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Pilam Sky

Pilam Sky Steam news

BeagleGames | Feb 22, 2018 | game

Released

0players observed · 25 September 2026 - 14:44:23 UTC

ActionCasualIndieSimulationSteampunkSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score78% positive

Pilam Sky news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score78% positive
  • Total reviews51
  • Release dateFeb 22, 2018
  • DeveloperBeagleGames
  • PublisherBeagleGames

Genres: Action, Casual, Indie, Simulation

Company pages: Developer: BeagleGamesPublisher: BeagleGames

Top Steam chartsTop 100 gamesGame directorySteam Store page

Pilam Sky Steam news

Pilam Sky news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Pilam Sky Release - 26 February 2018

    Our team is glad to announce the long-awaited release of our Steam based project! We brought in plenty of new game mechanics which weren't present in earlier game versions. -completely restructured the ship-base interaction system and it's visuals. Rooms block-system is made, which gives access to the baloons parts upgrades. -The global map is changed: Now an enemy attacks several regions at once and its up to player to decide which one should be protected or a tower should be built on. -we proudly introduce a cooperative mode (split screen) to play with a friend. - A special attack shop is brought in. -At the end of the game the final battle with the gigantic robot boss is waiting for you. Thank you very much for your support. We hope you'll get lots of fun playing this game.

  • Pilam Sky Release - 26 February 2018

    Our team is glad to announce the long-awaited release of our Steam based project! We brought in plenty of new game mechanics which weren't present in earlier game versions. -completely restructured the ship-base interaction system and it's visuals. Rooms block-system is made, which gives access to the baloons parts upgrades. -The global map is changed: Now an enemy attacks several regions at once and its up to player to decide which one should be protected or a tower should be built on. -we proudly introduce a cooperative mode (split screen) to play with a friend. - A special attack shop is brought in. -At the end of the game the final battle with the gigantic robot boss is waiting for you. Thank you very much for your support. We hope you'll get lots of fun playing this game.

  • Quick little patch for update 1.04 - 23 August 2017

    Some players did encounter freezes after using fast buy feature in certain circumstances. We did find out why and fixed it. Special thanks to Anton AVP. Also, we fixed some minor bugs that did not affect the gameplay and increase level reward a little.

  • Quick little patch for update 1.04 - 23 August 2017

    Some players did encounter freezes after using fast buy feature in certain circumstances. We did find out why and fixed it. Special thanks to Anton AVP. Also, we fixed some minor bugs that did not affect the gameplay and increase level reward a little.

  • Update 1.04 finally here - 22 August 2017

    explosions are brighter, waves of enemies, shaking camera, crafting, video tutorials, fixed saving feature and tons of small changes and bugfixes - Visual improvement of explosions: now they illuminate the nearest balloons http://i.imgur.com/Bur5ATB.gif - Enemy's balloons attack by waves http://i.imgur.com/bC1IPH5.gif - Quick purchase feature http://i.imgur.com/FoazA6e.gif - Added shaking camera (you can turn off this function in the setting menu) http://i.imgur.com/bRpyDzx.gif - You need resources from the store to buy an update for your balloons - Small changes in the design of the purchase window and the victory window - The reward is given for levels now and coins have become only an additional bonus http://i.imgur.com/lPF0VAQ.gif - Video tutorials are added (experimentally, if you have any problems with the performance, please write about it in the comments) - save errors are fixed…

  • Update 1.04 finally here - 22 August 2017

    explosions are brighter, waves of enemies, shaking camera, crafting, video tutorials, fixed saving feature and tons of small changes and bugfixes - Visual improvement of explosions: now they illuminate the nearest balloons http://i.imgur.com/Bur5ATB.gif - Enemy's balloons attack by waves http://i.imgur.com/bC1IPH5.gif - Quick purchase feature http://i.imgur.com/FoazA6e.gif - Added shaking camera (you can turn off this function in the setting menu) http://i.imgur.com/bRpyDzx.gif - You need resources from the store to buy an update for your balloons - Small changes in the design of the purchase window and the victory window - The reward is given for levels now and coins have become only an additional bonus http://i.imgur.com/lPF0VAQ.gif - Video tutorials are added (experimentally, if you have any problems with the performance, please write about it in the comments) - save errors are fixed…

  • Update 1.03 - 10 July 2017

    http://i.imgur.com/l7XBWl9.gif Hi there! It's been a long time since last update! But we did a lot of interesting things and fixes: - Added calendar - Lighting system finally fixed - New difficulty curve, more honest and stable than before - Now enemies have guns and they don't hesitate using them - Tower build levels now have enemies which can be killed by building blocks! Throw them stronger - Cannonballs now should be bought - Added nice cannons' reloading animations - Added lighting for hangar - Enemies' hot air balloons are trying to dodge your spears now - Fixed errors that were appearing by pressing level loading button a lot of times when having active dialogue window - Hot air balloons' service works more stable now - Removed delay before Russian pilot's special attack - Fixed special attack animations for all the pilots when the special attack is re-used - Enemies don't fly up…

  • Update 1.03 - 10 July 2017

    http://i.imgur.com/l7XBWl9.gif Hi there! It's been a long time since last update! But we did a lot of interesting things and fixes: - Added calendar - Lighting system finally fixed - New difficulty curve, more honest and stable than before - Now enemies have guns and they don't hesitate using them - Tower build levels now have enemies which can be killed by building blocks! Throw them stronger - Cannonballs now should be bought - Added nice cannons' reloading animations - Added lighting for hangar - Enemies' hot air balloons are trying to dodge your spears now - Fixed errors that were appearing by pressing level loading button a lot of times when having active dialogue window - Hot air balloons' service works more stable now - Removed delay before Russian pilot's special attack - Fixed special attack animations for all the pilots when the special attack is re-used - Enemies don't fly up…

  • Update 1.02 - 22 June 2017

    Hello! New update is out! — Added map marks — Tower building levels are more stable now — Enemies' AI improved, now they're more angry, than ever. More on the way — Hot air balloons displaying in hangar improved — Fixed saving/loading data of completed levels — Minor fixes and improvements Have a nice day and enjoy playing!

  • Update 1.02 - 22 June 2017

    Hello! New update is out! — Added map marks — Tower building levels are more stable now — Enemies' AI improved, now they're more angry, than ever. More on the way — Hot air balloons displaying in hangar improved — Fixed saving/loading data of completed levels — Minor fixes and improvements Have a nice day and enjoy playing!

  • Update 1.01 - 17 June 2017

    Hi there, here is our first update. What's new: -Blinding effect if you get to a high altitude -New building sites for different levels(winter, desert, urban) -New pressure-gauge design Bugs fixed for a tower building level: -Building blocks don't disappear at a low altitude -You can't pick up mounted block from it's place -Respawn of building blocks became more stable Different small corrections and upgrades. Lazer Guss Studio

  • Update 1.01 - 17 June 2017

    Hi there, here is our first update. What's new: -Blinding effect if you get to a high altitude -New building sites for different levels(winter, desert, urban) -New pressure-gauge design Bugs fixed for a tower building level: -Building blocks don't disappear at a low altitude -You can't pick up mounted block from it's place -Respawn of building blocks became more stable Different small corrections and upgrades. Lazer Guss Studio

  • Pilam Sky in "Unknown Pleasures: the best of Steam’s rest this week" - 16 June 2017
  • Pilam Sky in "Unknown Pleasures: the best of Steam’s rest this week" - 16 June 2017

Patch notes and updates

S.noRelease datePatch nameGID number
123 August 2017Quick little patch for update 1.044249665521687403135
222 August 2017Update 1.04 finally here4249665521687403242
310 July 2017Update 1.034249665521687403356
422 June 2017Update 1.024249665521687403454
517 June 2017Update 1.014249665521687403574

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