SPSTEAMPULSELIVE ANALYTICS
The Ruins: VR Escape the Room

The Ruins: VR Escape the Room system requirements

Blue Entropy Studios | Apr 13, 2017 | game

Released

0players observed · 25 September 2026 - 03:15:53 UTC

ActionAdventureIndieStrategyVRSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score59% positive

The Ruins: VR Escape the Room system requirements organize the minimum and recommended Windows, macOS, and Linux specifications published in Steam metadata.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score59% positive
  • Total reviews37
  • Release dateApr 13, 2017
  • DeveloperBlue Entropy Studios
  • PublisherBlue Entropy Studios

Genres: Action, Adventure, Indie, Strategy

Company pages: Developer: Blue Entropy StudiosPublisher: Blue Entropy Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

The Ruins: VR Escape the Room system requirements

The Ruins: VR Escape the Room system requirements organize the minimum and recommended Windows, macOS, and Linux specifications published in Steam metadata.

System requirements

Minimum requirements

Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 SP1 or newer Processor: Intel i5-4590 or AMD FX 8350 equivalent or greater. Memory: 8 GB RAM Graphics: GeForce GTX 970 or AMD Radeon R9 290 or better DirectX: Version 11 Storage: 4 GB available space VR Support: SteamVR. Room Scale 2.1m by 1.8m area required Additional Notes: Oculus Rift users must have Touch and 360° tracking.

Recommended requirements

Recommended: Requires a 64-bit processor and operating system OS *: Windows 7/8/10 64bit Processor: Intel i5-4690 or AMD FX 9590 equivalent or greater. Memory: 8 GB RAM Graphics: GeForce GTX 980 or AMD Radeon R9 290x or better DirectX: Version 11 Storage: 4 GB available space Additional Notes: Oculus Rift users must have Touch and 360° tracking.

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