- The Steam Winter Sale has begun, save 40% on Master Shot VR - 21 December 2017
Take your best shot with Master Shot VR, the live virtual shooting competition. Just in time for the holidays! ⦁ Live multiplayer firing ranges ⦁ Nice, realistic guns ⦁ Interactive gun ranges with zombies, drones and many gratuitous explosions ⦁ Shoot Shotguns, AK’s, Pistols and other guns ⦁ Two-handed gun handling & recoil ⦁ Time trials and other challenges ⦁ Global leaderboards
- The Steam Winter Sale has begun, save 40% on Master Shot VR - 21 December 2017
Take your best shot with Master Shot VR, the live virtual shooting competition. Just in time for the holidays! ⦁ Live multiplayer firing ranges ⦁ Nice, realistic guns ⦁ Interactive gun ranges with zombies, drones and many gratuitous explosions ⦁ Shoot Shotguns, AK’s, Pistols and other guns ⦁ Two-handed gun handling & recoil ⦁ Time trials and other challenges ⦁ Global leaderboards
- New Master Shot VR Update Available - 12 October 2017
We just updated Master Shot to fix an issue with the game not loading. Hope this helps. Please let us know if you are having issues, we are listening. Thanks.
- New Master Shot VR Update Available - 12 October 2017
We just updated Master Shot to fix an issue with the game not loading. Hope this helps. Please let us know if you are having issues, we are listening. Thanks.
- Summer is over, the next MasterShot VR update is finally here! - 6 September 2017
It's been several weeks of development hell for us, but the result should be worth it. We've upgraded to Unity 2017 and should be benefiting from all the new features and performance improvements. We've ditched the elevator and now each challenge is a scene of it's own. We've settled on a new post-apo motif and will be sticking with it throughout from here. Also added is a new night fight level and a new gun with flashlight attachment to go with it. We also will be building out the new Wasteland Saloon basecamp to have mini games and other features. Now that we have this stronger foundation and focus, what comes next is all about more over-the-top single and multi-player challenges. Cheers,
- Summer is over, the next MasterShot VR update is finally here! - 6 September 2017
It's been several weeks of development hell for us, but the result should be worth it. We've upgraded to Unity 2017 and should be benefiting from all the new features and performance improvements. We've ditched the elevator and now each challenge is a scene of it's own. We've settled on a new post-apo motif and will be sticking with it throughout from here. Also added is a new night fight level and a new gun with flashlight attachment to go with it. We also will be building out the new Wasteland Saloon basecamp to have mini games and other features. Now that we have this stronger foundation and focus, what comes next is all about more over-the-top single and multi-player challenges. Cheers,
- Master Shot VR 1.1.9B is up - 13 July 2017
We addressed the lag issues around the drones and the spawning. Get with your friends on multi-player now! We have some videos around gun handling and multiplayer coming soon. Unity 2017 is out and should also bring some overall polish and performance upgrades. Next pushes will feature more content, night fights etc. Barrels up!
- Master Shot VR 1.1.9B is up - 13 July 2017
We addressed the lag issues around the drones and the spawning. Get with your friends on multi-player now! We have some videos around gun handling and multiplayer coming soon. Unity 2017 is out and should also bring some overall polish and performance upgrades. Next pushes will feature more content, night fights etc. Barrels up!
- New Patch To Fix Some FPS Issues - 11 July 2017
We just pushed a hot patch to fix some fps lag issues. Another hot patch is coming tomorrow. Stay Tuned!
- New Patch To Fix Some FPS Issues - 11 July 2017
We just pushed a hot patch to fix some fps lag issues. Another hot patch is coming tomorrow. Stay Tuned!
- Multiplayer and live firing ranges are here! - 10 July 2017
It almost killed us, but we finally managed to get multiplayer stable and working. Two live firing ranges are up for you to test now. You will be able to voice chat with your opponent and agree on a challenge. Be patient as we need many more users for everyone to get matched!!! That said this is a big feature upgrade for us. Co-op mode with rescuing survivors etc is now very doable. Zombies now have basic path finding and will soon have some rudimentary ai. This plus the new explosive props make the single player levels more fun also. Obstacles are coming very shortly. Here again: as we now have a solid foundation in place we'd love to see your videos, streams and suggestions, we'll be quick to implement. There will be at least one hot fix this week most likely. Thanks so much for playing!
- Multiplayer and live firing ranges are here! - 10 July 2017
It almost killed us, but we finally managed to get multiplayer stable and working. Two live firing ranges are up for you to test now. You will be able to voice chat with your opponent and agree on a challenge. Be patient as we need many more users for everyone to get matched!!! That said this is a big feature upgrade for us. Co-op mode with rescuing survivors etc is now very doable. Zombies now have basic path finding and will soon have some rudimentary ai. This plus the new explosive props make the single player levels more fun also. Obstacles are coming very shortly. Here again: as we now have a solid foundation in place we'd love to see your videos, streams and suggestions, we'll be quick to implement. There will be at least one hot fix this week most likely. Thanks so much for playing!
- Live Gun Ranges are coming! - 30 June 2017
Hi there, Thanks again for giving us a shot. Our core feature live multi-player gun ranges is coming by Wed latest. We had a test today and it's mostly working. We will have on-going production notes and video concerning Photon integration and such early next week. Voice/audio chat should also be live by then. Plus some improvements to the regular levels as mentioned, obstacles and explosives. Happy weekend and thanks for playing! Daniel Burns BIG3D
- Live Gun Ranges are coming! - 30 June 2017
Hi there, Thanks again for giving us a shot. Our core feature live multi-player gun ranges is coming by Wed latest. We had a test today and it's mostly working. We will have on-going production notes and video concerning Photon integration and such early next week. Voice/audio chat should also be live by then. Plus some improvements to the regular levels as mentioned, obstacles and explosives. Happy weekend and thanks for playing! Daniel Burns BIG3D
- Multi-Player Coming Soon - 23 June 2017
We expect to have multiplayer available next week. Stay Tuned! And have a good weekend
- Multi-Player Coming Soon - 23 June 2017
We expect to have multiplayer available next week. Stay Tuned! And have a good weekend
- Thanks again for giving us a shot / new update v 1.1.81 - 22 June 2017
Hi there, thanks to everyone giving us a shot. As promised we are listening to all comments and pushing out updates. From here on out the exe will be named MasterShotVR. So this once (sorry!) we shall make everyone download a big file for update from here on out updates will be much quicker. We upgraded to Unity 5.6.1 and the zombies, shadows etc should look better now. Within the next few days expect an update with obstacles, props and explosions. Fixes for this version: - level 13 issue is fixed - to the user who had an immediate 'out of ammo' please reach out with log file we can't recreate - small fixes and polish Cheers and look for next update with faster download in the next 4 days!
- Thanks again for giving us a shot / new update v 1.1.81 - 22 June 2017
Hi there, thanks to everyone giving us a shot. As promised we are listening to all comments and pushing out updates. From here on out the exe will be named MasterShotVR. So this once (sorry!) we shall make everyone download a big file for update from here on out updates will be much quicker. We upgraded to Unity 5.6.1 and the zombies, shadows etc should look better now. Within the next few days expect an update with obstacles, props and explosions. Fixes for this version: - level 13 issue is fixed - to the user who had an immediate 'out of ammo' please reach out with log file we can't recreate - small fixes and polish Cheers and look for next update with faster download in the next 4 days!
- Master Shot VR is finally live! - 16 June 2017
Hi, After much delay we have finally managed to go live. It's an early access title so expect lots of very granular updates. We are adding to the experience to bring out the 'tv show' aspect more. And of course more explosions, guns and different types of attackers. Please reach out we love community input. If you'd like to see specific features point them out, we'll answer. Cheers, Daniel Burns Puresurface Inc. / BIG3D
- Master Shot VR is finally live! - 16 June 2017
Hi, After much delay we have finally managed to go live. It's an early access title so expect lots of very granular updates. We are adding to the experience to bring out the 'tv show' aspect more. And of course more explosions, guns and different types of attackers. Please reach out we love community input. If you'd like to see specific features point them out, we'll answer. Cheers, Daniel Burns Puresurface Inc. / BIG3D