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PeanutButter VR | Mar 1, 2017 | game

Released

0players observed · 6 October 2026 - 04:06:38 UTC

CasualIndieSimulationEarly AccessVRSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score77% positive

Sort 'Em news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score77% positive
  • Total reviews13
  • Release dateMar 1, 2017
  • DeveloperPeanutButter VR
  • PublisherPeanutButter VR

Genres: Casual, Indie, Simulation, Early Access

Company pages: Developer: PeanutButter VRPublisher: PeanutButter VR

Top Steam chartsTop 100 gamesGame directorySteam Store page

Sort 'Em Steam news

Sort 'Em news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Version 0.89 published! - 17 March 2017

    In this release I have included an option for different snapping points when grabbing fruit, hoping to alleviate some user's difficulty throwing, specifically to the watermelon bin. To change, enter the settings menu and toggle through the grab options. You can try each option right away. Please let me know if this helped or not for those of you having trouble! Thanks! Other small changes: - Added cut pineapple - Brought lever and table closer to the center of the playspace - Added hover states to most interactables - Added better messaging in tutorial for watermelon misses - Moved height/center handles to the settings panel - Removed exit bin - Removed raycast blocking from fruit - Doubled fruit's mass - Fix for child double laugh

  • Version 0.89 published! - 17 March 2017

    In this release I have included an option for different snapping points when grabbing fruit, hoping to alleviate some user's difficulty throwing, specifically to the watermelon bin. To change, enter the settings menu and toggle through the grab options. You can try each option right away. Please let me know if this helped or not for those of you having trouble! Thanks! Other small changes: - Added cut pineapple - Brought lever and table closer to the center of the playspace - Added hover states to most interactables - Added better messaging in tutorial for watermelon misses - Moved height/center handles to the settings panel - Removed exit bin - Removed raycast blocking from fruit - Doubled fruit's mass - Fix for child double laugh

  • Version 0.88 published! - 11 March 2017

    Another batch of small fixes: - Fixed grabbing candy while in magic mode - Fixed releasing candy/knife in magic mode - Cleaned up room center/floor height code, now works without jitters! - Fixed issue when replaying tutorial - Fixed splat shadows - Added better messaging for room center and floor height handles - Other smaller fixes

  • Version 0.88 published! - 11 March 2017

    Another batch of small fixes: - Fixed grabbing candy while in magic mode - Fixed releasing candy/knife in magic mode - Cleaned up room center/floor height code, now works without jitters! - Fixed issue when replaying tutorial - Fixed splat shadows - Added better messaging for room center and floor height handles - Other smaller fixes

  • Version 0.87 published! - 4 March 2017

    Adding some more fixes from player comments! Thanks for the feedback! We are fixing bugs as we hear about them! - Fixed decent framerate killing bug with the particle trail emitters - Fixed more spawn issues with candy bar and knife - Fixed collision on trash bin - Fixed floor box collision and corresponding splats - Added some more Oculus support - Added mesh and proper key names in tutorial - Other small fixes An upcoming build will have some optional changes to the throw mechanics to test how it feels, so stay tuned!

  • Version 0.87 published! - 4 March 2017

    Adding some more fixes from player comments! Thanks for the feedback! We are fixing bugs as we hear about them! - Fixed decent framerate killing bug with the particle trail emitters - Fixed more spawn issues with candy bar and knife - Fixed collision on trash bin - Fixed floor box collision and corresponding splats - Added some more Oculus support - Added mesh and proper key names in tutorial - Other small fixes An upcoming build will have some optional changes to the throw mechanics to test how it feels, so stay tuned!

  • Version 0.86 published! - 2 March 2017

    This update fixed some initial headaches with the release, and fixed some game play bugs. Some of the fixes include: - Fixed mouse focus - Fixed audio focus - Fixed collision on the watermelon bin - Fixed candy bar spawning - The knife now respawns faster and many other small fixes

  • Version 0.86 published! - 2 March 2017

    This update fixed some initial headaches with the release, and fixed some game play bugs. Some of the fixes include: - Fixed mouse focus - Fixed audio focus - Fixed collision on the watermelon bin - Fixed candy bar spawning - The knife now respawns faster and many other small fixes

Patch notes and updates

S.noRelease datePatch nameGID number
117 March 2017Version 0.89 published!4249665521687197912
211 March 2017Version 0.88 published!4249665521687197974
34 March 2017Version 0.87 published!4249665521687198037
42 March 2017Version 0.86 published!4249665521687198101

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