- Skelattack - Charmanter 2D-Action-Platformer für PC und Konsolen veröffentlicht - 4 June 2020
Konami Digital Entertainment und das Entwicklerstudio Ukuza präsentieren mit Skelattack einen 2D-Action-Platformer, der ab sofort für PC und Konsolen erhältlich ist. Skelattack führt euch "in eine gewaltige Underworld voll von skurrilen, charmanten und manchmal tödlichen Einwohnern aus dem Jenseits. Das Spiel dreht das » Komplette News auf pressakey.com lesen
- Action platformer Skelattack has you defend your dungeon from rude human adventurers - 3 June 2020
Ever feel like your dungeon crawling adventures are actually you imposing on the homes of those skeleton, ooze, and monster folks? That’s the angle that action platformer Skelattack takes, asking you to help recently deceased Skully defend the underworld from a bunch of human attackers. Skelattack is out now, with a new launch trailer to show off all the hopping, slashing, and trap-avoiding. (more…)
- Skelattack February Dev Update! - 9 February 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30369838%2F5a45ba331a9d0ff8675ba76ec788bdbf0442c55e.gif Good morning and happy #screenshotsaturday to all of our dungeon crew! Things are looking up in the dungeon and the Ukuza team has been hard at work expanding the dungeon and adding some amazing things to the game. Lets dive right in to the Skelattack February Dev Update! As you see above, we've been reworking a TON of animations in the game. The goal was to bring more fluidity to the characters, give them more life, and allow them new mechanics. All of the assets in this game are hand-drawn and digitally inked as vector graphics giving them a super clean look. You can see in the gif above, Skully has new idle, jumping, wall sliding, respawn, and attack animations. There are also many new ones not shown here that add new abilities to gameplay and give players much mor…
- Skelattack November Update - 23 November 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30369838%2Fd8042272f6b8dc3cf348296623f2fb3ea1ef9bdd.jpg Hello, dungeon crew! Welcome to November's Skelattack update. If you don't follow us on Twitter or are part of our Skelattack Discord, be sure to follow-us as we've had many updates happening on the game. We have held a few Developers Den streams on Mixer showcasing lots of new items for the game! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30369838%2F04ca34e000418e25048f4febffd00c77b47ec9f1.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30369838%2F8b5c8a5f87f0692d064237bc114737200dffb2f9.jpg Our team has been hard at work adding more to the game. Just this past month, we released our brand new demo that includes updated art assets, enhanced character controls, enemy knight parry system, and a lot more. That demo was released…
- The Bones are Back in Town: New Skelattack Demo Released Today! - 19 October 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30369838%2F30561b550be4218ca53a761fe0467885ebf4048f.jpg Armies of the undead, we call to you for unrelenting fanfare and spoopy fun! Today, we are releasing a BRAND NEW updated demo for Skelattack! Expect a different experience as you run Skully and his faithful bat companion Imber through the sewers in the dungeon! On your mission to keep humans out of your underground home and away from its treasures and secrets, you’ll notice we’ve added moving platforms, enhanced NPC interactions, updated our environments, added a new area, added new characters, added more complex boss fights…the addition goes on and on, but math is for nerds, so let’s play Skelattack! We can’t wait for you to try this newest version of our game, as it is most likely what you can expect to be the final version of the sewers that will be part of our eve…
- Feast Your Skull-Holes on Our New Gameplay Trailer! - 26 March 2018
https://www.youtube.com/watch?v=k_Zpza0rTDE Take a break from clearing the dungeon of baddies to sit in our expansive projection room to watch our brand new, most bony gameplay trailer! You’ll see some new scenery and characters, and you’ll get to hear some new soundtrack goodness from our composer, Jamal Green! Enjoy, and happy crawling, dungeon friends!
- Feast Your Skull-Holes on Our New Gameplay Trailer! - 26 March 2018
https://www.youtube.com/watch?v=k_Zpza0rTDE Take a break from clearing the dungeon of baddies to sit in our expansive projection room to watch our brand new, most bony gameplay trailer! You’ll see some new scenery and characters, and you’ll get to hear some new soundtrack goodness from our composer, Jamal Green! Enjoy, and happy crawling, dungeon friends!
- Skelattack is on Thunderclap and launching on Kickstarter! - 4 March 2018
Hey, Dungeon Crew! If you haven’t already seen on our social accounts, Skelattack is now live on Thunderclap in preparation for our Kickstarter! We’ve been hard at work over the last two years evolving Skelattack into the rich story and game we currently have. While we are extremely far along into development, we need your support to help us take Skelattack even further and add new levels, new bosses, new gameplay mechanics, new NPCs, a deeper storyline and more! So head over to our Thunderclap page and pledge your support by sharing on social media and get a sneak peek at our Kickstarter page to see never before seen characters, assets, music, and much more. Also, feel free to check out the cool dungeon loot that we will be giving away for supporting us on Kickstarter. Thanks again for your support and we look forward to seeing you on Thunderclap and Kickstarter! -The Ukuza team
- Skelattack is on Thunderclap and launching on Kickstarter! - 4 March 2018
Hey, Dungeon Crew! If you haven’t already seen on our social accounts, Skelattack is now live on Thunderclap in preparation for our Kickstarter! We’ve been hard at work over the last two years evolving Skelattack into the rich story and game we currently have. While we are extremely far along into development, we need your support to help us take Skelattack even further and add new levels, new bosses, new gameplay mechanics, new NPCs, a deeper storyline and more! So head over to our Thunderclap page and pledge your support by sharing on social media and get a sneak peek at our Kickstarter page to see never before seen characters, assets, music, and much more. Also, feel free to check out the cool dungeon loot that we will be giving away for supporting us on Kickstarter. Thanks again for your support and we look forward to seeing you on Thunderclap and Kickstarter! -The Ukuza team
- New Screenshots Added - 28 January 2018
We just uploaded some brand new screenshots of different areas of the dungeon! Have a look through and check out some of the areas you haven't yet visited in the demo. If you haven't yet added Skelattack to your Steam Wishlist, do it and stay up-to-date with all of the latest Skelattack happenings. Cheers!
- New Screenshots Added - 28 January 2018
We just uploaded some brand new screenshots of different areas of the dungeon! Have a look through and check out some of the areas you haven't yet visited in the demo. If you haven't yet added Skelattack to your Steam Wishlist, do it and stay up-to-date with all of the latest Skelattack happenings. Cheers!
- PAX Feedback and Release Update - 15 January 2018
The team has just come back from an awesome weekend exhibiting at PAX South and wow, the feedback was amazing! We can't say how grateful we are for the overwhelmingly positive response from our fans, distributors, and others within the gaming community. Our team is working through certification right now for a few of our different distribution platforms. That combined with some of the amazing feedback we received from fans, we have moved the release date back on Skelattack. This will allow us to make a few critical updates we see as being integral to what our fans would like to see. Normally certification can take up to 8 weeks. We are now targeting March for Skelattack's release on PC, Mac, Linux, and Xbox. Stick around for some very cool dev updates and new opportunities that are in play for Skully, Imber, and all of their dungeon neighbors. Thanks again for all of the amazing support…
- PAX Feedback and Release Update - 15 January 2018
The team has just come back from an awesome weekend exhibiting at PAX South and wow, the feedback was amazing! We can't say how grateful we are for the overwhelmingly positive response from our fans, distributors, and others within the gaming community. Our team is working through certification right now for a few of our different distribution platforms. That combined with some of the amazing feedback we received from fans, we have moved the release date back on Skelattack. This will allow us to make a few critical updates we see as being integral to what our fans would like to see. Normally certification can take up to 8 weeks. We are now targeting March for Skelattack's release on PC, Mac, Linux, and Xbox. Stick around for some very cool dev updates and new opportunities that are in play for Skully, Imber, and all of their dungeon neighbors. Thanks again for all of the amazing support…
- Come hang with us at PAX South! - 5 January 2018
Hey, dungeon crew! Next week we will be in sunny San Antonio to showcase a brand new demo of Skelattack at PAX South. You can find us in the PAX Rising section. Swing by for some swag and to also compete for some rare collectible prizes in our Death Counter Competition! Drop a comment below if you’ll be there! We hope to see you there and can’t wait to show you what we have in store!
- Come hang with us at PAX South! - 5 January 2018
Hey, dungeon crew! Next week we will be in sunny San Antonio to showcase a brand new demo of Skelattack at PAX South. You can find us in the PAX Rising section. Swing by for some swag and to also compete for some rare collectible prizes in our Death Counter Competition! Drop a comment below if you’ll be there! We hope to see you there and can’t wait to show you what we have in store!
- Skelattack is coming to PAX South 2018! - 16 December 2017
I've been working so hard on this game, and so has my publisher, Ukuza. Things are getting pretty crazy over here and we couldn't be happier with how the game is performing prior to release. We'll all be at PAX South in San Antonio, Texas Jan. 12-14, and would love to meet and greet some new/old fans! A revamped version of the Skelattack demo will be available to play as well. I don't have much else to say right now except a huge thanks to everyone who continues to support this game through Let's Plays, streams, interviews, fan art, and retweets. The dungeon grows larger every day :) Be good, ~David
- Skelattack is coming to PAX South 2018! - 16 December 2017
I've been working so hard on this game, and so has my publisher, Ukuza. Things are getting pretty crazy over here and we couldn't be happier with how the game is performing prior to release. We'll all be at PAX South in San Antonio, Texas Jan. 12-14, and would love to meet and greet some new/old fans! A revamped version of the Skelattack demo will be available to play as well. I don't have much else to say right now except a huge thanks to everyone who continues to support this game through Let's Plays, streams, interviews, fan art, and retweets. The dungeon grows larger every day :) Be good, ~David
- Writing Stories That May Never Be Read - 11 December 2017
What better places to incorporate lore than in a fantasy setting of dungeons, skeletons, demons, and invading humans? Well that is what we are doing. Lore is a fun, amusing, and helpful tool to fill out narrative and create atmosphere within a game. Our developer, David Stanley, describes the process he uses when creating stories that may or may not be read when players traverse the dungeon of Skelattack. What do they contain? Legends? Spells? Recipes? Dig a little deeper into the lore creation process within Skelattack! http://skelattack.com/dev-log/lore-in-skelattack
- Writing Stories That May Never Be Read - 11 December 2017
What better places to incorporate lore than in a fantasy setting of dungeons, skeletons, demons, and invading humans? Well that is what we are doing. Lore is a fun, amusing, and helpful tool to fill out narrative and create atmosphere within a game. Our developer, David Stanley, describes the process he uses when creating stories that may or may not be read when players traverse the dungeon of Skelattack. What do they contain? Legends? Spells? Recipes? Dig a little deeper into the lore creation process within Skelattack! http://skelattack.com/dev-log/lore-in-skelattack
- Get the Skelattack demo now! - 10 December 2017
If you haven't yet downloaded the newest Skelattack demo, get your bones to the dungeon and get a copy! Head to our website below and download the demo for PC or Mac. See you in the dungeon! http://www.skelattack.com