The Blackout Club news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players3 · 24 September 2026 - 04:15:29 UTC
- SteamPulse tracked peak16
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score77% positive
- Total reviews2,870
- Release dateJul 29, 2019
- DeveloperQuestion
- PublisherQuestion
Genres: Action, Indie, Simulation
Company pages: Developer: QuestionPublisher: Question
The Blackout Club Steam news
The Blackout Club news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Critical Bugfix and Rewards Changes - 13 August 2021
Hi everyone, In this small update for the game, we have patched a bug with the newest generation of Intel chips, which was causing the game to crash upon startup. Additionally, the Mask cosmetics representing each of the Voices in the game were previously awarded by Enhanced Horror encounters only. Due to the limited uptime we have had for this activity during the pandemic, the masks were not equally available to players in every time zone. Now, through experimentation with The Place Between, all players can earn access to these cosmetics. Enjoy!
- May 2020 Bug Fixing - Patch Notes - 18 May 2020
The Blackout Club has been updated with several bug fixes and improvements. We have been testing this build in several public tests with the community and are pleased with the stability improvements added. At long last, they are live on the main branch for everyone. :) If you're looking for the latest updates on what has been happening with Enhanced Horror and the game community, we recommend visiting our official Discord server (discord.gg/theblackoutclub) or our official wiki on Gamepedia. You can also check out the hashtag #redacrespeaks on Twitter. List of bugfixes and improvements The highest quality lighting build we've made yet, with fixes for a few problem areas as well. Added a Photo Sensitive Mode for players who experience issues with "The Call" curse. You can set this in the Options menu under the "Video" tab. Fix for ciphers occasionally not granting a curse Tweaks to balan…
- The Blackout Club Update: A Curse on Redacre - 5 February 2020
The Blackout Club Cursed Update is live! The town of Redacre is isolated in the Radio Quiet Zone — but the shadow of a new threat has fallen across it. The locals dare not even speak its name...You’ll have to be extra careful and quick when running around the neighborhood, because not only did we add two new missions, but also the ability to pick up Cursed Ciphers (making your mission harder and more rewarding), the mysterious Place Between and more. NEW MISSIONS Trace Race – Traverse down into the maze, find the data tap with the Chorus spyware and discover who they are watching. Once you’ve successfully done that, you’ll have to get to the surface to record the information they are tracking. You can grab the data from more than one computer, too. But you’ll have to be swift; once Chorus closes the connection between the machine and all of the computers, you’ll have to start all over a…
- The Blackout Club Gets a December Update and DLC Packs - 18 December 2019
The Blackout Club December Update is live! It’s beginning to look a lot like Christmas in Redacre. While our December update won’t be as large as the spooktacular Halloween update, we still delivered a few special gifts for you this holiday season. You can expect a new mission, a new prestige ranking system, new additions to the store and more. NEW MISSIONS PJ Party – Do you hear what I hear? That’s the sound of Sleepers falling unconscious by the hands of Redacre’s slyest. Tiptoe around the neighborhood planting signal blockers on unsuspecting Sleepers. Once you’ve planted all of the signal blockers, run to a designated “safe zone” and detonate to knock all of them out. But what to do with all of these unconscious Sleepers? Better ease up on the holiday cookies, because you’ll have to muster up your strength and endurance to carry all of the unconscious Sleepers to the target area with…
- The Blackout Club's suburban gods are talking back - 28 November 2019
Gods tend to be a bit on the quiet side. You can leave ’em a voice-mail, but it’s rare enough that they’ll ever answer back. For some of The Blackout Club ‘s teen detectives, though, the gods have been quite vocal indeed. Question’s co-op horror has a trick up its sleeve. The supernatural forces of 80s suburbia have been sliding into voice chat, turning spooky multiplayer adventures into a strange sort of participatory theatre. (more…)
- Nominate The Blackout Club for Most Innovative Gameplay for The Steam Awards - 28 November 2019
The Blackout Club provides a unique and ever-evolving “Live Storytelling” experience thanks to the innovative Enhanced Horror System (EHS). We use the term “Live Storytelling” to describe our strategy of allowing players to interact with fictional characters of our game world (Daimons) in a completely improvisational way using live performers, and having those performers reply with detail and nuance. The world of The Blackout Club keeps changing and any encounters with these Daimons are ephemeral and one-of-a-kind. The game's narrative centers on a mercurial relationship between these Daimons – that live in the heroes' heads and may influence their decisions – and the terrifying ramifications of a world where such entities exist. We wanted to build an experience that generates the feeling that this game's gods are actually watching – and occasionally, truly speak to mortals by name – cr…
- The Blackout Club's live player interactions are wild - 11 November 2019
The Blackout Club is a multiplayer horror game about teenagers sneaking around at night trying to avoid sleepwalking adult cultists in their hometown of Redacre. If you opt-in to its "Enhanced Horror" setting The Blackout Club will have access to your microphone, listening in so that the developers can mess with you personally. Spoilers follow, as these interactions are revealing both the game's lore and unfolding a plot as it happens. Most recently they've involved a being called DANCE-FOR-US (DFU for short) who is an ally of the players, encouraging them to dance and not be afraid. Also, she may have taken some of them to the moon briefly? The Blackout Club's disembodied Voices can teleport players around so they're not being chased or running around on rooftops while interacting. These interactions are portrayed by actual voice actors, live. As you can see in the…
- Halloween Update - 16 October 2019
The Blackout Club Halloween Update is live! Redacre has undergone a spooktacular transformation for the Halloween season. Sneering pumpkins, festive lights, witches and ghouls adorn the houses of Hoadly, but that’s not all of the treats we have in store for you. You can expect three new missions, stealth gameplay tweaks, and new additions to the store like Halloween masks, spooky shirts and hideout decorations. NEW MISSIONS Egg The Lucids It’s that time of year where mischief and mayhem fills the air, and it’s just the right time of year to get revenge on the sinister adult Lucids. Skulk around the neighborhood searching for buckets of rotten eggs placed in strategic locations. Each egg may have a “special” message for one lucky Lucid! Chuck your eggs at Lucids as many times as it takes to make them seem sick or grossed out (oh you’ll know). This level unlocks once you’ve scrambled up t…
- Why schools in horror games are so creepy - 20 August 2019
Taiwanese game Detention (now sadly removed from sale ) begins in a school, with a student who's fallen asleep in class. It's a straightforward and relatable scenario. Then that student wakes up, alone but for one other student asleep in the auditorium, during the start of a supernatural typhoon. The colors are muted and dark, and everything's in shadows.  This is 1960s Taiwan, and as the game goes on the school changes. It becomes a corpse-filled world entrenched in horror and history during Taiwan's "White Terror," a 38-year-long period of martial law. Detention is not the only game to explore the potential for schools to be spooky. They've appeared in the likes of Danganronpa, Silent Hill, Obscure, The Secret World, White Day: A Labyrinth Named School, Last Year: The Nightmare, and plenty more.  Each of these games take something that's familia…
- Wot I Think: The Blackout Club - 16 August 2019
Developer: Question Games Publisher: Question Games Release: Out now On: Windows, PlayStation 4, Xbox One From: Steam Price: 24/$30/ 25 Few things are as terrifying, or as potent in piercing morning s sedate veil, as the sudden outburst of an adult Canadian man, shrieking THE SHAPE. THE SHAPE IS COMING, through your desktop speakers. In the Canadian adult s defence, however, one of those few things is The Shape itself: the Big Bad of stealthy co-op spookfest The Blackout Club . A relentless spectral apparition, only visible as a humanoid heat-blotch when you close your (in-game) eyes, The Shape is an omnipresent threat in TBC s uncanny suburbs, and the labyrinths beneath them. Whatever procedural fetch quests you and your one-to-four fellow players are tasked with during the game s 10-30 minute matches, The Shape will factor into your game plan. (more…)
- The Blackout Club review - a tense cooperative horror hampered by a sleep-inducing grind - 31 July 2019
The Blackout Club is a co-operative crouch 'em-up that sees up-to four players assume the role of wily American teenagers who form a backwoods society dedicated to figuring out what the heckin' flip is wrong with their neighbourhood. Why do they keep waking up in strange places with blood on their clothes? Why are their parents sleepwalking in the street at night? And what is that weird-ass music emanating from underneath their homes? A lazy person might describe it as Thief meets Left4Dead. A lazy person, but also a correct one. Setting up their headquarters in an abandoned rail-carriage, each night sees your teenage team embark on a mission into the neighbourhood to learn more about the mysterious entity invading your dreams. These missions are usually a combination of two randomly selected objectives, which could involve anything from putting up Blackout Club recruitment posters to f…
- The Blackout Club emerges from the horrors of early access - 30 July 2019
If your cult leans into a certain kind of kooky, pop culture has taught me there’s a good chance some kids will come after you. The brave stalwarts of The Blackout Club have spent the past eight months defending humanity from the weakened prism of early access, but now the game’s properly out and they’ll have to step up their game. The spooky, co-opey stealth and hijinks ’em up is marking its launch with a new area. That would be a daycare centre, described by developers Question as “perfectly normal”. Mhmmmm. (more…)
- Welcome to 1.0 Launch!!!! - 30 July 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32222500%2F7bdc497a865b5b9094f3d2cd1721428f6fbb4b76.jpg This marks the end of the Early Access period and the transition to full launch! Thanks to all the players who joined us on the journey to get here and who helped us grow and improve the game over the past 8 months! OLD GROWTH The biggest addition with the release of 1.0 is the 3rd large above ground region, "Old Growth". Old Growth is home to a perfectly normal daycare facility used by many families in Redacre. It is recommended you don't poke around in the basement though, employees only. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32222500%2F82246ffe6fbcb55ab82bceeb659346e42d8973de.jpg It also includes some woods and other outdoor spaces, including a playground. The size of Old Growth is close to the size of the two existing above ground areas…
- The Blackout Club sneaks out of early access next month - 28 June 2019
Spooky co-op stealth ’em up The Blackout Club leaves early access on July 30th, after a short but busy run of updates. For those fashionably late (or just on time, really) to the party, it’s a four-player (or five, with invasions) immersive sim about a band of teens investigating a very haunted town. Here, sleeping townsfolk rise with eyes still closed, don masks and perform strange rituals in the streets and the tunnels below the town. It’s developed by Question ( The Magic Circle ) with a team including talent from Thief , Bioshock 2 and Eldritch – these folks know their sneaking. (more…)
- Co-op horror game The Blackout Club emerges from Early Access in July - 28 June 2019
The co-op horror game The Blackout Club , about a group of kids investigating a horrific mystery in their spooky neighborhood, made a big impression when we looked at it last year, just ahead of its October 2018 launch on Steam Early Access: James called it "a legitimately terrifying cooperative game where the horror emerges from clever systems and enemies designed to ratchet up the tension using the same clear, unrelenting logic of the best movie monsters." That's pretty high praise, and there have been multiple updates since then, which have fixed bugs and made performance improvements, and also added significant new content including missions, areas, and more oddball (that is, freaky-sounding) stuff like the Enhanced Horror System, which enables the game to record your "vocalizations" while you play (without impacting other microphone settings) and then "use it to create the mos…
- THE BLACKOUT CLUB LAUNCHES JULY 30! - 27 June 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32222500%2Fcf27d8a57393e914d8ff4f1cf2ac2d93fda83bcc.gif Hello to everyone who is checking us out during the sale! It is a great time to be here, since once the game launches the price will go up, so this is best deal for The Blackout Club that will exist for quite some time. With the launch into 1.0 we will be opening up a large new region above ground as well as more polish and bug fixes! Now is the perfect time to get in and help the club fight back against what is happening in and under their town before the game leaves Early Access. We have also released a hotfix that fixes a number of issues that users have reported since the last update, for a list of the changes, you can look here. Welcome to Redacre, we're happy to have you! Don't forget to close your eyes. -Question
- EARLY ACCESS UPDATE #9: READY FOR TROUBLE - 31 May 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32222500%2Fca3784713fbde5efe8f37b634b7a61b69a703212.gif Welcome to the 9th update to The Blackout Club! With this update lots has changed as we get closer to release of 1.0. We have totally overhauled the reward system, implemented LOTS of big performance optimizations, and done a lot of polish work on the neighborhood. So lets get into the details! ECONOMY AND REWARDS SNACKS Rewards have been changed to introduce a new reward type on mission complete: Snacks. Snacks are traded in the new store located on the customization menu for character and hideout customizations (more about those below). You can only get snacks by completing missions, they are never purchased with real money, so this is not introducing microtransactions. At the end of a mission you earn a badge based on the percentage of the possible XP you earned. T…
- EARLY ACCESS UPDATE #8: WHISPERS - 4 April 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32222500%2F65e877217a16648d739fca725b77564aea1753ea.jpg Welcome to the Seventh Early Access update to The Blackout Club! Full Patch Notes for Update 8 Can Be Found HERE on the Forum This update brings with it a lot of quality-of-life improvements, better UI, LOTS AND LOTS of behind-the-scenes optimization which will hopefully improve performance on lower-end machines, and some neat new features. We also did some balance changes, including changes to the Prank Caller skill tree. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32222500%2F90b0845738376a1337ece616e708290bb97bff4b.jpg NEW FEATURES/CONTENT: You'll find some new kids hanging out in the Hideout, the Whisper Twins, a pair of random NPC kid buddies who occasionally discuss the latest rumors and events in Redacre after players complete missions. We'v…
- EARLY ACCESS UPDATE #7: SOMNILOQUY - 1 March 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32222500%2Fa1e051a1507726413ce6d8da5102b80d5a17087d.jpg Welcome to the seventh Early Access update to The Blackout Club. This update brings several new maze areas and connections, a new mission, lots of improved UI, and fixes in numerous areas! NEW ADDITIONS NEW MISSION: Hide The Evidence Uh-oh, looks like a club member has caused a nasty bit of trouble during a blackout (it involves doves and blood, ewww). If CHORUS finds out it could mean big trouble. Find and remove the evidence, receive bonus XP for cleaning up the trail they left in their wake! NEW AREA: The Barracks https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32222500%2F37586586f7acbb1248b656979ec3a45e1fce4067.jpg Some of the sleepers no longer leave the maze, they have been fully consumed. This is where they live. NEW AREAS: Somniloquy(s) https:…
- EARLY ACCESS UPDATE #6: THE PLEXUS - 9 February 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32222500%2F24e6dcb5dbcc74179c09ed11ddfcaa48a59a6aaa.gif Welcome to the sixth major update to The Blackout Club since entering Early Access last Halloween! This update brings some new areas to the maze, a new mission, and a number of tweaks and changes to gameplay! NEW ADDITIONS NEW MISSION: Drone Repair. In this mission the kids are tasked with repairing a wounded drone, then following it as it leads them to its dropped payload! You might find some extra bonus evidence along the way. ;) NEW AREA: The Plexus https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32222500%2Fad1a8436a33d9710beb781c7816a88966bd4dda3.jpg A large new area to the maze that unlocks at level 8. NEW AREA: Signal Relay https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32222500%2F534c8dc30ffbaf0432c8a247c2a762f72f22dfa1.jpg A…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 13 August 2021 | Critical Bugfix and Rewards Changes | 4516534149060599557 |
| 2 | 18 May 2020 | May 2020 Bug Fixing - Patch Notes | 4742798964251904252 |
| 3 | 30 July 2019 | Welcome to 1.0 Launch!!!! | 3364670677195245888 |
| 4 | 31 May 2019 | EARLY ACCESS UPDATE #9: READY FOR TROUBLE | 2400895196209491993 |
| 5 | 4 April 2019 | EARLY ACCESS UPDATE #8: WHISPERS | 2508976515641467995 |
| 6 | 1 March 2019 | EARLY ACCESS UPDATE #7: SOMNILOQUY | 2534869043309199838 |
| 7 | 9 February 2019 | EARLY ACCESS UPDATE #6: THE PLEXUS | 2461683368390151199 |
| 8 | 25 January 2019 | HOTFIX FOR UPDATE #5 | 2425653583387212392 |
| 9 | 18 January 2019 | UPDATE #5: ENTER THE STALKER | 2426778849020780572 |
| 10 | 21 December 2018 | Early Access Update #4: ENHANCED HORROR | 2417769111288584514 |
| 11 | 1 December 2018 | Early Access Update #3!! | 2415515408474612243 |
| 12 | 16 November 2018 | Early Access Update #2 - New Content and Fixes! | 3316234163918143654 |
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