SPSTEAMPULSELIVE ANALYTICS
Airport Master

Airport Master Steam metadata

STICLI Games | Feb 17, 2017 | game

Released

0players observed · 5 October 2026 - 16:53:55 UTC

SimulationStrategyEarly AccessManagementSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)839
  • Revenue (VGI)$10,067
  • Review score26% positive

Airport Master metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)839
  • Revenue (VGI)$10,067
  • Review score26% positive
  • Total reviews58
  • Release dateFeb 17, 2017
  • DeveloperSTICLI Games
  • PublisherSTICLI Games

Genres: Simulation, Strategy, Early Access

Company pages: Developer: STICLI GamesPublisher: STICLI Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Airport Master Steam metadata

Airport Master metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/584280/metadata
Steam Storehttps://store.steampowered.com/app/584280/
Steam Communityhttps://steamcommunity.com/app/584280
PCGamingWiki search
IGDB searchSearch IGDB for Airport Master

Reviews, pricing, and metadata

Review summary

Mostly Negative

26% positive, 15 positive, 43 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 17 February 2017

Latest Steam announcements

  • Airport Master 0.4.4a RELEASED! - 21 September 2022

    Airport Master 0.4.4a RELEASED! Here is what's new in the game: Game workflow Added inside workings of Cargo Terminal as per plan to make all terminals in the game fully working and interactive; the new Cargo Terminal has 3 floors with ground floor being main cargo sorting area, the next floor being cargo storage area (those are interconnected with ULD elevators), and the top floor being office space; the entire inside space is fully walkable and interactive; added Changed the design, layout (both inside and outside) of Cargo Terminal to high-detail model; changed Added the following types of Cargo ULDs: LD6, LD26, PLA pallet; added Added following airports to the game: Munsk Intl (JMMS/MNK); Sidneo Intl (JSSY/SDN); Ruo-De-Fevereiro Intl (JBRJ/RUF); added Added new Airline - Raduga Air Cargo (RDG), based in Munsk Intl, operates a fleet of cargo version IL-65G worldwide; has flights to A…

  • Airport Master Public Alpha v. 0.4.0a RELEASED! - 1 August 2020

    Airport Master Public Alpha v. 0.4.0a RELEASED! Changelog follows: Game workflow Added Airport Integral Rating and Airlines Integral Rating - these two major ratings will determine Player's success in various areas of Airport Management - both ratings are weighted distribution dynamic ratings with complex algorithms of re-calculation including such parameters as Airport Upgrade Tier, Passenger Comfort, Crime Safety Rating, Green Enterprise Rating etc.; Airlines Integral Rating weighs proportionally the existing Average Airlines Rating with Turnover Times, Delays, Cancellations, Slot Trading, Prices and Quality of Ground Services etc.; some Airport upgrades and advancement in developing Airport Facilities will require either the entire Integral Rating to be at given level or some parts of it to be at least of given value ensuring there is no rush-to-top strategy possible and rewarding Pl…

  • Airport Master Public Alpha Bug-fix Update v. 0.3.7.3a RELEASED! - 27 December 2019

    Airport Master Public Alpha Bug-fix Update v. 0.3.7.3a RELEASED! This is a bug-fix release, addressing issues found by Airport Master Players in versions 0.3.7.1a and 0.3.7.2a as a part of our continuing bug-hunt. This is by far our biggest focused bug-fix release ever. Your saved games from alpha versions 0.3.7.x will work with this update. The Major Update v.0.4.0a is coming soon, and we really wanted to iron-out 0.3.x-specific bugs before the release of 0.4.x. Merry Christmas and Happy New Year 2020! Changelog follows: Game workflow Fixed serious bug with aircraft requesting STAR/SID (instead of visual arrival/departure) while flying actually under VFR but having return flight scheduled as IFR, which in turn may have resulted in Aircraft/Helicopter flying out of bounds of game world and throwing an exception, which in turn may have prevented adequate processing of data when re-loadin…

  • Airport Master Public Alpha Hotfix Update v. 0.3.7.1a RELEASED! - 3 September 2019

    Airport Master Public Alpha Hotfix Update v. 0.3.7.1a RELEASED! NOTE: your savegames from v. 0.3.7a are fully compatible with this hotfix update; if you have encountered one of the bugs mentioned below, you will be able to continue playing Airport Master from that saved game state Changelog follows: ATC Fixed takeoff\go-around time intervals had been assigned to some departing aircraft not at holding points of active runway but on holding points before crossing inactive runway; fixed Fixed TWR ATC issuing correct taxi direction upon leaving runway (was introduced in 0.3.7a) but GND ATC not issuing correct further taxi clearances for aircraft bound for hangars H1, H2 and H3 after landing on and vacating runway 34; fixed Fixed Go-Around IFR procedures routes for runways 16 and 34 leading to IAFs of ILS approaches of runways 17 and 35 respectively; fixed

  • Airport Master Public Alpha v. 0.3.7a RELEASED! - 10 August 2019

    Airport Master Public Alpha v. 0.3.7a RELEASED! Changelog follows: Game workflow Added Negotiations System to the game (currently only Fuel Purchase Offers are subject to Negotiations procedure; more Negotiations to come in future versions); The Negotiation system works as a mini-game of quick reflexes for Player, the rules are as follows: once there is a contract of some sort, it's final amount is now negotiated by Player Avatar (Airport GM) and partner company Negotiator; a window pops up where one can see parties Negotiating - both parties have their CON and NEG attributes shown (note: partner company Negotiators have higher chance to have higher negotiating skills on higher game difficulty setting); below that Player can see a Negotiations Bar, inside which a Negotiation Plank is running from top to bottom and again to top; the speed of Negotiation Plank is determined as difference…

  • Airport Master v. 0.3.5.5a Service Update RELEASED! - 15 June 2019

    Airport Master v. 0.3.5.5a Service Update RELEASED! As a part of our continuing bug-hunt and introducing re-designed internal data flow system, the Service Update 0.3.5.5a is HERE! This Service Update includes new structural data exchange system aimed at optimizing performance of data exchange between Player's Flight Planning, ATC and Game Logics modules, which will result in faster and smoother gameplay as well as being part of preparation to major stepping to late alpha versions 0.4.x and 0.5.x... Also, this Service Update includes multiple bug-fixes as a joint effort with Airport Master Players to find and fix the majority of small, pesky and annoying bugs in 0.3.x mid-alphas. We express our Huge Thanks to dozens of Players, whose invaluable bug reports (and attached savegame files) allowed for this release! Stay tuned for v.0.3.7a coming soon!

  • Airport Master Public Alpha v. 0.3.5.2a RELEASED! - 17 May 2019

    Airport Master Public Alpha v. 0.3.5.2a RELEASED! This is a bug fix update which addresses several serious and several minor bugs found by Players in v. 0.3.5a. This version is fully backward compatible with saved games from 0.3.5a and will allow you to continue playing without starting a new game*. *in case you have encountered a service contract slot editing bug it may not be possible to continue playing your existing playthrough as no reasonable fix for already happened dual allocation of parking stand exists – however, no such error should appear in newly started games Changelog follows: ATC Fixed very serious bug with Aircraft filing a VFR flight plan for arrival at daytime hours and corresponding flight plan for return flight during night hours changing to IFR, all facilities (Flight Schedule, ATC) having correct information but not the Aircraft itself, which may have caused the g…

  • Airport Master Public Alpha v. 0.3.5a RELEASED! - 27 March 2019

    Airport Master Public Alpha v. 0.3.5a RELEASED! Changelog follows: Game workflow Changed how Time Tables work: from now on only ATC (in tower view and as main UI overlay available when holding on keyboard) has full Time Table of nearest 10 departures, 10 arrivals, 5 local flights and 10 airfield events; each terminal (Pax 1, Pax 2, Cargo) has its own Time Table display (however specific and realistic they may be); this is now an extendable, manageable feature that provides standard data exchange interface for Time Tables allowing each specific Time Table to only poll data relevant to it, get corresponding update intervals, announcements, events etc.; changed Changed core code for managing Time Tables data in such a way that all data requests are now managed centrally; as the game grows larger, we have noticed significant concurrent data polling delays (especially when multiple objects -…

  • Airport Master Early Access Public v. 0.3.4.1a RELEASED! - 30 December 2018

    Airport Master Early Access Public v. 0.3.4.1a RELEASED! This is a special bug-fix build. It addresses serious issue found by Airport Master Players after the release of version 0.3.4a. You will be able to continue from your original savegame from game version 0.3.4a with erratic aircraft removed on savegame loading. We would like to thank our Players - Christophe, Steve, Richard, Mikhail and Jucheng for each independently providing a save game file with different situations of manifestation of this bug! Thank you so much!! Game workflow Fixed bug with aircraft with no ground parking spot assigned were given incorrect taxi instructions by ATC: the Flight Scheduler for some reason allowed Pending Flights with ground stand assigned to "--" value to be added to actual Flight Schedule - once such flight arrived to the airport and vacated the runway, the ATC would then clear it to vacate wit…

  • Airport Master Early Access Public v. 0.3.4a RELEASED! - 17 December 2018

    Game workflow Added Player Avatar (Airport GM) experience and levels system: upon completion of servicing aircraft, upgrading facilities, unlocking achievements etc. each such action is awarded with EXP points: each EXP gain consists of base value (e.g. Ground Services Delivered to Medium WTC Passenger Twin-Turboprop - has base value of 32, completing a tutorial step has base value of 5 and so on), base value is incremented using a balancing algorithm which takes APT (Aptitude) character stat into account (so, basically you earn least EXP with APT skill of lvl 1 and most EXP with APT skill at level 10), after that a game difficulty modifier is applied: if Player plays on Easy game difficulty setting, additional bonus not exceeding +20% is applied, on Hard - a deduction of no more than -20% is done, no bonus or deduction on Normal game difficulty setting; once the Player completes enough…

  • Airport Master Early Access Public v. 0.3.2a RELEASED! - 29 August 2018

    Airport Master Early Access Public v. 0.3.2a RELEASED! Game workflow Added Game Difficulty Setting: currently the following game aspects are affected by Game Difficulty Setting Player selects on starting a new game: a) initial financial subsidy from City Mayor, b) all financial subsidies from City Mayor received as rewards after completing Mayor's Quests (like servicing 100th aircraft, performing 100 upgrades etc.), c) fuel costs on FBO fuel contracts, d) airline rating changes (both increase and decrease), e) initial quantity of fuels (100LL and Jet1A) left in tanks from Player's avatar predecessor on Airport GM position, f) salaries of already hired personnel and personnel being hired due to Airport facility upgrades, g) electric power cost per kWh; e) electric power consumption; added Added protection to Flight Scheduling system that would not allow scheduling of flights of Aircraft…

  • IMPORTANT END USER LICENSE AGREEMENT CHANGE NOTE - 19 July 2018

    IMPORTANT END USER LICENSE AGREEMENT CHANGE NOTE Dear Players! Dear Video Authors! We are glad to announce an important upcoming change to Airport Master EULA which we have promised to introduce back at the launch of Early Access Public Alpha of Airport Master. As you know, currently the EULA imposes a requirement for all video authors to obtain prior written permission to use our brand names and graphical logos when producing monetized videos. During the period of time since Early Access Launch we had established good relationships with many video authors who followed the EULA and received their written permission prior to legally using our brand names and logos in their monetized videos. We thank you and we have prepared something special for your choice of co-operation and partnership (see below)! As we have promised earlier, at certain time of mid-alpha stage of development we would…

  • Airport Master Early Access Public v. 0.3.1a RELEASED! - 26 May 2018

    Airport Master Early Access Public v. 0.3.1a RELEASED! Game workflow Added new Aircraft Atlas definitions for each aircraft in game: minimum landing distance, minimum tkof distance, minimum airport upgrade tier at which aircraft in question may appear in game world - as a preparation to actually enabling Players to upgrade Airport tiers and to keep sane with shortened takeoffs and mid-runway vacating for new runway 16-34; added Added 20 new taxi routes around Apron 2; added Added definitions for Cargo parking stands (S1 thru S3), new Passenger Terminal 2 Apron East parking stands\gates (V1 thru V8, W1 thru W6 and T1 thru T3), service hangars H4 and H5; added Changed how aircraft on Missed Approach measure minimal distance before first turn as per published IFR go-around procedure, from now pilots actually use distance to APT VOR\DME; changed Changed how Lights Controller module processe…

  • Airport Master Early Access Public v. 0.3.0a RELEASED! - 9 April 2018

    Airport Master Early Access Public v. 0.3.0a RELEASED! Changelog follows Game workflow Added Service Contracts Mechanics: service contracts (available in game UI via Contracts button or F8 key on keyboard) present the market of aircraft servicing contract offers. It currently works like this: 1) upon starting the new game (regardless career or free play mode), each aircraft gets initialized with its current service state including date of last Form-A, Form-B and Form-C technical servicing timestamps; 2) upon certain time interval, the technical state of all aircraft is re-evaluated against very complex probability randomizer, which is set up in such a way that aircraft serviced longest time ago has higher chance to malfunction in one of the several categories (airfoil, mechanical, hydraulics, engine, electrics, operational fluids etc.) – if such a malfunction is reported by a pilot (e.g…

  • Airport Master Early Access Public v. 0.3.0a RELEASED! - 9 April 2018

    Airport Master Early Access Public v. 0.3.0a RELEASED! Changelog follows Game workflow Added Service Contracts Mechanics: service contracts (available in game UI via Contracts button or F8 key on keyboard) present the market of aircraft servicing contract offers. It currently works like this: 1) upon starting the new game (regardless career or free play mode), each aircraft gets initialized with its current service state including date of last Form-A, Form-B and Form-C technical servicing timestamps; 2) upon certain time interval, the technical state of all aircraft is re-evaluated against very complex probability randomizer, which is set up in such a way that aircraft serviced longest time ago has higher chance to malfunction in one of the several categories (airfoil, mechanical, hydraulics, engine, electrics, operational fluids etc.) – if such a malfunction is reported by a pilot (e.g…

  • Airport Master Early Access Public v. 0.2.5.3a RELEASED! - 12 February 2018

    This is a bug-fix build, addressing bugs that affect gameplay. These bugs were reported by Airport Master Closed Alpha Testing group Players as a result of targeted extensive testing. Although it is technically possible to continue a game saved with either v.0.2.5a or 0.2.5.1a, in case you have previously encountered any of the bugs addressed in this patch, it is strongly recommended to start a new game in v.0.2.5.3a Changelog follows: Game workflow Fixed bug with fuel quantity required upon re-fueling for general aviation aircraft was calculated in obsolete code fragment: despite that since v0.2.3a all fuel calculations are performed by an Airline and then are fed to an aircraft when requesting pre-flight ground services, the obsolete fuel need approximation code was never removed and it caused very annoying and hard to catch bug when a G\A aircraft would request re-fueling, then displ…

  • Airport Master Early Access Public v. 0.2.5.3a RELEASED! - 12 February 2018

    This is a bug-fix build, addressing bugs that affect gameplay. These bugs were reported by Airport Master Closed Alpha Testing group Players as a result of targeted extensive testing. Although it is technically possible to continue a game saved with either v.0.2.5a or 0.2.5.1a, in case you have previously encountered any of the bugs addressed in this patch, it is strongly recommended to start a new game in v.0.2.5.3a Changelog follows: Game workflow Fixed bug with fuel quantity required upon re-fueling for general aviation aircraft was calculated in obsolete code fragment: despite that since v0.2.3a all fuel calculations are performed by an Airline and then are fed to an aircraft when requesting pre-flight ground services, the obsolete fuel need approximation code was never removed and it caused very annoying and hard to catch bug when a G\A aircraft would request re-fueling, then displ…

  • Airport Master Early Access Public v. 0.2.5.1a RELEASED! - 25 January 2018

    Note: This is a bug-fix build, addressing bugs that affect gameplay with various severity. These bugs were reported by Airport Master Players after the release of v. 0.2.5a. Savegame files are compatible between version 0.2.5a and 0.2.5.1a thou if you run across a problem\bug described in this patch note after updating AirportMaster to v. 0.2.5.1a, it is recommended to start a new game, otherwise you can continue playing a game from v. 0.2.5.a Changelog follows: Game workflow Fixed ground service vehicles drive resolutions in vicinity of entry to service parking; Catering Vehicles were erroneously giving way to all other vehicles while waiting to enter AeroDelish Catering Building service driveway, thus in some situations creating congestion at this spot, which in turn could have caused vehicles lockup; fixed; thanks to Chrisophe Lemaire for detailed bug-report and providing his savegam…

  • Airport Master Early Access Public v. 0.2.5.1a RELEASED! - 25 January 2018

    Note: This is a bug-fix build, addressing bugs that affect gameplay with various severity. These bugs were reported by Airport Master Players after the release of v. 0.2.5a. Savegame files are compatible between version 0.2.5a and 0.2.5.1a thou if you run across a problem\bug described in this patch note after updating AirportMaster to v. 0.2.5.1a, it is recommended to start a new game, otherwise you can continue playing a game from v. 0.2.5.a Changelog follows: Game workflow Fixed ground service vehicles drive resolutions in vicinity of entry to service parking; Catering Vehicles were erroneously giving way to all other vehicles while waiting to enter AeroDelish Catering Building service driveway, thus in some situations creating congestion at this spot, which in turn could have caused vehicles lockup; fixed; thanks to Chrisophe Lemaire for detailed bug-report and providing his savegam…

  • Airport Master Early Access Public v. 0.2.5a RELEASED! - 6 January 2018

    Airport Master Early Access Public v. 0.2.5a RELEASED! Changelog follows: Game workflow Added helicopters game mechanics, including flight dynamics, helicopter-specific flight-scheduling, helicopter-specific ground service vehicle operations, helicopter-specific ATC; added Added weather-dependent pendulum-type micro-rotations of helicopters when hovering; the intensity is still being tweaked, not final; added Fixed discrepancy of relation of vertical speed to current pitch of an airplane, this should result in smoother vertical speed adjustment when changing pitch in climbs and descents; fixed Added new type and range definitions to Object View camera for support of Helicopters and Large Airplanes; added Added Helicopters initial visual departure and final visual approach routes; added Added Helicopters air-taxi routes to and from ground parking stands F1 through F8; added Added new air…

Patch notes and updates

S.noRelease datePatch nameGID number
127 December 2019Airport Master Public Alpha Bug-fix Update v. 0.3.7.3a RELEASED!2592316573874892475
23 September 2019Airport Master Public Alpha Hotfix Update v. 0.3.7.1a RELEASED!2415540140475241533
310 August 2019Airport Master Public Alpha v. 0.3.7a RELEASED!2412160539862130946
415 June 2019Airport Master v. 0.3.5.5a Service Update RELEASED!2408777766644128595
517 May 2019Airport Master Public Alpha v. 0.3.5.2a RELEASED!2905297189251888549
627 March 2019Airport Master Public Alpha v. 0.3.5a RELEASED!2465065785292430525
730 December 2018Airport Master Early Access Public v. 0.3.4.1a RELEASED!2417769111318040727
817 December 2018Airport Master Early Access Public v. 0.3.4a RELEASED!3244179105175689362
99 April 2018Airport Master Early Access Public v. 0.3.0a RELEASED!4249665521687142704
1012 February 2018Airport Master Early Access Public v. 0.2.5.3a RELEASED!4249665521687142775
1125 January 2018Airport Master Early Access Public v. 0.2.5.1a RELEASED!4249665521687142841
126 January 2018Airport Master Early Access Public v. 0.2.5a RELEASED!4249665521687142906
1331 October 2017Airport Master Early Access Public v. 0.2.3a RELEASED!4249665521687142970
1411 September 2017Airport Master v. 0.2.2a RELEASED!4249665521687143033
1522 June 2017Airport Master Early Access Public v. 0.2.1.1a Service Update RELEASED!4249665521687143097
1622 June 2017Airport Master Early Access Public v. 0.2.1.1a Service Update RELEASED!1980870483555169587
1719 June 2017Version 0.2.1a Released!4249665521687143157
1825 April 2017Version 0.2.0a Released!4249665521687143297
1917 March 2017Version 0.1.9a Released4249665521687143367

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID584280
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateFeb 17, 2017
DeveloperSTICLI Games
PublisherSTICLI Games
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Negative
Positive review percent26%
Positive reviews15
Negative reviews43
Total reviews58
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/584280/

Short description

Very detailed game about airport management and aviation in general, including Real World aircraft, procedures, IFR\VFR traffic, ATC, resources, upgrades and sounds! Enjoy the Ultimate Airport Management Experience!

About this game

Airport Master is a very detailed game about airport management and aviation in general. Play as a newly appointed Airport Manager and bring your Airport to prosperity and growth! Manage all aspects of everyday Regional Airport life, such as airline relations, aircraft ground services, passenger terminal, flight schedule management and many more. Buy fuel via system of refinery contracts and sell it to aircraft operators via fuel truck loading and centralized pipeline. Hire airport staff and pay salaries. Tear you hair apart when weather suddenly interrupts your brilliant flight scheduling ) Upgrade airport facilities, radio-navigational aids, buildings, businesses, vehicles. Win airlines' respect and city mayor's approval! Use money you earn to build even larger better and more technically advanced airport ! Enjoy detailed realistic 3D-graphics, real world equipment, aircraft, vehicles, ATC procedures, performance specs, sounds! Airport Master is created by people who love aviation Airport Master is created by people who love games and actually did play every single airport management game out there and saw all the flaws and all the great stuff Airport Master is the only game in the genre that takes things seriously without compromise on things like real-time, flight dynamics, ICAO-compliant procedures, specs, markings, sizes, weights Airport Master is the game forged with love to detail that modern aviation world has and the game that can teach you or your child about what aviation is about Airport Master is the game that is totally focused on how planes fly and how things work and not how they fail or don't work - no crashes nor accidents, instead real world numbers, performances, sounds recorded at the airfield - the game you and your kid would enjoy without any need to resort to violence ) Airport Master is really a game that will make you think (airport economy management-wise) and may at some point bring you to bankrupcy and start over - but in that it excells at showing the real world of aviation Airport Master is full of details - if you're a gamer who recognizes the effort people may invest by going to local aero-club to measure hangar-space wi…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Airport Master's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Airport Master's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Airport Master at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$14.99$14.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,094,0845 October 2026 - 19:05:03 UTC1,818,368
2Once Human18,8955 October 2026 - 17:17:00 UTC231,343
3Dota 2767,5625 October 2026 - 19:06:01 UTC1,291,328
4Wallpaper Engine81,8405 October 2026 - 17:18:36 UTC150,271
5Gujian3(古剑奇谭三)1505 October 2026 - 06:53:42 UTC1,381
6TheLostVillage - Peerless Sect for Beta Testing00
7Party Animals5,2535 October 2026 - 18:11:22 UTC57,806
8Lossless Scaling5,0375 October 2026 - 18:36:45 UTC20,899
9Amazing Cultivation Simulator3145 October 2026 - 18:26:01 UTC1,394

Related Steam games by tag and genre

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS191,7925 October 2026 - 18:42:24 UTC399,748Not availableBULKHEAD
Valheim162,7865 October 2026 - 18:44:30 UTC498,478533,888Iron Gate AB
Project Zomboid61,2765 October 2026 - 18:28:10 UTC122,811467,999The Indie Stone
Slay the Spire 256,5125 October 2026 - 17:45:15 UTC574,638199,438Mega Crit
VRChat50,4635 October 2026 - 16:15:00 UTC74,217269,026VRChat Inc.
Palworld50,2455 October 2026 - 17:16:00 UTC2,101,535451,088Pocketpair
Path of Exile 229,8655 October 2026 - 18:23:22 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended23,4855 October 2026 - 18:37:34 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle22,4215 October 2026 - 17:27:57 UTC27,916121,501Afterthought LLC
R.E.P.O.22,3935 October 2026 - 18:23:49 UTC266,908420,693semiwork
RuneScape: Dragonwilds16,1675 October 2026 - 16:45:29 UTC39,10324,686Jagex Ltd
BeamNG.drive15,5335 October 2026 - 11:39:48 UTC44,232392,944BeamNG

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2767,5625 October 2026 - 19:06:01 UTC1,291,3282,758,031Valve
Total War: WARHAMMER III61,5615 October 2026 - 16:14:19 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Slay the Spire 256,5125 October 2026 - 17:45:15 UTC574,638199,438Mega Crit
Baldur's Gate 348,9495 October 2026 - 17:33:06 UTC875,343836,282Larian Studios
Hearts of Iron IV43,5555 October 2026 - 18:23:35 UTC93,196377,014Paradox Development Studio
Arena Breakout: Infinite37,7605 October 2026 - 16:36:37 UTC65,94478,112Morefun Studios
Football Manager 2633,6465 October 2026 - 18:59:05 UTC82,75036,155Sports Interactive
Transport Fever 331,8375 October 2026 - 18:00:03 UTC42,161Not availableUrban Games
Sid Meier’s Civilization® VI30,8765 October 2026 - 17:47:05 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
RimWorld28,3405 October 2026 - 18:04:06 UTC95,851239,107Ludeon Studios
Mount & Blade II: Bannerlord28,1195 October 2026 - 18:06:10 UTC248,034297,199TaleWorlds Entertainment
Crusader Kings III27,2945 October 2026 - 19:01:32 UTC98,474138,767Paradox Development Studio

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS191,7925 October 2026 - 18:42:24 UTC399,748Not availableBULKHEAD
Bongo Cat168,3655 October 2026 - 18:30:49 UTC193,859110,826Marcel Zurawka, Julius Krüger
EA SPORTS FC™ 2771,3305 October 2026 - 15:30:18 UTC90,706842EA CANADA, EA Romania
War Thunder64,5915 October 2026 - 19:00:02 UTC125,317781,076Gaijin Entertainment
Project Zomboid61,2765 October 2026 - 18:28:10 UTC122,811467,999The Indie Stone
How to Fish51,9025 October 2026 - 16:11:37 UTC373,97130,342Dazed Games
VRChat50,4635 October 2026 - 16:15:00 UTC74,217269,026VRChat Inc.
Stardew Valley49,3255 October 2026 - 18:40:23 UTC236,6141,016,067ConcernedApe
Euro Truck Simulator 248,8835 October 2026 - 17:58:54 UTC73,289940,058SCS Software
Farming Simulator 2545,9655 October 2026 - 18:48:05 UTC135,88351,357GIANTS Software
Hearts of Iron IV43,5555 October 2026 - 18:23:35 UTC93,196377,014Paradox Development Studio
EA SPORTS FC™ 2641,5724 October 2026 - 16:39:52 UTC159,35063,186EA Canada, EA Romania

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.