SPSTEAMPULSELIVE ANALYTICS
Knightfall: Rivals

Knightfall: Rivals Steam metadata

Behaviour Interactive Inc. | Jul 20, 2017 | game

Released

0players observed · 22 September 2026 - 11:13:33 UTC

CasualFree To PlayStrategy

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)10,927
  • Revenue (VGI)No data available
  • Review score57% positive

Knightfall: Rivals metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)10,927
  • Revenue (VGI)No data available
  • Review score57% positive
  • Total reviews99
  • Release dateJul 20, 2017
  • DeveloperBehaviour Interactive Inc.
  • PublisherBehaviour Interactive Inc.

Genres: Casual, Free To Play, Strategy

Company pages: Developer: Behaviour Interactive Inc.Publisher: Behaviour Interactive Inc.

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Knightfall: Rivals Steam metadata

Knightfall: Rivals metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/587460/metadata
Steam Communityhttps://steamcommunity.com/app/587460
PCGamingWiki search
IGDB searchSearch IGDB for Knightfall: Rivals

Reviews, pricing, and metadata

Review summary

Mixed

57% positive, 56 positive, 43 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Mac

Categories

Online PvP, Cross-Platform Multiplayer, Steam Achievements, Steam Trading Cards, In-App Purchases, Family Sharing

Achievements

19

Platform releases
  • Steam 20 July 2017

Latest Steam announcements

  • Patch Notes Version 3.4 - 28 February 2018

    Fellow Knights, We are saddened to announce our decision to discontinue support for the Steam platform. As of now, Steam users will no longer be able to download Knightfall on their computers. Current players will continue to have access to the game until we permanently shut it down on May 21st, 2018. Please note, however, that micro-transactions will be disabled during this period. Despite our decision to close the game's Steam version, it is possible for you to transfer your Knightfall progress (achievements, cards, etc.) to iOS or Android devices. Should you wish to do so, we invite you to contact our support team as soon as possible and they will gladly assist you in the process. We’d like to thank each and every one of you for your continued support and constructive feedback. We are grateful to have you onboard and hope to see you all very soon in our mobile version. Additionally,…

  • Patch Notes: Version 3.3 - 31 January 2018

    Greetings, Templars! We’re pleased to release update 3.3, which brings several balancing changes to the solo campaign and improvements to our rewards system. First off, you’ll be thrilled to know that in update 3.3, we’ve lowered the Victory Chests’ victory requirement to 3 wins (down from 5). This means more cards and new decks for you to experiment with! Secondly, we felt it necessary to improve the overall quality of the rewards that you could obtain from the roulette; so, we’ve decided to remove single cards from the roulette system altogether. As of today, you’ll enjoy higher odds of acquiring Squire, Knight, and Commander Chests. As always, feel free to share with us your thoughts and comments; we truly appreciate your feedback. Thanks for the continued support, everyone! --- Non nobis, Domine, non nobis, sed Nomini tuo da gloriam. Not unto, O Lord, not unto us, but unto thy Name…

  • Patch Notes: Version 3.2 - 19 December 2017

    Greetings Templars! We are excited to announce our latest update which focuses on refining the game experience! This is our biggest performance update yet with optimizations throughout the game, resulting in a smoother and faster play experience. We've also included a number of new and revamped sound effects. Additionally, we've made the following improvements: Lowered the cost for speeding up chests in your inventory. Added a pop-up message on game-launch to notify players what rewards they lost if they disconnected while opening a chest. Improved reward text for better readability. As usual, let us know how we’re doing and what you would change to improve the game! “For the templars!” -The Knightfall: Rivals Team

  • Patch Notes: Version 3.1 - 15 November 2017

    Greetings Templars! We are back once again with a major update that we are sure you'll love! You’ll notice lots of improved special effects during matches that make the experience more exciting and epic! The biggest change in this update is to King Cards. We have been closely monitoring King Card usage and based on the results we’ve redesigned a number of abilities: King Philip -- Block the opponent's first poison card without cancelling their turn. Queen Joan -- All Ranged units in your deck get a +1 increase in attack values. Princess Isabella -- Scullery Maid placed randomly on the board at the start of the match. Pope Boniface -- First unit played gets a +1 increase in attack values. Adelina -- All unit cards in your deck get the Ambush ability. Rashid -- You play second, regardless of the coin toss. Godfrey -- Start with Godfrey's Sword in your hand. Armor cards have also received…

  • Patch Notes: Version 3.0 - 25 October 2017

    Greetings Templars! We are pleased to announce that the long-awaited Solo Campaign is finally here! Face off against ten fierce rivals, each with a unique hand-crafted deck. You'll need a clever strategy to outwit these opponents! For each opponent conquered, you can loot cards from the opponent's deck. Test your strength in three difficulty levels and crush your enemies while progressing through the battles to conquer the kingdom! We've also improved the Chest Inventory system. From now on, if you win a chest while all of your chest slots are full, you will have the option to buy an additional chest slot, open the new chest immediately or sell the chest for silver coins. Lastly, we've made major improvements to the 3D scenes throughout the game. The colors, textures and geometry have been updated for realism and performance. Additionally, we have made the following fixes: Greatly impro…

  • Victory Chest Update - 8 September 2017

    Greetings Templars! We've taken note of the feedback you've provided regarding the Victory Chest in our last patch. We'd like to announce that the Victory Chest rewards have been adjusted up in order to award a combination of Silver Coins, Gold Coins, and multiple cards! This change makes Victory Chests one of the best ways to earn scarce cards and accumulate Gold Coins, especially since there are no limits on the number of Victory Chests you can earn each day. As always, keep providing awesome feedback and we promise to keep listening and improving the game. “For the templars!” -The Knightfall: Rivals Team

  • Patch Notes: Version 2.0 - 6 September 2017

    Greetings Templars! This time around we've got some major updates to greatly improve your playing experience. The first thing you'll notice is the brand new look and feel of the game. We've redesigned major elements such as buttons, background screens and the main screen layout to make the game easy to understand and interact with. As promised in our last announcement, we are also introducing new ways to earn additional rewards which encourage more playing and less waiting! The first of these changes is the new lotto mini-game which will allow you to win a variety of rewards after each match victory. The second change is a new chest inventory system which enables you to store up to ten chests at a time. Lastly, the Victory Chests now reward one card but the chests can be won infinitely! We hope these changes will make the experience more engaging, fun and rewarding! Coming Soon! We're s…

  • Patch Notes: Version 1.05 - 8 August 2017

    Greetings Templars! We're back with another update with lots of bug fixes and new improvements that we are sure you'll love! We've been listening to all the great feedback you guys have provided regarding reward improvements. So from now on you'll be rewarded silver coins whenever you lose a match or when your chest slots are full, allowing you to upgrade your decks and level up faster than ever! On top of that, we've also reduced the player level required to unlock Ranked mode from level 10 to level 4. Now you can start competing for your spot on the leaderboard much quicker! For a full list of bug fixes and improvements in this patch please see our detailed list below. We're still working away on the Solo/Campaign mode and the new reward system. We'll have new information coming soon! For the stability and improvement patch today we have: Fixed in this version: Fixed flickering on the…

  • Early Access Thanks & Free Reward! - 19 July 2017

    Greetings Templars! We are formally exiting Steam Early Access tomorrow and wanted to first thank you all. Your continued feedback and support has been and will remain tremendously important! We still have a lot planned for the game and look forward to developing the experience with you as we continue our development crusade! As an extra special thank you, we have created a new card: Lance Attack card 5/2/2/5 Attack Transform Ability at level 1 Area Debuff at level 5. You can unlock the foil version for free by: Launching the game Pressing the Settings Menu Pressing the “Enter Code” button Entering the code: Thanks The free unlock is only available for two weeks, and will end at midnight August 3rd. If you missed out, don’t worry, we’ve also added the card to the regular drop pool as well so you can unlock him through regular chest opening! If you already have him before you saw this po…

  • Patch Notes: Version 1.0, Build 1966729 - 17 July 2017

    Greetings Templars! The day is almost upon us! This Thursday we are transitioning out of early access and in to a full release. With that, you should know we are going to keep supporting the game and have many new features and improvements in the works. As we mentioned in our last update, we had some exciting plans. What’s the big news you might be wondering? Two things! Solo / Campaign mode! We are currently developing a Solo Mode. This new mode will let you match-up against AI opponents and choose your reward after winning. More details will come as we move further along in development. More Rewards! We’ve been listening, and a lot of you don’t like the mobile style approach we’ve taken with the game. While we can’t completely change the game as it would be unfair for PC vs. Mobile players, we’re currently working on rebalancing the game economy. On top of this, we are looking at rewo…

  • Patch Notes: Version 1.0, Build 1936182 - 4 July 2017

    Greetings Templars! We are back with more fixes and improvements! We’ve managed to tackle some of the bugs mentioned in our last post as well as add a couple new items and are excited to share it with you! As we always say, please keep commenting and suggesting changes you’d like to see. We’re watching the community hub every day! Fixed in this version: Fixed a bug in matchmaking which was ignoring player level. This should help that “pay to win” feeling some users have mentioned. Fixed a recovery issue when the game connection was lost during card redraw screen. Fixed some issues with foil cards not appearing as foil during battle and other parts of the game. Fixed an issue where the deck screen would not scroll properly when using the mouse wheel. Fixed another issue related to the UI not loading correctly when disconnected from the game. Fixed an issue where coins would already be ta…

  • Patch Notes: Version 1.0, Build 1900461 - 19 June 2017

    Greetings Templars! After a much needed holiday, we have reassembled our team and are working on improving Knightfall: Rivals. The feedback from the community has been fantastic with a lot of great ideas and suggestions. We’ve been tracking the feedback and creating a prioritized list along with our list of bug fixes. Today we have an update with the promise of more to come! Fixed in this version: Fixed a desync related issue when disconnected from a game and relaunching into a screen with no UI. Fixed some known desync related issue causing players to disconnect during a match. Fixed a UI bug when a card is unlocked from the store appearing upgradable with only 1 additional card. Fixed the Soft lock during the chest opening sequence. Fixed some display issues with foil cards. Changed turn timer functionality (No penalty for choosing to not play a card however if a user disconnects the…

  • Patch Notes: Version 1.0, Build 1825610 - 16 May 2017

    - Improved match making so players of similar deck strength and progression will play against each other. - Fixed a log-in issue due to a rare external device conflict - Fixed a soft lock issue caused by replaying some sections of the tutorial

Patch notes and updates

S.noRelease datePatch nameGID number
128 February 2018Patch Notes Version 3.42363699280654677711
231 January 2018Patch Notes: Version 3.32363696743796586745
319 December 2017Patch Notes: Version 3.22442505391491268925
415 November 2017Patch Notes: Version 3.12143013295368629001
525 October 2017Patch Notes: Version 3.02140759684340066682
66 September 2017Patch Notes: Version 2.02127244445195564326
78 August 2017Patch Notes: Version 1.052093464278175638384
817 July 2017Patch Notes: Version 1.0, Build 19667292472890725411323871
94 July 2017Patch Notes: Version 1.0, Build 19361822564086801879551036
1019 June 2017Patch Notes: Version 1.0, Build 19004613044845282402743287
1116 May 2017Patch Notes: Version 1.0, Build 18256102423345440423856530

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID587460
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateJul 20, 2017
DeveloperBehaviour Interactive Inc.
PublisherBehaviour Interactive Inc.
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent57%
Positive reviews56
Negative reviews43
Total reviews99
Steam recommendationsNot available
Achievements19
Average playtime forever1,482 minutes
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Knightfall: Rivals is a free-to-play, card-collecting battle game. Unlock, collect and upgrade over 100 unique cards. Build your own strategic deck and battle others in full 3D with real-time matchmaking and gameplay. Compete in casual mode or climb the ranks of the Templars on an ever-changing global leaderboard.

About this game

Welcome to Knightfall: Rivals! After many years of fighting in the Crusades, the Knights Templar have returned to their home in Paris, only to find themselves thrust into a new kind of war, a power struggle that threatens to destroy their entire order. Take on real players to help determine the course of history in this unique card-collecting game that offers serious PVP strategy and addictive gameplay. Blending Old and New Rediscover nostalgic gameplay that has been developed to create a unique and endless strategic experience. Collect and Conquer Expand your card collection and discover unique cards with special characters and powerful abilities. Upgrade your cards to make them even more powerful, allowing for countless deck combinations and more complex strategy. Fair and Fun Knightfall: Rivals is a true free-to-play title, offering generous rewards and multiple free opportunities to expand your card collection.

Supported languages

English * , French * , German, Spanish - Spain * languages with full audio support

Steam categories

Category IDCategory
36Online PvP
27Cross-Platform Multiplayer
22Steam Achievements
29Steam Trading Cards
35In-App Purchases
62Family Sharing

Regional ratings

BoardRatingDescriptors
esrbtBlood Violence

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Knightfall: Rivals's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Knightfall: Rivals's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Knightfall: Rivals at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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