SPSTEAMPULSELIVE ANALYTICS
Myrne: The Quest

Myrne: The Quest Steam metadata

Beldarak Games | May 31, 2017 | game

Released

0players observed · 22 September 2026 - 08:18:42 UTC

ActionIndieRPGFirst-PersonDungeon CrawlerSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)2,932
  • Revenue (VGI)$19,111
  • Review score81% positive

Myrne: The Quest metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)2,932
  • Revenue (VGI)$19,111
  • Review score81% positive
  • Total reviews36
  • Release dateMay 31, 2017
  • DeveloperBeldarak Games
  • PublisherBeldarak Games

Genres: Action, Indie, RPG

Company pages: Developer: Beldarak GamesPublisher: Beldarak Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Myrne: The Quest Steam metadata

Myrne: The Quest metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/589470/metadata
Steam Storehttps://store.steampowered.com/app/589470/
Steam Communityhttps://steamcommunity.com/app/589470
PCGamingWiki search
IGDB searchSearch IGDB for Myrne: The Quest

Reviews, pricing, and metadata

Review summary

Positive

81% positive, 29 positive, 7 negative

Price and discount

$5.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Steam Trading Cards, Family Sharing

Achievements

10

Platform releases
  • Steam 1 June 2017

Latest Steam announcements

  • Announcing Myrne 6313 - 29 November 2025

    Hey everyone!It's been a long time. I have some really cool news!I finally set up a Steam page for my upcoming game: Myrne 6313.So what is it? It's a single-player looter-shooter in the same vein as Song of the Myrne: What Lies Beneath.Centuries after the events of SotM, you'll shoot your way through the main office building of MEGACORP, trying to extract loot, keep your email inbox tidy, and find... less office-friendly gear.Magic still exists but society evolved, robots too. You're now expected to pay off a crazy debt by being a 9-to-5 slave in a corporate environment.Climb the corporate ladder, get mauled by security dogs, find that important file that needs to be on your boss' desk by tomorrow morning, and, more importantly, don't run out of coffee or ammo.You can wishlist it here, it helps a lot :)I wish to release a demo before the end of the year or at the beginning of the next o…

  • Update 1.3.5 - 4 September 2021

    Hey everyone! Sorry it took a little more time than what I had planned but here it is, the 1.3.5 update. I improved a few UI related stuff, made some minor changes here and there and most importantly: fixed the orange lockers in the mine that wouldn't open for some reasons. Thanks to the players who took the time to notify about those issues. Also, good news. I've finally made the thing I should have done way sooner: I reduced my working time from 5 days/week to 4 days at my day job. This might not look like much but it gives me an incredible boost in productivity and moral (and I'm less tired all the time!) :) I plan to dedicate that retrieved day to my games, selling more 3D models and stuff like that, taking back my life chunk by chunk. I hope more and more people will realise wasting our entire life in an office is not the way to go. Anyway, here's the full changelog: Changes Rework…

  • Permanent price drop, Patreon and upcoming bugfixes - 9 July 2021

    Hey everyone! Price drop "Myrne: The Quest" did hit its fourth birthday on June, that's a long time :D I decided to permanently drop its price to 6$ / 5€ as I think it's more fair of a price for an old game that's pretty short too and that makes it on par with my previous game: "Song of the Myrne: What Lies Beneath". Patreon Speaking of money, I also launched a Patreon page. If you don't know what it is, Patreon is a way for artists and creators to get monetary support from their community in exchange of early access to stuff, behind the scene infos/videos/screenshots... and even merch like t-shirts, mugs and other goodies. I wasn't too comfortable asking for money when my games are already on sale so I also plan to release funny comics around the Myrne universe if the Patreon does take off. That's something I had a lot of fun doing some times ago and that would be great to be able to r…

  • Update 1.3.4 - 31 March 2020

    Hello everyone, I'm currently furloughed like a lot of people, which is actually great news for me and my games. I now get a lot more time to work on my games (older and newer projects) without starving^^. Anyway, here's the full changelog for this update: Changes Simplified the jumping section in the waterfall cave (longer chains, no more physics on the cage, added a way to bypass it). Here's an official appology for all the ragequits it must have lead to, I rarely missed my jumps during development because of how used I was to the game's physics but that part was seriously infuriating once I got back to the game last week, sorry :D Fixes and “under the hood” changes Fixed the scroll in the church prefab. Picking this up and reloading a save changed the text on it, thus softlocking the game if you didn't resolve the puzzle linked to it. Thanks Green Jesus for the report. Fixed a typo i…

  • Update 1.3.3 - Minor changes and end credits fix - 17 November 2018

    Hey everyone! Another day, another patch, a very minor one in fact. Here's the full changelog: Fixes and “under the hood” changes Fixed the end game credits not displaying. Only on MacOS, I think / hope^^, but anyway the fix got pushed to all platforms Updated the portcullis model Some minor changes to the encampment zone

  • Update 1.3.2 - Small fixes - 14 October 2018

    Hey everyone! Here are some very small fixes, mainly for a shield that would get crappier on game reload and which had the improper name/description (the joys of copy/paste/modify items) ;) https://i.imgur.com/u9rqUPD.png The bad boy Full changelog: Fixes and “under the hood” changes Fixed the name, description and reference of the 25% chance block shield. It reverted to a 15% block shield on loaded save. Life and mana shouldn't regen anymore when you're dead The tooltip for the Vitality stats now indicates that the stat is adding health regen

  • Update 1.3 and 1.3.1 - Graphics upgrade and Arena mode - 22 April 2018

    Edit for 1.3.1 Fixes and “under the hood” changes Arena's book proofreading (thanks Cyril!) ----------------------------------------------- Hey guys and gals! Version 1.3, that's a big number! So what's up with this update? First of all, the post-processing effects received some love... the sky too... Because of that the Myrne now got a proper look in the sky. Yay! The Myrne is always described as a very bright object and I wasn't happy with how it looked in game (not shiny at all^^). This makes the whole scenery way prettier and consistent with the lore, so that's that ;) Another big news is the Arena. I promised this a long time ago (at release), completed it at like 95% and then completely forgot about it. The arena is a small level/adventure taking place some time after the main quest (don't worry if you didn't finish the game though, it contains no spoilers and is a self contained…

  • Teasing - 17 April 2018

    Currently working on some graphics improvements. Wanted to share! :) https://i.imgur.com/KC1i7dT.png Shiny Myrne, whooo \o/ It will of course be possible to disable vigneting and bloom in the options... this and a contast/luminosity slider in the options (hopefully) thanks to the new way of handling post-process effects, yay! (See the image in fullscreen: https://i.imgur.com/KC1i7dT.png )

  • Update 1.2.1 - Inventory sorting + fixes - 12 January 2018

    Hey everyone! Small update today but I feel like the "new" feature will please a lot of players^^ Here's the full changelog: New / Modified features "Sort inventory" button. Clicking on it will group items by type (weapons, helmets, boots, consumables...) in your inventory Fixes and “under the hood” changes Some optimization stuff regarding the Inventory display. Might improve the game framerate a little The map and quest log won't stay displayed anymore when the mouse cursor exit their icon The map and quest log slots now use different ids than inventory slots which fix some miscellaneous issues like those slots becoming highlighted when the first or second item of the hotbar was mouse-hovered Fixed the most idiotic bug ever... that prevented items from the x-th slot of the inventory/hotbar to be equiped in the x-th slot of equipments... Damn >

  • Update 1.2.1 - Inventory sorting + fixes - 12 January 2018

    Hey everyone! Small update today but I feel like the "new" feature will please a lot of players^^ Here's the full changelog: New / Modified features "Sort inventory" button. Clicking on it will group items by type (weapons, helmets, boots, consumables...) in your inventory Fixes and “under the hood” changes Some optimization stuff regarding the Inventory display. Might improve the game framerate a little The map and quest log won't stay displayed anymore when the mouse cursor exit their icon The map and quest log slots now use different ids than inventory slots which fix some miscellaneous issues like those slots becoming highlighted when the first or second item of the hotbar was mouse-hovered Fixed the most idiotic bug ever... that prevented items from the x-th slot of the inventory/hotbar to be equiped in the x-th slot of equipments... Damn >

  • Update 1.2.0 - Lots of little changes and fixes - 4 January 2018

    Happy new year to everyone using the same calandar as me and, well, hi to everyone else ;) New year, new update, with a lot of fixes. You'll have Amberia to thanks for this one (the update, not the year... I think...). Most of those fix were suggested by him/her. Oh, don't be fooled by the 1.2 thingy by the way, nothing big is happening in this update. I forgot to pass version numbers to 1.2.x a long time ago (when I implemented the teleporters) and this drove me crazy since then :D (I usually use the first number for really big changes / milestones, the second one for new content and the third one for bugfixes) #boringStuff Here's the full changelog: New / Modified features New Steam achievement (+ update of the locked achievements icons on Steam to reflect the in-game icons) Changes Added some sort of hint for the crypt puzzle with the pressing plates. Added some subtle hints to the t…

  • Update 1.2.0 - Lots of little changes and fixes - 4 January 2018

    Happy new year to everyone using the same calandar as me and, well, hi to everyone else ;) New year, new update, with a lot of fixes. You'll have Amberia to thanks for this one (the update, not the year... I think...). Most of those fix were suggested by him/her. Oh, don't be fooled by the 1.2 thingy by the way, nothing big is happening in this update. I forgot to pass version numbers to 1.2.x a long time ago (when I implemented the teleporters) and this drove me crazy since then :D (I usually use the first number for really big changes / milestones, the second one for new content and the third one for bugfixes) #boringStuff Here's the full changelog: New / Modified features New Steam achievement (+ update of the locked achievements icons on Steam to reflect the in-game icons) Changes Added some sort of hint for the crypt puzzle with the pressing plates. Added some subtle hints to the t…

  • Update 1.1.20 - End of THE bug, maybe - 23 December 2017

    Hey everyone! I pushed a new patch to try to fix that nasty bug that's been plaguing some players for months. I found some devs facing something that looks like the exact same issue with Unity and one of them seems to have a solution for it. As usual, the bug is very hard to reproduce on my end so let me know if you're still encountering it after this fix. For new players that wouldn't know about it, it's a crash happening only the first time you enter the small crypt in the bandit camp (after the sewer), or sometimes the haunted house. No need to send me the crash logs if it happens to you, just reply here or on the bugs and issues section of the Steam community. If you manage to get your hands on a savegame that would crash everytime you enter the dungeon, I'd be super interested. Hope that's the end of the line for this pesky bug :S

  • Update 1.1.20 - End of THE bug, maybe - 23 December 2017

    Hey everyone! I pushed a new patch to try to fix that nasty bug that's been plaguing some players for months. I found some devs facing something that looks like the exact same issue with Unity and one of them seems to have a solution for it. As usual, the bug is very hard to reproduce on my end so let me know if you're still encountering it after this fix. For new players that wouldn't know about it, it's a crash happening only the first time you enter the small crypt in the bandit camp (after the sewer), or sometimes the haunted house. No need to send me the crash logs if it happens to you, just reply here or on the bugs and issues section of the Steam community. If you manage to get your hands on a savegame that would crash everytime you enter the dungeon, I'd be super interested. Hope that's the end of the line for this pesky bug :S

  • Indie of the Year Award : A little vote, please? :3 - 4 December 2017

    https://i.imgur.com/eAeaS1g.png Hey guys, gals,...! IndieDB is throwing an award to promote the best indie games of this year. You know what to do ;) Vote... Follow this link to the game page on IndieDB and click on "Vote now". And win prizes... maybe^^ IndieDB is giving away some games if you take part in the award by voting for games, harassing your friends or sacrificing some bunnies... okay maybe not this last one, just put that bunny back, okay? If you're interested, you'll find all the infos presented in a more serious / better way here ;) *Disappear in smoke*

  • Indie of the Year Award : A little vote, please? :3 - 4 December 2017

    https://i.imgur.com/eAeaS1g.png Hey guys, gals,...! IndieDB is throwing an award to promote the best indie games of this year. You know what to do ;) Vote... Follow this link to the game page on IndieDB and click on "Vote now". And win prizes... maybe^^ IndieDB is giving away some games if you take part in the award by voting for games, harassing your friends or sacrificing some bunnies... okay maybe not this last one, just put that bunny back, okay? If you're interested, you'll find all the infos presented in a more serious / better way here ;) *Disappear in smoke*

  • Update 1.1.19 - Small changes - 26 November 2017

    Just a small patch to fix a typo. I'm also testing some health regen linked to the Vitality stat. It shouldn't have any real effect on the game since it's really slow Here's the full changelog: Changes Vitality now gives a very (verrryyyyy) small health regeneration. Let me know if it completely ruins the game for you :D Fixes and “under the hood” changes Fixed a typo in the english loading tips: Exemple -> Example New icon for doors/passages/… that lead to a new map

  • Update 1.1.19 - Small changes - 26 November 2017

    Just a small patch to fix a typo. I'm also testing some health regen linked to the Vitality stat. It shouldn't have any real effect on the game since it's really slow Here's the full changelog: Changes Vitality now gives a very (verrryyyyy) small health regeneration. Let me know if it completely ruins the game for you :D Fixes and “under the hood” changes Fixed a typo in the english loading tips: Exemple -> Example New icon for doors/passages/… that lead to a new map

  • Update 1.1.18 - Important fix - 24 October 2017

    Hey guys! I fixed an important bug that affected rats in the sewers (probably there since the sewers and Well were separated in two different maps). They should now be able to move properly ;) Full changelog: Changes Unused stats points are now displayed in the experience bar Fixes and “under the hood” changes Fixed the navmesh in the sewers, fixing rats behaviour

  • Update 1.1.18 - Important fix - 24 October 2017

    Hey guys! I fixed an important bug that affected rats in the sewers (probably there since the sewers and Well were separated in two different maps). They should now be able to move properly ;) Full changelog: Changes Unused stats points are now displayed in the experience bar Fixes and “under the hood” changes Fixed the navmesh in the sewers, fixing rats behaviour

Patch notes and updates

S.noRelease datePatch nameGID number
14 September 2021Update 1.3.54020014099096366851
231 March 2020Update 1.3.42984138620261120409
317 November 2018Update 1.3.3 - Minor changes and end credits fix3316234163922772399
412 January 2018Update 1.2.1 - Inventory sorting + fixes4249665521687175084
54 January 2018Update 1.2.0 - Lots of little changes and fixes4249665521687175150
623 December 2017Update 1.1.20 - End of THE bug, maybe4249665521687175208
726 November 2017Update 1.1.19 - Small changes4249665521687175331
824 October 2017Update 1.1.18 - Important fix4249665521687175390
98 October 2017Update 1.1.174249665521687175446
1025 September 2017Update 1.1.16 - Small fix4249665521687175508
1122 September 2017Update 1.1.15 - Helps to have a map4249665521687175567
1221 September 2017Update 1.1.14 - Small fixes4249665521687175623
135 September 2017Update 1.1.12 - Bugfixes, UI / Craft improvements + 1.1.134249665521687175680
144 September 2017Update 1.1.11 - Teleportation, bugfixes and small changes4249665521687175752
1531 July 2017Update 1.1.10 - Critical fix4249665521687175815
1627 July 2017Update 1.1.8 and 1.1.9 - Small fixes / balance4249665521687175870
1720 July 2017Update 1.1.74249665521687175929
1819 July 2017Update 1.1.6 - Small changes4249665521687175989
1918 July 2017Update 1.1.4 and 1.1.5 - Small fixes4249665521687176051
2017 July 2017Update 1.1.34249665521687176110

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID589470
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$5.99
Free to playNo
Discount0%
Original price USD$5.99
Current price USD$5.99
Release dateMay 31, 2017
DeveloperBeldarak Games
PublisherBeldarak Games
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typePositive
Positive review percent81%
Positive reviews29
Negative reviews7
Total reviews36
Steam recommendationsNot available
Achievements10
Average playtime forever858 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/589470/

Short description

Myrne: The Quest is a single-player, first-person, action-RPG. Get back to the world of the Myrne with its silly humor and discover why the night never goes away in this new region..

About this game

You can download the demo (links on the bottom of the page) and try the game for free, have fun! Myrne: The Quest is a first-person action-RPG. It's the follow-up of Song of the Myrne: What Lies Beneath (no need to have played it to fully enjoy this one though). The Quest is a single player game, following a story, where everything is hand-crafted (no procedural generation, just love^^). Get back to the world of the Myrne with its silly humor and discover why the night never goes away in this new region... Or don't, you're just here for that magic artifact after all, no way this malediction will have anything to do with your personal quest... Erm... ▶ This time, see everything through the eyes of your character in a fully 3D environment, you'll finaly be able to see the Myrne in the Sky... and familiar faces too (not in the sky though). ▶ Build your character as you please. The game isn't class based so you're free to choose and mix (!) your own play styles at any time (well, maybe the final boss fight is the wrong moment to start practicing your skill with a bow). Cast fireballs while wearing an heavy plate armor, pierce enemies with your trusty lance or just stab them with a stake if that's your thing (the weapon's pretty weak though, I'm judging you). ▶ Your character evolves according to your playstyle. Using heavy armor will make you better with them; hitting broken things with a hammer will somehow improve your capacity at fixing things, while actually fixing the said broken things, sick! ▶ Create potions, scrap unused weapons and armors to fix your stuff, craft more arrows or just pile up a lot of scrap... why are you doing this? ▶ Talk with silly characters to get quests (like all adventurers, you just can't say no, do you?). If monsters don't kill you, the silliness and lack of basic logic of the villagers surely will. ▶ Explore dungeons to get better loot... to... explore more dungeons? It makes sense I guess. ▶ As usual with Myrne games, the OST (by Dane Ashton and Jamal Green, mostly) is available for free (even if you don't own the game). You can find it on Youtube too! I'm just one guy, trying to create fun RPGs (and hopefully succeeding). I take…

Supported languages

English, French

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
29Steam Trading Cards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $5.99
  • Highest observed: $5.99

Myrne: The Quest's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $5.99, the highest is $5.99, and the first visible tracked price is $5.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Myrne: The Quest's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $5.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $5.99. The latest run records $5.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $5.99
  • Current list price: $5.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Myrne: The Quest at $5.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$5.99$5.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $5.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$5.99$5.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $5.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$5.99$5.99No discountSteam Store

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GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2624,03822 September 2026 - 09:40:02 UTC1,818,3689,826,471Valve
Dota 2484,70322 September 2026 - 09:40:34 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS307,66622 September 2026 - 09:40:34 UTC3,236,0272,744,193PUBG Corporation
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Apex Legends™99,09522 September 2026 - 07:36:12 UTC624,4731,047,228Respawn
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
Aniimo75,28622 September 2026 - 06:40:16 UTC111,475Not availablePawprint Studio
Rust55,92822 September 2026 - 09:26:37 UTC259,6461,359,516Facepunch Studios
Team Fortress 255,51622 September 2026 - 07:34:29 UTC253,2251,230,475Valve
Delta Force54,63922 September 2026 - 07:52:03 UTC246,418192,933Team Jade
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
The Binding of Isaac: Rebirth41,94222 September 2026 - 08:54:27 UTC156,156391,633Nicalis, Inc., Edmund McMillen

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Aniimo75,28622 September 2026 - 06:40:16 UTC111,475Not availablePawprint Studio
Rust55,92822 September 2026 - 09:26:37 UTC259,6461,359,516Facepunch Studios
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
Warframe36,70622 September 2026 - 06:26:53 UTC181,509676,031Digital Extremes
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
PAYDAY 231,57222 September 2026 - 06:26:55 UTC247,628672,146OVERKILL - a Starbreeze Studio.
Monster Hunter Wilds29,97922 September 2026 - 06:26:53 UTC1,179,869317,835CAPCOM Co., Ltd.
Project Zomboid29,92022 September 2026 - 09:29:58 UTC122,811467,999The Indie Stone
Baldur's Gate 327,36122 September 2026 - 06:26:52 UTC875,343836,282Larian Studios

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat151,28922 September 2026 - 06:26:51 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine66,11322 September 2026 - 08:05:09 UTC150,2711,008,495Wallpaper Engine Team
Rust55,92822 September 2026 - 09:26:37 UTC259,6461,359,516Facepunch Studios
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Project Zomboid29,92022 September 2026 - 09:29:58 UTC122,811467,999The Indie Stone
Terraria24,49922 September 2026 - 09:28:55 UTC486,9181,521,492Re-Logic

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