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Parallel Mind LLC | Jan 11, 2017 | game

Released

0players observed · 26 September 2026 - 09:58:20 UTC

ActionCasualIndieSportsEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive

Boost news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive
  • Total reviews4
  • Release dateJan 11, 2017
  • DeveloperParallel Mind LLC
  • PublisherParallel Mind LLC

Genres: Action, Casual, Indie, Sports, Early Access

Company pages: Developer: Parallel Mind LLCPublisher: Parallel Mind LLC

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Boost Steam news

Boost news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Boost Version R1.2 is Now Live! - 20 January 2017

    It's a substantial update! I've addressed many of the criticisms and suggestions that I've received thus far (though there is still much work to be done). A special thanks goes out to the r/vive community for supplying so much constructive feedback. I especially want to thank Jason W, Tayloor and DoenerKalle for their many insights. I hope you'll all continue to help me shape this game, and I invite everyone to participate throughout this open development process! Changelog: Paddles: The orientation and design of the paddles have been reconfigured for comfort and play-ability. Power: The paddles are also more powerful so you should have no problems volleying the ball across the chasm. Trackpad Movement: You can now use the trackpad to situate the game world more comfortable within you play space. Mine positions: The mines have been re-positioned so they don't spawn so close to the playe…

  • Boost Version R1.2 is Now Live! - 20 January 2017

    It's a substantial update! I've addressed many of the criticisms and suggestions that I've received thus far (though there is still much work to be done). A special thanks goes out to the r/vive community for supplying so much constructive feedback. I especially want to thank Jason W, Tayloor and DoenerKalle for their many insights. I hope you'll all continue to help me shape this game, and I invite everyone to participate throughout this open development process! Changelog: Paddles: The orientation and design of the paddles have been reconfigured for comfort and play-ability. Power: The paddles are also more powerful so you should have no problems volleying the ball across the chasm. Trackpad Movement: You can now use the trackpad to situate the game world more comfortable within you play space. Mine positions: The mines have been re-positioned so they don't spawn so close to the playe…

  • Hotfix: Rotate and Position Play Space with Trackpad - 12 January 2017

    Hi everyone, I just added a feature that lets you use the Vive's trackpad to rotate and re-position the in-game play space to better accommodate different real world room setups. Press left and right on the trackpad to rotate the world. Press up and down on the trackpad to move the world forward or backward. Have fun!

  • Hotfix: Rotate and Position Play Space with Trackpad - 12 January 2017

    Hi everyone, I just added a feature that lets you use the Vive's trackpad to rotate and re-position the in-game play space to better accommodate different real world room setups. Press left and right on the trackpad to rotate the world. Press up and down on the trackpad to move the world forward or backward. Have fun!

Patch notes and updates

S.noRelease datePatch nameGID number
120 January 2017Boost Version R1.2 is Now Live!4249665521687098096
212 January 2017Hotfix: Rotate and Position Play Space with Trackpad84840457396622154
312 January 2017Hotfix: Rotate and Position Play Space with Trackpad4249665521687098157

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