Oculus Rift support via SteamVR. (You'll need SteamVR running, but it should work well enough.) I don't have Touch controllers to test with, so I doubt they will work, but you may use Gamepad or Keyboard/Mouse controls instead. (See Readme.txt for button/key mapping.) If someone wants to test with Touch controllers and post results below it might be helpful to others. Just a couple other small changes: - Added bubbles whizzing-by beneath the ocean's surface. - Adjusted bow-wave on Queen Mary and added a missing collider above her bridge. - Fixed occasional issue where incorrect ship information was displayed for wrong ship.

  • Added Oculus Rift Support via SteamVR - 1 March 2017

    This update adds Oculus Rift support via SteamVR. (You'll need SteamVR running, but it should work well enough.) I don't have Touch controllers to test with, so I doubt they will work, but you may use Gamepad or Keyboard/Mouse controls instead. (See Readme.txt for button/key mapping.) If someone wants to test with Touch controllers and post results below it might be helpful to others. Just a couple other small changes: - Added bubbles whizzing-by beneath the ocean's surface. - Adjusted bow-wave on Queen Mary and added a missing collider above her bridge. - Fixed occasional issue where incorrect ship information was displayed for wrong ship.

  • Just Released! - 29 November 2016

    If you enjoy looking at ship models, this VR experience is for you! View some of the highest-detailed ship models ever created in your living room. This initial release only supports the HTC Vive. If you're interested in Oculus Rift support, please let me know! (I don't have Touch controllers to test with, but if there's enough interest I'll order some.) You can adjust graphics quality via the #1 thru #7 keys on your keyboard. (1=lowest, 7=highest, 3=default.) I tuned performance to (just barely) maintain 90FPS on my GTX 970, but am eager to hear how it performs on your hardware. For the curious, I'm using Valve's "The Lab Renderer", but its automatic-quality adjustment features don't work with other features in this project. Also, its shadows flicker somewhat (even at max settings, which is set by default), and I'm not happy about that, but it still provides the best rendering performa…

  • Just Released! - 29 November 2016

    If you enjoy looking at ship models, this VR experience is for you! View some of the highest-detailed ship models ever created in your living room. This initial release only supports the HTC Vive. If you're interested in Oculus Rift support, please let me know! (I don't have Touch controllers to test with, but if there's enough interest I'll order some.) You can adjust graphics quality via the #1 thru #7 keys on your keyboard. (1=lowest, 7=highest, 3=default.) I tuned performance to (just barely) maintain 90FPS on my GTX 970, but am eager to hear how it performs on your hardware. For the curious, I'm using Valve's "The Lab Renderer", but its automatic-quality adjustment features don't work with other features in this project. Also, its shadows flicker somewhat (even at max settings, which is set by default), and I'm not happy about that, but it still provides the best rendering performa…

Patch notes and updates

S.noRelease datePatch nameGID number
131 October 2021v1.42 - Small Update4186652357034612029
231 December 2020v1.41: Small Update3917534300097002556
323 May 2017Update v1.24249665521686996333
41 March 2017Added Oculus Rift Support via SteamVR4249665521686996454

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID557850
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateNov 28, 2016
DeveloperVROOM
PublisherVROOM
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typePositive
Positive review percent88%
Positive reviews14
Negative reviews2
Total reviews16
Steam recommendationsNot available
AchievementsNot available
Average playtime forever119 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/557850/

Short description

Ship lovers rejoice! This is a collection of six finely-detailed vessels to explore at full-scale or remotely control in miniature form on a boating lake using a VR headset.

About this game

Model ship lovers rejoice! This is a collection of six finely-detailed vessels for viewing at both "model" and "actual" size with a VR headset. Stroll their decks as they sail upon a beautifully-rendered ocean with dynamic day/night cycle. Remotely control them at model-scale on a park "boating" pond, where you can compete against a "ghost-ship" to capture the most buoys, or pick them up for a closer look. Each ship includes an "action" event while at sea, whereby mighty cannons fire, ship horns bellow, or the submarine dives. Included Ships: Ocean liner: RMS Queen Mary Zumwalt class destroyer: USS Zumwalt (DDG-1000) Iowa class battleship: USS Iowa (BB-61) Seawolf class submarine: USS Seawolf (SSN-21) English "race built" galleon: The Mermaid (fictional) Crude oil tanker: ABQAIQ Get more ships in Volume 2:

Supported languages

English * , French * , Italian * , German * , Spanish - Spain * , Arabic * , Bulgarian * , Czech * , Danish * , Dutch * , Finnish * , Greek * , Hungarian * , Japanese * , Korean * , Norwegian * , Polish * , Portuguese - Portugal * , Portuguese - Brazil * , Romanian * , Russian * , Simplified Chinese * , Swedish * , Thai * , Traditional Chinese * , Turkish * , Ukrainian * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
28Full controller support
52Tracked Controller Support
54VR Only
29Steam Trading Cards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Magnificent Ships: Volume 1's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Magnificent Ships: Volume 1's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Magnificent Ships: Volume 1 at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$9.99$9.99No discountSteam Store

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