SPSTEAMPULSELIVE ANALYTICS
Constricted VR

Constricted VR Steam metadata

PNxDesigns | Jul 10, 2018 | game

Released

0players observed · 4 October 2026 - 13:55:41 UTC

IndieSimulationStrategyVREscape RoomSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)706
  • Revenue (VGI)$557
  • Review score56% positive

Constricted VR metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)706
  • Revenue (VGI)$557
  • Review score56% positive
  • Total reviews18
  • Release dateJul 10, 2018
  • DeveloperPNxDesigns
  • PublisherPNxDesigns

Genres: Indie, Simulation, Strategy

Company pages: Developer: PNxDesignsPublisher: PNxDesigns

Top Steam chartsTop 100 gamesGame directorySteam Store page

Constricted VR Steam metadata

Constricted VR metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/589110/metadata
Steam Storehttps://store.steampowered.com/app/589110/
Steam Communityhttps://steamcommunity.com/app/589110
PCGamingWiki search
IGDB searchSearch IGDB for Constricted VR

Reviews, pricing, and metadata

Review summary

Mixed

56% positive, 10 positive, 8 negative

Price and discount

$0.99

Platforms

Windows

Categories

Single-player, Tracked Controller Support, VR Only, Family Sharing

Achievements

Not available

Platform releases
  • Steam 11 July 2018

Latest Steam announcements

  • Quick Patch - Teleport Movement - 2 June 2017

    Hey everyone, I've had an overwhelming amount of players express their concerns about the touchpad movement. Simply put, I'm going to remove it from Constricted VR until I implement the menu system to allow players to choose their movement style. I can definitely understand the concerns, and that's why for the time being, teleport movement is implemented back in both rooms. I do want to point out, that this is a quick hotfix, and there are some additional bugs and quirks that need to be worked out over the next few days - please be understanding of this. The Hallway was built around touchpad movement, but I can assure you it is fully-playable with teleportation as well. For players who DO want to experience The Hallway with touchpad movement, please email me at [email protected] and upon verifying your Constricted VR purchase, I'll send you a version with touchpad movement fully im…

  • Quick Patch - Teleport Movement - 2 June 2017

    Hey everyone, I've had an overwhelming amount of players express their concerns about the touchpad movement. Simply put, I'm going to remove it from Constricted VR indefinitely. I can definitely understand the concerns, which is why for the time being, teleport movement is implemented back in both rooms. Thank you for understanding, and if you do have any other concerns, please email me at [email protected].

  • Constricted VR: The Hallway - Released! - 31 May 2017

    I’m so excited to finally release the second room in Constricted VR! As I have mentioned in a previous update, this level is slightly less difficult but with more varied puzzles and is more story-focused. I don't want to give too much of the story away, so I can only recommend checking out the trailer and images on the product page, and enjoy playing! I hope you amazing people have an awesome time trying to escape The Hallway! A couple of changes and updates that I want to mention here as well: -Updated the game to use touchpad movement, rather than teleportation. For many users who haven’t used touchpad movement, this may be slightly awkward or different. I’m going to implement a setting at a later time that lets you select either teleportation or walking. ***EDIT: Reverting to teleportation movement until fully implemented.*** -Updated visuals in Room #1: Laboratory Escape -Fixed some…

  • Constricted VR: The Hallway - Released! - 31 May 2017

    I’m so excited to finally release the second room in Constricted VR! As I have mentioned in a previous update, this level is slightly less difficult but with more varied puzzles and is more story-focused. I don't want to give too much of the story away, so I can only recommend checking out the trailer and images on the product page, and enjoy playing! I hope you amazing people have an awesome time trying to escape The Hallway! A couple of changes and updates that I want to mention here as well: -Updated the game to use touchpad movement, rather than teleportation. For many users who haven’t used touchpad movement, this may be slightly awkward or different. I’m going to implement a setting at a later time that lets you select either teleportation or walking. ***EDIT: Reverting to teleportation movement until fully implemented.*** -Updated visuals in Room #1: Laboratory Escape -Fixed some…

  • The Hallway - Constricted VR Room #2 Release Date: May 31st - 19 May 2017

    I did say the room would be released by the end of May! The entire escape room is built, puzzles are all finalized, and the first stage of Early-Access polish for this escape room is coming to a close. Only a little bit longer before it is released to all of you! I hope all of you are as excited to play it, as I am excited for you to play it. While the difficulty of the puzzles isn't as moderately tough as the previous room, the puzzles are more varied and may force you to think outside of the box more. Over the next week or so, I'm going to be compiling some pictures and a short trailer to highlight the new room, and these will be added prior to the level update. This room is a precursor to the next full-game that I am currently developing - think of it as a teaser of sorts. The length should take most players around 30-40 minutes, but there is no time limit so players can explore and…

  • The Hallway - Constricted VR Room #2 Release Date: May 31st - 19 May 2017

    I did say the room would be released by the end of May! The entire escape room is built, puzzles are all finalized, and the first stage of Early-Access polish for this escape room is coming to a close. Only a little bit longer before it is released to all of you! I hope all of you are as excited to play it, as I am excited for you to play it. While the difficulty of the puzzles isn't as moderately tough as the previous room, the puzzles are more varied and may force you to think outside of the box more. Over the next week or so, I'm going to be compiling some pictures and a short trailer to highlight the new room, and these will be added prior to the level update. This room is a precursor to the next full-game that I am currently developing - think of it as a teaser of sorts. The length should take most players around 30-40 minutes, but there is no time limit so players can explore and…

  • Current Status of the Second Room - 24 April 2017

    Good Morning everyone! I'm excited to let you all know that the second room is scheduled to be released before the end of May! The design and layout of the room is complete, so the next step is to finish up coding interactions and adding some more polish. I'm not sure how many of you follow my blog, but I had posted a pretty lengthy wall of text regarding the state of the second room, and my decisions moving forward. I highly suggest you check out the blog post at www.pnxdesigns.com/2017/04/19/constricted-vr-update-2/ Ultimately, I've decided to transition the "planned" next room into a full-fledged game, due to the overall design not fitting my vision for Constricted VR. It simply wasn't an escape-room as much as it was a psychological experience. First and foremost, all of you will still recieve four full escape rooms as promised. Secondly, the next room is going to be a 35-60 minute…

  • Current Status of the Second Room - 24 April 2017

    Good Morning everyone! I'm excited to let you all know that the second room is scheduled to be released before the end of May! The design and layout of the room is complete, so the next step is to finish up coding interactions and adding some more polish. I'm not sure how many of you follow my blog, but I had posted a pretty lengthy wall of text regarding the state of the second room, and my decisions moving forward. I highly suggest you check out the blog post at www.pnxdesigns.com/2017/04/19/constricted-vr-update-2/ Ultimately, I've decided to transition the "planned" next room into a full-fledged game, due to the overall design not fitting my vision for Constricted VR. It simply wasn't an escape-room as much as it was a psychological experience. First and foremost, all of you will still recieve four full escape rooms as promised. Secondly, the next room is going to be a 35-60 minute…

  • Patch 1.01 - 27 March 2017

    Good Afternoon Everyone! Below are the patch notes for the first update to Constricted VR! While it isn't anything major, it's mainly an update to address many of the minor concerns players had while playing. There's also a little teaser for the next room beneath the notes! Included in this update are as follows: – Item force to break grab increased from 500.0f -> 2500.0f. This means objects won’t just clip off your hand when you collide with another object in-game. While they won't fall out of your hands if you put your arm down into a table too much, objects won't just go through all objects in the game. -More static objects given colliders and the ability to be grabbed. This includes the wine bottles, pill bottles, and mugs found around the room. This was a feature requested by a pretty good amount of users, so I'll be sure to focus on this in future rooms! -Fixed the Grab issue with…

  • Patch 1.01 - 27 March 2017

    Good Afternoon Everyone! Below are the patch notes for the first update to Constricted VR! While it isn't anything major, it's mainly an update to address many of the minor concerns players had while playing. There's also a little teaser for the next room beneath the notes! Included in this update are as follows: – Item force to break grab increased from 500.0f -> 2500.0f. This means objects won’t just clip off your hand when you collide with another object in-game. While they won't fall out of your hands if you put your arm down into a table too much, objects won't just go through all objects in the game. -More static objects given colliders and the ability to be grabbed. This includes the wine bottles, pill bottles, and mugs found around the room. This was a feature requested by a pretty good amount of users, so I'll be sure to focus on this in future rooms! -Fixed the Grab issue with…

  • Constricted VR Released! - 13 March 2017

    I'm pleased to announce that Constricted VR is officially released, and the first room is fully-playable! I hope that you all enjoy my game, and I sincerely hope you give me your opinions, comments, and concerns! If you have an idea you want to see in the next room, please leave a comment or send an email to [email protected] and I'd love to see what your thoughts are! Again, thank you so much to anyone who downloads and enjoys Constricted VR. Good luck escaping!

  • Constricted VR Released! - 13 March 2017

    I'm pleased to announce that Constricted VR is officially released, and the first room is fully-playable! I hope that you all enjoy my game, and I sincerely hope you give me your opinions, comments, and concerns! If you have an idea you want to see in the next room, please leave a comment or send an email to [email protected] and I'd love to see what your thoughts are! Again, thank you so much to anyone who downloads and enjoys Constricted VR. Good luck escaping!

  • Less than 48 Hours! - 11 March 2017

    Good Afternoon everybody! Today is going to be a relatively short update with a few preview images for the next room (which will be included for FREE with every Constricted VR purchase)! First, I want to say thank you to everyone who has helped me on this journey to getting my game created and published. While I programmed and modeled everything on my own, I had many people help me with play-testing, creating the trailer for the game, and give me insight on how to tweak the puzzles in the first room to be either more challenging or less impossible! Thank you to Colleen, Vinny, Jordan, Erika, and Evelyn. You all helped me immensely and supported me the entire way through creating this. With only 48 hours until my game is live, I am extremely hyped and I really hope that you, the community, enjoys what I’ve created and gives me your insight to what you would like to see in future rooms (o…

  • Less than 48 Hours! - 11 March 2017

    Good Afternoon everybody! Today is going to be a relatively short update with a few preview images for the next room (which will be included for FREE with every Constricted VR purchase)! First, I want to say thank you to everyone who has helped me on this journey to getting my game created and published. While I programmed and modeled everything on my own, I had many people help me with play-testing, creating the trailer for the game, and give me insight on how to tweak the puzzles in the first room to be either more challenging or less impossible! Thank you to Colleen, Vinny, Jordan, Erika, and Evelyn. You all helped me immensely and supported me the entire way through creating this. With only 48 hours until my game is live, I am extremely hyped and I really hope that you, the community, enjoys what I’ve created and gives me your insight to what you would like to see in future rooms (o…

  • Coming Soon - 3 March 2017

    Hey everybody! I'm introducing my new VR Escape Game, Constricted VR! Please check out my store page, feel free to visit my website, and let me know what you think of the game (once it's released)! Scheduled release is on March 13th, and I really look forward to seeing what you all think of it! Constricted VR will continue to be an Early Access game until the four primary rooms are released into the game. Currently only the first escape room is available, but the other 3 are in-development. The first room is an escape from a deranged scientist's laboratory. The only way to escape is to figure out the scientist's full identity and the next victim on his list! I hope you enjoy the puzzles and I look forward to presenting the game's release!

  • Coming Soon - 3 March 2017

    Hey everybody! I'm introducing my new VR Escape Game, Constricted VR! Please check out my store page, feel free to visit my website, and let me know what you think of the game (once it's released)! Scheduled release is on March 13th, and I really look forward to seeing what you all think of it! Constricted VR will continue to be an Early Access game until the four primary rooms are released into the game. Currently only the first escape room is available, but the other 3 are in-development. The first room is an escape from a deranged scientist's laboratory. The only way to escape is to figure out the scientist's full identity and the next victim on his list! I hope you enjoy the puzzles and I look forward to presenting the game's release!

Patch notes and updates

S.noRelease datePatch nameGID number
131 May 2017Constricted VR: The Hallway - Released!4249665521687172829
227 March 2017Patch 1.014249665521687173024

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID589110
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$0.99
Free to playNo
Discount0%
Original price USD$0.99
Current price USD$0.99
Release dateJul 10, 2018
DeveloperPNxDesigns
PublisherPNxDesigns
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent56%
Positive reviews10
Negative reviews8
Total reviews18
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/589110/

Short description

Constricted VR - Now Available Test your puzzle-solving skills in Constricted VR. With varying difficulties and many different environments, you will be challenged in ways you won't expect. *Please Note: HTC Vive Required*

About this game

The Hallway - Now Available! Do you have what it takes to escape? Constricted VR is a fully immersive Escape-The-Room style game exclusively for the HTC Vive. Beginning in a central hub, you can select from two different escape rooms with varying themes and puzzles. From the basement of a psychopath to a mysterious hallway, the environments are different and exciting. You may even discover some secrets while exploring both escape rooms. Please note that this game is not meant to be easy, so you must use every ounce of your deductive skills to escape each room!

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
52Tracked Controller Support
54VR Only
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 4, 2026 to Oct 4, 2026
  • Lowest observed: $0.99
  • Highest observed: $0.99

Constricted VR's USD price history spans from Oct 4, 2026 to Oct 4, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.99, the highest is $0.99, and the first visible tracked price is $0.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Constricted VR's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.99, from Oct 4, 2026 through Oct 4, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.99. The latest run records $0.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.99
  • Current list price: $0.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Constricted VR at $0.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.99$0.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.99$0.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-04$0.99$0.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,219,6814 October 2026 - 16:31:15 UTC1,818,368
2Dota 2870,3954 October 2026 - 16:30:01 UTC1,291,328
3Once Human25,5344 October 2026 - 15:52:34 UTC231,343
4Wallpaper Engine103,2524 October 2026 - 16:02:35 UTC150,271
5ICEY1,7454 October 2026 - 14:11:19 UTC3,173
6LoveChoice2574 October 2026 - 05:26:12 UTC1,139
7月圆之夜 (Night of Full Moon)4724 October 2026 - 15:22:08 UTC1,501
8女神异闻录:夜幕魅影7826 September 2026 - 04:23:58 UTC385
9Escape From Duckov1,4534 October 2026 - 00:52:13 UTC301,322

Related Steam games by tag and genre

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2870,3954 October 2026 - 16:30:01 UTC1,291,3282,758,031Valve
Slay the Spire 282,8564 October 2026 - 15:59:37 UTC574,638199,438Mega Crit
Total War: WARHAMMER III82,4064 October 2026 - 14:20:54 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Baldur's Gate 368,9944 October 2026 - 16:20:34 UTC875,343836,282Larian Studios
Hearts of Iron IV58,0864 October 2026 - 16:18:36 UTC93,196377,014Paradox Development Studio
Sid Meier’s Civilization® VI47,2574 October 2026 - 15:15:05 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Arena Breakout: Infinite44,7744 October 2026 - 16:20:52 UTC65,94478,112Morefun Studios
Transport Fever 342,1614 October 2026 - 15:35:27 UTC42,161Not availableUrban Games
Mount & Blade II: Bannerlord40,8684 October 2026 - 15:20:10 UTC248,034297,199TaleWorlds Entertainment
RimWorld38,4194 October 2026 - 15:41:39 UTC95,851239,107Ludeon Studios
Football Manager 2638,0034 October 2026 - 16:10:17 UTC82,75036,155Sports Interactive
Crusader Kings III35,7894 October 2026 - 15:59:51 UTC98,474138,767Paradox Development Studio

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS231,6664 October 2026 - 15:17:34 UTC399,748Not availableBULKHEAD
Bongo Cat177,2654 October 2026 - 16:00:27 UTC193,859110,826Marcel Zurawka, Julius Krüger
Valheim171,2494 October 2026 - 13:32:27 UTC498,478533,888Iron Gate AB
Rust149,0714 October 2026 - 15:23:07 UTC259,6461,403,838Facepunch Studios
Wallpaper Engine103,2524 October 2026 - 16:02:35 UTC150,2711,008,495Wallpaper Engine Team
Slay the Spire 282,8564 October 2026 - 15:59:37 UTC574,638199,438Mega Crit
Project Zomboid82,1764 October 2026 - 15:58:41 UTC122,811467,999The Indie Stone
Stardew Valley81,6554 October 2026 - 16:22:06 UTC236,6141,016,067ConcernedApe
Palworld78,1794 October 2026 - 15:12:06 UTC2,101,535451,088Pocketpair
TBH: Task Bar Hero77,7764 October 2026 - 13:28:15 UTC546,13043,714Nugem Studio, Tesseract Studio
How to Fish64,4694 October 2026 - 16:22:27 UTC373,97130,342Dazed Games
The Outlast Trials63,5834 October 2026 - 16:31:36 UTC90,646101,323Red Barrels

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS231,6664 October 2026 - 15:17:34 UTC399,748Not availableBULKHEAD
Bongo Cat177,2654 October 2026 - 16:00:27 UTC193,859110,826Marcel Zurawka, Julius Krüger
War Thunder91,0994 October 2026 - 13:53:32 UTC125,317781,076Gaijin Entertainment
EA SPORTS FC™ 2787,1944 October 2026 - 16:23:31 UTC88,015842EA CANADA, EA Romania
Project Zomboid82,1764 October 2026 - 15:58:41 UTC122,811467,999The Indie Stone
Stardew Valley81,6554 October 2026 - 16:22:06 UTC236,6141,016,067ConcernedApe
How to Fish64,4694 October 2026 - 16:22:27 UTC373,97130,342Dazed Games
Hearts of Iron IV58,0864 October 2026 - 16:18:36 UTC93,196377,014Paradox Development Studio
Euro Truck Simulator 256,7774 October 2026 - 16:00:20 UTC73,289940,058SCS Software
VRChat56,1814 October 2026 - 13:55:07 UTC74,217269,026VRChat Inc.
Farming Simulator 2547,8464 October 2026 - 13:30:19 UTC135,88351,357GIANTS Software
Transport Fever 342,1614 October 2026 - 15:35:27 UTC42,161Not availableUrban Games

Free to Play

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 21,219,6814 October 2026 - 16:31:15 UTC1,818,3689,896,033Valve
Dota 2870,3954 October 2026 - 16:30:01 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS455,8744 October 2026 - 16:30:01 UTC3,236,0272,744,193PUBG Corporation
Bongo Cat177,2654 October 2026 - 16:00:27 UTC193,859110,826Marcel Zurawka, Julius Krüger
Apex Legends™162,5264 October 2026 - 15:49:26 UTC624,4731,047,228Respawn
Delta Force125,5784 October 2026 - 14:42:08 UTC246,418192,933Team Jade
War Thunder91,0994 October 2026 - 13:53:32 UTC125,317781,076Gaijin Entertainment
Team Fortress 282,5504 October 2026 - 16:23:09 UTC253,2251,230,475Valve
Warframe78,2444 October 2026 - 15:19:35 UTC181,509676,031Digital Extremes
TBH: Task Bar Hero77,7764 October 2026 - 13:28:15 UTC546,13043,714Nugem Studio, Tesseract Studio
Overwatch®77,7414 October 2026 - 14:38:58 UTC164,636420,984Blizzard Entertainment, Inc.
Aniimo76,5314 October 2026 - 08:56:16 UTC140,219Not availablePawprint Studio

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.