SPSTEAMPULSELIVE ANALYTICS
Bayou Island - Point and Click Adventure

Bayou Island - Point and Click Adventure Steam news

Andy Howard Games | Feb 28, 2017 | game

Released

0players observed ยท 8 October 2026 - 04:40:29 UTC

AdventureCasualIndiePoint & ClickDramaSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score49% positive

Bayou Island - Point and Click Adventure news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score49% positive
  • Total reviews74
  • Release dateFeb 28, 2017
  • DeveloperAndy Howard Games
  • PublisherAndy Howard Games

Genres: Adventure, Casual, Indie

Company pages: Developer: Andy Howard GamesPublisher: Andy Howard Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Bayou Island - Point and Click Adventure Steam news

Bayou Island - Point and Click Adventure news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Remaining bug fixes - 5 June 2017

    Hi everyone, Just a quick note to say we have now finished all remaining bug fixes that have been reported to us. We hope you enjoy the game :)

  • Remaining bug fixes - 5 June 2017

    Hi everyone, Just a quick note to say we have now finished all remaining bug fixes that have been reported to us. We hope you enjoy the game :)

  • Small percentage of users experiencing problems starting a new game - 25 March 2017

    It has been brought to our attention that a small percentage of users (2% - 3% reported cases) cannot start a new game. The button press sound effect occurs but nothing happens after this. We're still looking into this, unfortunately we can't seem to recreate the issue on any of our machines. When we can find a solution to this we will make an announcement here. Many thanks :)

  • Small percentage of users experiencing problems starting a new game - 25 March 2017

    It has been brought to our attention that a small percentage of users (2% - 3% reported cases) cannot start a new game. The button press sound effect occurs but nothing happens after this. We're still looking into this, unfortunately we can't seem to recreate the issue on any of our machines. When we can find a solution to this we will make an announcement here. Many thanks :)

  • New fullscreen mode - 5 March 2017

    Just a quick update regarding our fullscreen mode. We have now implemented this in the latest update. Sorry for the delay in this, originally we had this mode in the build but had trouble allowing the player to escape from fullscreen, so we had to take this out temporarily. It's now in and fully working. Thank you :)

  • New fullscreen mode - 5 March 2017

    Just a quick update regarding our fullscreen mode. We have now implemented this in the latest update. Sorry for the delay in this, originally we had this mode in the build but had trouble allowing the player to escape from fullscreen, so we had to take this out temporarily. It's now in and fully working. Thank you :)

  • New updates - 3 March 2017

    Hi there, We were alerted to a few select instances where using certain items in particular rooms caused the game to not do anything and resulting in the player having to close the game down and restart. We have fixed this and is now included in the newest update. :) Whilst we were in there we have also fixed some typos, minor animation glitches and character positioning. We have also added in a new physical save button feature as well. The game already auto-saves your progress every 10 seconds, but we thought you might like the reassurance that you can do it too :) Many thanks!

  • New updates - 3 March 2017

    Hi there, We were alerted to a few select instances where using certain items in particular rooms caused the game to not do anything and resulting in the player having to close the game down and restart. We have fixed this and is now included in the newest update. :) Whilst we were in there we have also fixed some typos, minor animation glitches and character positioning. We have also added in a new physical save button feature as well. The game already auto-saves your progress every 10 seconds, but we thought you might like the reassurance that you can do it too :) Many thanks!

  • Auto-save feature - 2 March 2017

    Hi there, Some customers are getting confused whether the game auto-saves. To confirm - yes the game already auto-saves, this is mentioned in the opening screen but we will look into making this clearer as well. So to confirm you can just close the game window down and next time you go back into the game, you will see your previous game already there :)

  • Auto-save feature - 2 March 2017

    Hi there, Some customers are getting confused whether the game auto-saves. To confirm - yes the game already auto-saves, this is mentioned in the opening screen but we will look into making this clearer as well. So to confirm you can just close the game window down and next time you go back into the game, you will see your previous game already there :)

  • We're live! - 28 February 2017

    Hi guys, Just to announce that Bayou Island is now live! Many thanks to everyone for their great support especially getting us through the Greenlight process. We hope you enjoy the game! Many thanks, Andrew.

  • We're live! - 28 February 2017

    Hi guys, Just to announce that Bayou Island is now live! Many thanks to everyone for their great support especially getting us through the Greenlight process. We hope you enjoy the game! Many thanks, Andrew.

Patch notes and updates

S.noRelease datePatch nameGID number
15 March 2017New fullscreen mode4249665521687218302
23 March 2017New updates4249665521687218377

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.