SPSTEAMPULSELIVE ANALYTICS
The Tenth Line

The Tenth Line Steam metadata

Sungazer Software LLC | Mar 17, 2017 | game

Released

0players observed · 22 September 2026 - 07:59:39 UTC

IndieRPGJRPGFemale ProtagonistDragonsSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)5,852
  • Revenue (VGI)$38,325
  • Review score83% positive

The Tenth Line metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)5,852
  • Revenue (VGI)$38,325
  • Review score83% positive
  • Total reviews151
  • Release dateMar 17, 2017
  • DeveloperSungazer Software LLC
  • PublisherSungazer Software LLC

Genres: Indie, RPG

Company pages: Developer: Sungazer Software LLCPublisher: Sungazer Software LLC

Top Steam chartsTop 100 gamesGame directorySteam Store page

The Tenth Line Steam metadata

The Tenth Line metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/575940/metadata
Steam Storehttps://store.steampowered.com/app/575940/
Steam Communityhttps://steamcommunity.com/app/575940
PCGamingWiki search
IGDB searchSearch IGDB for The Tenth Line

Reviews, pricing, and metadata

Review summary

Very Positive

83% positive, 126 positive, 25 negative

Price and discount

$7.99

Platforms

Windows, Mac

Categories

Single-player, Steam Achievements, Steam Trading Cards, Partial Controller Support, Steam Cloud, Family Sharing

Achievements

21

Platform releases
  • Steam 17 March 2017
  • PlayStation 26 June 2017

Latest Steam announcements

  • My newest game, Dragon Detective, is out now! - 21 August 2025

    Hello, friends! My newest game, Dragon Detective, is out now on Steam and Nintendo Switch! I decided to take it easy this time, making a more straightforward mystery adventure game instead of a bonkers RPG or 100 hour strategy game. Something light and refreshing; a new horizon for me.Check it out now during the launch period discount, or try out the demo if you're so inclined - your progress will carry over into the full game!Thanks for stopping by after all these years. ːrikː

  • Announcing my newest game, Dragon Detective! - 18 April 2025

    Hello, everyone! I'm still at it! My next game is titled Dragon Detective: A Friend from the Shadows, and the store page is finally live! It's a detective mystery visual novel set in a fantasy Victorian-era world populated by talking animals of all kinds. Check it out and give it a wishlist if it sounds like your thing. Dragon Detective Steam Store Page

  • [UPDATE: RESOLVED] Discord Community Hacked! Beware! - 13 March 2023

    UPDATE: I've regained control of things. However, quite a lot of damage was done to the old server and my account, so I've decided to scrap it and start fresh. If you were an old community member and wish to join the new server, reach out to me here or on Twitter. --- So, turns out, I'm not too bright sometimes, and the Sungazer Software discord community has been compromised. If you're a member, bail out now. I'll post a link to the new server when the dust settles. And if you received a message from me (Space Lizard) on Discord, disregard it!

  • My Next Game Has Been Released! - 4 December 2022

    Howdy, y'all! It's been a minute! A little bird told me that I should make an announcement here that my next game, Eden's Last Sunrise, is finally available. All the fun of launch week, all over again! Check it out if it seems like your thing. Also, you might spot a familiar face or two from The Tenth Line hiding somewhere. ːrikː

  • Steam Page for my Next Game: Now Live! - 7 January 2022

    Hey y'all, and happy new year! It's been a minute! This will be quick, I swear. The store page for my next game, Eden's Last Sunrise, is now live! If you can take a second to check it out, I'd be much obliged. Eden's Last Sunrise on Steam That's all! Enjoy your weekend. ːrikː

  • Game Day - Stream Schedule - 6 November 2020

    Join me starting at 10:00am EST (GMT-5) on Saturday for my Game Day stream! I will be playing and commentating on several of my past and present games, and taking donations for Extra Life. Be sure to check in at around 8:00pm to catch early footage of my next game in development, Eden's Last Sunrise! The stream will be playing at https://twitch.tv/spaaacelizard for as long as I can last. ABOUT DONATION PERKS: Once the stream has started (after 10:00am EST), I will give the following rewards for donors $10 and up. They are first come first served, so as soon as you've donated, be sure to message me directly on Twitter (https://www.twitter.com/sungazersoft) or on Discord (Space Lizard#6388) with the game, name, and optionally, design you wish. When I get to the game in question, I will name and design the character according to your choices (at my discretion). Check the stream overlay to…

  • Game Day 2020 - November 7th - 3 October 2020

    Hey, y'all! I'm happy to announce that I'll be taking part in Game Day this year, on November 7th. Game Day is an event where participants play games to raise funds for Extra Life to benefit children's hospitals across the country. This year, I will be joining in and playing and accepting donations for my local children's hospital, too! My current plan is to play my own games (roughly in reverse order of release) over the 24 hour block, and give developer commentary, insights, secrets, trivia, and other nuggets of info along the way. I will also give a brief look at my next game-in-progress! Follow me on Twitter and on Twitch to stay in the loop. ːrikː

  • Version 1.11 - Now Available! - 1 May 2020

    Happy May! I hope y'all are staying safe and healthy. I've made a pretty substantial update for the game ahead of a spring sale and a few other fun projects coming up next week, so here's what's new! Major changes: -Rebuilt in Unity 2018, including new scripting backend support! This should hopefully mean a substantial performance boost on lower-end Windows systems. -Backported the particle effects from the Special Edition! This means enhanced spell/graphical effects, mostly in battle. -Added new artwork for each card (also backported from the Special Edition), courtesy of Zeitzbach. Minor changes: -The distant background art has been adjusted to better fit each level. -Added letterboxing for better 16:10 and 21:9 resolution support. -The first available attack is now automatically selected for you in battle. -The Princess' attacks no longer directly influence Fury and Forgiveness. This…

  • New: Extended Soundtrack Available! - 20 January 2020

    Hello! ːrikː Steam has added the ability to separate soundtracks from other kinds of DLC, so I am in the process of figuring that out now. If you own the DLC already, you should be able to view it in Steam and have a new "download album" option. This will give you access to all-new extended versions of every track, as well as the three tracks unique to the Special Edition! The tracks are currently 320kb MP3 quality. I am working on making FLAC versions available too. The art book is still included; just choose to "View on disc" and look under the "Art book" folder. Please note: The built-in music player in Steam will play the songs in alphabetical order instead of track order. I don't have a way to fix this, as of writing. This whole system is pretty new, so please let me know of anything unusual that you encounter. ːred_draconː

  • New: Discord Server! - 29 September 2019

    While I hate to interrupt the sound of all these crickets, I have a quick announcement to make! I've created a Discord server based around my game(s), game development, and general natter. If you need support and want to get in touch with me immediately, or you need to contact me for some other reason, or just want to say hi, feel free to drop by at this link: https://discord.gg/f6u7MJW Thanks for stickin' around. ːrikː

  • Quad Pro Quo 2.0 - Play for Free! - 16 May 2019

    Happy Thursday! For anyone interested, I have finished putting together a small standalone version of Quad Pro Quo 2.0. This is a version of the card game that will appear in Eden's Last Sunrise, with slightly tweaked rules, new cards, a spiffy sci-fi skin, and lots of chatty challengers! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28059827%2Fd6bcecb8d8a8c64cabcac4e1c897b00b838a272c.png You can play it right now through your browser at this link (mouse or touch screen required): https://www.sungazersoftware.com/QPQ2Web/. There is also an Android APK download available at that link if you prefer to play on mobile. Have fun! :red_dracon:

  • Two Years and Counting - 18 March 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28059827%2Fc74060e5b5c920cb718ec929aea3a806f285b08b.png (As of yesterday, which I definitely did not forget about.) Just a brief, Monday morning news break of a few little things going on around the Sungazer central HQ, which may or may not be a converted spare bedroom. :rik: First, a two-year celebration sale price for the game and soundtrack DLC should be kicking in today. Yep. Aaaany second now. :rik: Second, the PS4 patch is ready to go, but because of some behind-the-curtain stuff going on, it's running a little late in getting published. I really, really hope to have it out this week. :rik: Third, I've started making more regular updates to my blog concerning my next project, Eden's Last Sunrise. I will start introducing the cast of characters and more samples of the soundtrack as early as this week. The inaugural po…

  • Version 1.1 - Yes, Really! - 15 February 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28059827%2Fa524701212a6df9ee40f1a0038c0cdfba83f6bce.png Howdy, y'all! I've just published a big batch of changes to the game to hopefully fix a few requested issues and to make gameplay smoother overall. Here is a list of changes. If you would like a full breakdown with my thoughts behind each change, check out my (recently resurrected) development blog right here: https://www.sungazersoftware.com/the-tenth-line-version-1-1-update-notes/ Gameplay Post-game content and New Game + features are now accessible in the “light” difficulty. You should receive the bonus quests in your journal when you load your game in the post-game. Removed the “Bonus” system from the full difficulty. In essence, your characters will behave as if they have the extra bonus buff at all times now. Assist characters have had their damage formula rewor…

  • Summer News Roundup - 19 June 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28059827%2Fc74060e5b5c920cb718ec929aea3a806f285b08b.png Hey, y'all! I know summer technically doesn't start for another 36 hours, but it's been a while, so I figured I'd get an early start! :rik: :sp_power: First, the biggest news is the state of Eden's Last Sunrise: I managed to secure some funding, so the project is back on! I've been making several changes to the original pitch and design, which I'll be able to show in action as soon as I have some more assets and whatnot developed. Here's a quick list of what's changing, off the top of my head: Re-working aspects of the presentation and the story. Updated things to Unity 2018, with minimal disruption. Simplifying several mechanical aspects: I've condensed the number of classes down to 20, cut down the skill experience types from 8 to 6, and reduced the weapon types fro…

  • Announcing: Eden's Last Sunrise - 4 December 2017

    Hey, y'all! I'm thrilled to announce my next game project: Eden's Last Sunrise. In a nutshell, it's a tactical RPG with a setting and characters very roughly based on my old series of games. It's got all your classic tactical RPG favorites, and a few new twists as well: isometric turn-based battles, a job system, custom weapon loadouts, socialization mechanics, branching paths, and multiple allies to recruit and train. So, what comes next? Well, I'll be drip-feeding updates and previews of the gameplay and soundtrack on the web site, so be sure to head to the media page and sign up for emailed updates if you want to stay in the loop. The Kickstarter campaign starts January 9th, 2018, and a playable prototype demo will be released at the same time. Start spreading the love now, y'all!

  • My Next Project - Reveal Coming Soon - 27 November 2017

    Happy Cyber Monday, y'all! This is just a heads-up that I am finally revealing my new game project next week! I wanted to give a little advanced notice, since I'll be crowd funding this one in the coming months. But don't worry; I've got a functioning prototype, a design document, a project plan, and all that good stuff. It's not just a couple of ideas scribbled on notebook paper, I promise! If you want to stay in the loop, I've set up a landing page here where you can sign up to get notified by email as I get things ready on my end: http://www.sungazersoftware.com/ELS/ And what sort of game is it this time? Well, here's a little hint about the genre: Check back next week for the full premiere! ːred_draconː

  • International Console Launch - 19 Oct! - 13 October 2017

    Happy fall, y'all! This is just a quick announcement that the PlayStation 4 version of The Tenth Line is coming to European/Australian regions next week! If you've been waiting for the home port, now is your chance! And, of course, thanks for your patience - self-publishing is a never-ending adventure. In addition, a batch of five free avatars will be available on the store, with more to come soon. There are limits on how many I can put out at once, now, but rest assured, I'll get them all out there as soon as I can. ːrikː Keep in mind, the game language is still entirely in English. American English, at that. If that ever changes, I'll be sure to announce it way ahead of time. ːred_draconː Keep watching this space for future projects and release announcements! New platforms? New content? I guess we'll have to wait and see!

  • International Console Launch - 19 Oct! - 13 October 2017

    Happy fall, y'all! This is just a quick announcement that the PlayStation 4 version of The Tenth Line is coming to European/Australian regions next week! If you've been waiting for the home port, now is your chance! And, of course, thanks for your patience - self-publishing is a never-ending adventure. In addition, a batch of five free avatars will be available on the store, with more to come soon. There are limits on how many I can put out at once, now, but rest assured, I'll get them all out there as soon as I can. :rik: Keep in mind, the game language is still entirely in English. American English, at that. If that ever changes, I'll be sure to announce it way ahead of time. :red_dracon: Keep watching this space for future projects and release announcements! New platforms? New content? I guess we'll have to wait and see!

  • Console Launch Announcement! - 21 June 2017

    Hey, y'all! The announcement for the PlayStation 4 version of The Tenth Line is now live! Check it out here: https://blog.us.playstation.com/2017/06/21/indie-rpg-the-tenth-line-launches-june-27th-on-ps4/ Honestly, I wanted to post this as a thank-you for all the feedback, bug reports, colorful discussion, and support I've gotten these past few months. It's been a lifelong dream to see a game of my own released on a console platform, and you guys helped make my first foray a good one. And as for my next project? Well, I'm working on it right now in another window, in fact. I won't give away too much detail yet, except that it will be a unique take on another beloved genre from the late 90's era of gaming. Additional details will show up right here, and on my Twitter page, as it gets closer to a presentable state. Rest assured, I'm keeping busy! Thanks for reading, and have a good summer.…

  • Console Launch Announcement! - 21 June 2017

    Hey, y'all! The announcement for the PlayStation 4 version of The Tenth Line is now live! Check it out here: https://blog.us.playstation.com/2017/06/21/indie-rpg-the-tenth-line-launches-june-27th-on-ps4/ Honestly, I wanted to post this as a thank-you for all the feedback, bug reports, colorful discussion, and support I've gotten these past few months. It's been a lifelong dream to see a game of my own released on a console platform, and you guys helped make my first foray a good one. And as for my next project? Well, I'm working on it right now in another window, in fact. I won't give away too much detail yet, except that it will be a unique take on another beloved genre from the late 90's era of gaming. Additional details will show up right here, and on my Twitter page, as it gets closer to a presentable state. Rest assured, I'm keeping busy! Thanks for reading, and have a good summer.…

Patch notes and updates

S.noRelease datePatch nameGID number
115 February 2019Version 1.1 - Yes, Really!3702426087242884241
22 May 2017Minor Update4249665521687087490
318 March 2017Version 1.0.14249665521687088257

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID575940
Live current players0
SteamPulse tracked peak4
Live count (today's peak floor)0
Price$7.99
Free to playNo
Discount0%
Original price USD$7.99
Current price USD$7.99
Release dateMar 17, 2017
DeveloperSungazer Software LLC
PublisherSungazer Software LLC
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent83%
Positive reviews126
Negative reviews25
Total reviews151
Steam recommendations135
Achievements21
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/575940/

Short description

A console-style RPG featuring a colorful cast of characters, unique battle and level-up systems, quick 2D platforming action, and an original, fantastical story about friendship, faith, and finding your place in the world.

About this game

The Tenth Line is the first commercial game project from Sungazer Software. During your adventure, you'll guide the princess of the tiny nation of Easania, far from home and desperate to escape the clutches of a mysterious cult in hot pursuit. Along with her unusual but reliable companions, you'll explore a vibrant world of humans, beasts, and dragons, all struggling to coexist in the tension following the assassination of the king of the nation of Skyweather. Troubled times are ahead, indeed - the long-prophesied end of the world is fast approaching, and with only her wits, her blade, and her royal upbringing to guide her, can she make it home to her family before the end of days? Gameplay involves adventuring through distinct areas using traditional 2D platforming mechanics, but with a twist: each character is controlled separately, and can move, attack, and interact with the world in unique ways. You'll also visit the occasional village or safe haven, and have an opportunity to take on new quests, play cards, and chat with the locals. Enemies roam the wilds, meanwhile, and can be engaged or ambushed by your heroes, thrusting your party into battle. Battles are turn-based with an active timing element: you'll decide on commands for each character, then carry those attacks out using careful timing and targeting. Then, it's the enemy's turn to retaliate, giving your party an opportunity to defend. And, with up to twelve enemies on the offense at one time, survival is not always a safe bet. Fortunately, eliminating large numbers of foes at once will leave fewer attackers behind to retaliate, and will also grant your party more momentum, allowing for even more powerful skills to be used during the next attack! Progression is handled solely by finding and applying items to your characters. Items are plentiful, and have multiple uses, so smart distribution of your treasures is key to survival. Characters can use items for training, powering up their skills and their defensive abilities, or use them to empower their "specialties" and gain a personal, tactical edge in combat. Your party members can also gain "power levels" by winning battles, completing quests, and c…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
29Steam Trading Cards
18Partial Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
esrbe10Fantasy Violence Use of Alcohol
pegi7Violence
dejus10Violência
steam germany12Gewalt Alkohol / Tabak
igrs15Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $7.99
  • Highest observed: $7.99

The Tenth Line's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $7.99, the highest is $7.99, and the first visible tracked price is $7.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

The Tenth Line's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $7.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $7.99. The latest run records $7.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $7.99
  • Current list price: $7.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records The Tenth Line at $7.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$7.99$7.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $7.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$7.99$7.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $7.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$7.99$7.99No discountSteam Store

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Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.