- Play Metal Tales Overkill now on Steamdeck - 1 June 2022
Global games developer and publisher Zerouno Games is thrilled to announce that following a hugely successful Kickstarter campaign, their rock music inspired rogue-like 3D Shooter Metal Tales: Overkill is available out today digitally for Steamdeck. Since being funded within 8 hours on Kickstarter, the team at Zerouno Games has been cranking up the heat and rocking the development of Metal Tales: Overkill, the ultimate action-adventure game where Metal and Adrenaline collide to create the ultimate 3D rogue-like guitar-shooter. Get ready to fight through procedurally generated levels and battle against a terrible looming curse affecting your metal brothers. Do you have what it takes to free them from this ancient evil and secure your place as the ultimate Rock God? About Metal Tales: Overkill Metal Tales: Overkill is an action-adventure game where Metal and Adrenaline collide to deliver…
- Defentron, nominated as portuguese National Game of the Year - 1 December 2021
https://store.steampowered.com/app/1475970/Defentron/ Good news everyone! Defentron has been nominated at @MoshBitOficial's awards as National Game of the Year. Congratulations! If you loved Defentron you can vote here. Also, Portugal voters can win a #prize! #moshbitawards #indie #retro
- Hell of Men: Blood Brothers - New factions! - 25 June 2021
Hello to all, Today, you will discover in this article, the new faction that will be available in v1. The Baltic Countries are coming in Hell of Men: Blood Brothers! The Baltic Countries are represented by 3 skins in the game. Latvia, Lithuania and Estonia. Building: The buildings have a "container" style, we find the same as for the other factions except for the infirmary which disappears. The specificity of the tent is its low cost which can give an advantage at the beginning of the game, however it offers only 3 additional population slots. You will have to build more tents than the other factions to reach the maximum of 40 units. Unit: Barracks: Rifleman = Germany/Russia. Grenade launcher = all factions. Rocket launcher = Poland/Russia. Fusion launcher = all factions. Operator = Poland/Belarus. Machine gunner/Mastodon = + 1 damage / 0.1 rate of fire reduction. Sniper/Sniper guillie…
- Enjoy the Zerouno Games' offers at 50% off with Steam Summer Sales - 24 June 2021
Hello Zerouno Gamer! As I'm sure you know, today is the start of the Steam Summer Sales 2021. To that end, we thought it would be a fantastic occasion to give some huge discounts on selected titles from our game library. Starting today, June 24, 10 am PST, through Thursday, July 8, you can enjoy a 50 percent discount off the original price. Yes, half off. You read that right. This way you can discover games like Baobabs Mausoleum Grindhouse Edition, Bleep Bloop, Defentron, Eternum Ex or High Speed Cataclysm and enjoy their beautiful universes, mechanics and devilish difficulties at reduced prices. If you like any of the games or you think any of your friends might like them, don't hesitate, share the link and follow us. And remember, players don’t die. We respawn.
- Epic Science-Fiction's inner search meets 3D shooter with Green Phoenix - 7 May 2021
https://db3pap005files.storage.live.com/y4m8f3Xpy1ZZduN4jU0AIxMGikUG9km8V2bBjFAX-xs9sihEH0k1AAcaeHtyB-kGvP4scQcZwEQohbrKb8brxA4VQtISb9lR0nFer2IgxMyCsOxvFd7b_SIZw_sPNzAJ58LQfFPFl05hgAfMaM1Fm8BKk7Sav0lcLEySXpchFdFAoqF3T5KvmohNMZxJiIaU6l5?width=750&height=100&cropmode=none Zerouno Games presents the latest audiovisual experience created by the Spanish studio Broken Simulation, Green Phoenix. With this intimate and personal story we approach a four-chapter narrative game in which we explore the emergence of the ego in artificial intelligence. The title will be released on Thursday, May 27 on Steam and Nintendo Switch platforms at a price of 2.99€. https://store.steampowered.com/app/1584770/Green_Phoenix/ Green Phoenix Green Phoenix is an on-rails 3D space shooter mixed with a deep narrative experience that focuses on the concept of ego and the meaning of freedom. In Green Phoenix, we are tr…
- The Mega Cat Discord, and Coffee Crisis on PS4! - 12 June 2019
Hello Coffee Lovers, We have two big things to announce to everyone following the game. First, we have opened up the official Mega Cat Studios Discord channel! Join in the discussion about new Mega Cat game on the horizon, chat with the team, and even get the chance to test out some games before they release! You can find us here: https://discord.gg/gwyUy6s Next we would like to announce that we are working on polishing up the PS4 release of Coffee Crisis. Details about that release will be coming out soon!
- What's next for Mega Cat? - 25 September 2018
Brewtal Barista friends, thank you for the continued support with Coffee Crisis! We are so thankful for your continued messages, tweets, and streams with this game. For those following us closely, Coffee Crisis will be coming out on the Switch this fall, and PS4 early next year. Want to quench your thirst for more Mega Cat now? Log Jammers Kickstarter is at 50%, stop by and say hi! :ashley_happy: https://www.kickstarter.com/projects/megacatstudios/log-jammers-axe-throwing-action https://media.giphy.com/media/3eUO7mIhCpR4ZRIh0h/giphy.gif
- Grab a fistful of alien meat with all of of this freshly brewed content! New levels, new bosses, new enemies all ready for your brawling amusement. - 24 July 2018
You asked for more metal aliens, and you got it! Chain wallets soaked in alien meat never felt so good. Is it as hot where you are this July as it is in Pittsburgh? Crack a Smurglian skull in front of the refreshingly cold beer vendor, and let our pixel concert take you away to a cooler, more satisfying, metal place. Dear streamers: Your requests have been answered! New modifiers that give your audience the tools of chaos that they deserve are ready for your (dis)pleasure. Mixer & Twitch approved! Speed runners unite! The current world record is held by the one, the only, Mistah J. DeepBlueBeard is Deep Blue Dethroned. Challengers, approach! New, updated alien meat sfx have been added using our state of the art GoMic mounted weapons. Weeks of slapping meat with creative zest has resulted in the MOST ACCURATE alien thrashing sounds in ANY pixel art game originally created for the Sega Ge…
- Version 1.1 is live! - 5 July 2018
The big Summer Content update is out! Below is the massive list of additions and changes that are being made to the core game. New Features: - Implemented new Stages and appropriate Cutscenes: - Stage 4-2, Metal Jesus Rocks boss (Grandview) - Stage 8-2, Alpha Omega Sin boss (Mars) - Stage 11, Streets Nighttime - Stage 11-2, Streets Nighttime boss - Stage 12, Destroyed Factory - Stage 13, Parking Lot - Stage 13-2, Parking Lot boss - Stage 14, Metal Concert - Stage 14-2, Metal Concert Boss - Various cutscenes to extend the story New Enemies: - Small Purple Alien - ProfX. Alien - Red Alien - Mayo New Bosses: - Metal Jesus Rocks boss - Alpha Omega Sin boss - Metal Head Boss and Metal Head Minions - Harvester boss New songs: - "Soaked in Red" - Song for Parking Lot, Metal Concert, a few boss battles, affected Cutscenes. Song available with the new Steam update to the Soundtrack! - "Coffee BO…
- Big changes coming soon! - 28 May 2018
We're currently beta testing some new content and features for Coffee Crisis that will be coming out really soon. Keep your eyes peeled here for updates. Right now the following changes have been made to the beta: Stages: *Imported new art for City Streets day/night *Imported new art for Stage 8 Mars, removed animated eyeballs from it and its affected cutscenes *Imported new Cutscene faces *Made Stage 10 say "Gameover?", play Win jingle backwards, show next pw, and then goto next stage *Added fog SpecialFX to Stage 11 *Made Stage 14 have EOL results have same behavior as old Stage 10 EOL. *Renamed and sequenced the new levels proplery (and pws) Cutscene12: *Added new cutscene anim for Grey Alien's Metal version Engine: *Removed MOD_EARTHQUAKE *Made Mod dice roll in DMetal force one Cat1 and one Cat4 mod if mod count>=3 mods *Made Mod dice roll randomize upto 8 mods in DMEtal, 5 in all o…
- Coffee Crisis v1.0.5 Changelog - 9 May 2018
*Added code to reconnect to Twitch if the connection is lost *Added code to handle reconnecting the game to Twitch if the internet connection drops. A message is displayed about connection being dropped, and that game will reconnect. Message will disappear once connection is re-established *Renamed "help" Twitch chatbot command to "cmds" *Updated connection message for chatbot *Added directions to password screen, made spacebar select characters from on-screen keyboard.
- v1.0.3 is live! - 7 May 2018
Happy Monday everyone! Over the weekend we have been working dilligently to squash the issues that some of our players are having. We pushed two small updates over the weekend that do the following: v1.0.2 Realigned the icons for Twitch/Mixer voting system Disabled the mouse cursor on the title screen, re-enabled for the Shopify menu Controller remapping now cancels if the player disconnects their controller Fixed stack overflow error when changing the controller type in gamepad menus Adjust the values of the mini-game to make it more challenging v1.0.3 Renamed "LevelFX" option to "Special FX". This option will disable GPU-intensive activity in the game (Rain, dynamic lighting, etc). Added ability to toggle off GPU-intensive modifiers in modifier modes if Special FX option is off. Added ability to cancel gamepad button mapping by pressing "Esc" key on keyboard. Made keyboard and gamepad…
- Pre-Release Patch Notes (v1.0.1) - 4 May 2018
With the game's launch rapidly approaching we wanted to take a moment to say a big thank you to everyone who's had a chance to play the game prior to release and give us their feedback. You've all been a ton of help in making this game a reality. We've recently released version 1.0.1 of Coffee Crisis to address some of your input. The changes are as follows: - General improvements to Razer Chroma integration thanks to Senpai feedback - General improvements to Twitch integration - Shortened up z-width of the particle box for enemy bullets for tighter particle spawn area. - Made the Gray Alien WalkCollider much smaller. Allows them to function better when colliding with level geometry near corners. - Adjusted targetY ("targy") variable for how close to player's y Grey Aliens need to get before shooting. - Modifiers are no longer locked to Death Metal mode and can be toggled from the optio…