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Old World

Old World Steam news

Mohawk Games | May 18, 2022 | game

Released

389players observed · 22 September 2026 - 01:11:27 UTC

RPGSimulationStrategy4XGrand StrategySteam Store

  • Latest observed players389 · 22 September 2026 - 01:11:27 UTC
  • SteamPulse tracked peak1,753
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score82% positive

Old World news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players389 · 22 September 2026 - 01:11:27 UTC
  • SteamPulse tracked peak1,753
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score82% positive
  • Total reviews6,441
  • Release dateMay 18, 2022
  • DeveloperMohawk Games
  • PublisherHooded Horse

Genres: RPG, Simulation, Strategy

Company pages: Developer: Mohawk GamesPublisher: Hooded Horse

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Old World Steam news

Old World news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Old World September 16th Test update - 16 September 2026

    Old World test branch update 1.0.84726 Test 2026-09-16To switch to the test branch, right click Old World in Steam and select Properties, open the Game Versions & Betas tab and select 'test' in the version list.DesignSages no longer get a free Archive on founding a city, instead they can build Archives without MetaphysicsUnits with leader generals are now immune to the Fireship effectGeneric religion building ambitions are no longer offered (religion-specific building ambitions remain)Event review and tweaks based on analytics and player feedbackProgrammingAI anchoring and overseas expansion improvementsTransport layer changes to potentially fix issues with MP not connecting to cloud VM servers. Removed duplicate log spam when the send queue is fullMoved some event bonuses from multiple independent trait rolls to a single uniform rollUIAdded the ability to trigger the combat preview pan…

  • Old World September Update - 9 September 2026

    Main Branch 1.0.84658 release 2026-09-09Headline changesPolybolos now have +50% attack (was +50% attack vs Ranged)Forts cannot be adjacent to other FortsAI builds fewer Militia, Conscripts and obsolete unitsDesignPolybolos now have +50% attack (was +50% attack vs Ranged)Forts cannot be adjacent to other FortsIncreased defensive modifier of Garrison/Stronghold/Citadel by 10%Reduced culture from Ambassador and science from Spymaster. Adjusted Chancellor Money and Civics.Swapped base ratings for Schemers and ScholarsTribal units no longer move if they have been previously moved by their ally on that turnTribal units no longer retreat to their settlement when closer to allied territoryIncreased water margin at map edges for some mirrored map scripts, to ensure both sides have a water passLowered The Gatherer and The Resourceful cognomen levels (from 30/50 legitimacy to 20/40) and values (30…

  • Old World September 2nd Test update - 2 September 2026

    Old World test branch update 1.0.84582 Test 2026-09-02To switch to the test branch, right click Old World in Steam and select Properties, open the Game Versions & Betas tab and select 'test' in the version list.DesignForts cannot be adjacent to other FortsIncreased defensive modifier of Garrison/Stronghold/Citadel by 10%Lowered The Gatherer and The Resourceful cognomen levels (from 30/50 legitimacy to 20/40) and values (300/100 for harvest/chop to 200/50) (Empires of the Indus)ProgrammingAI builds fewer Militia, Conscripts and obsolete unitsAI places a lower priority on attacking expansion targets if it's short on ordersAI always guards city sites even when it believes no other player is nearbyUIImproved display of rivers on tundra tilesAdded Pillaged filter for Improvements in Map SearchUnit type help improvementCut down on character life event announcementsRandom traits and ratings ar…

  • Old World News Roundup at the Hooded Horse August Publisher Sale - 28 August 2026

    Hello everyone! Old World has continued its monthly development, releasing the August update this month, which includes gameplay, balance, and UI improvements. If you missed this update, make sure to keep reading for the full roundup below. Old World is also part of the Hooded Horse August Publisher Sale at 75% off. Check it out, and check out the other games on sale during the Hooded Horse August Publisher Sale. Hooded Horse August Publisher Sale Old World News RecapThe Old World August update is the most recent update and brings a few headline changes. Schemers can be assigned as ambassadors and chancellors in addition to spymasters and agents. There is a new city site number game option, 6 per player, and there is a new player UI option, 'high contrast player colors'. This update also brings balance changes, like tribute units receiving a 2-turn cooldown if acting on another player's…

  • Old World August 26th Test update - 26 August 2026

    Old World test branch update 1.0.84493 Test 2026-08-26To switch to the test branch, right click Old World in Steam and select Properties, open the Game Versions & Betas tab and select 'test' in the version list.DesignSwapped base ratings for Schemers and ScholarsUIAdded reign time to character help for former leadersBugs FixedFixed minimap ping placement Fixed player alliance ambitions being offered in games with 1 or 2 teamsFixed some heir and leader assassination achievement issuesFixed religion context menus not being clickable in some situationsFixed city effects sometimes being counted twice in previews and helptextFixed text issue with abdicate mission helptextFixed building improvements over jungle not granting cut jungle achievement (Empires of the Indus)

  • Save 75% on Old World - 22 August 2026

    Old World is a revolutionary historical strategy game where you lead your dynasty over generations of rule against rival kings and queens. Wage massive wars, manage your court, and build a dynasty — or watch your empire crumble to dust. Old World is now 75% off, with discounts on its DLC as well during the Hooded Horse August Publisher Sale. Hooded Horse August Publisher Sale

  • Old World August 19th Test update - 19 August 2026

    Old World test branch update 1.0.84446 Test 2026-08-19To switch to the test branch, right click Old World in Steam and select Properties, open the Game Versions & Betas tab and select 'test' in the version list.DesignPolybolos now have +50% attack (was +50% attack vs Ranged)Tribal units no longer move if they have been previously moved by their ally on that turnTribal units no longer retreat to their settlement when closer to allied territoryIncreased water margin at map edges for some mirrored map scripts, to ensure both sides have a water passProgrammingAdded some Mac crash debuggingUIHovering on timeline shows year at hovered position instead of currently displayed yearAdd Urban / Road ping tooltip improvementsLegacy helptext adjustmentBugs FixedFixed conquest games as Tamilakam sometimes not getting marked as completedFixed hotseat surrender issueFixed point mirrored Coastal Rain Ba…

  • Old World August Update - 5 August 2026

    Main Branch 1.0.84365 release 2026-08-05Headline changesSchemers can be Ambassadors and Chancellors in addition to Spymasters and AgentsAdded new City Site Number game option choice - 6 per playerAdded new player UI option 'High contrast Player Colors'DesignSchemers can be Ambassadors and Chancellors in addition to Spymasters and AgentsPriest specialists increase happiness by 1/2/3 (from 1/1.5/2) and religion opinion by 2/4/6 (from 1/2/3)Bishop specialists increase religion opinion by 3/6/9 (from 1/2/3)In team games where one player has a tribal alliance, tribes are less likely to demand tribute from non-allied teammatesKilling or hiring a tribe unit no longer immediately changes the number of turns until the next tribe unit spawns from the closest siteLuxury resources are now more common on randomly generated mapsThe more expensive (350+ science cost) Courtier bonus card techs give two…

  • Old World July 29th Test update - 29 July 2026

    Old World test branch update 1.0.84325 Test 2026-07-29To switch to the test branch, right click Old World in Steam and select Properties, open the Game Versions & Betas tab and select 'test' in the version list.DesignPriest specialists increase happiness by 1/2/3 (from 1/1.5/2) and religion opinion by 2/4/6 (from 1/2/3)Bishop specialists increase religion opinion by 3/6/9 (from 1/2/3)Schemers can be Ambassadors and Chancellors in addition to Spymasters and AgentsIn team games where one player has a tribal alliance, tribes are less likely to demand tribute from non-allied teammatesHuns won't ask for tribute before turn 20 or repeat demands until at least 10 turns after first being met (Empires of the Indus)UIAdded modsets functionality to mods screen, to allow grouping mods that can all be enabled at once Increased visibility of attack range outline for ranged unitsAdded Urban to map pin…

  • Old World July 22nd Test update - 22 July 2026

    Old World test branch update 1.0.84257 Test 2026-07-22To switch to the test branch, right click Old World in Steam and select Properties, open the Game Versions & Betas tab and select 'test' in the version list.DesignKilling or hiring a tribe unit no longer immediately changes the number of turns until the next tribe unit spawns from the closest siteImmobile cooldown gets converted to Attacked at the end of the unit's turn, similar to what happens with StunnedIn the Barbarian Horde scenario, the Huns are no longer organizedUIAdded new player UI option 'High contrast Player Colors'Added All Player filter to Map SearchMap Search can now be closed by clicking any top tab, in addition to clicking the Map Search iconUpdated Luxuries concept/link text to list all luxuries dynamicallyAdded succession to Upgrade Character textRenamed Game option 'No Organized Tribes' to 'Disable Organized Tribe…

  • Old World July 15th Test update - 15 July 2026

    Old World test branch update 1.0.84169 Test 2026-07-15To switch to the test branch, right click Old World in Steam and select Properties, open the Game Versions & Betas tab and select 'test' in the version list.DesignLuxury resources are now more common on randomly generated mapsProgrammingImproved AI character selection for governors and generalsUIText localization updatesBugs FixedPossible fix for MP serialization errors that result in ghost units and repeated animationsJapaense text localization fixesFixed Korean decimal & thousands separatorFixed Game of the Week mapscript potentially differing depending on owned DLCFixed terrain sometimes not updating after closing timelineFixed Rise of Carthage scenario 1 goals potentially not triggering when Tribe Level set to Weak/PassiveFixed some missing source improvement / project lists (affects mods)Fixed UI fragment modding with Remove tags

  • Save 75% on Old World - 9 July 2026

    Old World is a revolutionary historical strategy game where you lead your dynasty over generations of rule against rival kings and queens. Wage massive wars, manage your court, and build a dynasty — or watch your empire crumble to dust. Old World is now 75% off, with discounts on its DLC as well during the Hooded Horse July Publisher Sale. Hooded Horse July Publisher Sale

  • Old World July 8th Test update - 9 July 2026

    Old World test branch update 1.0.84111 Test 2026-07-08To switch to the test branch, right click Old World in Steam and select Properties, open the Game Versions & Betas tab and select 'test' in the version list.DesignAdded new City Site Number game option choice - 6 per playerThe more expensive (350+ science cost) Courtier bonus card techs give two Courtiers instead of oneChanged Tribe unit cooldown behavior to be consisent with player unitsTribe units receive a 2-turn cooldown if acting on another players turn (was 1)Tribe units cooldowns are processed (reduced) before unit movement, not afterTribe units Stun cooldown becomes Attacked cooldown on turn endIncreased tiers of later religion (Christianity, Manichaeism, Buddhism) disciple ambitionsRemoved repair improvements ambitionsCarved Ivory (Aksum) is now a Precious Resource (Wrath of Gods)Added missing event for completing the Buddhi…

  • Old World News Roundup at the Hooded Horse Summer Sale - 2 July 2026

    Hello everyone! Old World has continued its monthly development, releasing two new updates since the last roundup, focusing on design changes, UI improvements, programming fixes, and, as always, continuing to squash bugs. Let's get into all the development news you may have missed in the roundup below! Old World is also part of the Hooded Horse Summer Sale at 75% off. Check it out, and check out the other games on sale during the Hooded Horse Summer Sale. Hooded Horse Summer Sale Old World News Recap The June update for Old World heavily focused on design balance changes, rebalancing several areas of the game, from 2nd tier tech costs, to changes to critical hit rolls, all the way to changing how beating the game on different difficulties interacts with achievements. Now, if you beat the game on hardcore, you get all the difficulty achievements unlocked. This update also focuses on UI i…

  • Old World July Update - 1 July 2026

    Main Branch 1.0.84044 release 2026-07-01Headline changesChanges to Religion founding requirementsImprovements to Influence Mission events with negative outcomesFixed memory leakDesignChristianity no longer has a tech requirementManichaeism requires Metaphysics instead of MonasticismTweaked Influence Mission events with negative outcomes to be better or rarerTile buying costs increase slightly slower and more discretelyMinor Cities now count as urban improvements (relevant for ambitions)Drought no longer creates sand tiles, minimum duration reduced from 3 to 2 turns (Wrath of Gods) DOTA mapscript now has a path width option (Empires of the Indus)DOTA mapscript Separating Terrain choice split into Inner and Outer Terrain, random option added (Empires of the Indus)ProgrammingFixed memory leak caused by renderer per-frame allocationsAI avoids building non-Settler growth units from cities th…

  • Save 75% on Old World - 26 June 2026

    Old World is a revolutionary historical strategy game where you lead your dynasty over generations of rule against rival kings and queens. Wage massive wars, manage your court, and build a dynasty — or watch your empire crumble to dust. Old World is now 75% off, with discounts on its DLC as well during the Hooded Horse Summer Sale. Hooded Horse Summer Sale

  • Old World June 24th Test update - 24 June 2026

    Old World test branch update 1.0.84002 Test 2026-06-24To switch to the test branch, right click Old World in Steam and select Properties, open the Game Versions & Betas tab and select 'test' in the version list.DesignAdded path width option to DOTA map script (Empires of the Indus)UIScrolling and map extents now expand fully when a game is overImproved readability of build progress font when using Carthage nation colorsYield and production costs now always shown on unit helptextBugs FixedFixed AI self-razing bugFixed improvement suggestions occluding movement informationFixed harvesting and hidden icons being overlaidFixed duplicate elimination notifications after undoFixed hotseat surrender behaviorFixed territory labels not displaying in map editorFixed event subject requirement text color issuesText and event fixes

  • Old World Jun 17th Test update - 17 June 2026

    Old World test branch update 1.0.83935 Test 2026-06-17To switch to the test branch, right click Old World in Steam and select Properties, open the Game Versions & Betas tab and select 'test' in the version list.DesignMinor Cities now count as urban improvements (relevant for ambitions)DOTA mapscript Separating Terrain choice split into Inner and Outer Terrain, random option added (Empires of the Indus)UILandmark discovery notification added even if popup is shownWhen a character mission (eg Imprison) can't be started due to a blocking memory, turns left until the memory will be removed are now shownUpdated law prerequisite event helptext to be clearerTrait effects on city effects are not listed in a neutral tile tooltip text unless the player has a character with that trait i.e. camp effect from the Butcher's MaskYields from military units in territory are always shown in help text, eve…

  • Old World Jun 10th Test update - 10 June 2026

    Old World test branch update 1.0.83866 Test 2026-06-10To switch to the test branch, right click Old World in Steam and select Properties, open the Game Versions & Betas tab and select 'test' in the version list.DesignChristianity no longer has a tech requirementManichaeism requires Metaphysics instead of MonasticismRuthless AI takes into account Time Victory conditionTweaked Influence Mission events with negative outcomes to be better or rarerTile buying costs increase slightly slower and more discretelyDrought no longer creates sand tiles, minimum duration reduced from 3 to 2 turns (Wrath of Gods) DOTA maps no longer have central lake tiles for jungle and sand separation and instead have ocean adjacent to edge paths (Empires of the Indus)DOTA maps now have a minimum path width of 3 tiles (Empires of the Indus)ProgrammingFixed memory leak caused by renderer per-frame allocationsAI avoid…

  • Old World June Update - 3 June 2026

    Main Branch 1.0.83788 release 2026-06-03Design2nd tier tech costs increased to 160 (from 150)Moved Free Horseman tech bonus card to Coinage (from Land Consolidation)Improvement wood cost reductions - Harbor: 40 (was 60), Market: 60 (was 80), Grocer: 80 (was 100), Fair 100 (was 120)Winning at a difficulty gives the achievements for that level and lower. Hardcore now gives all difficulty achievementsRebels no longer attack your teammates, unless there is nothing better for them to doBarbarian units of settlements that have been converted to named tribes are converted to raiders, if possibleCritical hit chance is now rolled only at the beginning of the turn or after an attackInitial leader death immunity changed to 30 turns on Lengthy Mortality and 10 turns on Realistic Mortality (from always being 20 turns)Moved some AI functionality from Ruthless AI to Competitive AI Aggression Level: St…

Patch notes and updates

S.noRelease datePatch nameGID number
12 September 2026Old World September 2nd Test update1842846814441450
226 August 2026Old World August 26th Test update1842212951298102
319 August 2026Old World August 19th Test update1841579228663664
429 July 2026Old World July 29th Test update1839676055883512
522 July 2026Old World July 22nd Test update1839041357024989
615 July 2026Old World July 15th Test update1838407329255111
79 July 2026Old World July 8th Test update1836506165582636
824 June 2026Old World June 24th Test update1836506165547073
917 June 2026Old World Jun 17th Test update1835871199301868
1010 June 2026Old World Jun 10th Test update1835236783558651
1127 May 2026Old World May 27th Updated Test Build1833968530886429
1220 May 2026Old World May 20th Updated Test Build1833334318567304
1314 May 2026Old World May 14th Hotfix update1832700592789852
1413 May 2026Old World May 13th Updated Test Build1832700592786694
1529 April 2026Old World April 29th Updated Test Build1831432155566224
1622 April 2026Old World April 22nd Updated Test Build1830797770231616
1717 April 2026Old World April 15th Updated Test Build1830163047259739
183 April 2026Old World April 3rd Hotfix update1828894815559848
191 April 2026Old World April 1st Updated Test Build1828894815555905
2025 March 2026Old World March 25th Updated Test Build1827626365768923

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