SPSTEAMPULSELIVE ANALYTICS
HEVN

HEVN Steam metadata

Miga Games | Sep 24, 2018 | game

Released

0players observed · 22 September 2026 - 13:41:21 UTC

ActionAdventureIndieExplorationTime ManagementSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)732
  • Revenue (VGI)$8,186
  • Review score46% positive

HEVN metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)732
  • Revenue (VGI)$8,186
  • Review score46% positive
  • Total reviews24
  • Release dateSep 24, 2018
  • DeveloperMiga Games
  • PublisherMiga Games

Genres: Action, Adventure, Indie

Company pages: Developer: Miga GamesPublisher: Miga Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

HEVN Steam metadata

HEVN metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/588800/metadata
Steam Storehttps://store.steampowered.com/app/588800/
Steam Communityhttps://steamcommunity.com/app/588800
PCGamingWiki search
IGDB searchSearch IGDB for HEVN

Reviews, pricing, and metadata

Review summary

Mixed

46% positive, 11 positive, 13 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Family Sharing

Achievements

10

Platform releases
  • Steam 24 September 2018

Latest Steam announcements

  • Hevn Updated to 2.5.0.6 - 21 March 2020

    Hello there! Here's a list of the recent fixes for the game: Fixed various color banding related issues Fixed hidden error when exiting to main menu Fixed volumetric lighting intensities and white blob effect at times Fixed player not automatically stepping over certain obstacles properly Fixed various localization issues in the Options menu Fixed character headbob glitching when player stops moving More polish on the various damage particles in the game Thanks so much for playing and please let us know if you run into any issues. Stay well out there! All the best, Larry and Mat

  • Updates to Combat and Frame Rate - 20 February 2020

    Hello there! We've just pushed an update that addresses some of the droid combat in the game as well as the default frame rate. Here's the specifics: The SkyDroid is now a passive droid in that it won't fire upon the player. It's role is more ambient now however it does track the player to give it a feeling of uneasiness. It still has the same sound effects as well to ramp up the ambience outdoors. The Stationary Turrets have longer durations before firing each projectile. This should provide more time to dispatch of enemies that are more immediate. The default frame rate for the game when initially playing is now unlimited. Before it was capped at 60fps by default. This can always be changed in the Options menu under "Frame Rate". Hopefully this helps to balance the combat and exploration outdoors. Thanks again for playing and please let us know if you have any issues. All the best, La…

  • Hevn 2.5.0 Update and Price Reduced - 3 February 2020

    Hello there! It’s time for an update! But before we get into it, we just wanted to thank everyone for playing the game and providing feedback. It’s all incredibly helpful. As game developers it really helps us be the best we can be and that’s something we strive for. We realize when Hevn was originally released we were under the spell of releasing a game and well, some external forces reinforced that. But really we don’t want anything out there that we’re not completely proud of - so we hunkered down and spent the last year improving and polishing the game as much as possible! With that said we’re absolutely excited that we've pushed another very significant update (version 2.5.0.1) full of so many new features, improvements, and bug fixes. Also we've done more playtesting than ever (there's just two of us, really) and found more ways to balance the different aspects of gameplay to make…

  • Milestone Update - 14 September 2019

    Hello there! We're so happy to announce that we've finally hit our last major milestone update - 2.0.5. This is our "pencil's down" moment. It's been almost 6 years since we left our jobs to create a game. I actually found our first prototype video from years ago: https://vimeo.com/66039524 - you can see the layout of the Kitchen area looks very familiar :). But we're super proud of the game and very grateful for all the amazing feedback and patience from players over the past year! Without your help, the game would not be what it is today. Hevn today feels new with more balanced mechanics and some new features which we'll share below. We encourage anyone who has tried it before to give it another go. But this also means from here on out we'll shift our focus onto our next game, which we can't wait to share soon. Hevn will still continue to receive bug fixes and incremental updates and…

  • Version 2 Out Now! - 25 June 2019

    Hello there! It's been awhile but we are so excited to say we've released version 2 of Hevn, which includes a lot of major improvements and fixes to not only the gameplay but also quality of life within the game. Let's get to it! There's an antagonist in the game! You'll meet him after the tutorial level and from then on the gameplay is slightly different than before in that you get to race against his hacking speed to get to a terminal before he can. If you fail, your friend Edna may perish. But never fear as Edna and MQ have ways to assist you while you traverse various terrain and levels. There's some new dialogue to support this new narrative angle as well! We consolidated all menus into one! This is a grid based menu to view not only your inventory items, but also media such as images and videos that you find in the world. Not to mention the very important terminal data packet clue…

  • Major Update Release - Version 1.1.0.4 - 10 April 2019

    Hello! We have a second major release pushed up with a lot of improvements, updates, and bug fixes! We're going to keep continuing to improve the game as best we can. Here's our latest patch notes: Major Changes: Updated Investigation screen to show puzzles and things of interest with color coded highlighting Updated characters and robot designs for improved immersion Updated colors on textures, GUI, screen effects, etc (color correction) Improved performance in all levels Added a Mini-Map to the Investigation screen (with location of player and data packets) Added investigation meter to bottom of screen (can be increased by collecting nanocells from fallen engineers) Added more narrative elements to in-game tablets and dossiers Removed all existing enemies in the game - most spawn from nests Added two new creatures and improved look of existing ones Updated Soft Lock functionality and…

  • Major Update - now on version 1.0.4.1 - 9 February 2019

    Hello there! We've pushed another large update with some important fixes and updates. Some notable ones: Updated the enemy AI behavior considerably (feels more rooted in the world) Updated Target Assist to be off by default (holding shift/left trigger enables it) Updated the Ion Drill to work more as a long range weapon using a mini-screen that zooms and has less rounds per reload Updated player inventory to support 8 items per slot for most items Updated enemies to show an exclamation point above them in the Investigation Screen to indicate threat level (orange = aware of player, red = attacking player) Added soviten rocks that can be inventoried and destroyed to create a soviten zone (i.e. vertical zero-g tube) in any spot Here's the complete list from this update as well as since the last post on Jan 27: Added destroyable rock, pipe, and tower areas Updated droids to be able to shoot…

  • Minor Update - Combat, Player Vocals, and More - 28 January 2019

    Hello again! Another update improving several aspects of the game including the player vocals when taking damage, how combat looks (more blood and stuff!), etc. Here's the details: Added transparent wings to some critters to look more scary Fixed some enemy behaviors and improved aesthetics during death Updated Key Binding menu to work with controllers Updated enemy damage FX to happen more frequently and look more visceral Updated damage for certain weapons to be handle "damage per second" Updated animations when some enemies take damage Updated player to show a blur effect when taking damage Added more and updated floating green rocks outdoors Updated player vocals to use normal sounding hurt sound FX Fixed issues with certain buttons/keys not showing sprites in instructions Fixed minor bug loading scenes in some levels All the best! Mat and Larry

  • Minor Update - Key Binding and AI - 22 January 2019

    Hello! We've got another update pushed up with some pretty cool things: * Key Binding - In the main menu there is a very rough version of a way to handle key binding. It has some flaws (i.e. have to use ESC to exit it right now, doesn't quite work fully with controllers, etc) but we hope to iron all that out soon enough. It does work for keyboard/mouse at the moment and thought it might be useful, even in its current state. * Weapons - Updated the first weapon in the game to be a flamethrower and the next to be an Ion Emulsifier/Power Sledge. This is to balance against the enemies in the beginning of the game. * Updated datagraph data for weapons to be more useful * Added slight trail to the powersledge * Updated some sound fx for the powersledge * Updated weapon soft lock to kick in from farther away * Fixes to the enemies for re-positioning on uneven terrain, chasing the player, landi…

  • Another minor update! - 13 January 2019

    Hello there! We've just pushed another minor update that addresses several issues with the sound and ambience of the game, among other things. Here they are: More AI updates to improve combat feel and enemy behavior Added more sound effects for sand beetles Updated prologue screen colors and the look of the planet/storms Updated main menu options to fade in a bit better Updated sound effects in main menu for different options Updated the look of the "bullets" in the game (particles last longer, trails are visible even when spamming, etc) Fixed audio filtering issues in several areas of the game (with helmet on/off, etc) Fixed some instructions to use the correct button mapping Updated player to throw "grenades" with left hand when power sledge is equipped Added more MQ narrative statements Fixed reverb handling in the game (added subtle reverb outdoors) Updated sky droid sounds We've al…

  • Another update that includes improvements to the skybox and outdoor lighting - 5 January 2019

    Hello there, We've just pushed another update to the game that happens to include an improved skybox for the outdoor levels (night example here: https://i.redd.it/jfjg0jux1i821.jpg). Here's the full patch notes: Added new outdoor skybox with improved lighting and atmosphere Added radiation storm with radiation damage Removed concept of time in game Fixed issues rendering smoke particles Added sticky bombs to levels Added smoke bombs to levels More updates to enemy AI, combat, and death events Fixed various enemy navigation issues Fixed colliders Fixed logo not disappearing in Main Menu Fixed errors picking up certain items Updated Storage and Laboratory level to use different wall texture colors Fixed text transmission layout Fixed green radio laser beam in Quadrant 8 to only show up when radio is fixed Fixed player location detection issues in the outdoor levels Added more nests to the…

  • Third Major Update! - 22 December 2018

    Hello there! Our third dot release has been pushed with lots of updates to a bunch of different areas in the game including narrative, combat, menus, graphics, performance, etc. Here's the full list: Added enemy spawning! Added nests that enemies can spawn from that can be "destroyed". Added support for Ammo - there are ammo containers in all levels and weapons now receive power from Ammo. Amount of ammo is visible in player inventory. Added support to reload weapons that use ammo. Recharge stations have been updated to only recharge the player's helmet Added more narrative world building with left screen text printing at certain times in the game (shows what's going on in Naic). Updated levels to have more of an infestation look to them. Added Volumetric Lighting Added new Sticky Bomb weapon Added new Scrap Shield the player can use for protection from projectiles Added combat theme mu…

  • Second Major Update! - 21 November 2018

    Hello there! Our second dot release has been rolled out and contains lots of updates and fixes to the game that we're excited about! Here are some highlights: Added a "Quick Menu" to easily manage weapons, throwables, healing. Added a "Resolve" attribute which acts like a shield - rewards player for exploring and interacting with the environment. Lots of lore updates to tablets, terminals, etc and a new side quest. Updated the "Investigation Screen" to be more usable and toggleable. Added an optional "Target Assist" that is toggleable. Here's the full patch list in detail: Added a faster "Quick Menu" to help manage weapons, throwables, health as well as drop/inventory existing weapon. Added RESOLVE attribute which essentially acts like a shield and is increased by interacting with the world (dossiers, enemy Updated Investigation Screen to be toggleable and to show enemy level through hi…

  • First Major Update - 25 October 2018

    Hello there! Thanks so much for all the feedback! It helped us prioritize the biggest issues in the game. In an effort to balance out some of the survival gameplay and player movement we've made several improvements and fixes. Some of the highlights are: The player movement is smoother and allows the player to step over and mantle objects in any direction. There have been improvements to jumping, crouching, and prone as well. There is a Smart Heal feature that allows the player to automatically consume items from their inventory to help improve certain attributes incrementally. For example, a drink of water for stamina, a bite of food for health, a dose of medication for radiation, etc. The player is now affected by Radiation and Oxygen in the surface and underground levels, particularly when not in a room or enclosure. Wearing a suit and helmet helps to minimize the damage. The medicat…

  • Continuing improvements - 28 September 2018

    It’s been a busy and rewarding few days after release, tackling some known issues and the new bug reports and ideas straight from you guys! We've been posting the release notes here: https://steamcommunity.com/app/588800/discussions/0/1735465524720023653/ if you want to follow along. The improvements we are focusing on right now include; movement across the terrain, using the inventory, constantly testing saving and loading, polishing fast weapon and tool equipping, and the narrative. Thank you for all great feedback! -Larry & Mat

  • First Big Milestone.... Thanks to everyone! - 25 September 2018

    Thank you to everyone that helped us test and get HEVN released! This was a big day for us, and we really appreciate all the playtesting, suggestions, and bug reports. Some went above and beyond. Amazing! We are working hard on fixes and improvements all around. We’ll post all the updates in the Discussion threads. Thanks so much! -Larry & Mat

  • Delaying release for two additional weeks - 4 September 2018

    As a tiny studio made up of just a few people this was, on the one hand, an easy decision. This is our game and we want HEVN to be the very best we can make it. Something we can be proud of. On the other of course, this is pretty disappointing. So close! But it's going to take a couple more weeks of testing and tweaks. A bit more time will help us get rid of dumb bugs and frustrations. We want this game to be fun, first and foremost. OUR NEW RELEASE DATE WILL BE SEPTEMBER 24TH. However, we know that some of you might be disappointed and were looking forward checking out HEVN on on the 7th. If so, we need your help! We've got a few additional spots on the test team, and would love to send you a test key. Help us make HEVN fun! Email us at [email protected] and we'll get you set up! (limited number of test keys available)

  • Slow-burning sci-fi adventure HEVN gets slight delay (Updated) - 4 August 2018

    Update: As Sam writes in our original story below, I enjoyed the early segment I played of sci-fi exploration game HEVN last year. After some internal back and forth, it was due to launch in full later this week—but has now been pushed back by just over two weeks.  "As a tiny studio made up of just a few people this was, on the one hand, an easy decision," explains Miga Games of the delay. "This is our first game and we want HEVN to be the very best we can make it. Something we can be proud of. On the other of course, this is pretty disappointing. So close! But it's going to take a couple more weeks of testing and tweaks. A bit more time will help us get rid of dumb bugs and frustrations. We want this game to be fun, first and foremost."  HEVN is four years in the making, so I'll gladly wait till the devs are content with what they put out. The game's new…

  • Demo Update! - 16 February 2018

    Hey we're back! :) After several months of updates and listening to feedback we've updated the demo. Lots of changes including questing improvements, VO work, UI navigation, and much more to help make the game immersive and fun. More details coming soon as we get closer to release! All the best, Miga

  • Demo Update! - 16 February 2018

    Hey we're back! :) After several months of updates and listening to feedback we've updated the demo. Lots of changes including questing improvements, VO work, UI navigation, and much more to help make the game immersive and fun. More details coming soon as we get closer to release! All the best, Miga

Patch notes and updates

S.noRelease datePatch nameGID number
121 March 2020Hevn Updated to 2.5.0.62698159409981431054
220 February 2020Updates to Combat and Frame Rate2578811485590007514
39 February 2019Major Update - now on version 1.0.4.12461683368393628618
428 January 2019Minor Update - Combat, Player Vocals, and More2425653583394842463
522 January 2019Minor Update - Key Binding and AI2426778849032730791
613 January 2019Another minor update!2711631078222441104
75 January 2019Another update that includes improvements to the skybox and outdoor lighting2417770561715953324
822 December 2018Third Major Update!2417769111288767553
921 November 2018Second Major Update!2415514774166071398

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID588800
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateSep 24, 2018
DeveloperMiga Games
PublisherMiga Games
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent46%
Positive reviews11
Negative reviews13
Total reviews24
Steam recommendationsNot available
Achievements10
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/588800/

Short description

A desperate celestial mining engineer races against a vengeful hacker to save his friend, the only one who knows the way home. Survive the harsh conditions of a world riddled in conflict and uncover deep secrets best left buried light-years from Earth.

About this game

HEVN is a first person adventure game, set a hundred years into the future on a desolate planetoid called Naic. You play as Sebastian Mar, the gutsy last crew member to wake from deep space hibernation. With the help of his colleague Edna, Seb must figure out a way to survive the deserted and crumbling sectors of the Nomoni Mining Facility. Explore a rich and interactive world, battle its hostile elements, uncover a sinister plot, and search for answers. Do what you can to make it off this faraway rock alive! Key Features: Time Well : Plan your combat strategy by stopping time and incrementally moving it forward on each attack or maneuver. Investigation Implant : Activate your implant to see which objects might be useful to you on your adventure. Orient yourself while finding the all important Data Packet Terminals with the mini-map outline. Anti-Gravity : Use anti-gravity zones from Processed Soviten to solve puzzles and more. Collect : Collect Soviten Gems and Dossiers to increase your Resolve. Lifeforms : Battle dangerous life forms on your journey. Be careful of the flying ones, they’re especially brutal! Combat : Take down relentless droid robots that have been hacked to stop you. Companion : Take your droid buddy along. He might just save your life! Narrative : Coordinate with your crewmate Edna. She’s your guide to getting off this rock! Player Modules : Use modules to reveal deeper statistics about the player’s health, combat skills, and information about the nearby area. Tension : Race against time before the hacker Daedalus discovers Edna’s location and compromises the entire mission. Survive : Use your wits to last in a rich environment full of lore and depth. Uncover a deep and involved mystery. Droids and Critters Controller Support Note from the developer: The game plays best with a controller.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus12Violência
steam germany16Gewalt
igrs18Horor Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

HEVN's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

HEVN's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records HEVN at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$9.99$9.99No discountSteam Store

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