Dispersio news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score89% positive
- Total reviews90
- Release dateDec 1, 2016
- DeveloperAchpile
- PublisherAchpile
Company pages: Developer: AchpilePublisher: Achpile
Dispersio Steam news
Dispersio news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Knights of the Road hits the steam! - 22 August 2024
https://store.steampowered.com/app/2324390
- I am changing all my games from paid to "free to play". - 27 September 2023
Good day, my friends! I decided to change all my three games from paid to "free to play". Planned date is October 17. The day I will be married. I want to thank everyone who bought my games. You supported me a lot. Also, I want to give special thanks to Endy & Emily - my biggest friends, Pottow who had an awesome Dispersio run at ESA and Russian retro gamers community "DENDY FOREVER" who morally supported me through all the development. There are few reasons for me to make my games free: Due to banking issues with Russia I can't get money from my games. Not sure how long will it take for the world to come to peace again. At first I thought $0.99 ($0.49 during sales) price will make more people play my games. "Free to play" will definitely do that. Anyway i got enough to cover the publishing fee. Also I want to say that I lost my domain "achpile.tk" due to dot.tk incompetence (they didn'…
- Dispersio v1.1.1 is LIVE! - 31 December 2020
A lot of time people were asking for it and now it's finally implemented! LEADERBOARDS! One per level and 3 for different game modes! Compete with your friends or other people from all over the world! And I also fixed some bugs, added "Texture smoothing" option and changed the menu, so now you can navigate through it using your gamepad :)
- Bugfix update v1.0.3 is live - 13 November 2017
Fixed few bugs: On new High Sierra MacOS were some issues with clearing screen Low FPS in some cases Wrong default control for switching special ability
- Bugfix update v1.0.3 is live - 13 November 2017
Fixed few bugs: On new High Sierra MacOS were some issues with clearing screen Low FPS in some cases Wrong default control for switching special ability
- Enjoy OST for FREE! - 5 May 2017
Sorry guys, I forgot to post a link here, but OST are absolutely free! You can find it here: https://creepue.bandcamp.com/album/dispersio-ost
- Enjoy OST for FREE! - 5 May 2017
Sorry guys, I forgot to post a link here, but OST are absolutely free! You can find it here: https://creepue.bandcamp.com/album/dispersio-ost
- Bugfix update v1.0.2 is live - 21 December 2016
Fixed few bugs: Sometimes in Windows game window appeared outside the screen with resolution height less than 768 Increased gamepad D-Pad and axis sensitivity Now after game quit without finishing level your time and death count stores to the savefile Not handling gamepad events is it's not configured
- Bugfix update v1.0.2 is live - 21 December 2016
Fixed few bugs: Sometimes in Windows game window appeared outside the screen with resolution height less than 768 Increased gamepad D-Pad and axis sensitivity Now after game quit without finishing level your time and death count stores to the savefile Not handling gamepad events is it's not configured
- Dear MacOS users! - 5 December 2016
I'm really sorry that I uploaded broken MacOS version. I'm not familiar with MacOS developing and I don't know what should be in the package and what should not. And I have no Mac at home, so I wasn't able to fix it earlier :( But now it works. Thank you for your patience, I hope you will enjoy the game! And special thanks to DB for helping with fixing this issue :)
- Dear MacOS users! - 5 December 2016
I'm really sorry that I uploaded broken MacOS version. I'm not familiar with MacOS developing and I don't know what should be in the package and what should not. And I have no Mac at home, so I wasn't able to fix it earlier :( But now it works. Thank you for your patience, I hope you will enjoy the game! And special thanks to DB for helping with fixing this issue :)
- Bugfix update v1.0.1 is live - 2 December 2016
Thank all of you for your feedback! Today I fixed a few bugs: * Gamepad binding is not affected by accidently touched analog axis now * Cutscene pictures
- Bugfix update v1.0.1 is live - 2 December 2016
Thank all of you for your feedback! Today I fixed a few bugs: * Gamepad binding is not affected by accidently touched analog axis now * Cutscene pictures
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 21 December 2016 | Bugfix update v1.0.2 is live | 4249665521687021693 |
| 2 | 2 December 2016 | Bugfix update v1.0.1 is live | 4249665521687021825 |
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