SPSTEAMPULSELIVE ANALYTICS
Hartacon Tactics

Hartacon Tactics Steam metadata

Charlie Fleed | Jan 1, 2019 | game

Released

0players observed · 22 September 2026 - 13:23:46 UTC

IndieRPGStrategyTurn-Based TacticsTurn-BasedSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)1,618
  • Revenue (VGI)$4,171
  • Review score43% positive

Hartacon Tactics metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)1,618
  • Revenue (VGI)$4,171
  • Review score43% positive
  • Total reviews49
  • Release dateJan 1, 2019
  • DeveloperCharlie Fleed
  • PublisherCharlie Fleed

Genres: Indie, RPG, Strategy

Company pages: Developer: Charlie FleedPublisher: Charlie Fleed

Top Steam chartsTop 100 gamesGame directorySteam Store page

Hartacon Tactics Steam metadata

Hartacon Tactics metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/575850/metadata
Steam Storehttps://store.steampowered.com/app/575850/
Steam Communityhttps://steamcommunity.com/app/575850
PCGamingWiki search
IGDB searchSearch IGDB for Hartacon Tactics

Reviews, pricing, and metadata

Review summary

Mixed

43% positive, 21 positive, 28 negative

Price and discount

$1.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Shared/Split Screen PvP, Co-op

Achievements

8

Platform releases
  • Steam 1 January 2019

Latest Steam announcements

  • Version 7.21 available for everyone. - 23 December 2023

    Version 7.21, previously available as the "current" beta is now available for everyone. Wishlist and keep an eye on incoming discounts!

  • Version 7.21 available in 'current' beta branch. Testers welcome. - 15 August 2023

    Version 7.21 of Hartacon Tactics has been released in the 'current' beta branch. Use password 'htcurrentbuild' to access it and opt in. This update brings substantial improvements to mouse controls for a faster and better gameplay experience. Below you see a sample of the improvements to the UI, with on-screen buttons to rotate and zoom the map, as well as new units and turns 'cards' which are now themed with the alliance graphics. Improvements to the controls have been a pain point in reviews for this game for a long time, so I would love to hear your feedback and to understand from you if this is the right direction. Also if you have other suggestions on features you would like to see in the game, big or small, let me know. Currently I am considering adding consumables, extending the roster of campaigns to 16 units (with max 8 selectable for battles), wanderer units to save that join…

  • Hartacon Tactics price down. - 25 January 2023

    Hartacon Tactics is now available at $1.99/€1.99/£1.69.

  • Patch notes - 29 October 2021

    Fixed a bug in Campaign end. Hard and medium difficulty campaign complete achievements unlock achievements for lower difficulties (retroactive).

  • Patch notes - 4 October 2021

    Fixed a bug in Campaign save screen.

  • v7.20 update - Map editor improvements. - 24 July 2021

    Hey everyone, this is a small update bringing you an improved GUI for the Map Editor if you are using mouse and keyboard. Say goodbye to the somewhat awkward on-screen arrows you had to click on to move around the map. Now you can do everything by pointing and clicking directly on tiles, selecting the appropriate tool for painting, deleting, and changing the elevation. Also, map scrolling now works in the Map Editor as well. Some of you might be used to games where the mouse right button is used to go back in menus, and now that is possible too. The mouse right-button click is mapped to back/cancel throughout the game. Here's the full list of changes: New effects for Water and Wind skills. Mouse right-click in command help bar does not trigger main command. Mouse right-click mapped to back/cancel throughout the game. Six commands shown in command help bar. Use mouse left-click to paint,…

  • v7.19 update - Map scrolling, extended unit walk range and new damage preview. - 6 July 2020

    Hey everyone, I hope you're all doing well. This is a somewhat more substantial update than other recent ones. Version 7.19 introduces a new element to the gameplay, which is that of extended movement range for units. I am sure you have seen this in other games of the tactical genre, it allows unit to walk a few extra steps at the cost of not being able to perform an action for the turn. It's useful in situations where you want to quickly close the distance from the enemy, run away or block certain positions with your unit. The other major change in this version is a redesign of the damage preview. It now shows damage and hit chance more clearly and it also shows HP and MP bars with a visual preview of the change. I spent quite some time to improve controls and the overall player experience. If you play the game with mouse you will be happy to hear you can now move the map by holding th…

  • v7.18 update and call for comments - 29 April 2020

    Hey everyone, I hope you're all doing alright in these crazy times. Version 7.18 brings a few small changes to the interface of the campaign aiming at improving the flow of the gameplay. When the worldmap is not active it is now seen with a sepia shading, and when the party moves between locations with or without battles, the map remains active, so you are not taken back to the campaign menu. There are a few more messages for the player describing the outcome of campaign battles. I also changed the default keyboard mapping of the B button to the Escape key, which is a more typical setup if you play with mouse and keyboard. Finally the game has received a lot of criticism about the controls. Hartacon is a game born on the XBOX 360, so it was originally designed to be played with just the controller. This Steam version can be played with keyboard and mouse (separately or together) but the…

  • v7.17 - Small update - 10 April 2020

    Hey there, I hope everyone reading is healthy and safe. Following an interesting review, although a negative one, including some good ideas about re-organising the menus, I did just that. I introduced an Extra menu, which now groups Map Editor, Achievements and Credits, making the Main menu less busy. The Extra menu features an artwork fom Douglas Draco. Parties management has been moved within the three game modes: Campaign, Multiplayer and Quick Battle. I introduced a feature that should have been there from the start, which is making the mouse pointer disappear and stop interfering with keyboard and controller when the mouse is not used. You don't need to open the settings menu and disable it altogether now. Finally I added some on-screen mouse controls during action in battles to rotate and zoom the camera as well as open the settings menu. I hope you enjoy this update and if you ca…

  • Abusive Reviews - 22 August 2019

    It looks like Steam allows users to insult developers in their reviews. Reviews should stick to the contents of the game and not be personal attacks directed to a person. It would be ideal if people who barely touched the game didn't have the arrogance to write a review, but I guess that is asking too much. There are reviews complaining there is no story. There are no cars too, and no football teams, because they are not what the game is about and there is no promise of a story anywhere in the description or presentation of the game. The game doesn't compare to Tactics Ogre? It doesn't sound fair to compare an indie game created by a single developer with a masterpiece of the genre created by a team of professionals 100 times bigger, not to mention the price tag is ten times smaller. Thanks for reading and please help by flagging reviews that cross the line between legitimate criticism…

  • v7.15 - Small update - 13 April 2019

    Hey there, this is just a small update containing a few new icons, and a new section in the Help describing Uniques and Rarities: Uniques are weapons, protections or accessories that cannot be bought in shops. Some fighters may come equipped with one or more uniques and they can be obtained as loot. Rarities are weapons, protections or accessories that can only be obtained as loot in dungeons battles. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F29273393%2Ff2fefe7dc655894f6c5ae027d6f95404deb2aa5a.png I hope you enjoy this update and if you can spare a minute spread the word about the game, like the page on fb www.facebook.com/HartaconTactics and follow on Twitter twitter.com/HartaconTactics Ciao, Charlie

  • Release - 2 January 2019

    As of 1 Jan 2019, Hartacon Tactics has ended its Early Access phase and is officially released. Please keep the feedback coming, in form of reviews, discussions and bugs reports as development is by no means suspended. The focus from now on is consolidation though, therefore if you would like to share ideas for new features or game mechanics, your contribution is greatly welcomed but don't expect any mayor tranformations.

  • Beta v7.14 - Close to final release - 17 December 2018

    Hi everyone, the default and current branches of the game have been updated to Beta v7.14, meaning everybody gets the most up to date version of the game. Here's what's new: - Mp-recover passive skill. - All physical attacks damage armors. - Damaged armors have proportionally reduced Pdef, Mdef and Eva stats. - Back command can be used as a shortcut to enter View mode. - Added Legends to multiplayer. - Original soundtrack. There are a few gameplay changes. I've read comments about how some players found skills much more useful than regular attacks, so I tried to balance that by having attacks always damage armors. Damaged armors are less and less effective as their health decreases from four to zero, but don't worry, they get repaired at the end of every battle. There's a useful shortcut now available in battles during commands selection. With "Back" you enter View mode without having t…

  • Beta v7.13 - 16 June 2018

    Hi everyone, the "current" branch has been updated to Beta v7.13. Here's what's new: - Depth of dungeons depends on difficulty. - Fixed a bug affecting elemental alignment. - Window border glitch fixed. - More on-screen clickable buttons added. - New fire magic animation. - Changed how turns are counted for dead units timeout. - Atom skill damage decreases with distance. - Improved battle command selection with analog stick. - Changed action delay calculation to include distance moved. - Only active locations shown on map during campaign. - Updated a few maps. - New skills page. Less than I hoped to put in this update, but still a nice set of improvements I dare to say. There are a couple changes to the campaign, in that locations in the map won't be visible until they become accessible. Not much of a novelty if you have played the campaign before but I feel it adds to the experience fo…

  • Beta v7.12, Achievements - 30 March 2018

    Hi everyone, the "current" branch has been updated to Beta v7.12. Here's what's new: - Archer's skill Bird Killer deals extra damage to Hawkmen. - Sorting added to campaign setup recruiting screen. - Updated spawn positions on most large maps. - Added status ailment effects to some skills. - Updated height reach of all weapons and skills. - Advance and Jump cannot be used if walk range is reduced to zero. - Class specific skills introduced. - Achievements. - More popular online maps displayed first in map editor by default. - On screen directional arrows for skill target selection removed. Quite some work done as you can see. Achievements made it to the headline as it's the last of my objectives for the Early Access stage. There are eight of them at the moment, more will be added, with rewards, in the near future. I received some suggestions and I introduced sorting of recruits. Some pe…

  • Beta v7.12, Achievements - 30 March 2018

    Hi everyone, the "current" branch has been updated to Beta v7.12. Here's what's new: - Archer's skill Bird Killer deals extra damage to Hawkmen. - Sorting added to campaign setup recruiting screen. - Updated spawn positions on most large maps. - Added status ailment effects to some skills. - Updated height reach of all weapons and skills. - Advance and Jump cannot be used if walk range is reduced to zero. - Class specific skills introduced. - Achievements. - More popular online maps displayed first in map editor by default. - On screen directional arrows for skill target selection removed. Quite some work done as you can see. Achievements made it to the headline as it's the last of my objectives for the Early Access stage. There are eight of them at the moment, more will be added, with rewards, in the near future. I received some suggestions and I introduced sorting of recruits. Some pe…

  • Beta v7.11, the Sorceress - 10 February 2018

    Hi everyone, the "current" branch has been updated to Beta v7.11. Here's what's new: - Sorceress character added - Martial Artist class becomes Warrior - changed some class weapon types - Support and Counterattack become passive skills - changed Assassin's Execution skill - minor bugs fixed The main novelty of this update is the introduction of the eighth and final character: the Sorceress. As you would expect this character's strong point is magic power, with a great affinity for the dark element, which makes it deadly to Healers. I mentioned some changes to class weapon types: the Sorceress becomes the utiliser of Staves, meaning the Healer goes back to Knuckles as originally intended, and the Martial Artist class becomes Warrior and takes Hammers. Support and Counterattack are no longer innate characteristics of all characters, they are instead Passive skills that need to be acquired…

  • Beta v7.11, the Sorceress - 10 February 2018

    Hi everyone, the "current" branch has been updated to Beta v7.11. Here's what's new: - Sorceress character added - Martial Artist class becomes Warrior - changed some class weapon types - Support and Counterattack become passive skills - changed Assassin's Execution skill - minor bugs fixed The main novelty of this update is the introduction of the eighth and final character: the Sorceress. As you would expect this character's strong point is magic power, with a great affinity for the dark element, which makes it deadly to Healers. I mentioned some changes to class weapon types: the Sorceress becomes the utiliser of Staves, meaning the Healer goes back to Knuckles as originally intended, and the Martial Artist class becomes Warrior and takes Hammers. Support and Counterattack are no longer innate characteristics of all characters, they are instead Passive skills that need to be acquired…

  • Beta v7.10, the Assassin - 15 October 2017

    Hi everyone, the "current" branch has been updated to Beta v7.10. Here's what's new: - assassin character added - rebalanced classes, skills and equipment - restructured the Help section - removed three-tiers online mode - campaign candidate units increased to 48 and high ranked unit made less common - fixed a bug on damage calculation including adjacent characters that can't attack the target - increased dead characters timeout - fixed a bug on HP/MP when comparing equipment As you can see, it's a big update, which explains why it has been a while since the last time. The highlight of this update is of course the Assassin! The Assassin is a melee unit with a high movement range and relatively low HP. It can acquire a skill that allows him to throw his knives and he can also use shurikens, although you cannot buy those in shops, you'll have to get them as loot or recruit units that come…

  • Beta v7.10, the Assassin - 15 October 2017

    Hi everyone, the "current" branch has been updated to Beta v7.10. Here's what's new: - assassin character added - rebalanced classes, skills and equipment - restructured the Help section - removed three-tiers online mode - campaign candidate units increased to 48 and high ranked unit made less common - fixed a bug on damage calculation including adjacent characters that can't attack the target - increased dead characters timeout - fixed a bug on HP/MP when comparing equipment As you can see, it's a big update, which explains why it has been a while since the last time. The highlight of this update is of course the Assassin! The Assassin is a melee unit with a high movement range and relatively low HP. It can acquire a skill that allows him to throw his knives and he can also use shurikens, although you cannot buy those in shops, you'll have to get them as loot or recruit units that come…

Patch notes and updates

S.noRelease datePatch nameGID number
123 December 2023Version 7.21 available for everyone.5410576585137467740
229 October 2021Patch notes4186652357028267722
34 October 2021Patch notes3938951840894461081
424 July 2021v7.20 update - Map editor improvements.4038024692292875112
56 July 2020v7.19 update - Map scrolling, extended unit walk range and new damage preview.3444640809412562616
629 April 2020v7.18 update and call for comments3127131079123046082
710 April 2020v7.17 - Small update3112492477890441019

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID575850
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$1.99
Free to playNo
Discount0%
Original price USD$1.99
Current price USD$1.99
Release dateJan 1, 2019
DeveloperCharlie Fleed
PublisherCharlie Fleed
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent43%
Positive reviews21
Negative reviews28
Total reviews49
Steam recommendationsNot available
Achievements8
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/575850/

Short description

Hartacon Tactics is a survival turn-based tactical RPG, featuring higly deterministc mechanics, beautiful hand-painted 2D art and deep gameplay.

About this game

Controls/Keyboard Hartacon Tactics has full support of XBOX controller but can be played using just the keyboard. Mouse is also supported. About the Game What is Hartacon Tactics? Hartacon Tactics is a survival turn-based tactical RPG, featuring higly deterministc mechanics, beautiful hand-painted 2D art and deep gameplay. Hire characters of unique classes, and wisely use their strengths, skills and weapons to defeat enemies as you travel through the continent of Kaus in the single-player survival campaign, or challenge other players in co-op battles and multiplayer. What Hartacon Tactics is not. Hartacon Tactics is a survival game, it has a setting but not a story. Think of Minecraft, you have things to do, places to go and enemies to fight, but not a plot where you save the world and cut scenes or dialog. If this is not for you, just skip this one, I am still your friend. Ok, then, what's in this game? Classes Classes differentiate themselves in terms of a variety of battle stats: from strength to magic power and defense, movement capability such as walkable distance and jump height, as well as frequency of action. Moreover, fighters of each class specialize in the use of a weapon and its related techniques. The knight is your all-round balanced warrior, the dwarf a front liner with great defense, the lionman an unstoppable force of nature, and the list goes on with eight carefully diversified unit types, each with their own strategic role in battle. Weapons There are many different weapon types: swords, bows, axes, knives, and all have their characteristic attack patterns and allow the execution of specific techniques. Axes can be used to break your opponents armors, knives thrown to inflict status ailments, while hand combat is good to move targets and open paths through your enemy's defense line. Magic All magic skills belong to some element, and different elements include skills that are quite different from each other expecially in terms of range and area of effect. Water skills can hit multiple targets in wide patterns, and they can target only positions lower than the caster; Earth skills always affect the positions around the caster; Light…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
37Shared/Split Screen PvP
9Co-op
38Online Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
22Steam Achievements
28Full controller support
23Steam Cloud
17Includes level editor
44Remote Play Together
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $1.99
  • Highest observed: $1.99

Hartacon Tactics's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $1.99, the highest is $1.99, and the first visible tracked price is $1.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Hartacon Tactics's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $1.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $1.99. The latest run records $1.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $1.99
  • Current list price: $1.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Hartacon Tactics at $1.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$1.99$1.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $1.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$1.99$1.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $1.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$1.99$1.99No discountSteam Store

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Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Project Zomboid53,38822 September 2026 - 16:36:41 UTC122,811467,999The Indie Stone
Path of Exile 249,48322 September 2026 - 16:18:37 UTC578,562209,717Grinding Gear Games
Baldur's Gate 346,92822 September 2026 - 16:16:11 UTC875,343836,282Larian Studios
Diablo® IV46,80522 September 2026 - 15:02:44 UTC64,51869,242Blizzard Entertainment, Inc.

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Wallpaper Engine101,81922 September 2026 - 14:43:17 UTC150,2711,008,495Wallpaper Engine Team
Rust100,23922 September 2026 - 16:27:16 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero82,74322 September 2026 - 16:16:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 274,19522 September 2026 - 16:01:03 UTC574,638199,438Mega Crit
Palworld67,30322 September 2026 - 16:04:48 UTC2,101,535451,088Pocketpair
Stardew Valley65,23822 September 2026 - 13:05:08 UTC236,6141,016,067ConcernedApe
Project Zomboid53,38822 September 2026 - 16:36:41 UTC122,811467,999The Indie Stone
Geometry Dash46,10222 September 2026 - 16:46:38 UTC108,707590,977RobTop Games
Terraria35,46722 September 2026 - 16:11:05 UTC486,9181,521,492Re-Logic

Multiplayer

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS364,73022 September 2026 - 17:01:49 UTC3,236,0272,744,193PUBG Corporation
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Rust100,23922 September 2026 - 16:27:16 UTC259,6461,359,516Facepunch Studios
War Thunder75,99622 September 2026 - 14:30:50 UTC125,317781,076Gaijin Entertainment
NARAKA: BLADEPOINT56,78522 September 2026 - 13:05:10 UTC385,770302,33024 Entertainment
VRChat52,93422 September 2026 - 14:38:45 UTC74,217261,953VRChat Inc.
Path of Exile 249,48322 September 2026 - 16:18:37 UTC578,562209,717Grinding Gear Games
Diablo® IV46,80522 September 2026 - 15:02:44 UTC64,51869,242Blizzard Entertainment, Inc.
Arena Breakout: Infinite36,19422 September 2026 - 14:48:27 UTC65,94478,112Morefun Studios
Escape from Tarkov32,01222 September 2026 - 14:13:46 UTC46,24962,122Battlestate Games

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