SPSTEAMPULSELIVE ANALYTICS
Luxin Time

Luxin Time Steam news

ExtraSaucySauce | Jun 23, 2017 | game

Released

0players observed ยท 22 September 2026 - 07:10:12 UTC

ActionCasualIndieEarly AccessVRSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Luxin Time news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews1
  • Release dateJun 23, 2017
  • DeveloperExtraSaucySauce
  • PublisherExtraSaucySauce

Genres: Action, Casual, Indie, Early Access

Company pages: Developer: ExtraSaucySaucePublisher: ExtraSaucySauce

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Luxin Time Steam news

Luxin Time news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 7/14/2017 Update Blade Training Revamp - 14 July 2017

    Gameplay: Blade Training Revamp Drones may now take turns shooting (As opposed to firing randomly). Multiple drones may shoot at the same time (Max 2), chance of this happening increases with the duration of the round. Up to 3 drones spawn now (As opposed to 2). Drone's triple/double shots spread increased. Drone speed increased and randomized. Bot Chop diagonal pattern added. Bug Fixes: Blade Master Achievement unlock bug fixed

  • 7/14/2017 Update Blade Training Revamp - 14 July 2017

    Gameplay: Blade Training Revamp Drones may now take turns shooting (As opposed to firing randomly). Multiple drones may shoot at the same time (Max 2), chance of this happening increases with the duration of the round. Up to 3 drones spawn now (As opposed to 2). Drone's triple/double shots spread increased. Drone speed increased and randomized. Bot Chop diagonal pattern added. Bug Fixes: Blade Master Achievement unlock bug fixed

  • 7/4/2017 Update - 5 July 2017

    Gameplay: Box room wall behind player now absorbs projectiles (Projectiles should no longer bounce off that wall and hit players from behind). This primarily affects Blade Training mode and Bot Chop mode. Guardian mode Drone pathing tweaked. Visuals: Added new visual to Box room wall that is behind player. Some UI graphics changes. Blade flare tweaks.

  • 7/4/2017 Update - 5 July 2017

    Gameplay: Box room wall behind player now absorbs projectiles (Projectiles should no longer bounce off that wall and hit players from behind). This primarily affects Blade Training mode and Bot Chop mode. Guardian mode Drone pathing tweaked. Visuals: Added new visual to Box room wall that is behind player. Some UI graphics changes. Blade flare tweaks.

  • 6/30/2017 Update (Achievements, Trading Cards, and Minor Bug Fix) - 30 June 2017

    Updates: Achievements and Steam trading cards have been implemented. Blade Training points and difficulty tweaked. Bug Fixes: Drone fragments no longer knock back drones. Drone fragments decay properly.

  • 6/30/2017 Update (Achievements, Trading Cards, and Minor Bug Fix) - 30 June 2017

    Updates: Achievements and Steam trading cards have been implemented. Blade Training points and difficulty tweaked. Bug Fixes: Drone fragments no longer knock back drones. Drone fragments decay properly.

  • Luxin TIme has been released! - 24 June 2017

    Hello, Luxin Time has just been released, going forward from here I'd like to focus on any bugs that may have slipped by and hopefully get some achievements added in soon. Feed-back/suggestions for the game will be greatly appreciated and will be used to help balance the existing game modes. With that said, survival mode is in development and its play style may change a bit depending on whether I decide to make this game Oculus compatible. Feel free to send me any questions on the steam forums or on my twitter; I don't post much on Twitter but I check it often.

  • Luxin TIme has been released! - 24 June 2017

    Hello, Luxin Time has just been released, going forward from here I'd like to focus on any bugs that may have slipped by and hopefully get some achievements added in soon. Feed-back/suggestions for the game will be greatly appreciated and will be used to help balance the existing game modes. With that said, survival mode is in development and its play style may change a bit depending on whether I decide to make this game Oculus compatible. Feel free to send me any questions on the steam forums or on my twitter; I don't post much on Twitter but I check it often.

Patch notes and updates

S.noRelease datePatch nameGID number
114 July 20177/14/2017 Update Blade Training Revamp4249665521687273840
25 July 20177/4/2017 Update4249665521687273901
330 June 20176/30/2017 Update (Achievements, Trading Cards, and Minor Bug Fix)4249665521687273971

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