Super Stone Legacy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score90% positive
- Total reviews20
- Release dateMay 26, 2017
- DeveloperGarden Shed Studios
- PublisherGarden Shed Studios
Genres: Action, Adventure, Indie, RPG
Company pages: Developer: Garden Shed StudiosPublisher: Garden Shed Studios
Super Stone Legacy Steam news
Super Stone Legacy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Super Stone Legacy OST Coming SOON! - 24 November 2017
Due to popular demand, we will be releasing the Super Stone Legacy Original Sound Track! If you'd like a preview you can check it out on our official YouTube channel. Just take a look for "Super Stone Legacy OST". Additionally, Done some work on character balance. Spruced up the between level transition to be more palatable, based on community feedback.
- Super Stone Legacy OST Coming SOON! - 24 November 2017
Due to popular demand, we will be releasing the Super Stone Legacy Original Sound Track! If you'd like a preview you can check it out on our official YouTube channel. Just take a look for "Super Stone Legacy OST". Additionally, Done some work on character balance. Spruced up the between level transition to be more palatable, based on community feedback.
- Version 1.0 released! - 27 May 2017
Super Stone Legacy V1.0! is out! Aww yeah! It's been a long time coming and we truly appreciate all of the love and support from all of you. We got a HUGE amount of feedback which has made Super Stone Legacy much better for it. We will be working on adding new and exciting content in the coming weeks. We're pretty excited and you should be too. Also, don't hesitate to get in touch for any reason, even just to say hello. Thanks again everyone and enjoy Super Stone Legacy!
- Version 1.0 released! - 27 May 2017
Super Stone Legacy V1.0! is out! Aww yeah! It's been a long time coming and we truly appreciate all of the love and support from all of you. We got a HUGE amount of feedback which has made Super Stone Legacy much better for it. We will be working on adding new and exciting content in the coming weeks. We're pretty excited and you should be too. Also, don't hesitate to get in touch for any reason, even just to say hello. Thanks again everyone and enjoy Super Stone Legacy!
- Full Release good to go for May 26th! - 21 May 2017
Thank you all so much for your support through our Early Access, we're heading to full release on May 26th! Updates for FULL RELEASE Local multiplayer for 1-3 players! Xbox-360 controller support. Audio menu significantly improved. Video menu significantly improved. Improved control scheme and UI. Option to turn on in-game timer for speed-runs! Custom cursors. Plenty of audio/video/in-game options in menu. New audio tracks added. Also done some general stability fixing and general balancing. Please keep the feedback rolling, more to come! Enjoy.
- Full Release good to go for May 26th! - 21 May 2017
Thank you all so much for your support through our Early Access, we're heading to full release on May 26th! Updates for FULL RELEASE Local multiplayer for 1-3 players! Xbox-360 controller support. Audio menu significantly improved. Video menu significantly improved. Improved control scheme and UI. Option to turn on in-game timer for speed-runs! Custom cursors. Plenty of audio/video/in-game options in menu. New audio tracks added. Also done some general stability fixing and general balancing. Please keep the feedback rolling, more to come! Enjoy.
- Lots of changes! Potions, Meat and XP! - 22 February 2017
Lots of changes to everything! More options for the player! POTIONS: The "SHIFT" ability has been replaced from a level requirement to an "ammo" requirement. Buying/Finding potions lets you use these now more powerful attacks. MEAT: You can find health much more abundantly in the form of meat! SHOP: There is now a store in between levels. This is where you can heal and buy stat boosts. LVLS: Leveling now happens at the end of each level. BONUS XP: Bonus xp is given at the end of each zone for: 1. The hero that was first picked. 2. The hero that had the most kills/ 3. The hero that breaks each Super Stone. Balance will still need some touching up. BUGS: No more spawning in walls! Fixed a few stability issues.
- Lots of changes! Potions, Meat and XP! - 22 February 2017
Lots of changes to everything! More options for the player! POTIONS: The "SHIFT" ability has been replaced from a level requirement to an "ammo" requirement. Buying/Finding potions lets you use these now more powerful attacks. MEAT: You can find health much more abundantly in the form of meat! SHOP: There is now a store in between levels. This is where you can heal and buy stat boosts. LVLS: Leveling now happens at the end of each level. BONUS XP: Bonus xp is given at the end of each zone for: 1. The hero that was first picked. 2. The hero that had the most kills/ 3. The hero that breaks each Super Stone. Balance will still need some touching up. BUGS: No more spawning in walls! Fixed a few stability issues.
- Achievements! Controller Support (Some)! Other Stuff! - 10 February 2017
Hello! Few updates made over the past little while we'd like to touch on. - Achievements should now work! Neat! - Changes to damage system. Characters now show their damage output on hitting an enemy. This affect does not appear on bosses (for the time being). We think it looks neat. - Changes to difficulty curve. Increased HP of later bosses. Also, character leveling scales slightly less. Difficulty curve is still a bit off, but we're still testing/working on some cool new stuff which should very cool. - (Some) Controller support. (Feature in the works) Xbox 360 controllers should now function. This is a "Hidden Feature" for right now, so there is no in-game help yet. Controls: Left thumb moves. Right thumb aims. R-Bumper,L-Bumper,R-Trigger,L-Trigger are your attack buttons. Swap with A (X & B cycle left and right) More work to come on controller stuff including in-game UI and other co…
- Achievements! Controller Support (Some)! Other Stuff! - 10 February 2017
Hello! Few updates made over the past little while we'd like to touch on. - Achievements should now work! Neat! - Changes to damage system. Characters now show their damage output on hitting an enemy. This affect does not appear on bosses (for the time being). We think it looks neat. - Changes to difficulty curve. Increased HP of later bosses. Also, character leveling scales slightly less. Difficulty curve is still a bit off, but we're still testing/working on some cool new stuff which should very cool. - (Some) Controller support. (Feature in the works) Xbox 360 controllers should now function. This is a "Hidden Feature" for right now, so there is no in-game help yet. Controls: Left thumb moves. Right thumb aims. R-Bumper,L-Bumper,R-Trigger,L-Trigger are your attack buttons. Swap with A (X & B cycle left and right) More work to come on controller stuff including in-game UI and other co…
- Achievements coming next update! (Few days) - 8 February 2017
Achievements will be ready to go next update (coming in the next few days). Until then, you can check them out but not unlock them. Let us know if you can think of any more that you'd want to have!
- Achievements coming next update! (Few days) - 8 February 2017
Achievements will be ready to go next update (coming in the next few days). Until then, you can check them out but not unlock them. Let us know if you can think of any more that you'd want to have!
- Trading cards, Badges, Icons, Oh my! - 21 January 2017
Trading cards and their associated goodies are up and running. They should drop at intervals as you play the game.
- Trading cards, Badges, Icons, Oh my! - 21 January 2017
Trading cards and their associated goodies are up and running. They should drop at intervals as you play the game.
- Early Access is HERE! - 20 January 2017
Thank you all for the support through development. We're finally here! This is the first step in a journey. We're just getting started! Thank you all for being here.
- Early Access is HERE! - 20 January 2017
Thank you all for the support through development. We're finally here! This is the first step in a journey. We're just getting started! Thank you all for being here.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 27 May 2017 | Version 1.0 released! | 4249665521687115077 |
| 2 | 21 May 2017 | Full Release good to go for May 26th! | 4249665521687115140 |
| 3 | 22 February 2017 | Lots of changes! Potions, Meat and XP! | 4249665521687115199 |
| 4 | 10 February 2017 | Achievements! Controller Support (Some)! Other Stuff! | 4249665521687115265 |
| 5 | 8 February 2017 | Achievements coming next update! (Few days) | 4249665521687115325 |
| 6 | 21 January 2017 | Trading cards, Badges, Icons, Oh my! | 4249665521687115387 |
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