- Price changes (Valve changed rules) - 16 August 2023
Hello, today I am forced to make this announcement due to a change in rules, which you can read about here (its public, so I can post it - can be found with google easily): https://store.steampowered.com/news/group/4145017?emclan=103582791433666425&emgid=3700310527377680731 TL:DR is: - Games need to have a minimum price of $1 in each country - currency exchange rates got adapted in 2022 - Game is now below $1 in some specific countries (during sales!) - and therefore hidden in these countries during sales. So, I have to choose between: - The game being unbuyable in those countries during sales (so these countries would never get sales again (as long as the game is on sale for 90% off or similar)) - Adjust pricing to valves new standards from 2022. What will happen now? - All prices (except €/$ - they stay as they are) will be adapted (at the beginning of september) to the new standards…
- ReThink 4 - 27 October 2022
Hello everyone, I dont usually write about new games on the old games Communityhub, but the new game evolved enough from the original that I think it might be of interest to some of you. For everyone who prefers to take a look themselves instead of reading through what I wrote, here it is: https://store.steampowered.com/app/1436410/ReThink_4/?curator_clanid=30214394 ReThink 4 has a lot of new features if compared to the original ReThink, features that players liked in the previous games (ReThink 2 and 3), and obviously is a amore refined game than ReThink 1 ever was. The game is a lot less linear, it "opens up" as you progress through the game and offers you the choice of "where to go" and "what to solve" in (mostly) whatever order you want to. ReThink 4s core element, the cubes, are much more flexible now. They are not limited to fixed rotations and positions like they are in this game…
- [Update 16] - Patchnotes - 21 December 2018
As i said yesterday, here are some (more in depth) Patchnotes for the Rework: This Update fixed the two most critizised things of the game, the Jumping Puzzles and the Performance. Overview: - Jumping Puzzles have been removed - Performance has been improved - New Content has been added - New Features have been added - New Menu and UI - Slightly improved visuals - Improved Tutorial Jumping Puzzles: All of them have been removed and replaced with new Laser-Puzzles. The "Floor Tile" Puzzles have also been removed and partly replaced. (In Puzzles where they were mandatory for progress.) Performance: GPU-Performance has been massively improved, up to 2x or more. (Depends on Hardware, Drivers and other factors.) The game is now a bit more CPU-Heavy than it was previously. New Content: New puzzles: 8, 9, 13, 14, 18, 19, 21, 22, 23, 24, 25, 31, 32, 33, 34, 35, 36, 37, 38 Changed Puzzles (these…
- [Update 16] - Rework - 20 December 2018
Hello, I just managed to squeeze in the Reworked version of the game before the sale started. - Full Patchnotes will be released tomorrow Ii still need to fix one or two minor things. (Only typos and some missing Decoration i didnt get in before the sale due to some issues, game works fine though.) Shop page will be updated during the next days too, due to the game looking a bit different now, despite still having (mostly) the same gameplay. Short patchnotes: - Jumping Puzzles removed - Performance improved - New Content has been added - New Menu and UI - Size of the game changed to 2.6 GB from 978 MB (due to it including the previous version too.) Previous version cant be launched in steam currently. - I will re-enable it as soon as i figured out what went wrong. (I just dont want to do this during a sale, it would be annoying for you) - You can launch it manually (if you desire to do…
- Rework - Update 6 - 12 December 2018
Hello, since i got asked about the progress on the rework yesterday i decided to do one last update before the (free) patch will be released. Graphics and Performance: I had to remove the "Overkill" Shadow setting for now. Reason: It was too heavy on the CPU due to the larger maps the game has (in comparison to ReThink 2) - i will re-add it as soon as we have CPUs that are capable of handling this at 60fps (locked). I did look a bit more into the performance improvements, and the game should now run with 60 fps (maxed out) on midrange graphics cards. (1060 6gb, RX 590, RTX 2060, Vega 56 etc.) Of course these numbers are estimations based on the gpu-load of my GTX 1070 Ti, but it *should* be in that region. TL:DR massive performance improvements in comparison to the current version, and lower shadow details for now. Achievements? I will replace the current achievements images, but you wi…
- Rework - Update 5 - 1 December 2018
Hello, i did some initial performance-comparisons between the current version of the game and the unfinished reworked one (which will be a *free patch* for this version), here are the results: The current version is on the left, and the unfinished reworked one is on the right. As you can see in the top left corner, the Framerate is 78% higher https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28018216%2F8c3325a74220c78a37689e90e50ab3c63c1ea807.jpg But it gets even better than that, in this example the Framerate is 109% higher https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28018216%2Fa2cc20ec9a8dc2b2fdae9bea8fbd2febd441da70.jpg So, we have a performance improvement up to 2x or more on the following hardware: CPU: Ryzen 1700X (no Overclock) GPU: GTX 1070 Ti (no Overclock) RAM: 16GB DDR4 2400 That said, performance increases can vary from system to system, b…
- Rework - Update 4 - 26 November 2018
Hello, i just thought about "throwing around some more stuff" regarding this games upcoming (free) patch/rework. (Which will come within the next two weeks, from now.) So, lets get started: Puzzles: - 31 to 39 are new Screenshots: Here are some comparison screenshots of the current game, versus the unfinished version coming with the patch. Left: OLD, Right: NEW - Work in Progress! (there are still things missing, etc.) Decorative Elements do now actually emit light, unlike previously (This is "#2" in the current version): https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28018216%2F5954e93ddbb3b184a261625c2f5ac9aecf8a5829.jpg A lot of things have been changed and replaced with higher quality Assets (This is "#4" in the current version): https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28018216%2F38c083b21400faca6bba9a57ac734daf485e7901.jpg There now is mor…
- Rework - Update 3 - 13 November 2018
Hello, since i finally got a working Graphics card again, i can share some progress regarding the rework. - Puzzle 21 to 25 are new - 26 is what currently is "32"? - 27 is 27, but i had to change it slightly due to the green cubes now redirecting at 45 Degrees instead of 90. - 28 is 28 - 29 is 29, this one also had to be altered, but the general idea is the same. - 30 is 30, has also been changed so that its solution isnt "buggy" anymore, general idea is the same as previously. Thats pretty much all for today, but as always, here are some Work in Progress Screenshots of these Puzzles. (Keep in mind, they are not decorated etc, its just the bare layout of the rooms): The new "23": https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28018216%2Fcc2000bd23e51f4d09877a3ea0501e4638de0cda.jpg New "27": https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28018216%2F4ae%25E2%2580%25A6
- Rework - Update 2 - 1 November 2018
Hello, i want to share a bit aout the progress of the Rework today. It wont be too much, since everything still looks very unfinished, allthough a lot of progress has been made. The following Puzzles have been moved or added (in addition to the ones i talked about in the first update): - What currently is "22" is now puzzle 12. - 13 is new - 14 is new - 15 and 16 are what currently is "10" (That huge mess that actually is more than one puzzle) - What currently is "24" is now 17. - 18 is new - 19 is new - 20 is what currently is "26" To wrap things up, here are a few Screenshots that are Work in Progress, and generally unfinished - this is not the final thing. (Allthough i will probably keep the Assets from ReThink 2 for the rework, so its consistent between these games) Performance-wise, i am still targeting a 2x increase in relation to the current performance. (worst case) 11 (currentl…
- Rework - Update 1 - 22 October 2018
Hello, i decided to share a bit about the current progress of the rework for this game. Please keep in mind that the comparisons below are made with a highly unfinished version of the rework, the visuals are not final. (Decoration is missing, its practically using ReThink 2s Assets, etc.) My goal is to stay close to the current version of the game for Puzzles that dont change. (Left: current, Right: Work in progress): https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28018216%2Fee9c43ca1a9df6e91c83b6e7919351adcd6462c5.jpg Some areas will be replaced entirely due to the removal of the jumping-stuff and the floor-tiles. (Left: current, Right: Work in progress): https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28018216%2F08c50b5e459add2e9566bacdd24013fe20e73fb7.jpg "4", current vs. new. (There are also changes to the puzzle you cant see on this image, but tha…
- Rework - 30 September 2018
Hello, a while ago i said that i wanted to rework this game at some point in the future. I will start working on this shortly after the Release of the new game (link at the bottom of this post) The goal of the rework is: - to remove and replace all jumping-Puzzles in the game - improving performance - improving overall quality - adjusting the difficulty curve - removal of the "glowing floortile puzzles" The plan is to keep the overall layout close to the original, especially for puzzles that will stay, while replacing the removed stuff with new content and changing some puzzles for a smoother difficulty curve. The Rework will be based on the technical foundation of the new game, but it will stay close to the look of the current game. The current game will exist as a seperate download OR will be delivered together with the reworked version - i have not yet decided on that, but it wont be…
- Creator Homepage - 19 June 2018
Hello, today i have something that is not a bugfix. Valve created a "Hub" that is known as "Creator Homepage", which puts all Games related to a certain creator/publisher in one place. Features (i have noticed so far, still in Beta.): - All games in one place - All sales listed - upcoming games are listed too - You can "Follow" to get notified about things like sales, new releases etc. - Forum that is not specific to a single game - Social Media integration ========== Link: https://store.steampowered.com/publisher/yaekogames (also accessible from the store page, just click on the name on the right side) I think that this is a good thing since it allows people to not "miss" something new. In the past i had multiple people coming up to me, and telling me: "I didnt even knew there were 2 new games, why didnt you tell me?" (despite the fact that there were announcements on steam about it et…
- [Weeklong Deal] 70% off - 7 May 2018
Hello, this game will be on Sale until the 14th for 2.99 $/€ including VAT. This also means that the "Fill your collection" Bundle dropped in price by a large margin. (This Bundle is intended for People who own at least one of the newer ReThink games and want to get the older ones too.) Thats pretty much everything i have to say at the moment, but if you should have questions or issues do not hesitate to contact me or create a topic on the forums. Have a nice day. PS: If you are one of the People who liked this game, maybe take a look at the newest game that features tons of improvements and additions in comparison to the original ReThink: https://store.steampowered.com/app/820600/?snr=1_5_9__205
- [Sale] ReThink | Evolved 2, 33% off - 10 April 2018
Hello, Hello, ReThink | Evolved will be 33% off for the next two weeks. The current prices are: ReThink | Evolved: 6.69$ (from 9.99) http://store.steampowered.com/app/703500/?snr=1_5_9__205 ReThink | Evolved Bundle (contains RTE and the new one): 14.11$ http://store.steampowered.com/bundle/4387/ReThink__Evolved__Bundle/ The Bundle contains RTE, and the new Game: http://store.steampowered.com/app/820600/ Thats all for now, thank you.
- [Sale] ReThink | Evolved 2, 33% off - 10 April 2018
Hello, Hello, ReThink | Evolved will be 33% off for the next two weeks. The current prices are: ReThink | Evolved: 6.69$ (from 9.99) http://store.steampowered.com/app/703500/?snr=1_5_9__205 ReThink | Evolved Bundle (contains RTE and the new one): 14.11$ http://store.steampowered.com/bundle/4387/ReThink__Evolved__Bundle/ The Bundle contains RTE, and the new Game: http://store.steampowered.com/app/820600/ Thats all for now, thank you.
- Bundle changes, ReThink | Evolved 2 - 9 April 2018
Hello, i removed this game from the "ReThink Bundle" due to the release of "ReThink Evolved 2" so that the new games are in a bundle. I dont yet know what i will do with this game, but it will probably end up in some type of "fill your collection" bundle in the future. ========== Thats all for now, have a nice day.
- Bundle changes, ReThink | Evolved 2 - 9 April 2018
Hello, i removed this game from the "ReThink Bundle" due to the release of "ReThink Evolved 2" so that the new games are in a bundle. I dont yet know what i will do with this game, but it will probably end up in some type of "fill your collection" bundle in the future. ========== Thats all for now, have a nice day.
- More Screenshots for ReThink | Evolved 2 - 30 March 2018
Hello, just in case someone missed it, i posted new Screenshots for ReThink | Evolved 2, which can be found here: http://steamcommunity.com/games/820600/announcements/detail/1663391440651939024 http://steamcommunity.com/games/820600/announcements/detail/1662266266300446432 Thats all for now, have a nice day. PS: Yes, this is the same announcement as for Rethink | Evolved, since a lot of people only own one of them i have to write one announcement for each game.
- More Screenshots for ReThink | Evolved 2 - 30 March 2018
Hello, just in case someone missed it, i posted new Screenshots for ReThink | Evolved 2, which can be found here: http://steamcommunity.com/games/820600/announcements/detail/1663391440651939024 http://steamcommunity.com/games/820600/announcements/detail/1662266266300446432 Thats all for now, have a nice day. PS: Yes, this is the same announcement as for Rethink | Evolved, since a lot of people only own one of them i have to write one announcement for each game.
- ReThink | Evolved 2 - 18 March 2018
Hello, there are a few things i would like to talk about today, one of them being a sucessor to this game. Contents - Link to the new game (for all the People who dont want to read my "bla bla".) - Changes and additions to the new game (in comparison to ReThink | Evolved) - Personal Message Besides that, you feel free to follow on Twitter: https://twitter.com/YaekoGames Link: http://store.steampowered.com/app/820600/ReThink__Evolved_2/ Changes and additions: The following changes are in comparison to "ReThink | Evolved", and include all the improvements made from "ReThink" to "Rethink | Evolved". Things that got removed - The "Floor Tiles" They were a "leftover" from the 1st game that only appeared a few times in the 2nd game. - The "Orange/Blue Cubes" Mainly used to pull around the floating platforms, which were experimental. Since the Platforms are now controlled by lasers, there is n…