- Halloween Sale 2021 - 28 October 2021
BoooOoOOoo! The spooky season is upon us, and to celebrate this, we have put all our PC games on sale with a hefty price drop. Enjoy the seasonal madness of GameRealmMadness and go grab Area 51 Defense, Kalaban or Enemy Remains with sizeable discount! OR ALL OF THEM! PS: If you want to check out this awesome artwork we made of Area 51 Defense, you can see it here: 'Alien Battlefield' at ArtStation - Harri J.
- Steam Open World Sale - 27 May 2021
Howdy! Our game Kalaban is currently on Steam Open World sale, ending on May 31, 2021. If you haven't acquired the game yet, or want to purchase it for a friend as a gift, now is the perfect time to do so! Since the original launch in 2016 we have welcomed more than 47,000 players onto the game. We're really happy to hear that players around the world have finally found our game, since it largely went unnoticed upon launch. Kalaban is also available on Humble Bundle store and GreenManGaming site, if you prefer those retailers. If you haven't checked out newest game Enemy Remains yet, it's currently in early access. Since its launch in February we've made huge updates into the game experience, implementing story content into the main campaign, and major visual and gameplay improvements. We also released a new story-oriented demo after receiving a lot of feedback of the old demo version.…
- Enemy Remains launched! - 11 February 2021
Howdy! Our new title Enemy Remains is now on Steam early access and available for Windows, Mac and Linux platforms. The game is an intense blend of topdown action and survival horror. While continuing the legacy built by Kalaban, the game is not a direct sequel and does not require playing the first game to enjoy. We've been especially happy with the visual fidelity that we've been able to bring with this new generation release. The game can be played solo or with a friend in couch co-op, and this time we've taken special care to include game controller support out-the-box. Many simple quality of life improvements also include graphics settings, such as custom resolution and graphics quality settings, which were one of the most requested features for Kalaban. Enemy Remains is currently on launch sale for 40% off -- so grab your copy now to get the game for an especially low price. Happy…
- Version 1.2.2 released! - 25 October 2020
Howdy! It's nice to see our game gaining more popularity, with more streamers and reviewers discovering the product. We've been hard at work creating new games for all of you to enjoy, and we're gonna share some recent updates with you. But first let's talk about Kalaban. It's been almost four years since the original launch, and nearly six years since the project was first envisioned. That is a really long time in the business as most games, indie or big, come and go so quickly. I've spent the last couple weeks overhauling the game's code, dusting off the old tomes of programming and art that are linked to this project. I've made a lot of improvements, and couple of overhauls that I wish you players will appreciate. As always, I hold keeping the original game in high regard, and I have no wish to re-do the whole project, and if I ever start such a remastering project, it will be a sepa…
- Kalaban has reached 35 000 players! - 29 December 2019
Hello there! We just wanted to take this opportunity to thank all of our players for making this milestone. Our game is part of the Jingle Jam 2019 bundle on Humble Bundle, and through this awesome opportunity we have gained a lot of new players. Kalaban's development began in November 2014, and we started developing the current version of the game in late January 2015. Two years later the game was released on Steam, to a small audience of fans. The game has divided players, and while others really love it and understand what it's trying to achieve, others just write it off as a trashy little indie game. If you have played Kalaban and enjoyed it, we would appreciate a review from you. Spread the love! Our game is now on anniversary sale, plus we have put our other game Area 51 Defense on sale also. We can't wait for the year 2020, and all new challenges it will bring. Thanks for this ye…
- Kalaban on Jingle Jam 2019! - 10 December 2019
Hello there! It was revealed today that our game will also be participating The Yogscast Jingle Jam bundle this year. We want to support a good cause and take part in this special charity event. Yogscast has already raised an incredible $2M this year, and we can't wait for the game to be presented in their live stream event later this month! They have an active stream schedule during this whole month, so make sure to tune in. The Humble Bundle Page: https://www.humblebundle.com/yogscast/yogscast-jingle-jam-2019 Yogscast Twitch Stream: https://www.twitch.tv/yogscast Their YouTube Channel: https://www.youtube.com/yogscast - Harri J.
- Version 1.2.1 released! - 2 December 2019
Hello there! It's been a while since our last update, and this time we have fixed few of the technical issues that have been bugging the game experience. Here's the fixlist for this update: Picking up armor fixed. Enemy health UI fixed. Enemy AI collision fix. Minor player animation fixes. Text blitter effect added. Resolution scaling antialising added. Compressing the runtime disabled. Hopefully you enjoy these additions to the game! We have a surprising announcement coming later this month regarding Kalaban, so stay tuned. - Harri J.
- 'Area 51 Defense' released! - 12 September 2019
Hello there! We have just released a new game on Early Access. Join our community now, and help us build the best game out of it! The game itself is a survival shooter, where you defend Area 51 from mutants and monsters, minions and foes. Complete waves and gain the highest score while doing so. We're planning to add many new features into the game during the coming months. > 'Area 51 Defense' on Steam - Harri J.
- GRM now on Patreon! - 31 July 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27246793%2Fad053d44937e535d0dfc8362f821c78e395dccca.png Hello there! We recently created a Patreon page to help us get our next project off the ground. Hybrid Children has been making rapid progress, and we already have the first prototype of it for our backers. Our goal is to get the game into Early Access by the end of this year, and a public demo build out by Halloween 2019. Your support can help us achieve this goal! The game was recently added to Itch.io and IndieDB as well. Here are the links to all those pages: GameRealmMadness on Patreon Itch.io page IndieDB page - Harri J.
- Steam Summer Sale 2019 - 26 June 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27246793%2F5c02a748dc6145eb27328267ec61ae58eb79566f.png Howdy! The summer is here, and the heat in Finland is immense. Seriously, I thought last year we had a fantastic summer up here in the Far North, but now it's been even crazier. During midsummer, last weekend that is, I witnessed huge thunder storms and sunshine during one day. This year has been incredible so far, and a lot of stuff has happened. In February we released an RPG on the mobile called Crypts of Death, and its reception has been great! I've also been helping out on an unannounced horror shooter project, doing character art and additional code for it. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27246793%2Fcfb6a7946a67c1c7c1b3968d599aeebc73b85866.png In March I created this prototype demo for a story-oriented action-adventure game, call…
- Version 1.2.0 released! - 24 April 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27246793%2F74226d2d558374549c93e033b5a6f22de39ff1d9.png Hello there! This time we have a smaller update than usual, focusing on some of the newest issues that our community has reported. Here's the fixlist: Fix for the scene transitions. Fix for UI handling. Minor story fix. Hardware store door trigger fixed. Bramble monster collision model revised. Hopefully this version is a more stable experience than the previous 1.1.9. If you find game stopping bugs or other severe issues, you can always leave a post at the Kalaban community. Enjoy!
- Birthday Sale - 15 April 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27246793%2F325f47e2348a87b6f6212df7498bc9bd32eaa4c9.png Hello there! My birthday is coming up, so I decided to put Kalaban and its soundtrack on sale to celebrate it. As you might now, Kalaban went largely unnoticed by the gaming press when it was launched, so since then I have strived to gain some recognition for it. Recently I added Kalaban to the HumbleBundle store, and I have tried to get it on GOG.com multiple times, but without results. I've been especially happy to see new streamers and players taking on the game, and even seeing John Wolfe doing a video on it. I hope you guys enjoy the newest version of the game, and I'm happy to hear that there is some demand for a sequel or a follow-up for this type of game. If you have suggestions for improving the game, or some requested features, I'd be happy to hear them. Hap…
- Version 1.1.9 released! - 10 April 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27246793%2Fe2046efbfcb38d31339e65f69355c415fef67f1d.png Hello there! Our spring sale 2019 is approaching, and we wanted to give the game a new update to celebrate it! We've fixed some issues which the community noted in previous versions. Here's a list of all the improvements: UI controls updated slightly. UI description function updated. Minor fix to collision detection. Fix for the ground texture disappearing due to memory loss. Fix for the player movement right after loading screen. Map transition triggers now only work when you have stepped away from one. Fix for the attack cooldown after menus and dialogue screens. Door interaction trigger fix. Minor graphical fixes to scene backgrounds. Enemy spawn points slightly revised. We've been especially happy to see new players, streamers and curators finding Kalaban lately.…
- Version 1.1.8 released! - 18 December 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27246793%2Ffc790ab2c399d6b855eca395eeab15d3e9397259.jpg Hello there! I have finished an update that's been on the works for almost a year and a half. This patch addresses some gameplay and graphical issues that the game has had for a long time. Here's a short list of the things fixed in this version: Auto-attack while you keep your Attack button down, and keep attacking through reload. The description box on objects has been altered. Esc on main menu will also act as a back function. Main menu intro can be skipped. Brightness setting fixed so that you cannot underset or overset the brightness. All the white edges on the level backgrounds fixed. WMV format on the Main menu background video clip. Paula & Kaarina quest bug fixed where you cannot get the item if they have left. Paula’s freezer taunt fixed after the story has g…
- Two Year Anniversary Update - 16 December 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27246793%2F549f210a7603188c052a4c63f1ce62869446c453.png Hello there! It's been well over a year since the last update, and now that Kalaban is changing its publisher, we've decided to release a new patch. The patch will land on Steam during next week. In addition to that we will have a week-long sale from December 29, 2018, marking the 2 year anniversary of the original release! - Harri Jokinen
- Version 1.1.7 released! - 10 September 2017
Hello there! We went through old bug listing archives and dusted the project once more. We've fixed a couple of long-time bugs from the game: Some collisions fixed. The quickslot slotting for weapons fixed. Torch staying equipped fixed. Some graphics fixed. Lighting the torch in first scene streamlined. Enjoy your stay at the beautiful town of Kalaban! --The dev team.
- Version 1.1.7 released! - 10 September 2017
Hello there! We went through old bug listing archives and dusted the project once more. We've fixed a couple of long-time bugs from the game: Some collisions fixed. The quickslot slotting for weapons fixed. Torch staying equipped fixed. Some graphics fixed. Lighting the torch in first scene streamlined. Enjoy your stay at the beautiful town of Kalaban! --The dev team.
- VERSION 1.1.6 RELEASED! - 28 July 2017
Hello there! We've been working on "The Last Patch" for Kalaban, which will fix a larger number of issues that we've had in the game for a long time. There has been no bug reports for the game recently, and it is very unlikely that we will release another update for it. At the moment, the developers are moving on to another projects, and the game's distribution will be handled by another party soon. The game will remain in Steam, but Rayhouse Productions will no longer answer to support requests. Here is the changelog for this update: After death glitch fixed. Foreground roof effects improved. Forest lighting fx improved. Added swaying trees effect. Item description not disappearing fixed. Flashlight drop and pickup fixed. Death scenes F12 exit bug fixed. Mutant Keijo's collision fixed. Dialogue window graphics slightly revised. Water purification scene dialogue trigger revised. Cultist…
- VERSION 1.1.6 RELEASED! - 28 July 2017
Hello there! We've been working on "The Last Patch" for Kalaban, which will fix a larger number of issues that we've had in the game for a long time. There has been no bug reports for the game recently, and it is very unlikely that we will release another update for it. At the moment, the developers are moving on to another projects, and the game's distribution will be handled by another party soon. The game will remain in Steam, but Rayhouse Productions will no longer answer to support requests. Here is the changelog for this update: After death glitch fixed. Foreground roof effects improved. Forest lighting fx improved. Added swaying trees effect. Item description not disappearing fixed. Flashlight drop and pickup fixed. Death scenes F12 exit bug fixed. Mutant Keijo's collision fixed. Dialogue window graphics slightly revised. Water purification scene dialogue trigger revised. Cultist…
- Version 1.1.5 released! - 12 June 2017
Hello! We've released a small patch for the game. Here's the short changelog: Junkyard Bros achievement fixed. Minor graphical inventory fixes. Minor dialogue UI fix.