- Patch notes 1.052 - 8 February 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27436164%2F66da181ced5e8833aa2143e59e00bebfa8dcd350.png Thanks for an awesome launch week! I hope you all are enjoying the game as much as we are enjoying the various let's players and twitch streamers struggeling to survive in the traplands. Don't forget to write us a Steam review with your thoughts on the game! We really appreciate it. We are also available on Discord if you have any questions our are in need support. Changelog: Improved online player prediction. Improved online PVP. Improved timings for Jungle boss. Changed how coin unlock works. Unlocked doors will only be saved if you have enough coins for it. Previously it was saved if someone else unlocked it even though you could not afford it. This would later have the consequence of giving a negative coin amount. Fix for game minimizing to taskbar after loading s…
- Official Release - 1 February 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27436164%2F3b5bdab4b12a08965b90c77788dfec4672da2177.png Let the adventure begin! After 3 years of developing, out of which almost 2 years in Early Access, Bloody Trapland 2: Curiosity is now finally officially released! We are so excited, hope to see you all in the Traplands! /Chris and the Trapland team
- Version 1.0 Patch notes - 1 February 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27436164%2F5f6c66a9e0b2a832065e437a8137dcf0b746b1f0.png The time has finally come! Patch 1.0 will go live at 10.00am PST today, 1st February. What's new: Stereo sound added. All traps and objects will now react to your position in the world and play sound accordingly for more immersion. We've also added a lot of new sounds to all levels to improve the experience further. Visual improvements for all worlds. Settings have been tweaked uniquely to match each world better. Previously this was only the case for Jungle world. All the other worlds now have a new look to them. Big controller improvements. We have both made them feel more smooth by lowering the input delay next to none, and tweaked the mechanics to make them feel more tight overall. One big thing we have been struggling with in the past is making the walljump feel…
- 4 Days Left! - 28 January 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27436164%2F8c3f3fdd6cc7394e022307c4b2f8d7e8bf29a20d.png The final countdown has started! There are only 4 days left until the big release on Friday 1st, and we hope you are as excited as we are. Our release trailer is now up too, go check it out! We’d also like to remind you that once Bloody Trapland 2 is released, the price will go up to $19,99/ €16,49, so now it is your last chance to get the game for the Early Access price. Don’t forget that when you buy the game on Early Access, you will also get the future Candy World DLC for free. See you in the Traplands! /Chris
- What's the latest - 18 January 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27436164%2F6456b7a1e0d434e5c29e40b4dce0752b61ffa44f.png Only 14 Days left to release! As time is moving rapidly towards release we wanted to bring you a quick brief on what's currently in the workings and what is coming up. Localizations We have finished all localizations that we had originally planed. Both for Steam's store page and in game. This includes both requested languages as well as those where we've seen a high player count. We now have full support for: English. Hungarian. Japanese. Finnish. Russian. Swedish. French. Italian. German. Spanish. Polish. Simplified Chinese. We've had help of natives to translate for all languages. But as we don't master most of these languages ourselfs, please let us know if you see anything that you feel needs correction. And a huge thank you to all that helped us out with these tr…
- Release Announcement - 11 January 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27436164%2F88219a9f0f2e2471aa3acd3e599b37f559579baa.png Hello fellow Traplanders! After more than three years of development, we are happy to finally bring you an official release date. Bloody Trapland 2: Curiosity is to be released 1st February. Being in Early Access has been a very interesting time for us, we have gained a lot of insights both on what we did right and what we could have done differently. And looking back at it now, it's safe to say that we probably should have delayed the initial release a bit longer as our early days saw way more issues than we ever expected. And being as small team as we are, fixing the issues at the same time as adding new content took it's sweet time. But in terms of how the game turned out in the end, it's truly been a game changer. And we are super happy with what the game has beco…
- New update - 8 January 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27436164%2F4cdd94940f7452a228d41d9d3abe790542eb2685.png Hello Traplanders! Big things are just around the corner. This Friday we will be announcing the official release date. Stay tuned! For now, here is what we have been working on as of late: Patch 0.998: Added Japanese translation. Added Hungarian translation. Added simplified Chinese translation. Updated splash screen. Input delay was noticeable lowered if playing with high fps and refresh rate. Improvements to player prediction. Update for Wall of Death, changed first platform jump to feel better. Update for Christmas Tree, platforms and visuals. Update for From One Mountain to the Next, visuals and feel. Swapped order of Watch Your Head and Dance With Death. Removed the "plot-lock" if already completed the secret ending. Plot will now always play Lowered forced slide…
- Update live - 29 December 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27436164%2F66da181ced5e8833aa2143e59e00bebfa8dcd350.png Patch notes 0.97 Added support for more controllers (hardware). Added "cautious slide". Crouch and press dash to slide forward at max power. Slide ends when passing an edge for a controlled fall. Improvements to controller input delay. Very marginal, mostly noticeable when using Steam Link or other streaming devices. Made blood effect more gory, more blood stains, longer bursts. Stinky unlock will now stay even if deleting save data. Update to splash screen text Further improved player prediction Online player death effect made to match with local play. Made "low" setting look prettier 2-8 Some minor tweaks here and there for improved feel and difficulty. 2-7 Made ending easier. 2-6 Made dash jump in end not required. 1-2 Made gold coin reachable without dash. Adjuste…
- Update and announcement - 21 December 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27436164%2F25f92269e4fd142920ee97eca411ef35a440f4de.gif We've been hard at work polishing things up as we rapidly are moving closer to a release state. Thank you all for the feeback you have been giving us throughout, it's helped us a lot on improving upon what soon will be game version 1.0. Please consider leaving a review and let us know how you liked the game. It means a lot to us. You can also reach us directly either here on Steams community or our discord. Here's a recap of what we have updated as of lately Challenge Mode We added a brand new game mode where you take on randomly generated adventures with varried difficulties. Both using alternative levels from the Story as well as user created levels. Online Play We have put a lot of work into making the network code feel as close to local play as possible. There is…
- New update now live - 13 December 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27436164%2F609149b67d938df1fe683cc24573e60c43c23f7e.gif Patch 0.995: Online mode added for Challenge. Added new UI for worldmap. UI now recognizes and changes according to what input you are using (keyboard/xbox/ps). Major change to the dash and slide ability. Timing requirement for doing a "max dash" has been removed. This to make it feel more consistent. However, to get the max output in terms of length, a max jump will still be required as you will reach longer. But the power of the dash will always be the same. Slide will now be performed in the direction the character is looking even if standing position. Regardless of the move direction input. Dash will now be performed regardless of the move direction input. Exception being when dashing out from a wallslide state. Further tweaks were made to walljump to prevent clim…
- Version 0.994 out now! - 6 December 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27436164%2F36d6de65024d4a32db5ab34bff4c5f4c9654d115.gif Changelog as of 0.99 to 0.994 Substantial tweaks was made to the player animation to make them feel smoother. (12/8) Network prediction for carts in 4-10 improved Animations fixed for Online play in 4-10 and other minor tweaks 3-10 fix for prediction when ship was moving back further than start location Critical fix for online play that sometime occurred when going from being a client to host own server. Caused a lot of various issues throughout and stayed until game was restarted. Amongst other Jungleboss fists not slamming for clients, mountain boss not starting for clients, chat not working, and a lot of others Fix for end credits being trigged more than once Fixes for Hall of fame, no double entry if already on list Fix for Stinky layer in caveboss Fix for buttons…
- Steam Trading Cards have arrived! - 11 November 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27436164%2F6e78c95a958452d60d71c5bc3815b2611d195d4b.png We are happy to announce that the trading cards now have been activated! Expect them to drop as soon as Steams magical algorithms awards you. I would also like to take this opportunity to give a big shoutout to all of you helping us out with feedback, reviews and reporting. Thank you! We are hard at work polishing up the last things as we are quickly moving closer to release. More on this and other exiting things coming up very soon. Have you had a chance to try out the challenge mode yet? Beat other Traplanders time and climb the ranks in the randomly generated adventures. See you in the Traplands! //Chris
- Final content patch - 5 November 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27436164%2Fc096d9dc49bfaa19c2a934f44c7c59763126d905.jpg This one comes with the full Bloody Trapland 2 experience, all levels and content is now finally here! We recommend resetting your save file as many of the levels have been changed and updated, as well as the story have been added. The experience won't be the same. This is a great time to either give the game a new try or jump in for the first time as we celebrate this with a 50% sale. The first DLC will be free for anyone buying the game during Early Access. If you have any ideas for improvement or run into any issues please let us know, we are active daily both here on Steam and on Discord. https://discord.gg/YSuqDvk What's left for us now is some last polishing before official release. Date will be announced shortly. Also, please consider leaving a review and let u…
- Happy Halloween! - 29 October 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27436164%2Fc8d2c08df0be203175091cf74f554e13e7eb4d51.png Happy Halloween! Or should we say Bloody Halloween? As a small Halloween treat, we have released a few Halloween-themed sprites in the editor to build your own spooky levels. The game also has a 50% discount now! We are excited to announce that the final content patch is going live in the next few days. More info on that to come very soon, but if you want to get your hands on it already, join in the beta branch!
- Challenge Mode out now! - 10 August 2018
We're super happy to announce a brand new game mode! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27436164%2Fc1e79ead5130f547b5ed78ad8ecaa2ca692e6e19.png Take on a challenge where you need to complete up to 10 levels in a row before the timer runs out. But make sure to not rush too fast as all deaths give you a time penalty. Make it to the end and receive Trapland Tokens and have your level increased for bragging rights! Do you have what it takes to climb the Leaderboard?! Our ambition is to have new weekly challenges consisting of user created levels that have been handpicked by us. So get your creativity flowing and jump in to our level editor and you might see your levels featured in the next challenge! It's also possible for anyone to create their very own challenge pack for others to play. Put together a list of your favourite levels and have them randomised on…
- Graphics update, 0.91 - 15 July 2018
We previously had some issues where the Graphics could end up looking poor and blurry on some resolutions. If you were effected, please give this one a try and let us know! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27436164%2Fd0f10f457685b30dab92d5fc4c0bb7e467932514.png Added support for using multiple monitors. Toggle in Options menu. Added letterboxing and pillarboxing. Fixed an issue with Fullscreen mode, casuing a strange blurr on some resolutions. Fixed a screen scaling issues casuing the game to look way worse on some resolutions. Fixed an issue where a Jungle Temple door did not open correctly. Fixed achievement for And stay down. Fixed achievement for Beam me up. Fixed rare issue where the cart could miss the outro track on Cave boss. Fixed a miss-naming issue in the worldmap Fixed an issue where the secret door on Jungle 2 played sfx multiple times. Fixed…
- Achievements now live! - 8 July 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27436164%2F940420bb8d690ee3f58811c2cfedc590157ad04e.png With this update we have focused a lot on polishing and fixing as we are getting closer to the final release. Among other things we have completly overhauled the network code to make it resemble local multiplayer as close as possible. We are also happy to finally bring you Achievements! Can you catch 'em all? What's new: Achievements added. Complete revamp of network code. New end screen added when completing Arcade level, easy to vote for levels upon completion. New and improved in-game UI. Added support for more controllers. Sound effects improved and added for multiple scenarios. Added frame rate cap in options menu. Localization added for Russian, Swedish, and Finnish. What's improved: All Music were slightly retouched. Prediction and states for players were compl…
- ** SUMMER UPDATE ** - 27 June 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27436164%2F520f347a9fda9b504370bdb0f9f6a0945f05db51.png Hope you are having a pawesome summer! We have many exciting things going on. A big update is about to go live in the next few days, and more content you've requested is about to drop soon. Stay tuned. In the meanwhile, check out our traptastic new trailer on the store page! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27436164%2F36a47496d2dece6a560399645ee57e5b3bccee8d.png And in case you've been hiding under a rock for the past few days and missed it, the summer sale is still going on, don't miss out!
- Happy Lunar New Year! - 15 February 2018
We are celebrating this Lunar New Year with a bang! Today we are releasing the latest patch as well as having a huge discount you don't want to miss out on. This patch comes packed with a lot of fixes, optimizations and content. Do you have what it takes to beat the cave world? See you in the Traplands! ːblankyː ːjackː ːjazzyː ːsirː
- Happy Lunar New Year! - 15 February 2018
We are celebrating this Lunar New Year with a bang! Today we are releasing the latest patch as well as having a huge discount you don't want to miss out on. This patch comes packed with a lot of fixes, optimizations and content. Do you have what it takes to beat the cave world? See you in the Traplands! :blanky: :jack: :jazzy: :sir: