SPSTEAMPULSELIVE ANALYTICS
The Archotek Project

The Archotek Project Steam metadata

The Archotek Project Team | Apr 28, 2017 | game

Released

12players observed · 6 October 2026 - 10:01:47 UTC

CasualIndieSimulationStrategyEarly AccessSteam Store

  • Latest observed players12 · 6 October 2026 - 10:01:47 UTC
  • SteamPulse tracked peak1,787
  • Units sold (VGI)145,000
  • Revenue (VGI)$631,000
  • Review score56% positive

The Archotek Project metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players12 · 6 October 2026 - 10:01:47 UTC
  • SteamPulse tracked peak1,787
  • Units sold (VGI)145,000
  • Revenue (VGI)$631,000
  • Review score56% positive
  • Total reviews1,047
  • Release dateApr 28, 2017
  • DeveloperThe Archotek Project Team
  • PublisherThe Archotek Project Team

Genres: Casual, Indie, Simulation, Strategy, Early Access

Company pages: Developer: The Archotek Project TeamPublisher: The Archotek Project Team

Top Steam chartsTop 100 gamesGame directorySteam Store page

The Archotek Project Steam metadata

The Archotek Project metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/608990/metadata
Steam Storehttps://store.steampowered.com/app/608990/
Steam Communityhttps://steamcommunity.com/app/608990
PCGamingWiki search
IGDB searchSearch IGDB for The Archotek Project

Reviews, pricing, and metadata

Review summary

Mixed

56% positive, 584 positive, 463 negative

Price and discount

$0.99

Platforms

Windows

Categories

Multi-player, PvP, Online PvP, Cross-Platform Multiplayer, Family Sharing

Achievements

Not available

Platform releases
  • Steam 28 April 2017

Latest Steam announcements

  • About the Future of Archotek - 2 September 2020

    We have already mentioned it a couple of times on Discord, but here is the official statement about the future of Archotek (Read Me): https://trello.com/b/Ghz1JNVL/the-archotek-project-roadmap

  • Small patch for demo players - 11 March 2020

    A couple of demo players reported having problems joining servers. We just rolled out a small patch, which hopefully fixed the error. Please let us know, if you are still experiencing issues.

  • Dev build now live on public branch! - 8 March 2020

    We pushed all the changes that were being made on dev branch to public branch. Some additions are still incomplete, but being worked on and improved over the coming months. The new patch includes: - Turning based on mouse rotation - Head turning - Character acceleration - Sleeping (Press H to rest and then J to sleep; J and H to stand up) - Footstep sound improvements - Basic playable aquatics (predators and prey) - Location updates (Aran Desert & Sanctuary) - New herbivore food indicator - Performance improvements, etc. We hope you enjoy the update! - ATP Dev Team

  • [Development Branch] Head Turning Update + Fixes and Performance Improvements - 8 March 2020

    Hello everyone! Head turning has been added to the beta branch "development" and is awaiting testing. We also fixed some minor issues which got introduced with the last patch and did some small performance improvements. We are aware of the bugs that let you move and partially attack during resting and sleeping. These are issues, which can only be fixed through an engine update, which will happen at a later point in time. Here is a short video of the new additions and changes that have been made with the last patches. - ATP Dev Team

  • Aquatics on Dev Branch - 3 February 2020

    Aquatic animals are available for testing on development (beta) branch! New animals: - Mosasaurus - Ophthalmosaurus - Leedsichthys - Dunkleosteus - Helicoprion - Mawsonia - Coelacanth - Doryaspis - Drepanaspis They are still heavily being worked on, but playable. Hunger and thirst are disabled for aquatic creatures. Hunger will be enabled as soon as underwater eating is implemented. Some sounds will get a rework, especially attack sounds.

  • Dedicated servers + current status - 15 August 2019

    There have been a couple of posts asking about dedicated servers. We are dealing with a couple of problems in our code, since our old programmer Deathlyrage abandoned the project, who basically coded the entire game. That includes issues with hosting dedicated servers. We tried to host a few servers through Pingperfect and our internal server host, but the issue remains. Until this problem is solved, players will have to host their own listen servers (make sure you meet the minimum requirements ant have a good internet connection). The amount of programming issues we are dealing with at the moment are preventing us from releasing new patches. Once the majority got sorted out, we will release a larger patch that also includes all other changes such as new map locations, new dinosaurs and potentially an early version of the ecosystem mode. The ecosystem mode is being worked on by our new…

  • Public Branch Patch - 25 January 2019

    We moved the current build from development branch to public branch. A lot of changes have been made since the last time we patched this version. A large portion of the changelog got lost due to logistical changes, which unfortunately cost us months of development time. We are aware of some issues regardling replication and dedicated servers not working right now, however we are working on them and will let you know when they are fixed. Also as we stated in several posts before, the new builds don't support Linux and Mac anymore. However your game will work on Windows or you can switch to the beta Branch Linux/Mac, which contains a copy of the last version of the game. We are slowly getting back on track. Thanks to the people, who have never given up on us.

  • Skin Contest & Dev Branch - 30 November 2018

    Always wanted to get your skin added to the game? Here is your chance! 🦖 Our First Skin Contest 🦕 https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28583024%2F0c997f1e23b3c85cf4f1188366f5d5dc7ee0b0c8.jpg How do I enter/submit my work? Just send us a direct message on Facebook, tag us on Twitter (@archotek) with your concept attached to it or submit your art to our deviantart group. https://www.deviantart.com/thearchotekproject If you are part of our Discord, you can also add your work to the #skincontest channel You can find the rules listed in the image above. If you submit your work, add #ATPContestDec to the description/title or to the image itself. Templates: https://drive.google.com/file/d/1fnH4ZgaFSugZiNv9rEB4J_We7NHNwFZF/view?fbclid=IwAR1vIJGO9K7i_OWCsCZrKATU57F1jlP4DiZrXhhb8YLCRh_QgNk061FpgXY Deadline: December 24th! :) Good luck! ...............................…

  • Hey, you! Yeah, you! - 28 July 2018

    You are experienced in Unreal Engine 4/C++ or have other awesome skills and want to get involved in the development of ATP? Send us an email and tell us how awesome you are and why you would make a great addition to the team: [email protected] We are looking forward to hearing from you!

  • We are alive! - 11 May 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28583024%2Fcec9450736499502fa4ecea0c87792fb08be105f.png Hello everyone! It has been a while. Unfortunately a lot of real life stuff got in the way, so the work on ATP had to be delayed by a couple of more months, but we are slowly getting back. We are currently working on a development branch (beta branch) server that will be open to everyone, since we have to change our workflow due to changes in the dev team. This has a positive and negative side to it. The positive aspect is, everyone can check out the progress directly without waiting for the next patch on the stable branch. The downside is, you will experience several small and larger patches, more server restarts and broken mechanics. Hence the title "development branch". If you don't mind running into bugs, feel free to opt into dev branch once the server is up. If…

  • Servers offline - 21 December 2017

    The old servers are currently offline and we are waiting for approval from the new host. Unfortunately, due to the holidays, service is a bit slow at the moment, so we don't know when the new servers will be up, but you are still able to host listen servers. Just don't forget to port forward! We will be back as soon as possible!

  • Servers offline - 21 December 2017

    The old servers are currently offline and we are waiting for approval from the new host. Unfortunately, due to the holidays, service is a bit slow at the moment, so we don't know when the new servers will be up, but you are still able to host listen servers. Just don't forget to port forward! We will be back as soon as possible!

  • Server issues - 13 December 2017

    We are aware of the current server issues and are working on getting new servers up and running. We will let you know, when the new servers are working.

  • Server issues - 13 December 2017

    We are aware of the current server issues and are working on getting new servers up and running. We will let you know, when the new servers are working.

  • Thescelosaurus Dev Stream - 3 December 2017

    Short ATP dev stream. Working on Thescelosaurus. https://www.twitch.tv/leviadraconia/

  • Thescelosaurus Dev Stream - 3 December 2017

    Short ATP dev stream. Working on Thescelosaurus. https://www.twitch.tv/leviadraconia/

  • Early 2017 Dev Summary - 3 December 2017

    Hello everyone, Levia here! It's only the beginning of December and most teams post a summary, statement or whatever you want to call it, at the end of the month, but I believe it's always better to do something sooner than later and most of us will probably be busy fighting the Christmas food coma instead of spending their holidays reading Facebook posts. ;) Some of you might remember Archotek starting out as a business tycoon (not a park tycoon, as many people believed), where you had to "create" and sell animals based on your customers needs, e.g. with specific skins, stats, etc. In summer 2016 the idea behind the game changed and turned it into the ecosystem management simulator, that we are still holding onto. A few players asked, if it the ecosystem mode will be based on different time periods. The short answer: We are not against the idea, but we don't have the financial resource…

  • Early 2017 Dev Summary - 3 December 2017

    Hello everyone, Levia here! It's only the beginning of December and most teams post a summary, statement or whatever you want to call it, at the end of the month, but I believe it's always better to do something sooner than later and most of us will probably be busy fighting the Christmas food coma instead of spending their holidays reading Facebook posts. ;) Some of you might remember Archotek starting out as a business tycoon (not a park tycoon, as many people believed), where you had to "create" and sell animals based on your customers needs, e.g. with specific skins, stats, etc. In summer 2016 the idea behind the game changed and turned it into the ecosystem management simulator, that we are still holding onto. A few players asked, if it the ecosystem mode will be based on different time periods. The short answer: We are not against the idea, but we don't have the financial resource…

  • Hypsilophodon Stream - 29 November 2017

    Working on the Hypsilophodon textures on Twitch: https://www.twitch.tv/leviadraconia Come and say hi! :)

  • Hypsilophodon Stream - 29 November 2017

    Working on the Hypsilophodon textures on Twitch: https://www.twitch.tv/leviadraconia Come and say hi! :)

Patch notes and updates

S.noRelease datePatch nameGID number
111 March 2020Small patch for demo players2579939375952492655
23 February 2020Aquatics on Dev Branch2609208878394962633
325 January 2019Public Branch Patch2425653583386574145
423 November 2017Update Version 0.1.0.10484249665521687393407
522 November 2017Update Version 0.1.0.10394249665521687393546
630 September 2017Hotfix Version 0.1.0.8764249665521687393962
730 September 2017Hotfix Version 0.1.0.8762175660043473168186
830 September 2017Halloween Event Patch 0.1.0.8754249665521687394094
915 August 2017Hotfix Version 0.1.0.7814249665521687394223
1015 August 2017Hotfix Version 0.1.0.7812093464278201610368
1115 August 2017Update Version 0.1.0.7794249665521687394350
129 August 2017Update Version 0.1.0.7654249665521687394680
1328 July 2017Update Version 0.1.0.7384249665521687394916
1412 July 2017Update Version 0.1.0.6864249665521687395139
159 July 2017Update Version 0.1.0.6794249665521687395250
166 July 2017Hotfix Version 0.1.0.6724249665521687395369
176 July 2017Hotfix Version 0.1.0.6722078825132633086059
186 July 2017Update Version 0.1.0.6704249665521687395490
193 July 2017Hotfix Patch 0.1.0.6664249665521687395603
203 July 2017Hotfix Patch 0.1.0.6662564086801876665556

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID608990
Live current players12
SteamPulse tracked peak1,787
Live count (today's peak floor)12
Price$0.99
Free to playNo
Discount0%
Original price USD$0.99
Current price USD$0.99
Release dateApr 28, 2017
DeveloperThe Archotek Project Team
PublisherThe Archotek Project Team
Owners estimatedNot available
SteamSpy owner estimate minimum200,000
SteamSpy owner estimate maximum500,000
Review typeMixed
Positive review percent56%
Positive reviews584
Negative reviews463
Total reviews1,047
Steam recommendations335
AchievementsNot available
Average playtime forever363 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/608990/

Short description

The Archotek Project focuses on a multiplayer experience, giving you the chance to play with your friends or with new people on dedicated servers. Play as the dinosaur as you explore vibrant and exotic locations within the game, taking control of unique species from the fossil record.

About this game

The Archotek Project focuses on a multiplayer experience, giving you the chance to play with other people on dedicated servers. Play as 1 of 18 dinosaur species and explore various exotic locations on a map of your choice, role-play with your friends and create your own stories or stick to the basics of PvP and get involved in deadly fights with other players. The Free Version Includes - Access to all public servers and all maps: Sanctuary, Vulture Plains, Green Valley, Aran Desert, etc. - 7 playable characters (4 different species + Hatchlings): Camarasaurus, Deinonychus, Parasaurolophus and Psittacosaurus - Game mode: Be the Dinosaur The Full Version Includes Access to all public servers and the realism server. Different Maps Sanctuary A massive map, which includes several tropical islands. Green Valley A small map for players, who don’t like exploring and just want to meet up with other people or have less powerful PC builds. Aran Desert A medium sized map, which represents a large desert surrounded by canyons and several oases. Vulture Plains A medium sized map with large plains, cave system and a redwood forest. 18 Playable Species Acrocanthosaurus, Allosaurus, Anatosaurus, Archaeopteryx, Brachiosaurus, Camarasaurus, Ceratosaurus, Coelophysis, Deinonychus, Gallimimus, Pachycephalosaurus, Parasaurolophus, Psittacosaurus, Spinosaurus, Stegosaurus, Styracosaurus, Triceratops, and Tyrannosaurus. Game Modes “Be the Dinosaur” Planned Content in Full Game Game Modes Ecosystem: ‘Ecosystem’ is a game mode focused around the creation and maintenance of animals in an environment designed by the player. Unique items can be placed to create a detailed habitat that can effectively satisfy the needs of each animal within your ecosystem by generating in-game points. Manipulating the DNA and genomes can drastically change the appearance, behavior, and stats of animals in your ecosystem. Sandbox: ‘Sandbox’ allows players to push the boundaries of their creativity with all of the game’s content unlocked. Be the Dinosaur: ‘Be the Dinosaur’ allows players to roam free within custom or pre-made maps as one of several animal types. This game mode can be customized t…

Supported languages

English, French, Italian, German, Spanish - Spain, Dutch, Hungarian, Portuguese - Brazil

Steam categories

Category IDCategory
1Multi-player
49PvP
36Online PvP
27Cross-Platform Multiplayer
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
steam germany12Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $0.99
  • Highest observed: $0.99

The Archotek Project's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.99, the highest is $0.99, and the first visible tracked price is $0.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

The Archotek Project's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.99, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.99. The latest run records $0.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.99
  • Current list price: $0.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records The Archotek Project at $0.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.99$0.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.99$0.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$0.99$0.99No discountSteam Store

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Dota 2605,7356 October 2026 - 11:21:01 UTC1,291,3282,758,031Valve
Slay the Spire 251,6466 October 2026 - 06:35:56 UTC574,638199,438Mega Crit
Total War: WARHAMMER III41,3456 October 2026 - 10:28:19 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Yu-Gi-Oh! Master Duel36,5996 October 2026 - 10:59:30 UTC262,33398,126KONAMI
Don't Starve Together34,3746 October 2026 - 11:01:22 UTC122,662531,182Klei Entertainment
Hearts of Iron IV32,4856 October 2026 - 09:36:03 UTC93,196377,014Paradox Development Studio
Baldur's Gate 330,6836 October 2026 - 11:06:59 UTC875,343836,282Larian Studios
Sid Meier’s Civilization® VI29,6656 October 2026 - 11:02:42 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord27,2676 October 2026 - 11:19:20 UTC248,034297,199TaleWorlds Entertainment
RimWorld26,3546 October 2026 - 11:08:01 UTC95,851239,107Ludeon Studios
Football Manager 2620,6446 October 2026 - 09:41:55 UTC82,75036,155Sports Interactive
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat162,2396 October 2026 - 08:19:16 UTC193,859110,826Marcel Zurawka, Julius Krüger
Wallpaper Engine88,7686 October 2026 - 10:09:47 UTC150,2711,008,495Wallpaper Engine Team
WARDOGS86,7906 October 2026 - 05:57:10 UTC399,748Not availableBULKHEAD
TBH: Task Bar Hero68,1656 October 2026 - 10:58:14 UTC546,13043,714Nugem Studio, Tesseract Studio
Valheim65,0456 October 2026 - 10:45:40 UTC498,478533,888Iron Gate AB
Rust64,5566 October 2026 - 08:38:29 UTC259,6461,403,838Facepunch Studios
Stardew Valley54,8556 October 2026 - 10:19:16 UTC236,6141,016,067ConcernedApe
Slay the Spire 251,6466 October 2026 - 06:35:56 UTC574,638199,438Mega Crit
Deskrawl: Idle ARPG46,3346 October 2026 - 09:25:32 UTC46,334Not availableFirst Day Games
Palworld40,0826 October 2026 - 08:24:02 UTC2,101,535451,088Pocketpair
Project Zomboid39,7806 October 2026 - 10:56:45 UTC122,811467,999The Indie Stone
The Outlast Trials38,3786 October 2026 - 10:45:59 UTC90,646101,323Red Barrels

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