Chroma Lab news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score96% positive
- Total reviews327
- Release dateAug 22, 2017
- DeveloperSean Tann
- PublisherSean Tann
Genres: Casual, Indie, Simulation
Company pages: Developer: Sean TannPublisher: Sean Tann
Chroma Lab Steam news
Chroma Lab news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update V1.1.3 bug fix - 2 January 2019
Some people were affected by a bug that caused Chroma Lab to use up all of their computers memory (RAM) causing it to crash or run really slowly. It was most likely caused by a recent SteamVR update breaking my adaptive resolution/quality implementation in Chroma Lab. I have updated Chroma Lab to disable adaptive resolution which appears to have fixed the issue. The down side is there may be a small loss in image quality/sharpness and you may occasionally have more dropped frames. The differences should be very small and likely not noticable. I have also re-enabled the interactive walls during gameplay as I had accidentally disabled them during the previous update.
- Update v1.1.0 - 1 August 2018
It is long overdue but here is a small update to Chroma Lab Changes: Increased the maximum particle count from 1 million to 2 million (for those who want to really push their Nvidia Titan V) Added a new particle shader and color palette Updated MixCast to v2.0 A few other small changes/improvements
- Release!!! - 22 August 2017
Almost a year after first starting it, I am proud to finally release Chroma Lab! Thanks to all the beta testers who kept making me make it better! Here is the trailer in higher quality, 60fps. https://www.youtube.com/watch?v=027kIfxjnA4 Thank you for reading this and if you buy it, extra thanks!
- Release!!! - 22 August 2017
Almost a year after first starting it, I am proud to finally release Chroma Lab! Thanks to all the beta testers who kept making me make it better! Here is the trailer in higher quality, 60fps. https://www.youtube.com/watch?v=027kIfxjnA4 Thank you for reading this and if you buy it, extra thanks!
- Pre-release update - 14 August 2017
-Fixed a typo -Fixed some oscillations in preset 6 caused by the previous update -A few other minor tweaks Also Chroma Lab now has a release date: August 22nd!
- Pre-release update - 14 August 2017
-Fixed a typo -Fixed some oscillations in preset 6 caused by the previous update -A few other minor tweaks Also Chroma Lab now has a release date: August 22nd!
- Pre-release update - 12 August 2017
-Added two new particle shaders: point and line -Small performance improvements -Made the fluid significantly less compressible -Tweaks to automatic particle count -Modified preset 3 and replaced preset 8 -Increased pull and explosion tool strength slightly
- Pre-release update - 12 August 2017
-Added two new particle shaders: point and line -Small performance improvements -Made the fluid significantly less compressible -Tweaks to automatic particle count -Modified preset 3 and replaced preset 8 -Increased pull and explosion tool strength slightly
- Update - 4 August 2017
-Added wave audio reactivity setting -Made one or two other minor tweaks that aren't worth listing -Testing posting announcements
- Update - 4 August 2017
-Added wave audio reactivity setting -Made one or two other minor tweaks that aren't worth listing -Testing posting announcements
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 2 January 2019 | Update V1.1.3 bug fix | 2417769111331373594 |
| 2 | 14 August 2017 | Pre-release update | 4249665521687159855 |
| 3 | 12 August 2017 | Pre-release update | 4249665521687159914 |
| 4 | 4 August 2017 | Update | 4249665521687159974 |
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