- Round 1 contest finalists - 25 December 2017
Round one has now ended. Here are the final results 1. Zomrom 39,065,872 points - Steam username: Zomrom 2. W 4,201,775 points - Steam username: Beans 3. Prepuk Inc 3,035,152 points - Steam username. PrePuk Each finalist will be contacted soon. Great job everyone! We are looking forward to the next round of the contest.
- A contest for all! - 15 November 2017
THE CONTEST STARTS TODAY! The contest will consists of TWO ROUNDS! You can only win once. Which means that you can only participate once in the contest - If you win the first prize. It's been roughly half a year since we first launched Incorp Inc and we have come a long way in our company since then. We have been working hard to keep all of our projects going and to keep this game up and running and continuing to improve it over time. So now it's time to give something back! We are launching a contest for all of you who owns the game on Steam. The game will also be published on all bigger mobile platforms as we speak and you will be able to play the game on your phone (bigger ones) or tablets. The countdown of the contest deadline is available at: http://hjocreations.com/ The contest will last to 25th of December and will only be available to those who submit their score to the EPIC MEG…
- Update 4.0 has now been released! - 15 November 2017
We have remade some of the systems in the game and we are aware that the trading cards we included in the last update is not out yet. They are however submitted to Steam and they should be reviewed and ready to be launched soon! Steam has changed the way steam trading cards works since our last encounter and we had to remake all the trading cards from scratch in order for them to fit the new system. Here is a list of improvements and bug fixes in 4.0 *Remade the box factory system to be able to sell boxes easier *Fixed a major issue with the leaderboard - Everything is now in order! *Reset the game to default state - we are announcing a competition today *Fixed a bug that caused electricians and janitors to go through windows *Fixed a bug with the economy system *Fixed a bug that caused the bank to behave improperly *Improved the overall game mechanics *Fixed trading cards - They should…
- Update 3.0 has now been released! - 1 October 2017
We are constantly working on to improve Incorp Inc and in the coming weeks we are going to release more content and more online features. The mobile version of the game has been tested and is now ready for release on android, iTunes and windows store. But our focus is on the steam platform and our goal is to make this game into a great title here on Steam. If you own the game on Steam you will therefore be able to download and unlock the full game on any other platform (phone, tablet etc) for free. We also want the game to be able to sync between devices and we have a few ideas on how to implement an online world into this game. Here are the release notes for update 3.0: *The game now works smoother when you have many workers *Plants are now being saved properly *You can now place decorations in factories *Improved epic mega mode and added more type of attacks *Fixed a bug that caused t…
- Update 2.0 Part 2 has now been released! - 6 September 2017
We are really sorry that it took so long to get this one out.. But we are really working hard to make this game into a great title and during these 2 months we have worked hard to create servers and account systems in order to prepare for the multiplayer content that we want to implement. Anyway.. Now the game is in a complete stage, as it should have been from the beginning - We have solved all of the major issues with the game and improved the overall performance. What's included in this this update. *Bugfixes and redesigns of menus and systems *Fixed bugs and errors on MAC and Linux systems *Added a fully functional Epic mega mode *Added new content, such as new characters and enemies. *Added a simple "help" menu that explains the very basics *Added epic mega mode leaderboards, and prepared multiplayer content *Added dinosaurs and UFO's + other things *Recreated the factory systems a…
- A couple of updates! - 14 July 2017
Since we released Update 2.0 part 1 we have sent out small chunks of updates to improve the overall quality of the game. In total we have sent out almost 30 updates since last week, with small improvements in each one. Part 1 was roughly 130 mb and now we are up in 170 mb, which means that we have sent out almost 40 mb in updates during this week. Part 2 will be released some time in august and when that happens the game will be complete and it should also be available to download on multiple mobile platforms as well. Stock markets and other sorts of puzzles / minigames will be included in a future release. Thanks to all of you who supports us and help us make this game into a great title! Squadleader32 out,
- Update 2.0 Part 1 has now been released! - 4 July 2017
Sorry for the delay people, but we are really serious in making this game really awesome and we want this game to be among the best ones on Steam. (You can still play the old version during all of this because we are going to release at least 4-5 chunks of updates a day this week so it is going to be happening a lot - Right click on the game and go to the beta tab and choose incorp_original. If you want to be in calm weather during our operation.) We have remade the whole game from scratch, rewritten all the code and implemented a lot of new features + made the mechanics / game play much smoother and easier to understand. Since this is a huge update we are going to make into 3 parts, because I (Squadleader32) want to make this update as smooth as possible without any major hickups or bugs etc. This is included in part 1: *Rewritten game from scratch with new type of coding and carefully…
- Update 2.0 is now being processed... - 21 June 2017
We are finally ready to release the update that will make the game into what it should have been from the beginning - Without major bugs! However, 2.0 will be split into 2 parts (with 3-4 days in between) because we really want this to go as smooth as possible and then we can look for bugs or other things in between before we can say that the game is officially awesome. The game has been remade from scratch and I would like to call this update a "huge facelift". We have changed a lot of the mechanics, added many other features and most important of all - Fixed the most problems with the AI and workers. Part 1 of the update is being processed right now and should go be out and ready within the next few hours or so. The first part will include ALL BASIC FEATURES - which means that the game will contain most of the things as the current version has but with more content and features. Part…
- Update 2.0 is almost finished...! - 28 May 2017
Figured it was time to give you a heads up on the development of 2.0! We will showcase 3 new things in this announcement: *We have implemented a new saving system: So you can choose which company you want to continue with. *We have built a better leaderboard system that features normal mode and epic mega mode We are also going to announce prizes based on your scores and stock market value. (We have implemented a "sort of" stockmarket that fits into the game) *We have rebuilt the game from scratch and improved the UI and AI by a factor of almost 1000. You can now build paper factories and we have made the game much smoother + implemented a easy to follow tutorial that explains each worker and building in detail. To be honest, we could send out the update today but we really want this to be great and we are going through everything to make sure that it is.
- 2.0 sneakpeak - 22 April 2017
Our plan was to release the update this week, we are working hard to get it out as soon as possible. We have added a lot of new things and overall it looks really good so far! Some of the bigger things we have added/changed: *Rewrote the whole game from scratch (It is so much better now..) *Added all the content/upgrades (yes paper companies + other stuff!) *Added dIfferent types of leadeboards/online content/systems *Added more camera movement (like edge scrolling, zooming etc) *Stockmarket/competition with other players *Boxes/paper can be transported/delivered easier A screenshot:
- Update 2.0 is in the works... - 11 April 2017
We have finally solved most of the bugs! This update is going to change the game A LOT It will take some time to make sure that everything is working as it should. We don't want any new bugs to appear and we want the bugs that we know to be gone. We really believe that this update will change the game entirely, and we have implemented a lot of ideas that you guys has given us and so far it looks really promising! Our team is working very hard to be able to push out this update and it should be out by the end of this week (+- 3-4 days..) we are planning to release the update 19th of April (Wednesday)
- Today is not the same as tomorrow - 6 April 2017
I get the idea sometimes that people believe that a game is a physical product, you buy something and then you're done. In case of software, what you buy today will never be what you have tomorrow. (At least that it is how it is supposed to be). We think of our progress like this: You buy a really great car for (let's say $10,000 dollars) and after 1 month your car is being updated to a spaceship. (every car nowadays is connected to the internet and can be updated, everyone knows that, right?) When you buy the car you have a car that helps you go from A to B, which is enough. But after a month, when you receive the spaceship update you will have the most epic vehicle on the planet that can take you wherever you want, and you got it for free and the best part is it will not stop there. Same rules apply to our game. We are going to implement more features than what you possible can imagin…
- Version 1.1 has been released! - Bugfixes - 6 April 2017
* Fixed a bug that caused guards to not work properly * Fixed a bug that caused offices to change color when right clicking on them * Fixed a bug with janitors that caused them to get stuck * Fixed a bug with factories that caused boxes to go in the wrong direction * Fixed a bug that made the crane not pick up boxes correctly * Fixed a bug that caused electricians to be stuck in the air * Fixed a bug with a joey that made him get stuck when going back home * Fixed a bug that caused the train to not give enough rewards per box * Fixed some bugs in the creator menu * Improved some sounds * Improved UFO attacks * Improved dinosaur attacks + Added containers Next up is: More content, Factory systems, achievements, trading cards, more multiplayer stuff and paper companies! Our goal is to have all the content available and implemented in version 2.0 Version 1.0 was good enough to be released…
- Version 1.1 has been released! - Bugfixes - 6 April 2017
* Fixed a bug that caused guards to not work properly * Fixed a bug that caused offices to change color when right clicking on them * Fixed a bug with janitors that caused them to get stuck * Fixed a bug with factories that caused boxes to go in the wrong direction * Fixed a bug that made the crane not pick up boxes correctly * Fixed a bug that caused electricians to be stuck in the air * Fixed a bug with a joey that made him get stuck when going back home * Fixed a bug that caused the train to not give enough rewards per box * Fixed some bugs in the creator menu * Improved some sounds * Improved UFO attacks * Improved dinosaur attacks + Added containers Next up is: More content, Factory systems, achievements, trading cards, more multiplayer stuff and paper companies! Our goal is to have all the content available and implemented in version 2.0 Version 1.0 was good enough to be released…
- Suggestions and Ideas - 5 April 2017
Since we are still quite early in on the first real version we would like you to give us suggestions of what we can do better. It seems like some people want more features and some other things. We had a lot of communication with some of our customers and we really believe that getting out of the early access was a good decision, but remember that we will not stop updating the game until we reach ultimate awesomeness. We will probably give out 50 updates before the end of may and our goal is to reach at least 200/250 mb in content. We are planning to release an update that will fix all buys + adding most of the features that people wanted us to implement when we were in the early access section. This update will be out today. Basically the game you buy today or bought yesterday, will not be the same game tomorrow. If you have any ideas or things that you would like us to take away / cha…
- Suggestions and Ideas - 5 April 2017
Since we are still quite early in on the first real version we would like you to give us suggestions of what we can do better. It seems like some people want more features and some other things. We had a lot of communication with some of our customers and we really believe that getting out of the early access was a good decision, but remember that we will not stop updating the game until we reach ultimate awesomeness. We will probably give out 50 updates before the end of may and our goal is to reach at least 200/250 mb in content. We are planning to release an update that will fix all buys + adding most of the features that people wanted us to implement when we were in the early access section. This update will be out today. Basically the game you buy today or bought yesterday, will not be the same game tomorrow. If you have any ideas or things that you would like us to take away / cha…
- Version 1.0 (full version) has been released! - 4 April 2017
We are working really hard to take the next step in our plan. The game is now out from the early access section and we have decided to release a "real" version and start from scratch with version 1.0 * Some minor bug fixes * Added content * Added new sounds * Added more research options Next up is the big update with more type of companies and all sorts of other things! We will release a separate update with more achievements / trading cards and some other special features. New gameplay video has been added + new images to represent the latest version of the game. The video however, seems to take some time converting.
- Version 1.0 (full version) has been released! - 4 April 2017
We are working really hard to take the next step in our plan. The game is now out from the early access section and we have decided to release a "real" version and start from scratch with version 1.0 * Some minor bug fixes * Added content * Added new sounds * Added more research options Next up is the big update with more type of companies and all sorts of other things! We will release a separate update with more achievements / trading cards and some other special features. New gameplay video has been added + new images to represent the latest version of the game. The video however, seems to take some time converting.
- What happens next.. - 3 April 2017
When we started this we just wanted to create a small game where you could create a push button company and just play around. However, The game has grown a lot since we released it on Early Access and we don't want it to be just a small game anymore - we want to make into a really great game with as much content as you can possible imagine for this type of genre. We have also had a lot of help from you guys who has reported bugs and mailed us with tons of ideas and features that you would like to have. So therefore we have decided to do this: The basic idea of the game that we wanted to create is now done. We have added everything we wanted to include from the beginning and now we want to move out from the early access section so that we can have even more pressure on us. The next step is to make the game into something really different. You will be able to upgrade your way up to creati…
- What happens next.. - 3 April 2017
When we started this we just wanted to create a small game where you could create a push button company and just play around. However, The game has grown a lot since we released it on Early Access and we don't want it to be just a small game anymore - we want to make into a really great game with as much content as you can possible imagine for this type of genre. We have also had a lot of help from you guys who has reported bugs and mailed us with tons of ideas and features that you would like to have. So therefore we have decided to do this: The basic idea of the game that we wanted to create is now done. We have added everything we wanted to include from the beginning and now we want to move out from the early access section so that we can have even more pressure on us. The next step is to make the game into something really different. You will be able to upgrade your way up to creati…