- Bug Fix and Future Updates - 7 November 2017
Bug Fix After some extended time off after a draining development cycle we are proud to say that a bug fix has been rolled out addressing the issues below: Hook not registering items Unable to place bait on the hook Flying and Skele Fish not spawning Vending machine not working Players able to teleport underwater The Top Hat could not be picked up Hats Off to You Thanks for staying with us and enjoying the game. We need all of your help to find bugs and report bugs so keep doing what you are doing! We have a very small team and it's hard to find everything when we roll out an update. Future Development We know there is a need for a content update and we are slowing building towards it and hope to tell you more about it shortly.
- Bug Fix and Future Updates - 7 November 2017
Bug Fix After some extended time off after a draining development cycle we are proud to say that a bug fix has been rolled out addressing the issues below: Hook not registering items Unable to place bait on the hook Flying and Skele Fish not spawning Vending machine not working Players able to teleport underwater The Top Hat could not be picked up Hats Off to You Thanks for staying with us and enjoying the game. We need all of your help to find bugs and report bugs so keep doing what you are doing! We have a very small team and it's hard to find everything when we roll out an update. Future Development We know there is a need for a content update and we are slowing building towards it and hope to tell you more about it shortly.
- Crazy Fishing is Out Of Early Access! - 25 May 2017
Let's cut to the chase, there have been some big changes based on player feedback, bug fixes and our initial roll out plan. WE ARE VERY SORRY FOR CURRENT FISHERS - but this should be the last Save file reset we have to do! The follow features have been added: Oculus Support The game was working well with Oculus but we needed to do some extra testing due to 180 degree set up in a interaction heavy environment. We implemented a ‘flick’ to allow the player to switch 180 degrees. The 'flick' is the action of pushing the analog stick in both the left or right direction to turn around 90 degrees. New Areas & Fleshing Out Existing Areas We have added two new areas; A relaxing, sandy beach and a dank, underground cave. Finding or unlocking the cave will allow you to increase your chances of catching rare fish. As usual, we have hidden some items in the new areas for you to find and accessing th…
- Crazy Fishing is Out Of Early Access! - 25 May 2017
Let's cut to the chase, there have been some big changes based on player feedback, bug fixes and our initial roll out plan. WE ARE VERY SORRY FOR CURRENT FISHERS - but this should be the last Save file reset we have to do! The follow features have been added: Oculus Support The game was working well with Oculus but we needed to do some extra testing due to 180 degree set up in a interaction heavy environment. We implemented a ‘flick’ to allow the player to switch 180 degrees. The 'flick' is the action of pushing the analog stick in both the left or right direction to turn around 90 degrees. New Areas & Fleshing Out Existing Areas We have added two new areas; A relaxing, sandy beach and a dank, underground cave. Finding or unlocking the cave will allow you to increase your chances of catching rare fish. As usual, we have hidden some items in the new areas for you to find and accessing th…
- Sneak Peak as we are going out of Early Access soon! - 24 May 2017
Hey Everyone! I know we've been quiet, and that's because we're preparing a HUGE update...but not any old update, WE'RE RELEASING OUT OF EARLY ACCESS! The release is scheduled for 11pm 26th of May in Western Australia (That's the 8am on the 25th May PST). Although there are a lot of changes we have in store, we thought we give you a little sneak peak. Yes, and Oculus support! ====================================== New Areas ====================================== We've started to open the map up with the introduction of a coast and an underground cave. They act as a hidden little retreat for your fishing needs complete with hidden items to help you on your quest. ====================================== More and More Fish! ====================================== We've added a lot more fish to the game, with more crazy and unique fish. My personal favorites are the Lava fish and Ocarina fish…
- Sneak Peak as we are going out of Early Access soon! - 24 May 2017
Hey Everyone! I know we've been quiet, and that's because we're preparing a HUGE update...but not any old update, WE'RE RELEASING OUT OF EARLY ACCESS! The release is scheduled for 11pm 26th of May in Western Australia (That's the 8am on the 25th May PST). Although there are a lot of changes we have in store, we thought we give you a little sneak peak. Yes, and Oculus support! ====================================== New Areas ====================================== We've started to open the map up with the introduction of a coast and an underground cave. They act as a hidden little retreat for your fishing needs complete with hidden items to help you on your quest. ====================================== More and More Fish! ====================================== We've added a lot more fish to the game, with more crazy and unique fish. My personal favorites are the Lava fish and Ocarina fish…
- 1.2 Superpowers Patch! - 24 April 2017
Hey Everyone! Update incoming! Prepare for Crazy! ====================================== Supersize Me & Eat almost EVERYTHING ====================================== Our team is on the pathway to create more interactions that are driven by core human functions. We are well on our way to make all that is digestible be digestible (we can assure you that the mushrooms are nutritious and delicious!) We don’t want to reveal too much, but we do encourage you to explore the environment and consume it. ====================================== Vending Machines ====================================== We have had a lot of requests for a shop. So, we added a VENDING MACHINE! These can be found throughout the world and will allow purchasing of unique upgrades and cosmetic items. ====================================== Storage / Inventory ====================================== Since we implemented telepor…
- 1.2 Superpowers Patch! - 24 April 2017
Hey Everyone! Update incoming! Prepare for Crazy! ====================================== Supersize Me & Eat almost EVERYTHING ====================================== Our team is on the pathway to create more interactions that are driven by core human functions. We are well on our way to make all that is digestible be digestible (we can assure you that the mushrooms are nutritious and delicious!) We don’t want to reveal too much, but we do encourage you to explore the environment and consume it. ====================================== Vending Machines ====================================== We have had a lot of requests for a shop. So, we added a VENDING MACHINE! These can be found throughout the world and will allow purchasing of unique upgrades and cosmetic items. ====================================== Storage / Inventory ====================================== Since we implemented telepor…
- 1.1 Exploration Patch - 16 April 2017
Hello everyone! Welcome to Crazy Fishing 1.1 Exploration! Teleportation Open world exploration is in the game! You can now teleport around the map while picking things up and finding unique baits to help you catch those crazy fish! The Tablet Store A feature that was very rough in the Alpha, we have added back in with a few changes. As our tutorial is not completed yet, the hooks and rods will help in catching the more difficult fish ;) Fresh Tunas We have added 3 new environmental tracks as you explore the world! We do plan to make some improvements here such as choice and battling fish music! Easter Egg Hunt It's Easter, time to hunt and find the hidden eggs we have hidden in the world. We even gave you a basket to help you put those eggs in! New Vibes Haptics have been added and improved when you are fighting a fish. Known Issues - Fish flapping noises can be heard for a few seconds…
- 1.1 Exploration Patch - 16 April 2017
Hello everyone! Welcome to Crazy Fishing 1.1 Exploration! Teleportation Open world exploration is in the game! You can now teleport around the map while picking things up and finding unique baits to help you catch those crazy fish! The Tablet Store A feature that was very rough in the Alpha, we have added back in with a few changes. As our tutorial is not completed yet, the hooks and rods will help in catching the more difficult fish ;) Fresh Tunas We have added 3 new environmental tracks as you explore the world! We do plan to make some improvements here such as choice and battling fish music! Easter Egg Hunt It's Easter, time to hunt and find the hidden eggs we have hidden in the world. We even gave you a basket to help you put those eggs in! New Vibes Haptics have been added and improved when you are fighting a fish. Known Issues - Fish flapping noises can be heard for a few seconds…
- Early Access Road Map - 12 April 2017
Hey everyone, Today we would like to announce our Early Access Road Map for the next month. We can’t thank you enough for the support so far, and this we intend to reward that support as best we can. There are four major updates we are aiming for: In each update - we will aim to add more fish and fix any bugs in the process (please keep up the great feedback!) Week 1 - Exploration & Teleportation We believe that fishing and exploration go hand in hand. With that in mind, this update aims to expand on exploration! This update will feature: Open world exploration - explore areas via teleportation. By exploring the world - you will find new baits, help you catch unique fish and solve little puzzles along the way. A Tablet Store for Upgrades - NEW HOOKS AND RODS! FRESH TUNAS - Soundtrack updates. New vibes - Enhanced haptic vibrations when you have a fish on the line. Easter surprises - Log…
- Early Access Road Map - 12 April 2017
Hey everyone, Today we would like to announce our Early Access Road Map for the next month. We can’t thank you enough for the support so far, and this we intend to reward that support as best we can. There are four major updates we are aiming for: In each update - we will aim to add more fish and fix any bugs in the process (please keep up the great feedback!) Week 1 - Exploration & Teleportation We believe that fishing and exploration go hand in hand. With that in mind, this update aims to expand on exploration! This update will feature: Open world exploration - explore areas via teleportation. By exploring the world - you will find new baits, help you catch unique fish and solve little puzzles along the way. A Tablet Store for Upgrades - NEW HOOKS AND RODS! FRESH TUNAS - Soundtrack updates. New vibes - Enhanced haptic vibrations when you have a fish on the line. Easter surprises - Log…
- 1.0.1 Hotfixes - 9 April 2017
Hello everyone! You may notice a small hotfix change. Hands We have tweaked the hands, and although the animations should feel smoother - we are not happy with them ourselves and are actively working on making custom models from scratch. Further updates will detail changes that are made. The Disappearing Chest We have had numerous bug reports regarding the chests vanishing and this should be addressed in this patch! If it is not, please let us know. Improvements - We have improved the throwing physics. When throwing objects it should now feel a little more realistic and accurate. - New music track has been added and we have more on the way. - Wrist watch hints now only show up when you are looking directly at the wrist watch. - Fixed the flashlight in the cave so it now shines light correctly. - Fixed the waterfall so it no longer renders below the lake. Known Issues - The team are work…
- 1.0.1 Hotfixes - 9 April 2017
Hello everyone! You may notice a small hotfix change. Hands We have tweaked the hands, and although the animations should feel smoother - we are not happy with them ourselves and are actively working on making custom models from scratch. Further updates will detail changes that are made. The Disappearing Chest We have had numerous bug reports regarding the chests vanishing and this should be addressed in this patch! If it is not, please let us know. Improvements - We have improved the throwing physics. When throwing objects it should now feel a little more realistic and accurate. - New music track has been added and we have more on the way. - Wrist watch hints now only show up when you are looking directly at the wrist watch. - Fixed the flashlight in the cave so it now shines light correctly. - Fixed the waterfall so it no longer renders below the lake. Known Issues - The team are work…
- Early Access & Price - 29 March 2017
Hello Everyone! We have been getting a lot of messages and questions about the pricing for Crazy Fishing. To keep it short and sweet as we want to go and develop some more crazy stuff, the pricing for Early Access will be $19.99. We look forward to growing this game with the community! Regards, Crazy Fishing Team
- Early Access & Price - 29 March 2017
Hello Everyone! We have been getting a lot of messages and questions about the pricing for Crazy Fishing. To keep it short and sweet as we want to go and develop some more crazy stuff, the pricing for Early Access will be $19.99. We look forward to growing this game with the community! Regards, Crazy Fishing Team
- Patch 0.7 - Treasures, Storms and More Fish! - 27 March 2017
Hello everyone! This is our update for 0.7, which is a much larger update than normal. Here we go: Treasure Hunting We've implemented some maps and hidden goodies and treasures into the game. This was a sneak preview in 0.62 but we thought to make it clear we have added it in these patch notes. Storms and Environment A slow idea we are adding into the game, is to have environmental factors as requested by Alpha testers. We want them to be balanced and so we are giving the idea a go with crazy storms which will drop interesting things for you, as well as the chance that something might begin swimming to you... Interactions and More Fish This round we added art to fish that didn't have textures and frankly didn't look too good. We added some animations (we have some seriously talented animators - you have GOT to see the new boomerang fish). We also added some ridiculous interactions to fi…
- Patch 0.7 - Treasures, Storms and More Fish! - 27 March 2017
Hello everyone! This is our update for 0.7, which is a much larger update than normal. Here we go: Treasure Hunting We've implemented some maps and hidden goodies and treasures into the game. This was a sneak preview in 0.62 but we thought to make it clear we have added it in these patch notes. Storms and Environment A slow idea we are adding into the game, is to have environmental factors as requested by Alpha testers. We want them to be balanced and so we are giving the idea a go with crazy storms which will drop interesting things for you, as well as the chance that something might begin swimming to you... Interactions and More Fish This round we added art to fish that didn't have textures and frankly didn't look too good. We added some animations (we have some seriously talented animators - you have GOT to see the new boomerang fish). We also added some ridiculous interactions to fi…
- Alpha 0.6 - Behind the scenes. - 19 March 2017
Main Change Log: 1. New fish and new items! 2. Improved UI and UX with more details 3. SAVE feature. 4. Easter Eggs and interactions. New Fish and Items Although we want to let you find and discover this, we've started to add new models for new fishes. We've added a whole bunch of items and things you can start to interact with and hope to build this out. Improved UI / UX We've been slowly working out with our testers what is the best way to work with the tablet and showing you all the new fancy things you have in your hands and what is around you. It's still a bit buggy but we hope you can see the new devices in the world around you. Progress Save A lot of testers have noted that they couldn't save their progress, and we hear you! We have added a save so your progress can be logged. As a side note, we have made a steampage, a subreddit page and working on a proper website and trailer f…
- Alpha 0.6 - Behind the scenes. - 19 March 2017
Main Change Log: 1. New fish and new items! 2. Improved UI and UX with more details 3. SAVE feature. 4. Easter Eggs and interactions. New Fish and Items Although we want to let you find and discover this, we've started to add new models for new fishes. We've added a whole bunch of items and things you can start to interact with and hope to build this out. Improved UI / UX We've been slowly working out with our testers what is the best way to work with the tablet and showing you all the new fancy things you have in your hands and what is around you. It's still a bit buggy but we hope you can see the new devices in the world around you. Progress Save A lot of testers have noted that they couldn't save their progress, and we hear you! We have added a save so your progress can be logged. As a side note, we have made a steampage, a subreddit page and working on a proper website and trailer f…