- Range Day VR Update 13 70% off sale. - 3 March 2022
Yes, we know we suck but we did finally get around to releasing that long overdue large game update. And as a way to thank all of you who have been waiting a 70% sale discount will be happening March 4th -18th as our way to say thank you to all of those who have waited on us for this update to purchase our game. Your support is greatly appreciated. So what’s news you ask? -Support for index, vive, and oculus latest controllers -New hand animation system. -New guns. -New Ranges -Updated graphic engine -Updated physics engine. -LOTS AND LOTS of bug fixes. To many to list. What’s next you ask? In a patch coming soon we are implementing custom paper targets so you can shoot at what ever your imagination allows you to import in .jpg and png file format.
- Range Day VR Update 13 - 1 March 2022
Hello everyone Yes, we know we suck but we did finally get around to releasing that long overdue large game update. And as a way to thank all of you who have been waiting a large sale discount will be happening soon if you would like to check out our little game. So what’s news you ask? -Support for index, vive, and oculus latest controllers -New hand animation system. -New guns. -New Ranges -Updated graphic engine -Updated physics engine. -LOTS AND LOTS of bug fixes What’s next you ask? In a patch coming soon we are implementing custom paper targets so you can shoot at what ever your imagination allows you to import in .jpg and png file format.
- Update 10 development. - 6 June 2019
Hello everyone, Its been a while since we reached out. Its been a crazy year and our small team is currently working on several projects. Good news is we are back to working on Range Day VR and update 10. We are currently working on adding full index controller support (“Knuckles”) to the game with a new hand animation system as well as new ranges and new guns along with a bunch of bug fixes. We thought we would share some screen shots of the new ranges in development as well as a few of the new guns in the next update. Thank you to all of our players as you are the reason we enjoy building games. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28062992%2F234411bf480a3d5df83b51ac48917e3c467f2ee3.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28062992%2Faa17881b19e8d311482c310ff4ce54707bc330b0.jpg https://steamcdn-a.akamaihd.net/steamcommunity/publi…
- Update 9 has launched and been updated! - 25 December 2018
Post update 9 patch U2 - Updated Ammo tray system. Ammo trays can be picked up easier. Turn ammo trays upside down to dump all ammo on table.You can touch the top of a magazine on the ammo tray to load bullets automatically. You can pick up individual bullets from the ammo tray by hand only if the ammo tray is being currently held. - Updated more gun recoil systems - Updated sounds for several guns - Updated floor destroy system for guns and other items, Simply thow a gun or item on the floor and it will disappear after 30 seconds unless its been picked up pior. - Fixed remote pickup ability on several guns. - Revolvers can be emptied by opening the drum and tilting the gun backwards to dump out casings. Post update 9 patch U1 - Fixed player height issue. - Adjusted holster belt tracking location. Changes and bug fixes. - Complete gun recoil system rebuild - Complete physics on all gun…
- Patch 08 update 4 has launched. - 9 April 2018
Patch 08 update 4 New features: - Added magazine eject button mapping “touch-pad right” on Vive - Added magazine eject button mapping “thumb-stick down” on Oculus - Select fire remapped to touch-pad center on Vive. Fixes: - Updated bolt rifle systems. Fully manual with no spring forward assistance. - Updated bolt system on UZI and Thompson machine gun - Updated second hand placement on several firearms. - Tree twisting bug visible in outdoor ranges resolved. - Updates oculus SDK to 1.22
- Patch 08 update 4 has launched. - 9 April 2018
Patch 08 update 4 New features: - Added magazine eject button mapping “touch-pad right” on Vive - Added magazine eject button mapping “thumb-stick down” on Oculus - Select fire remapped to touch-pad center on Vive. Fixes: - Updated bolt rifle systems. Fully manual with no spring forward assistance. - Updated bolt system on UZI and Thompson machine gun - Updated second hand placement on several firearms. - Tree twisting bug visible in outdoor ranges resolved. - Updates oculus SDK to 1.22
- Patch 08 update 3 now live. PLEASE READ! - 13 February 2018
Patch 08 update 3 Hello everyone. Been a long night but update 3 to patch 08 is now live with the last of what’s been identified as critical fixes. We will be updating the hand pose system next week with all new enhancements as well as killing a few bugs. Thank you all for your support and patronage. Fixes - CZBren charging handle long pull - Ruger 14 Mini Charging handle long pull - CZBren holster capability. - Kimber SOC Holster capability. - Hunter 85 sniper rifle second hand placement - Hunter 85 magazine capacity increased to 5. Patch 08 update 2 Fixes - Bren 2 magazine load issue - Kimber SOC magazine load issue - Ruger Mini 14 magazine load issue - Magazine facing backwards in left hand on bren2, uzi, Ruger Mini 14, and Kimber SOC
- Patch 08 update 3 now live. PLEASE READ! - 13 February 2018
Patch 08 update 3 Hello everyone. Been a long night but update 3 to patch 08 is now live with the last of what’s been identified as critical fixes. We will be updating the hand pose system next week with all new enhancements as well as killing a few bugs. Thank you all for your support and patronage. Fixes - CZBren charging handle long pull - Ruger 14 Mini Charging handle long pull - CZBren holster capability. - Kimber SOC Holster capability. - Hunter 85 sniper rifle second hand placement - Hunter 85 magazine capacity increased to 5. Patch 08 update 2 Fixes - Bren 2 magazine load issue - Kimber SOC magazine load issue - Ruger Mini 14 magazine load issue - Magazine facing backwards in left hand on bren2, uzi, Ruger Mini 14, and Kimber SOC
- Patch 08 has launched - 12 February 2018
Hello everyone It has taken longer than expected but Patch 08 has now launched for both the oculus and steamvr platforms. We will post details in the next few weeks as we plan patch 09. Updates: New guns: - Ruger Mark IV Standard added. - Ruger Mark IV Competition added - Ruger Mark IV Target added - Ruger Mark IV Hunter added. - CZ Bren 2 added - Kimber SOC Tactical added - LWRC REPR added - M1928A1 Thompson machine gun added - Ruger Mini-14 GB stainless machine gun added - UZI full size sub machine gun added. New features: - Rifle bipod mechanic added. Added ability to use in all indoor ranges and most outdoor ranges. Fixes: Texture cleanup on some gun models Additional work on recoil system Updated Graphics and light shadowing. Updates to the reactive beta ranges>
- Patch 08 has launched - 12 February 2018
Hello everyone It has taken longer than expected but Patch 08 has now launched for both the oculus and steamvr platforms. We will post details in the next few weeks as we plan patch 09. Updates: New guns: - Ruger Mark IV Standard added. - Ruger Mark IV Competition added - Ruger Mark IV Target added - Ruger Mark IV Hunter added. - CZ Bren 2 added - Kimber SOC Tactical added - LWRC REPR added - M1928A1 Thompson machine gun added - Ruger Mini-14 GB stainless machine gun added - UZI full size sub machine gun added. New features: - Rifle bipod mechanic added. Added ability to use in all indoor ranges and most outdoor ranges. Fixes: Texture cleanup on some gun models Additional work on recoil system Updated Graphics and light shadowing. Updates to the reactive beta ranges>
- Patch 07 has launched. - 6 October 2017
Patch 07 has launched for all platforms. We hope you enjoy the reactive ranges as they are in beta status and will be updated with feedback we get from all of you! ------------------------------------------------------------------------------------------------ Hello everyone. Just wanted to give an update to patch 07. Its taking longer then we were hoping b ut hope to get the patch out to you mid-November or sooner. Attached are several screenshots of some of the new outdoor ranges. We will try an upload video footage of the reactive ranges in action in the next week or so. Patch 07 is extremely large and we all appreciate your patience as we work through development issues. ------------------------------------------------------------------------------------------------------ Hello everyone. Patch 07 is going to be a very large patch as we plan to introduce several new rifles, Kimber SO…
- Patch 07 has launched. - 6 October 2017
Patch 07 has launched for all platforms. We hope you enjoy the reactive ranges as they are in beta status and will be updated with feedback we get from all of you! ------------------------------------------------------------------------------------------------ Hello everyone. Just wanted to give an update to patch 07. Its taking longer then we were hoping b ut hope to get the patch out to you mid-November or sooner. Attached are several screenshots of some of the new outdoor ranges. We will try an upload video footage of the reactive ranges in action in the next week or so. Patch 07 is extremely large and we all appreciate your patience as we work through development issues. ------------------------------------------------------------------------------------------------------ Hello everyone. Patch 07 is going to be a very large patch as we plan to introduce several new rifles, Kimber SO…
- Patch 06 Released. - 4 October 2017
Patch 06 Version 1.17.22 Changes: -Updated menu system - Updated recoil system - Updated haptics system Vive and Oculus - New gun added: 454 Raging Bull - Second hand alignment Oculus version: Fixed second hand alignment throwing off bullet shots on oculus build. -Lots of bug and gun fixes.
- Patch 06 Released. - 4 October 2017
Patch 06 Version 1.17.22 Changes: -Updated menu system - Updated recoil system - Updated haptics system Vive and Oculus - New gun added: 454 Raging Bull - Second hand alignment Oculus version: Fixed second hand alignment throwing off bullet shots on oculus build. -Lots of bug and gun fixes.
- Patch 05 Released. Please READ - 13 September 2017
Patch (5) Version 1.16.88 Changes - Updated Armory menu system. - Adjustments and particle updates to muzzle flash system. More still to come. - Increased speed of slide and bolt animations on guns when firing. - Ammo trays added to armory. These are experimental and subject to change. To pick up an ammo tray press and hold down either the grip ore trigger button prior to moving your hand next to the tray base it should snap to your hand. If you turn the trays upside down all the bullets will fall loose. With the trays already laying on the table you can pick up bullets individually from the tray or place the magazine next to the ammo tray to suck in bullets. - Long chargeback handle pull fixed on galil and scar rifles. - Beta holster belt. You can turn this on in the options menu from the armory menu. Comes with 4 magazine, 2 hand guns, and one rifle holder on your back. It may be nece…
- Patch 05 Released. Please READ - 13 September 2017
Patch (5) Version 1.16.88 Changes - Updated Armory menu system. - Adjustments and particle updates to muzzle flash system. More still to come. - Increased speed of slide and bolt animations on guns when firing. - Ammo trays added to armory. These are experimental and subject to change. To pick up an ammo tray press and hold down either the grip ore trigger button prior to moving your hand next to the tray base it should snap to your hand. If you turn the trays upside down all the bullets will fall loose. With the trays already laying on the table you can pick up bullets individually from the tray or place the magazine next to the ammo tray to suck in bullets. - Long chargeback handle pull fixed on galil and scar rifles. - Beta holster belt. You can turn this on in the options menu from the armory menu. Comes with 4 magazine, 2 hand guns, and one rifle holder on your back. It may be nece…
- Upcoming gun Kimber SOC Tactical - 9 September 2017
Just thought while everyone is waiting for PATCH 05 we would give you all a better look at the Kimber SOC Tactical coming soon to the game.
- Upcoming gun Kimber SOC Tactical - 9 September 2017
Just thought while everyone is waiting for PATCH 05 we would give you all a better look at the Kimber SOC Tactical coming soon to the game.
- Patch Version 1.16.01 P04 is live. - 31 August 2017
Version 1.16.01 P04 Changes: - Auto score target system: Indoor ranges now have two types of targets. A vast library of paper targets as well as select group of paper targets that auto score the players shooting skills against a time clock. More auto targets will be added in future updates. - Gun changes: Slide release only works if an empty magazine is removed or no magazine is present. Bolt on rifle auto locks back on last round fired. - Target reset button slow. Fixed time out issue when player tried to reset bullet marks on targets. Works quickly now. - Fixed memory leak issue with NVidia card drivers. More fixes in a patch over the weekend that didn’t make this one in time.
- Patch Version 1.16.01 P04 is live. - 31 August 2017
Version 1.16.01 P04 Changes: - Auto score target system: Indoor ranges now have two types of targets. A vast library of paper targets as well as select group of paper targets that auto score the players shooting skills against a time clock. More auto targets will be added in future updates. - Gun changes: Slide release only works if an empty magazine is removed or no magazine is present. Bolt on rifle auto locks back on last round fired. - Target reset button slow. Fixed time out issue when player tried to reset bullet marks on targets. Works quickly now. - Fixed memory leak issue with NVidia card drivers. More fixes in a patch over the weekend that didn’t make this one in time.