Karnage Chronicles news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak8
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score83% positive
- Total reviews1,365
- Release dateJul 31, 2020
- DeveloperNordic Trolls
- PublisherNordic Trolls
Genres: Action, Adventure, RPG
Company pages: Developer: Nordic TrollsPublisher: Nordic Trolls
Karnage Chronicles Steam news
Karnage Chronicles news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Under a Rock - 11 June 2022
Under a Rock, a new game in production from Nordic Trolls has finally found its nesting place. Regular updates will be posted as we work towards launch. Would you like to know more? https://store.steampowered.com/app/1667040/Under_a_Rock/
- Something is Stirring! - 25 May 2022
Lately we have secretly been working on a new game title. This time it’s a pure PC game as we need a little bit of a breather before developing another VR title. It’s a cute and colorful co-op survival craft game with procedural maps, using Unreal 5s powerful nanite and lumen tech. We call it; Under a Rock. Over the coming months we look forward to share much more about the game, and if time and capacity allows, we will also invite to closed beta testing before finally going early access. Check out this video for a tiny teaser and let us know your thoughts :) Discord: https://discord.gg/JmE9km2t9W Twitter: https://twitter.com/UnderARock_Game (@UnderARock_Game)
- Karnage Chronicles Released - 31 July 2020
Hi everyone! It finally happened, after a long time in Early Access we are now doing a full release of Karnage Chronicles. It has been quite a ride creating a VR Action RPG of the depth and size it turned out to be, much larger than originally planned, but so much more fun. Some things were cut along the way, some things were changed and others added, but the original vision remains which was bringing to life a dungeon crawler you can feel you are really inside, fighting for your life at every twist and turn, looting and killing, questing and playing together with friends in an adventuring party, or run it alone if you so prefer. New in the Release version: Added a shop to Eye of the Dwarves with new armors and weapons. Scaled the difficulty of Eye of the Dwarves to reflect easy access to better gear. Added hundreds of new items to random drops, most look the same, but their stats may v…
- Content Update 3 - It's Live! - 22 June 2020
What to expect: Level 3 revamped into a brand-new handcrafted area with hours of gameplay, new monsters, and challenges. In this update you will leave the caves and spend more time under the open sky. It replaces the old level 3 which may return in a different form in the future. This will also be the last content update before full release. We have been set back like so many others due to the challenging times we live in, but we managed to pull through in the end and deliver an experience we feel proud of. This has sadly affected our ability to add additional classes before full release, and though we would really have loved to introduce them, we simply do not know at the time of writing if or when this will happen. What we do know with certainty is that development of Karnage Chronicles continues after release. Go forth Murkwraiths, and slay your way through new ranks of monsters eage…
- Coming Soon! - 20 June 2020
What to expect: Level 3 revamped into a brand-new area with hours of gameplay, new monsters, and challenges. In this update you will leave the caves and spend more time under the open sky. It replaces the old level 3 which may return in a different form in the future. It's very close to happening, only days away! You may count them on an Imp's hand.
- Patch #20 - Version 0.8.7.7 - 19 January 2020
What to expect: Added option to set friendly fire on/off before hosting a multiplayer game. Default is on. Added possibility to adjust teleport beam angle, it can be found under advanced options. Added possibility to adjust smooth turning speed, it can be found under advanced options. Other stuff: Fixed some issues with aggro switching in multiplayer when current target is out of sight. Same time as we are working on the next major content update we are also fixing old bugs and adding more polish, and whenever we have an opportunity to do so we will push these improvements to live.
- Patch #19 - Version 0.8.7.6 - 30 December 2019
What to expect: Fixed all broken achievements. Other stuff: Fixed a bug that re-armed the portcullis trap in Wyvernscale each time the level was reloaded. From now on it should stay as solved until the level is manually reset with an effigy.
- Patch #18 - Version 0.8.7.5 - 23 December 2019
What to expect: Dagger flipping is back. We will move it to options in a future patch. Fixed an issue with Seven's dialog that could easily result in the Rabbit Foot not spawning and the dialog being broken, thus blocking further progress in the dungeon. Other stuff: Added an explanation about coins and gems being shared equally in multiplayer when collected. This can now be found on the multiplayer information board in your room.
- Patch #17 - Version 0.8.7.3 - 20 December 2019
What to expect: Fixed issues with Seven's dialog that was preventing most players from completing the Golden Label quest. This means you can finally get rid of that bottle which have been stuck in your inventory… Archer daggers can no longer be flipped. We have turned off this feature due to issues caused for new players entering into close combat. If popular demand deems it necessary to add back into the game we will make it a toggle in options, with default off. Contains experimental code for HTC Vive Cosmos controller support. Feedback on our Steam forums would be greatly appreciated. Other stuff: Fixed a bug that made pots float in the air if held while cycling weapons. Fixed a bug preventing Sticky Spike Balls from being thrown. Monsters can no longer be chain dazed, the state will end correctly if hit again during its duration. Monsters will now only be possible to daze if hit in…
- Patch #16 - Version 0.8.7.2 - 18 December 2019
What to expect: Troll and Vulture Bear will no longer suddenly reset during the fight when someone dies in multiplayer. They will only reset on team wipe. Keys will now respawn after a while, thus removing the issue where someone picks up a needed key in multiplayer and then leaves the game or goes AFK. Redesigned the Controller Option pages to make them easier to use. Added an option for changing belt height and distance. Other stuff: Fixed an issue where Host would hear the heartbeat sound of severely hurt Guest. Added tiny controller vibrations to eating and drinking. Additional optimizations for Lobby, Level 1 and Level 3.
- Patch #15 - Version 0.8.7.1 - QoL Update - 10 December 2019
What to expect: Private Stash - the chest in your room is operational, giving you plenty of additional storage space that is shared among all of your characters. Trash Bin (Mouth) - use to delete no drop items you have been dying to get rid off, accessible through your Private Stash in your room. As a precaution, quest items will not be possible to delete. Increased inventory space - find and purchase an additional bag in The Imp's Shoppe. More quick slots - a utility belt upgrade is for sale in Seven's shop, hanging on the wall. Improved GUI feedback on where items can be placed - this should be helpful to first time players who are not yet used to the inventory and paperdoll system. Other stuff: Fixed an error in The Collectors dialog where he started saying something that was suddenly cut off. This happened when choosing "Tell me more about this task". Improved Repeater Crossbow shou…
- Patch #14 - Version 0.8.6.9 - Controller Update - 29 November 2019
Hello All First of all, thank you for your patience, we know this has been a long time coming! It has been a long headache for us to implement Vive Snap Turning, and full support for Index Controllers and Windows MR. A lot of this has been due to Unreal 4 not properly supporting the devices for a long time, and when there has been a version other things was broken beyond repair that made it impossible for us to patch. Finally we have a version of UE4 that is stable enough to be released to public. What to expect: Snap turning as well as smooth turning for Vive Wand controllers This has been a massively requested feature for players with limited space and a hate for cable systems. Full support for WMR controllers , with smooth turning / snap turning. Full support for Index controllers , with smooth turning / snap turning. Finger tracking will not be supported, as it is not suited for Kar…
- Patch #13 - Version 0.8.6.5 - 2 February 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28297607%2F5d6db34978c4a55b45b9058edee06b9ce1898b6c.png With this update we are trying to address some of the matchmaking and disconnect issues which have been troubling to some. Internal testing show that things are more stable but as always the three of us cannot possibly recreate the experiences of all of you. So please keep the bug reports coming and a big thank you to everyone for helping us make co-op better! Two issues remain but there is a workaround: ISSUE 1 - no one can find your game session If a game session is being hosted but no one can find it, then something have gone wrong between Unreal Engine and Steam. This problem is on the side of the person hosting the game session, and in order to fix the issue the host should follow these steps in order depending on HMD: HTC VIVE and WMR Shut down the game complete…
- Content Update #2 - Version 0.8.6.2 - 8 January 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28297607%2F5d6db34978c4a55b45b9058edee06b9ce1898b6c.png Welcome to the Caverns of Decay This update introduces new gear, new monsters, and a brand new dungeon with hours of gameplay. It replaces the old Crystal Mines which will return in the future in a different form. We hope you will enjoy our latest dungeon crawl. At the same time we would like to take this opportunity and extend our gratitude to John Abel (aka Magnanix) who has done an absolutely amazing job with the voiceover for the new NPC that resides inside the Caverns of Decay. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28297607%2Fc938a8575a86ef0d382e2d6a08daca06bb30643e.jpg NEW STUFF New gear New monsters New dungeon with hours of gameplay Audio controls added. They can be accessed in-game from your belt. In preparation for a future player…
- Hotfix #5 - Version 0.8.0.2 - 27 September 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28297607%2F5d6db34978c4a55b45b9058edee06b9ce1898b6c.png Fixed an issue that was causing weird flickers for Oculus users in multiplayer if they joined as guest and used smooth turning. Fixed an issue that was causing weapons to show at an off-angle for Oculus users in multiplayer if they joined as guest.
- Patch #12 - Multiplayer - Version 0.8.0.1 - 16 September 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28297607%2F168973ea50faa28bf4114ee21808dcf07c1e26a7.png 2-4 player co-op is here! Play through the campaign together with friends or with random people. Karnage multiplayer comes with full drop-in/drop-out support and can be started at anytime after creating a hero and going through the tutorial. Monster strength and number of spawns scale automatically based on how many players are in the party, so feel free to go about your adventures while at the same time hosting a multiplayer game, monsters won't become tougher or more numerous until someone joins your game and it will scale down again when someone leaves. NEW STUFF 2-4 player co-op with friendly fire and voice chat! Changed the Imp's Shop to accommodate multiplayer. TWEAKS AND CHANGES Respawn after death will start heroes with less than maximum health. Value depends…
- 2-4 Player Co-op on Test Branch - 13 August 2018
Exciting times! Up to four players can now play together in the same game, and monster difficulty and number of spawns are balanced around number of players. Bosses will be receiving an upgrade later, right now they are a walk in the park. But before that we are really hoping to receive some feedback on whether the increase in number of players is fun or not. Please be aware that it’s probably not going to be easy finding a random game to join so we advise bringing friends. How to join Multiplayer – Open Beta: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28297607%2F5c990e0f2e3c9798a84193a1f5b70f62d3c0ccbc.jpg Development progress and giving feedback: https://steamcommunity.com/app/611160/discussions/4/ https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28297607%2Fa87ea96e80adb1119d31b1ca4fed810c0e796515.png
- Multiplayer - Test Branch is open! - 4 August 2018
We are excited to announce that anyone can now access our test branch and try 2-player dungeon crawling before it becomes available in the live game. There aren’t many issues left for us to fix and the experience should be a very enjoyable one. We intend to keep the test branch open until multiplayer goes live. Please be aware that it’s probably not going to be easy finding a random game to join so we advise bringing a friend. How to join Multiplayer – Open Beta: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28297607%2F5c990e0f2e3c9798a84193a1f5b70f62d3c0ccbc.jpg Development progress and giving feedback: https://steamcommunity.com/app/611160/discussions/4/ https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28297607%2Fa87ea96e80adb1119d31b1ca4fed810c0e796515.png
- Multiplayer - Open Beta! - 30 July 2018
After two weeks of closed testing, Karnage Chronicles is getting ready for Multiplayer Open Beta. Thanks to great contributions by members of the community we have been able to quickly find and fix issues we were not aware of and at the same time focus on known issues according to what came out high on players wishlist during play. Starting the coming weekend, we are opening the beta branch for everyone who owns a copy of Karnage Chronicles and would like to give 2-player co-op an early spin, and to help us find any remaining issues that might exist. Special thanks for incredibly helpful testing and feedback during closed beta goes to: Greg Sallans Drew Grant Pyper Game Cooker US Rocks VR --ranXerox-- 1Nullest Magnanix VR_Nurfee David and Jamie over at UploadVR To follow development progress of multiplayer, go to this forum link; https://steamcommunity.com/app/611160/discussions/4/ Here…
- Trading Cards, Backgrounds and 8-bit Emoticons - 13 July 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28297607%2F3c657b509f3e5dddd07e34503c8052512147f948.png Art should be shared and what better way is there than to share it through Steam Trading Cards? Today, we introduce our first series of trading cards, and they contain quite a few sneak peaks of what’s to come in future updates. Don’t know what Steam Trading Cards are? Read more about them here; https://steamcommunity.com/tradingcards
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 2 February 2019 | Patch #13 - Version 0.8.6.5 | 2462808987398111717 |
| 2 | 8 January 2019 | Content Update #2 - Version 0.8.6.2 | 2417770561728912752 |
| 3 | 27 September 2018 | Hotfix #5 - Version 0.8.0.2 | 2450412598621636448 |
| 4 | 26 October 2017 | Content Update #1 RELEASED! | 4249665521687399768 |
| 5 | 19 July 2017 | Hotfix #2 | 4249665521687400258 |
| 6 | 19 July 2017 | Hotfix #2 | 2079952210064289012 |
| 7 | 14 July 2017 | Patch #7 - Version 0.5.8.6 | 4249665521687400374 |
| 8 | 7 July 2017 | Patch #6 - Version 0.5.8.4 | 4249665521687400605 |
| 9 | 30 June 2017 | Patch #5 - Version 0.5.8.3 | 4249665521687400922 |
| 10 | 22 June 2017 | Patch #4 - Combat Patch #2 - Version 0.5.8.2 | 4249665521687401034 |
| 11 | 3 June 2017 | PATCH #3 - Combat Patch 1 - Alpha Version 0.5.8.0 | 4249665521687401477 |
| 12 | 16 May 2017 | HOTFIX – Version 0.5.7.4 | 4249665521687401813 |
| 13 | 16 May 2017 | HOTFIX – Version 0.5.7.4 | 2423345440422569143 |
| 14 | 12 May 2017 | PATCH #2 – Version 0.5.7.3 | 4249665521687401919 |
| 15 | 28 April 2017 | PATCH #1 – Version 0.5.6.0 | 4249665521687402505 |
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